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Author Topic: [ANN] [ICO] VIBEHub | Crypto Based Virtual Reality Marketplaces & Hubs  (Read 114313 times)
vibehubfounder
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September 14, 2017, 05:05:40 AM
 #1121

Hello I'm new here for this project. I see your video. So this is a platform for vr app dev or for vr marketplace?

It is a VR marketplace under one single dashboard.

Yes, all of the marketplaces will be on the same dashboard
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September 14, 2017, 05:22:14 AM
 #1122

Eth raised: 5088 with max cap : 115k eth
I do not see how many min cap of this ico, is that 5k eth already reach the min cap limit?
one more week to add to the sale of vibehube tokens and i hope this project succesful

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September 14, 2017, 05:40:27 AM
 #1123

VibeHub is proud to announce the partnership with LiveTourLab and we are very excited to bring their two co-founders Joakim Holmer and Anders Larsson on the VibeHub team as full-time partners to oversee and be involved in the daily operations of VibeHub.
Those are the announcements that will kick off this campaign even more, really awesome new for the project. We are now excited about more news you are promising.
I bet you will see an increase in ICO activity.

the_donald
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September 14, 2017, 06:04:06 AM
 #1124

VibeHub is proud to announce the partnership with LiveTourLab and we are very excited to bring their two co-founders Joakim Holmer and Anders Larsson on the VibeHub team as full-time partners to oversee and be involved in the daily operations of VibeHub.
Those are the announcements that will kick off this campaign even more, really awesome new for the project. We are now excited about more news you are promising.
I bet you will see an increase in ICO activity.

This is the type of announcement that could kick this into the stratosphere. Keep it up guys, hope you got more aces up your sleeve.

SEELE^^01
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September 14, 2017, 06:14:05 AM
 #1125

just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?
levyashin
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September 14, 2017, 06:32:06 AM
 #1126

Eth raised: 5088 with max cap : 115k eth
I do not see how many min cap of this ico, is that 5k eth already reach the min cap limit?
one more week to add to the sale of vibehube tokens and i hope this project succesful



I don't think there is any soft cap. Because they already devoloped the product and just looking funds for improve it. So there shouldn't be a soft cap.

vibehubfounder
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September 14, 2017, 06:34:24 AM
 #1127

just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?

Roadmap states October 15th  Smiley
vibehubfounder
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September 14, 2017, 06:36:33 AM
Last edit: September 14, 2017, 06:49:13 AM by vibehubfounder
 #1128

Eth raised: 5088 with max cap : 115k eth
I do not see how many min cap of this ico, is that 5k eth already reach the min cap limit?
one more week to add to the sale of vibehube tokens and i hope this project succesful



I don't think there is any soft cap. Because they already devoloped the product and just looking funds for improve it. So there shouldn't be a soft cap.

We have also raised over 5k ETH which is above what a soft cap would be regardless and like you said we are already in beta, its a matter of now improving our beta with more environments and digital assets, expanding our team further, purchasing holoportation technology. marketing the platform and having funds to collaborate with mainstream artists  Smiley

More support from the community would be amazing, we do expect a lot of movement in the final few days with how our token sale is designed and this expansion of our team will help a lot as well.
pynetx
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September 14, 2017, 07:04:22 AM
 #1129

just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?


It's October 15 not September 15. Grin
toolucky98
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September 14, 2017, 07:19:37 AM
 #1130

just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?

Roadmap states October 15th  Smiley
just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?


It's October 15 not September 15. Grin

It still has not changed on the first page's road map picture
vibehubfounder
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September 14, 2017, 07:31:24 AM
 #1131

just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?

Roadmap states October 15th  Smiley
just one day left for going online with the new plattform, according to the roadmap. are you guys excited about it?

will it really go online and being able to trade with vibecoins?


It's October 15 not September 15. Grin

It still has not changed on the first page's road map picture

strange it's udpated on our site... will let dev know
Heimer
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September 14, 2017, 07:38:21 AM
 #1132

Eth raised: 5088 with max cap : 115k eth
I do not see how many min cap of this ico, is that 5k eth already reach the min cap limit?
one more week to add to the sale of vibehube tokens and i hope this project succesful



I don't think there is any soft cap. Because they already devoloped the product and just looking funds for improve it. So there shouldn't be a soft cap.
This is better than many ICO out there. dont have any product  Kiss
Exactly, VibeHub has fully working alpha - everyone can see that this product works and looks beautiful. They recently announcement that they will expand dev team
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September 14, 2017, 07:48:48 AM
 #1133

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB
levyashin
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September 14, 2017, 08:20:25 AM
 #1134

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB


When i saw a long post from a newbie with activity 1 i told myself that it won't be a good one. Your post has mistaken me.

Thank you for believing and joining the project and also coming here and making a great post, it's reassuring.


I now believe project even more.

Buckwheet
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September 14, 2017, 08:36:37 AM
 #1135

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB
Hi Anders Larsson. Thank for share your review about this project. I believe in VR future too. And I think Vibehub will be an awesome project for this years

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September 14, 2017, 08:54:49 AM
 #1136

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB


When i saw a long post from a newbie with activity 1 i told myself that it won't be a good one. Your post has mistaken me.

Thank you for believing and joining the project and also coming here and making a great post, it's reassuring.


I now believe project even more.


Haha, true! Thank you for that.
To my defense, I had an account here in the early days :-) Good to be back.
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September 14, 2017, 09:32:51 AM
 #1137

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB

amazing move from VIBEhub. now we have professional Developer from LiveTourLAB.
welcome and thanks for your support, sir. hope this project can success in any section, not only game, but in learning center to.

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pynetx
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September 14, 2017, 09:46:12 AM
 #1138

Dear all,

let me share a few words of why I decided to support this project.

My experience from many years within the telecom sector taught me something very important: Fundamentally new technology is the opposite of a zero sum game. It is not about gaining relative grounds on each other.

It is all about collaboration and growing the industry as a whole, and if done well, the industry will grow by a factor thousand or even a million times. I also learned that analysts usually underestimate the magnitude of new technology impact, since we simply cannot imagine how fundamentally the world will change. Anyone who has experienced the impact of mobile telephony, the smartphone, Internet or now the emerging crypto tech knows that is true. It will be true for VR as well. My estimate for the VR sector growth is well beyond the typical analyst +1000% estimate to 2020.

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

I also liked both Mathew and Alessio from the first contact. I felt they have done this out of love for VR, music and technology, with a real product, real technology and real contact network in the music industry. Many others just have an idea in a whitepaper. Call me old school but I like results and execution.

When my children grow up, media will be the same as VR. I feel that I have a personal responsibility to do what I can to shape VR into a truly active experience, which fuels our imagination and helps us to be more present in the moment. I think that the VIBEHub team is doing a great service to the VR industry and I genuinely feel that they deserve all our support in moving the VR industry forward, for everyone’s benefit.

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB

Now, that is some convincing post.
I also believe in VR/AR as future. This won't go anywhere it will just get better.
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September 14, 2017, 10:39:28 AM
 #1139

Nice words Anders, I agree with you oin every point that's why I invested in it, this has the potential to shake education/music markets

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September 14, 2017, 10:48:03 AM
 #1140

...

I instantly fell in love with the demos created by the VIBEHub team. I feel that both the the music concert holoport and the high quality social museum is exactly what the VR industry needs to show the world right now.

The LiveTourLAB VR framework on WebVR is very much a here-and-now entry ticket for anyone to create and experience interactive cinematic / recorded VR today. It works to get more people on-board on the VR train and we saw that it can complement VIBEHub's bleeding-edge top-end rendered tech. VIBEHub now has access to our framework, expertise and early feature roadmap.

...

Anders Larsson, Co-Founder and Lead Developer LiveTourLAB

Some great words here!
I also fell in love with the demos, its so good and you see the potential it has.

VR is going to take over the world Wink
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