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Question: What do you think about Dragon Knights of Valeria?
I think the game is great - 40 (69%)
I think the game is horrible - 18 (31%)
Total Voters: 58

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Author Topic: Dragon Knights of Valeria - Get paid to play! BTC/LTC/HTML5/HYPER/GP/MOON/RBIES  (Read 59200 times)
TeamDisaster
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March 10, 2016, 05:19:37 PM
 #261

Some really great changes made to the game in the last few weeks, nice work!

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March 13, 2016, 04:46:30 AM
 #262

Dear players of Dragon Knights of Valeria,

Within the next 24-48 hours DKV will be migrating to its new server. During this time the game will be closed but will automatically reopen once the domain gets finished transferring over.

There may be some bugs/errors that were overlooked so if you find one please mail me as soon as possible with as much information about it as you can.

DKV is brought to you in part by our #1 sponsor, HTML5Coin

Vote for DKV at http://newrpg.com/browser-games/dragon-knights-of-valeria/

If you find a bug with the new updates please mail Anarchist (UserID:1) as soon as you find it.

As always, Thank you for playing DKV
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March 13, 2016, 05:19:45 AM
 #263

Migration is currently under way. When the domain is fully transferred the game will automatically start back up where it left off.

This will probably take between 1-5 hours.
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March 13, 2016, 08:42:42 AM
 #264

Server migration is complete. DKV should be running smoother for players now.
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March 13, 2016, 04:28:14 PM
 #265

Server migration is complete. DKV should be running smoother for players now.

Congratulation on migration. Must say new server seems to be doing a great job because the game is smoother and faster now.
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March 14, 2016, 06:31:06 AM
 #266

The town quest for Viktavia has been extended courtesy of Waldo.

If you find a bug or something broken please let me know.

Server migration is complete. DKV should be running smoother for players now.

Congratulation on migration. Must say new server seems to be doing a great job because the game is smoother and faster now.

Thanks, hopefully more good things will come.
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March 14, 2016, 03:23:06 PM
 #267

BitSwift has been added to DKV. You can now earn it and use it in game as you play as well as deposit/withdraw it the same way as the other currencies listed in game.
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March 16, 2016, 01:47:30 AM
 #268

Dear players of Dragon Knights of Valeria,

From now until March 22,2016  all stat upgrade items in the Premium shop will be 20% off.

As a bonus, all stat upgrade items within the SWIFT shop will be 30% off!

As always, Thank you for playing DKV
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March 27, 2016, 11:05:55 AM
 #269

Dear players,

A few changes have been made to the map.

1. Your clans villages will now show up as light blue dots.
2. Proclaimed spots will now only cover the specific coordinate your clan claimed.
3. Enemy villages will now show up as white dots.
4. Player dots will now override any claimed areas on the map.

As always, thanks for playing DKV.
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March 27, 2016, 02:00:30 PM
Last edit: March 27, 2016, 02:20:55 PM by Luxray
 #270

Great game, Easy to pick up and very unique creatures to battle

Every day I return is a new adventure Cheesy

Haha.

Keep up the good work Dev Smiley

DKV character: LuxrayElite
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March 27, 2016, 02:38:24 PM
 #271

Great improvement on map details.

I see my sign "Soul" on the map still can be seen from the "Space" (Can you see it? Of course you can)

SoulShephard
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March 27, 2016, 02:43:42 PM
 #272

Great improvement on map details.

I see my sign "Soul" on the map still can be seen from the "Space" (Can you see it? Of course you can)

SoulShephard

Can see a couple lol

TeamDisaster
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March 27, 2016, 08:49:16 PM
 #273

Great improvement on map details.

I see my sign "Soul" on the map still can be seen from the "Space" (Can you see it? Of course you can)

SoulShephard

Can see a couple lol



Hehe - it had never occurred to me to use claims that way!

Always good to see the game under continued development.  Hope Epiales manages to find time to give you a hand with some of the updates soon (assuming he hasn't managed to already, which may be a wrong assumption on my part).

(Player name: Waldo)

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March 27, 2016, 11:12:52 PM
 #274

Great improvement on map details.

I see my sign "Soul" on the map still can be seen from the "Space" (Can you see it? Of course you can)

SoulShephard

Can see a couple lol



Hehe - it had never occurred to me to use claims that way!

Always good to see the game under continued development.  Hope Epiales manages to find time to give you a hand with some of the updates soon (assuming he hasn't managed to already, which may be a wrong assumption on my part).

(Player name: Waldo)
Enjoying so far Character: Mystical
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March 28, 2016, 12:23:46 AM
 #275

It's me xchak.

i like dknights.

ok thnx Grin
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March 29, 2016, 07:29:50 AM
 #276

Like DKV? Vote for us on NEWRPG http://newrpg.com/browser-games/dragon-knights-of-valeria/
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March 29, 2016, 03:29:09 PM
 #277

Have you been maybe thinking about adding an option or opportunity to buy something like in-game shares like goldentown has it?

Are you familiar with that?

Although I dont play that game anymore, when you reach a certain point, the game loses its functionality and meaning.
CryptoDatabase (OP)
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March 29, 2016, 03:42:39 PM
 #278

Have you been maybe thinking about adding an option or opportunity to buy something like in-game shares like goldentown has it?

Are you familiar with that?

Although I dont play that game anymore, when you reach a certain point, the game loses its functionality and meaning.

I thought about it but wasn't able to come up with a good way to implement something like that. The means to do it is already implemented in game via the resource/currency exchange though.

If you would like to make some suggestions pertaining to it then I am all ears.

Currently 50% of the game revenue is paid to the other developer with the other 50% going to me. His percent is up to him to decide what to do with while mine basically helps pay the bills and goes towards payouts.
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April 02, 2016, 07:53:57 AM
 #279

Have you been maybe thinking about adding an option or opportunity to buy something like in-game shares like goldentown has it?

Are you familiar with that?

Although I dont play that game anymore, when you reach a certain point, the game loses its functionality and meaning.

I thought about it but wasn't able to come up with a good way to implement something like that. The means to do it is already implemented in game via the resource/currency exchange though.

If you would like to make some suggestions pertaining to it then I am all ears.

Currently 50% of the game revenue is paid to the other developer with the other 50% going to me. His percent is up to him to decide what to do with while mine basically helps pay the bills and goes towards payouts.

As i assumed you already had this on you mind. I believe its really hard to implement it, not as much from the technical view as from financial view. I thought it maybe creating your own DragonPointCoin (DPC) with starting as low as 1 satoshi (maybe linked with HYPER, HTML, GP, etc) bid and with each purchase of DPC price increase or decrease equivalent, as in GoldenTowns. But the problem is DragonPoints are not limited and supply  can be voluntarily increase i suppose. Dont know.
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April 02, 2016, 09:11:41 AM
 #280

Have you been maybe thinking about adding an option or opportunity to buy something like in-game shares like goldentown has it?

Are you familiar with that?

Although I dont play that game anymore, when you reach a certain point, the game loses its functionality and meaning.

I thought about it but wasn't able to come up with a good way to implement something like that. The means to do it is already implemented in game via the resource/currency exchange though.

If you would like to make some suggestions pertaining to it then I am all ears.

Currently 50% of the game revenue is paid to the other developer with the other 50% going to me. His percent is up to him to decide what to do with while mine basically helps pay the bills and goes towards payouts.

As i assumed you already had this on you mind. I believe its really hard to implement it, not as much from the technical view as from financial view. I thought it maybe creating your own DragonPointCoin (DPC) with starting as low as 1 satoshi (maybe linked with HYPER, HTML, GP, etc) bid and with each purchase of DPC price increase or decrease equivalent, as in GoldenTowns. But the problem is DragonPoints are not limited and supply  can be voluntarily increase i suppose. Dont know.

I've thought of a way to implement it, will talk to Epiales later on and get his opinion on it as well. More info will be posted once we get it sorted out.
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