bibliobusz
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February 18, 2018, 11:05:44 AM |
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Will some webshop be available, like for example buying games with tokens?
That is something we are looking into yes. One of our new partners, who we have just signed an agreement with (Will be announced shortly) wants us to pursue this. So it is something we will be looking into building/integrating, yes. ~ Jake Ashby, General Manager TriForce Tokens Looking forward to this announcement
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Vargistkrieg
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February 18, 2018, 11:41:48 AM |
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How do you figure the old ones will be back just because of this? The older gamers are probably just burnt out They are burnt out because they achieved everything. But now, there's something new, something wild. And you know that very well, Bobo I can see that happening. Especially the ones that want to make more money outta just playing games. Hell, this will probably bring in gamers that were not just absent from platforms like this but were absent from gaming in general.
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 01:56:39 PM |
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What are you guys bringing to the table that seperates you from your competitors?
What competitors do you have in mind? We are providing truly innovative solutions, that none other are providing. Unlike many other gaming ICOs, we have taken everyone within the gaming industry to mind when creating and planning our technology. We are creating a collaborative community to which every party involved benefits and profits from. Not only do we provide players with a new and unexplored revenue stream, we also provide the same for developers, streamers and publishers. We also provide anti-piracy solutions, player behavioural analysis and much more. We also have some amazing partnerships with extremely reputable global organisations, with more on the horizon. We also have Vadim Bulatov, head of marketing at Wargaming.net, Danny Montaner ex world champion CS:GO player and now manager of Faze Clan as well as Tyrin Davidson, ex competitive League of Legends player who was ranked in the top 200 players in Europe. I strongly recommend reading our white paper to get a better understand of what truly makes us a game changer. You can read our white paper here: https://triforcetokens.io/resources/white-paper-v3.3.pdfAlso, I wrote an article which explains what sets us apart from other gaming projects, which you can read here: https://medium.com/triforcetokens/how-are-we-different-to-other-gaming-crypto-projects-d29eecb32616I hope this helps. ~ Jake Ashby, General Manager TriForce Tokens can you possibly explain anti-piracy solution? what is a general idea here? We are working closely with Coventry University to better understand why piracy occurs. We are also working on solutions that allow developers full control but to also profit from piracy where possible, but converting pirates to paying customers. It's a little difficult to say too much as we don't want to give anything away due to competition. ~ Jake Ashby, General Manager TriForce Tokens
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 01:58:15 PM |
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What are you guys bringing to the table that seperates you from your competitors?
What competitors do you have in mind? We are providing truly innovative solutions, that none other are providing. Unlike many other gaming ICOs, we have taken everyone within the gaming industry to mind when creating and planning our technology. We are creating a collaborative community to which every party involved benefits and profits from. Not only do we provide players with a new and unexplored revenue stream, we also provide the same for developers, streamers and publishers. We also provide anti-piracy solutions, player behavioural analysis and much more. We also have some amazing partnerships with extremely reputable global organisations, with more on the horizon. We also have Vadim Bulatov, head of marketing at Wargaming.net, Danny Montaner ex world champion CS:GO player and now manager of Faze Clan as well as Tyrin Davidson, ex competitive League of Legends player who was ranked in the top 200 players in Europe. I strongly recommend reading our white paper to get a better understand of what truly makes us a game changer. You can read our white paper here: https://triforcetokens.io/resources/white-paper-v3.3.pdfAlso, I wrote an article which explains what sets us apart from other gaming projects, which you can read here: https://medium.com/triforcetokens/how-are-we-different-to-other-gaming-crypto-projects-d29eecb32616I hope this helps. ~ Jake Ashby, General Manager TriForce Tokens I sure hope you have this answer written somewhere,as every few days someone comes with the same question Tell me about it! I've just got so used to answering these questions now. Plus I love what we do here at TriForce Tokens, so I enjoy telling people. ~ Jake Ashby, General Manager TriForce Tokens
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 01:58:57 PM |
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You said that hard cap now is 20M,did you change total token supply as well?
No supply is the same. 2bn FORCE (Total Supply) ~ Jake Ashby, General Manager TriForce Tokens
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descuri
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February 18, 2018, 02:37:50 PM |
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What are you guys bringing to the table that seperates you from your competitors?
What competitors do you have in mind? We are providing truly innovative solutions, that none other are providing. Unlike many other gaming ICOs, we have taken everyone within the gaming industry to mind when creating and planning our technology. We are creating a collaborative community to which every party involved benefits and profits from. Not only do we provide players with a new and unexplored revenue stream, we also provide the same for developers, streamers and publishers. We also provide anti-piracy solutions, player behavioural analysis and much more. We also have some amazing partnerships with extremely reputable global organisations, with more on the horizon. We also have Vadim Bulatov, head of marketing at Wargaming.net, Danny Montaner ex world champion CS:GO player and now manager of Faze Clan as well as Tyrin Davidson, ex competitive League of Legends player who was ranked in the top 200 players in Europe. I strongly recommend reading our white paper to get a better understand of what truly makes us a game changer. You can read our white paper here: https://triforcetokens.io/resources/white-paper-v3.3.pdfAlso, I wrote an article which explains what sets us apart from other gaming projects, which you can read here: https://medium.com/triforcetokens/how-are-we-different-to-other-gaming-crypto-projects-d29eecb32616I hope this helps. ~ Jake Ashby, General Manager TriForce Tokens can you possibly explain anti-piracy solution? what is a general idea here? We are working closely with Coventry University to better understand why piracy occurs. We are also working on solutions that allow developers full control but to also profit from piracy where possible, but converting pirates to paying customers. It's a little difficult to say too much as we don't want to give anything away due to competition. ~ Jake Ashby, General Manager TriForce Tokens Thanks for a bit of insight on this, ofcourse the competition might take advantage of it.
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cmdr1
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February 18, 2018, 02:40:00 PM |
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Do you think there'll be a possibility to buy a full game with tokens?
Depends how the developers want to use the tokens. I don't think they will at first until the token builds value, but once it has a real value I don't see why you couldn't. The platform isn't being designed to sell games at the moment. That seems to be the way most ICOs are heading, crypto based game stores. But if our token takes off, which it will then sure there is no reason why you couldn't purchase a game with TFTs. I think once our tokens have value, most developers would probably encourage players to purchase their games with cryptos as they start to realise the value of cryptos. The only issue we would come across would be of the retailers and distributors as we would then be taking a cut of their market share. SO, if we were to go down that road we would have to tread lightly and carefully. ~ Jake Ashby, General Manager TriForce Tokens It would be awesome if you could buy games with a gaming crypto. I fully support this.
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SRBYN
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February 18, 2018, 07:51:10 PM |
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Are we going to be able to sell games using TriForce platform?
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Nobtcforyou
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February 18, 2018, 07:56:54 PM |
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You said that hard cap now is 20M,did you change total token supply as well?
No supply is the same. 2bn FORCE (Total Supply) ~ Jake Ashby, General Manager TriForce Tokens And you still plan to burn all unsold tokens?
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 08:09:59 PM |
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Are we going to be able to sell games using TriForce platform?
We are looking into the possibility of developers and publishers selling their games through our platform in exchange for FORCE, yes. But at the current moment in time we are focusing on getting our tech ready and focusing on our pre-sale. After our token sale events have completed, we will be exploring these options. As a player, you won't be able to see games through the platform. This is for multiple reasons. ~ Jake Ashby, General Manager TriForce Tokens
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 08:11:12 PM |
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You said that hard cap now is 20M,did you change total token supply as well?
No supply is the same. 2bn FORCE (Total Supply) ~ Jake Ashby, General Manager TriForce Tokens And you still plan to burn all unsold tokens? We do not need to burn as tokens get minted at the point of purchase. So once the token sales are complete, no more tokens can be minted. Therefore it eliminates having to burn tokens, but has the same affect as burning. ~ Jake Ashby, General Manager TriForce Tokens
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james7854
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February 18, 2018, 08:12:54 PM |
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Are we going to be able to sell games using TriForce platform?
We are looking into the possibility of developers and publishers selling their games through our platform in exchange for FORCE, yes. But at the current moment in time we are focusing on getting our tech ready and focusing on our pre-sale. After our token sale events have completed, we will be exploring these options. As a player, you won't be able to see games through the platform. This is for multiple reasons. ~ Jake Ashby, General Manager TriForce Tokens Could you clarify that a bit? Why the players wouldn't be allowed for selling games on the platform?
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sexymadafaka
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February 18, 2018, 08:15:55 PM |
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How do you figure the old ones will be back just because of this? The older gamers are probably just burnt out They are burnt out because they achieved everything. But now, there's something new, something wild. And you know that very well, Bobo Triforce would definitely be a good reason for old generation gamers to become active in games industry once again.
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killer9966
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February 18, 2018, 08:18:22 PM |
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Are there maybe some well known game dev companies that are in the project already.
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buraz
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February 18, 2018, 08:22:12 PM |
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This is getting ridiculous, those who impersonate someone from the team should get instant and permanent ban.
This is a reality in crypto world...everyone wants to grab the piece of that cake.
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 08:44:00 PM |
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Are we going to be able to sell games using TriForce platform?
We are looking into the possibility of developers and publishers selling their games through our platform in exchange for FORCE, yes. But at the current moment in time we are focusing on getting our tech ready and focusing on our pre-sale. After our token sale events have completed, we will be exploring these options. As a player, you won't be able to see games through the platform. This is for multiple reasons. ~ Jake Ashby, General Manager TriForce Tokens Could you clarify that a bit? Why the players wouldn't be allowed for selling games on the platform? For starters, our platform is not being designed for players to re-sell their games. The idea is to allow gamers to create a revenue stream through other mediums. Our business model and vision is to help game developers. By allowing re-sales of games, developers will lose out on further profits. Which goes against what we are trying to do; we are helping developers increase profits and revenue streams. Secondly, selling of second hand games is another ball game in itself. We would have to build a system that checks the that the seller is actually providing what they are stating they are selling and that it is in a decent condition. There would also be other legal framework around that. I'm not saying we won't ever do it. It may well be something we consider and look into in the future. But for the time being, it goes against our business model and doesn't really fall into line with what we are trying to achieve. ~ Jake Ashby, General Manager TriForce Tokens
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JCBAHY
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February 18, 2018, 08:46:21 PM |
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Are there maybe some well known game dev companies that are in the project already.
We have Vadim Bulatov, head of marketing at Wargaming.net. We are speaking with him to explore potential synergy there. We also have a few other on our website, Yudiz and Fan Studios. We are also speaking to others at the moment. We are building something super cool at the minute which developers are going to love. I cannot disclose exact what it is however, due to competition. ~ Jake Ashby, General Manager TriForce Tokens
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JCBAHY
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Jake Ashby, COO TriForce Tokens
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February 18, 2018, 08:56:24 PM |
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**** Important Announcement **** We have some great announcements to make to our community. First, it is looking likely we have already secured our softcap of $500,000 during this presale scheduled to open this Tuesday at 12:30pm UTC!We have over 1,000 registered members now ready to buy their share of the 15,000,000 FORCE tokens to be sold during the public presale. Our smart contracts have been fully audited by TechRacers and is now LIVE on Ethereum MainNet. You can now search for FORCE and you will see our token listed at the top on Etherscan https://etherscan.io/token/0x794eb1f985f472c0b44c4041b4198478366f9940You can review the audited Smart Contracts on our Github account here: https://github.com/TriForceNetwork/TokenSaleContractsOur project has been listed on wings DAO platform with an average valuation of $13,700,000 For anyone that has not yet completed KYC, you can do so at https://triforcetokens.io/join-whitelistFinally, I am really proud of everything our team has achieved and the amazing feedback we get from the community. Our project is looking stronger than ever. We are the most unique games industry project that is redefining gaming for everyone.~ Jake Ashby, General Manager TriForce Tokens
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Vindizzle
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February 19, 2018, 07:38:57 AM |
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**** Important Announcement **** We have some great announcements to make to our community. First, it is looking likely we have already secured our softcap of $500,000 during this presale scheduled to open this Tuesday at 12:30pm UTC!We have over 1,000 registered members now ready to buy their share of the 15,000,000 FORCE tokens to be sold during the public presale. Our smart contracts have been fully audited by TechRacers and is now LIVE on Ethereum MainNet. You can now search for FORCE and you will see our token listed at the top on Etherscan https://etherscan.io/token/0x794eb1f985f472c0b44c4041b4198478366f9940You can review the audited Smart Contracts on our Github account here: https://github.com/TriForceNetwork/TokenSaleContractsOur project has been listed on wings DAO platform with an average valuation of $13,700,000 For anyone that has not yet completed KYC, you can do so at https://triforcetokens.io/join-whitelistFinally, I am really proud of everything our team has achieved and the amazing feedback we get from the community. Our project is looking stronger than ever. We are the most unique games industry project that is redefining gaming for everyone.~ Jake Ashby, General Manager TriForce Tokens Great news indeed,and with those numbers of registered people,reaching soft cap will be piece of cake,and thats most important thing now,to give you enough funds so you can continue with project without any issues,but i can see hard cap reached too!
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SRBYN
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February 19, 2018, 07:56:05 AM |
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Are we going to be able to sell games using TriForce platform?
We are looking into the possibility of developers and publishers selling their games through our platform in exchange for FORCE, yes. But at the current moment in time we are focusing on getting our tech ready and focusing on our pre-sale. After our token sale events have completed, we will be exploring these options. As a player, you won't be able to see games through the platform. This is for multiple reasons. ~ Jake Ashby, General Manager TriForce Tokens Ok,thanks for the explanation.Too bad i wont be able to sell some of my old games for some FORCE tokens.
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