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Author Topic: [ANN] ⚽ XFCCOIN ▐ Fantasy Football Manager Revolution!▐ In-Game Maket is open ⚽  (Read 123913 times)
Octa XFC
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April 15, 2017, 08:34:52 AM
 #261

Dear dev why i can not sign up to the site https://www.footballcoin.io/game/#!/signup I need a promo code or referral user name Can you give me promo code or referal user name you i want to join  Cool

Hello. Glad you're interested in the game. There will be some great contests this weekend!  Grin

To sign up you do not need a promo code at this stage. You can go ahead and sign up regularly. A confirmation mail will then be sent. Once you have activated the account you should be signed into the page hosting the game. Please let us know if you have any further questions for us.  Wink

Dear dev team, it's glad to see the football manager coin.
I am a football game fan since about 20 years ago.
I'd like to involve in this interesting project.
However, I met the same problem when trying to register on https://www.footballcoin.io/game/#!/signup
I fill the required fields and click register/play. The browser doesn't respond and stay in the same page.
Is there anyone else having the same problem?

We are trying to figure out why you cannot sign up. It is something that is not happening usually and maybe that is the reason we have trouble identifying the problem.
Please PM us your username and email you submitted to try and solve it.
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MargonCreatives
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April 15, 2017, 10:11:50 AM
 #262

While you guys have that issue, I have made an account without any code or anything, maybe you guys should check your inbox as they send a confirmation email.

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robelneo
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April 15, 2017, 10:35:16 AM
 #263

Let's makes some noise on reddit,if you have a reddit account please upvote my submission here on reddit
https://www.reddit.com/r/CryptoCurrency/comments/65igec/footballcoin_announces_the_soft_launch_of_its/

Leave a comment or share this on various social media

.
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Starlightbreaker
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April 15, 2017, 10:35:40 AM
 #264

This weekend looks that will be great. At least for football fans! Cheesy

I like the contests with all the matches from each country, it's like you pick the best players.
I assume that this will not be the same when beta testing stops, right?


While you guys have that issue, I have made an account without any code or anything, maybe you guys should check your inbox as they send a confirmation email.

I register in almost...3 mins, lol, it's not so hard at all.
Maybe you should check your Spam folder in your e-mail account... Cool






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FootballCoin-XFC
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April 15, 2017, 11:03:57 AM
 #265

This weekend looks that will be great. At least for football fans! Cheesy

I like the contests with all the matches from each country, it's like you pick the best players.
I assume that this will not be the same when beta testing stops, right?

When the Beta stops, only 1 and 2 star players will be freely available. Players ranked 3 stars and above will be available to purchase, own, trade, use and they'll be issued in limited supply.

▐   FootballCoin                 FANTASY FOOTBALL MANAGER REVOLUTION                         More Info
▐   FootballCoin                    GAME RULES | SCORING SYSTEM | FAQ                             JOIN NOW
▐   FootballCoin      Collectible Cards and Tokens Issued on the Bitcoin Blockchain         ANN Thread
Eddy XFC
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April 15, 2017, 12:15:50 PM
 #266

For those of you who want to choose Serie A players, we're working on a list of players that are doubtful to start this weekend's games (injuries, suspensions). Hope this helps with your choices.  Wink

https://www.footballcoin.io/injuries-suspensions-week-32-serie/
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April 15, 2017, 01:36:37 PM
 #267

For those of you who want to choose Serie A players, we're working on a list of players that are doubtful to start this weekend's games (injuries, suspensions). Hope this helps with your choices.  Wink

https://www.footballcoin.io/injuries-suspensions-week-32-serie/

We've added the versions for La Liga and the Premier League. Smiley As a sidenote, the short term injuries make the players doubtful to start, but there is no guarantee in these cases. We still thought it was best if the FootballCoin users were aware of pontential line-up changes. Suspensions and longer term injuries were also included for the top games.

https://www.footballcoin.io/injuries-suspensions-la-ligas-week-32/
https://www.footballcoin.io/bans-and-injuries-for-the-weeks-premier-league-encounters/
FandangledGizmo
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April 15, 2017, 02:10:53 PM
 #268

So there are 1 Billion XFC in total.

You will be releasing an initial batch of say 200 million XFC primarily to investors in the crowdsale/first token distribution.

You will also be selling XFC to customers via your website/official game stores for fiat via credit card etc.  

Will the XFC being sold to customers for fiat be bought on the backend from an internal exchange where the 200 million/currently released XFC  are being traded?

Or will the XFC being sold to customers for fiat be sold from the remaining 800 million XFC you control?


If it is the latter, then you will be controlling the price of XFC because the 200 million/currently released XFC being traded won't rise above whatever price you are selling them to customers for in fiat? (Also if it is the latter new customer demand for XFC won't raise the price of currently circulating XFC because you will be releasing XFC from the total supply to meet that demand rather than have customers drive up the price of available supply?)  
MargonCreatives
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April 15, 2017, 03:36:52 PM
 #269

So there are 1 Billion XFC in total.

You will be releasing an initial batch of say 200 million XFC primarily to investors in the crowdsale/first token distribution.

You will also be selling XFC to customers via your website/official game stores for fiat via credit card etc.  

Will the XFC being sold to customers for fiat be bought on the backend from an internal exchange where the 200 million/currently released XFC  are being traded?

Or will the XFC being sold to customers for fiat be sold from the remaining 800 million XFC you control?


If it is the latter, then you will be controlling the price of XFC because the 200 million/currently released XFC being traded won't rise above whatever price you are selling them to customers for in fiat? (Also if it is the latter new customer demand for XFC won't raise the price of currently circulating XFC because you will be releasing XFC from the total supply to meet that demand rather than have customers drive up the price of available supply?)  

There is no ICO I believe .. and yeah let's see what the owner says about it ...

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Octa XFC
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April 15, 2017, 05:12:54 PM
 #270

So there are 1 Billion XFC in total.

You will be releasing an initial batch of say 200 million XFC primarily to investors in the crowdsale/first token distribution.

You will also be selling XFC to customers via your website/official game stores for fiat via credit card etc.  

Will the XFC being sold to customers for fiat be bought on the backend from an internal exchange where the 200 million/currently released XFC  are being traded?

Or will the XFC being sold to customers for fiat be sold from the remaining 800 million XFC you control?


If it is the latter, then you will be controlling the price of XFC because the 200 million/currently released XFC being traded won't rise above whatever price you are selling them to customers for in fiat? (Also if it is the latter new customer demand for XFC won't raise the price of currently circulating XFC because you will be releasing XFC from the total supply to meet that demand rather than have customers drive up the price of available supply?)  

First sale of XFC is of maximum 200 mil. only for the cryptocommunity.
In August 2017 we will have the global release of the game when we will sell also to the football fans outside the cryptocommunity. The quantity we plan to sell then is another maximum 200 mil. from the remainder of 800 mil. at a price not lower than the market price at that time.
New batches will be sold in 2018, depending on the number of players active in the game.

This is a project aiming to a market of 100 million users of football games worldwide. We hope to take a decent share of that in partnership with the biggest sports data providers - Perform Group/Omnisport and SportRadar.
The increase of the value of the token and collectible cards should be based on the market share increase not on pumps and dumps.
It is not us that drive the value of XFC but our customers and investors.
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April 15, 2017, 06:06:57 PM
 #271

So there are 1 Billion XFC in total.

You will be releasing an initial batch of say 200 million XFC primarily to investors in the crowdsale/first token distribution.

You will also be selling XFC to customers via your website/official game stores for fiat via credit card etc.  

Will the XFC being sold to customers for fiat be bought on the backend from an internal exchange where the 200 million/currently released XFC  are being traded?

Or will the XFC being sold to customers for fiat be sold from the remaining 800 million XFC you control?


If it is the latter, then you will be controlling the price of XFC because the 200 million/currently released XFC being traded won't rise above whatever price you are selling them to customers for in fiat? (Also if it is the latter new customer demand for XFC won't raise the price of currently circulating XFC because you will be releasing XFC from the total supply to meet that demand rather than have customers drive up the price of available supply?)  

First sale of XFC is of maximum 200 mil. only for the cryptocommunity.
In August 2017 we will have the global release of the game when we will sell also to the football fans outside the cryptocommunity. The quantity we plan to sell then is another maximum 200 mil. from the remainder of 800 mil. at a price not lower than the market price at that time.
New batches will be sold in 2018, depending on the number of players active in the game.

This is a project aiming to a market of 100 million users of football games worldwide. We hope to take a decent share of that in partnership with the biggest sports data providers - Perform Group/Omnisport and SportRadar.
The increase of the value of the token and collectible cards should be based on the market share increase not on pumps and dumps.
It is not us that drive the value of XFC but our customers and investors.

So at/before the August 2017 Global Release you will select a specific price that you will sell XFC to customers for a prolonged period based on & not lower than the market price at that time?  

OR

Will the price you sell to customers fluctuate with the market price week by week?

If you are going to fix a price for the second <=200 million XFC then you can you look at what happened with Synereo (Amp) https://poloniex.com/exchange#btc_amp (Aug to Oct 2016)

They released their Alpha in Aug/Sep 2016 and also released more tokens at a fixed price based on the market price at the time. As you can see the market price never rose much above that level as there was no appeal for investors, so they didn't actually sell very many and investors who bought at that level lost money. (i.e the company and the investors lost with that strategy.)  


In order to appeal to investors you could....

1. Allow the price you sell XFC to customers at and after launch to fluctuate based on the current market value of the tokens.

2. A fixed percentage of the XFC you sell to customers for fiat should be bought from the available supply on exchanges in a transparent way rather than issued from the total supply so that more customers translates into more demand for existing XFC. (Otherwise new demand will just be met with an equal amount of new supply rather than increasing demand for existing XFC.)
 
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April 15, 2017, 08:49:52 PM
 #272

Nice report about the distribution.
When i think about XFCs future market cap, calculated with the price of first batch release, i see some room to grow in longterm.
With many players worldwide XFC could be in the top 10 maybe. Smiley

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April 16, 2017, 12:01:20 AM
 #273

So at/before the August 2017 Global Release you will select a specific price that you will sell XFC to customers for a prolonged period based on & not lower than the market price at that time?  

For the first release we will sell a maximum of 200 mil. XFC in a period of max. 30 days in April-May at a fixed price. The sale will be closed when the 200 mil. are sold or when the 30 days expire. (we already have demand for packages of coins and cards from investors)
After that the investors will make the market.

Will the price you sell to customers fluctuate with the market price week by week?

After the first release the price will fluctuate independent of us. Whomever will sell, will have to do it according to the market conditions.

If you are going to fix a price for the second <=200 million XFC

We have no intention to fix a price after the first release when we have to come up with a price for the offering. It is the market job to build the price after that.
The second release is not even a must. It will all depend on the number of active players and the market demand. What is sure is that there will be no other release before August 2017.

In order to appeal to investors you could....

1. Allow the price you sell XFC to customers at and after launch to fluctuate based on the current market value of the tokens.

We fully intend to do our business based on the market price. We have a long term project so we need a solid and sustainable growth of our coin and collectible cards value. I am sure there will be some pump and dump like for any new coin but, for sure, it will not be us to make it.

2. A fixed percentage of the XFC you sell to customers for fiat should be bought from the available supply on exchanges in a transparent way rather than issued from the total supply so that more customers translates into more demand for existing XFC. (Otherwise new demand will just be met with an equal amount of new supply rather than increasing demand for existing XFC.) 

We are sure that we want to make the coins available for the world of football fans that are only used to fiat money.
We think that coupons that will be redeemed in the game for XFC is the best method to reach the people outside the cryptocommunity.
We would love when our investors and partners sell the coupons on the market (there are already discussions about that).
We intend to build a computation method that will link the market value of XFC in BTC to the price that coupons are sold for fiat money. Probably at all time it will be much more expensive to buy in fiat money than in BTC (more and higher taxes and fees).
As you can see there is not yet fully defined how the sale in fiat money will be done so your input is very valuable to us as it may lead to the final definition of that part of the development.
You can also see that we are interested in building a solid and sustainable growth for the value of the coin and of the collectible cards. To achieve that we will always go with the flow (market) and not against it.
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April 16, 2017, 12:06:32 AM
 #274


i wonder when is the presale for XFC? and where will exchange that be?

This is signature campaign thread. Please ask game related questions to official announcement thread.

hello.  I would like to raise my question here because EAL said that it should be here..

your response is much appreciated.


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●  Whitepaper
●  ANN Thread
●  Reddit
●  Telegram
●  Twitter
●  Facebook

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PikcioChain ICO Starts on 24th of November


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April 16, 2017, 12:10:32 AM
 #275

A very enjoyable game. Very good to be integrated with real football.


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robelneo
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April 16, 2017, 03:04:05 AM
 #276

Nice report about the distribution.
When i think about XFCs future market cap, calculated with the price of first batch release, i see some room to grow in longterm.
With many players worldwide XFC could be in the top 10 maybe. Smiley


I definitely think they will,if you look at feedbacks from all members gamers,traders and investors you'll agree this is a great project to get involve with no bad feedback but all praise roadmap and platform are all great I see this in the top 10 in the coinmarketcap in the last quarter of this year .

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explorer17
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April 16, 2017, 08:36:52 AM
 #277

It looks "OSXHAN" will win both of contests. I think he is Fatih Terim that is so good  Cheesy
FootballCoin-XFC
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April 16, 2017, 02:03:28 PM
 #278

A very enjoyable game. Very good to be integrated with real football.

It's great you like it! We hope this will make football even more enjoyable for all of our users. Smiley

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April 16, 2017, 02:08:54 PM
 #279

A very enjoyable game. Very good to be integrated with real football.

It's great you like it! We hope this will make football even more enjoyable for all of our users. Smiley

I have two questions:

1. Do you have the proper right to use the photo of the real teams and players? Any further legal issue?

2. DO you have any plan to develop the phone APP (android and iOS) ? So ppls can play with their smart phone that will make XFC more popular.


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April 16, 2017, 02:58:37 PM
 #280


I have two questions:

1. Do you have the proper right to use the photo of the real teams and players? Any further legal issue?

2. DO you have any plan to develop the phone APP (android and iOS) ? So ppls can play with their smart phone that will make XFC more popular.

1. We have contracts with the providers for the data, images, news feeds and video feeds for now and it will be extended in the future for more features and everything comes with a licence to use on our platform: www.footballcoin.io.
https://www.sportradar.com/
http://www.performgroup.com/
http://www.omnisport.tv/

2. Yes - observe the roadmap at the beginning of this thread
Actually the game works on mobile but it is not optimized for mobile use yet so the functioning and functionality has to be improved.

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