Bitcoin Forum
November 07, 2024, 10:02:13 AM *
News: Latest Bitcoin Core release: 28.0 [Torrent]
 
   Home   Help Search Login Register More  
Pages: « 1 ... 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 [517] 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 ... 1832 »
  Print  
Author Topic: ★★DigiByte|极特币★★[DGB]✔ Core v6.16.5.1 - DigiShield, DigiSpeed, Segwit  (Read 3058912 times)
Kayahoga
Full Member
***
Offline Offline

Activity: 146
Merit: 100


View Profile
July 21, 2014, 11:03:45 PM
 #10321

Christian Buchner is the main developer behind the NVidia miner CCMiner.  He is in my mind a genius.  Between the release of the 750ti and his continual upgrades of ccminer I believe he single handedly put NVidia back in the game.   

https://bitcointalk.org/index.php?topic=167229.0

Don't quote me on this but I am pretty sure he wrote the kernel for maxcoin and integrated it into cc miner....he knows how to maximize NVidia cards so that the algorithms are the most efficient they can be. 


As for reddcoin, here is the white paper on POSV

https://bitcointalk.org/index.php?topic=167229.0

I would also recommend checking out their announcement here.

http://www.reddit.com/r/reddCoin/comments/2b33e5/posv_release_candidate_2_chess_and_future/

POSV should go into production in 2-3 weeks. 


Their main developer  laudney is quite smart and built POSV from the ground up.  I don't know much of the technical aspects of how POSV works but hopefully that whitepaper and google will get you in the right direction. 


I happened to find the github repository for it, check it out.  I have linked directly to the POSV branch.

https://github.com/reddcoin-project/reddcoin/tree/posv
haggis
Hero Member
*****
Offline Offline

Activity: 984
Merit: 1000


View Profile
July 21, 2014, 11:46:16 PM
 #10322

2)If you made something memory intensive, you could check how much system memory exists then allocate a certain percentage of it.  This way, botnets of really old machines wouldn't be as effective and the industry would have a hard time creating gpu / asics for the algorithm.
This is not possible. A malicious miner could modify the wallet sources to trick it. The blockchain is responsible for confirming blocks and has no possibility to check your system settings (luckily Smiley). Hence you can only regulate a miners efficiency by the mathematic mechanics a hashing algo uses.

To reach 100% fairness we first need to define "fairness". I think all efforts to achieve that will be for nothing  Tongue
DigiByte (OP)
Legendary
*
Offline Offline

Activity: 1722
Merit: 1051


Official DigiByte Account


View Profile WWW
July 22, 2014, 12:20:22 AM
 #10323

Christian Buchner is the main developer behind the NVidia miner CCMiner.  He is in my mind a genius.  Between the release of the 750ti and his continual upgrades of ccminer I believe he single handedly put NVidia back in the game.   

https://bitcointalk.org/index.php?topic=167229.0

Don't quote me on this but I am pretty sure he wrote the kernel for maxcoin and integrated it into cc miner....he knows how to maximize NVidia cards so that the algorithms are the most efficient they can be. 


As for reddcoin, here is the white paper on POSV

https://bitcointalk.org/index.php?topic=167229.0

I would also recommend checking out their announcement here.

http://www.reddit.com/r/reddCoin/comments/2b33e5/posv_release_candidate_2_chess_and_future/

POSV should go into production in 2-3 weeks. 


Their main developer  laudney is quite smart and built POSV from the ground up.  I don't know much of the technical aspects of how POSV works but hopefully that whitepaper and google will get you in the right direction. 


I happened to find the github repository for it, check it out.  I have linked directly to the POSV branch.

https://github.com/reddcoin-project/reddcoin/tree/posv
Thank you for sharing all the info! Just read the POSV white paper, it is very interesting. We still feel multi-algo, decentralized mining is the best long term solution at this point. We want to make absolutely sure this update sets us up for a long term successful mining future.

Kayahoga
Full Member
***
Offline Offline

Activity: 146
Merit: 100


View Profile
July 22, 2014, 02:54:00 AM
 #10324

Yes, I agree, multi-algo, decentralized mining is the best long term solution.  It would be neat if one of the algos was a CPU only algo that could be added and a "1-click miner" option as HR suggested. 


There are some guys over in /r/vertcoin that are developing a 1-click miner for gpus for vertcoin.  I think its a great idea to download a piece of software, have it hook into  p2pool and start mining away, then in a few hours you start seeing coins in your wallet.  That to me at least would be a gateway for the average everyday person to be like hey, I can set this 1 piece of software up in 30 seconds and automatically make currency. 

I mean, even if you started with casual gamers ( which more than likely have somewhat of a decent video card ) you could get them to be mining in the off hours.  Especially since we will be using Groestl, the cards wont be sucking huge amounts of power or making a ton of heat. 

I honestly don't know why people haven't done this already.  Can you imagine paying for some marketing that would get posted to just a tenth of the League of Legends players?  In January they had almost 67 million people play that game.  Or the pro streamers, if we could get just one of them to talk about it, that would reach tens of thousands of players.  Especially when the streamers do guides, they often have sponsors.  I would be more than happy to mine if I knew it was going promote the coin on a twitch stream. 

If you go to http://www.leagueoflegendsstreams.com/home/stream right now there are over 18000 people watching Phreak stream League of Legends.  Even if you had one of the other players that aren't as popular but still have a good following ( say Trick2g ) , they usually average around 7-9 thousand viewers during peak hours.  That's a lot of people that more than likely don't know about Digibyte or crypto currency in general.  You create a script for them to read, give them all the information and after one of their guides or during a break have a commercial or something that would have a short plug for digibyte, how to start the 1 click miner and where they can spend their currency ( Digi-pay ? ) .

Ok, well I got all excited about this and went off on a tangent but seriously, if there is more interest in this idea I am a C# programmer and would be able to help with this project.
ricomanito
Newbie
*
Offline Offline

Activity: 10
Merit: 0


View Profile
July 22, 2014, 10:40:51 AM
 #10325

sorry, but conf ist still working..? wallet won´t sync..  Roll Eyes
learningcrypto.com
Newbie
*
Offline Offline

Activity: 5
Merit: 0


View Profile
July 22, 2014, 01:00:54 PM
Last edit: July 22, 2014, 01:15:00 PM by learningcrypto.com
 #10326

Same, cant sync wallet. Been trying for 3 hours

I'm on a mac. Is this a shared problem? I have quite a few coins in limbo from MP which I would like access to.

Cheers
learningcrypto.com
Newbie
*
Offline Offline

Activity: 5
Merit: 0


View Profile
July 22, 2014, 05:16:02 PM
 #10327

Same, cant sync wallet. Been trying for 3 hours

I'm on a mac. Is this a shared problem? I have quite a few coins in limbo from MP which I would like access to.

Cheers

I found that it was because I was working from a coffee shop. Any idea how I can fix this for the future? as I do alot of work in coffee shops
AlexMc
Newbie
*
Offline Offline

Activity: 54
Merit: 0


View Profile
July 22, 2014, 05:32:38 PM
 #10328

Same, cant sync wallet. Been trying for 3 hours

I'm on a mac. Is this a shared problem? I have quite a few coins in limbo from MP which I would like access to.

Cheers

I found that it was because I was working from a coffee shop. Any idea how I can fix this for the future? as I do alot of work in coffee shops

I don't use a Mac and don't know a lot about how the firewall in Mac OS works, but I know my girlfriend had a similar connectivity issue on her Mac and it turned out to be a setting she had to change in Little Snitch.
AlexMc
Newbie
*
Offline Offline

Activity: 54
Merit: 0


View Profile
July 22, 2014, 06:26:34 PM
 #10329

After catching up on the last few pages of this post I wholeheartedly agree with the idea that having an easy to use miner built into a future version of the DigiByte wallet would be a great idea.  This would allow many more people who may be interested in cryptocurrencies to get involved quickly and easily, and with DigiByte!

I remember when I first started looking into mining last year that it all seemed very complicated, and this is coming from someone who works in IT.  I ordered a USB hub, and some ASICminers.  When they arrived, my first taste of mining was with Bitminter's downloadable Java client/miner.  I remember how happy I was when I had shares being accepted after a quick download and almost no configuration being required.

I have since configured ATI and NVidia graphics cards using BFGminer, cgminer, and cudaMiner amongst others.  However, to get the most out of the cards has required downloads of multiple drivers and applications from different authors, and countless hours reading forums and websites and messing around with stratum software, launch configs, settings for intensities, thread concurrency, and so on.  Most of the time when I talk to people about crypto currency, and mining in particular, they lose interest in trying it themselves after a few minutes of hearing what it entails.

With the multi-algo update coming to DigiByte soon, I think this opens up a great opportunity to get more people involved, mining, and hosting the blockchain for DigiByte.  Perhaps the "DigiMiner Wallet" could include an additional page during the setup wizard which asked if the user would like to use the power of their CPU or GPU to mine DigiByte while they weren't using them for anything else.  This could either be done with the mining only being triggered when they were idle, or perhaps with an On/Off toggle on the wallets Overview tab.  If selecting the option to mine you could also include a disclaimer explaining that mining would increase the operating temperature and power consumption of the computer in exchange for it's contribution to the security of the DigiByte network, and mining some DigiByteCoins.  An advanced mining tab could then have options to allow you to select the algo, number of CPU threads to use, mining pool logon info, etc.

While I realize that adding all of this would be a huge amount of work,  I think it would also greatly increase the Digibyte community, help decentralize and secure the network, and most importantly it would further differentiate DigiByte from the ever increasing mass of alternate cryptocurrencies out there.

Here's hoping to a successful launch of the new multi-algo update and the hard fork!  
cad_cdn
Hero Member
*****
Offline Offline

Activity: 560
Merit: 500



View Profile
July 22, 2014, 07:26:18 PM
 #10330

anyone lose all their coins from a wallet sync?

Status: 5340 confirmations
Date: 7/22/2014 15:21
To: DCjdizkQsj7mkcgvTA2WYKEkAm1huUs393
Debit: -17406.28802485 DGB
Transaction fee: -0.68 DGB
Net amount: -17406.96802485 DGB
Transaction ID: 7d9bd93be6ac3c500e241f1ffb3642935edf84c5a6ec6b4a491007559c31c269

forked?
appbox
Sr. Member
****
Offline Offline

Activity: 421
Merit: 250



View Profile
July 22, 2014, 07:40:03 PM
 #10331

Same, cant sync wallet. Been trying for 3 hours

I'm on a mac. Is this a shared problem? I have quite a few coins in limbo from MP which I would like access to.

Cheers

I found that it was because I was working from a coffee shop. Any idea how I can fix this for the future? as I do alot of work in coffee shops

Cant sync. +1

More patience ...   Wink

For security, your account has been locked. Email acctcomp15@theymos.e4ward.com
HR
Legendary
*
Offline Offline

Activity: 1176
Merit: 1011


Transparency & Integrity


View Profile
July 22, 2014, 10:08:55 PM
Last edit: July 23, 2014, 12:31:02 PM by HR
 #10332

@ Digibyte, How nice to see an idea get some traction! Glad to see it being considered, analyzed, broken down, and dissected. Ideas are just for that: brainstorming starting points that more often than not end up leading to something very different than what they were to begin with. Real nice input so far to get things rolling. I'm delighted to see interest in the debate.

One of the first things I start to do with any idea I have is doubt myself to begin with, and one of my major doubts with this has to do with whether or not the CPU miner is really feasible anymore (regardless of how much we try to make it so), or whether feasibility should even matter to begin with and we shouldn’t strive for CPU competitiveness regardless, and out of principle. I remember seeing oodles of CPU DOGE miners on reddit back in January who were thrilled to be mining double digit amounts of coins a day when a GPU was taking down thousands, and perhaps those same miners would be thrilled to be able to mine again. Another positive would be basic math: if things got really bad and nobody came to the party, at some point the difficulty would be so low that the rewards would look good even to someone like myself. Wink This is a point for real debate in any event. I wonder if there are any stats out there at all to help us with this.

Another debate centers around whether or not price is really being driven down by specialized miners using ASIC equipment. While I'm very much of the opinion that the answer is yes, many, including the following dev insider, argue the complete opposite: https://bitcointalk.org/index.php?topic=483515.msg7783111#msg7783111

As you know, I’m not a coder, so I haven’t a clue about what is technically feasible and what isn’t, but the need to keep the little guy “in the game” has me constantly mulling over the issue (very much like you all). This is all very conceptual and the technical aspects certainly leave us with yet another debate.

Taken in Digibyte 'steady as she goes' terms, this all translates into something that might be fairly long term (I might think, but who knows?) since there certainly are lots of questions to be answered.


@ Kayahoga, Your ideas on how to reach the gaming community are so interesting that, now after reading your comments, I too ask myself “why people haven't done this already?” Quite often we miss the forest for the trees.

That one click miner is already happening! I came across this yesterday: https://bitcointalk.org/index.php?topic=683317.0

When I mentioned this on the MYR thread, a couple of contributors chimmed in with a couple of ideas (but it really didn't go much further than that, perhaps because there was no dev interest either, who knows?). The main issue that immediately jumped front and center was netbot vulnerability and we talked about the same wallet restrictions and limitations that would lead to the logical conclusion you described in your first point - everyone’s wallet would be the same, and everyone would have the same limitations, thus meaning that regardless of the hash you try to send through any given wallet, you’ll never get credit for more than the maximum limit set.

@ haggis, 1) My thinking, and this is conceptual, mind you, is to not touch, or touch as little as possible, the coin itself, and the only thing that really needs to be done with the coin code would be to set the individual algorithm payouts, and nothing else. 2) The idea was mentioned on the MYR thread that the wallet probably wasn’t going to be able to effectively manage the maximum hashrate “throttling” threshold (which should probably just be referred to as a simple threshold since the world “throttling” suggests something more dynamic than a simple cap) since it could be hacked, like you mentioned, which perhaps would mean that maximum cap would also have to be included in the coin code. I'm thinking now that it would best be managed server side, with the official Qubit P2Pool’s servers doing simple handshake connections and putting a maximum hashrate submission limit into place above which any excess hashrate sent by any given wallet would be simply discarded, and rewards could never be more than that possible for the maximum hashrate share. 3) Everything else would be done with the wallet.

Other secondary ideas mentioned were an IP address connection limit for individual wallets, and, this last one being another of mine, e-mail user registration on install.

Add: I'm also in favor of a 1% fee on all coins mined (that would double at each of the next 2 reward halvings and then stay permanently capped at 4%) that would go directly to development and administration.


Gunther
Legendary
*
Offline Offline

Activity: 840
Merit: 1000


View Profile
July 23, 2014, 07:28:40 AM
 #10333

Will we be adding Bittrex to that in the near future? that's where all the action is at the moment

Yea, heard about it.
ycagel
Hero Member
*****
Offline Offline

Activity: 924
Merit: 1000


View Profile
July 23, 2014, 02:01:10 PM
 #10334

Really good thoughts. I think the commentary around a 1% for mining that goes back to development and administration is very critical. The lack of any type of funds going back to development has hurt a lot of coins from further growth and innovation. Not sure I understand all the technical aspects, but would be curious to see what the development team thinks.

YC


@ Digibyte, How nice to see an idea get some traction! Glad to see it being considered, analyzed, broken down, and dissected. Ideas are just for that: brainstorming starting points that more often than not end up leading to something very different than what they were to begin with. Real nice input so far to get things rolling. I'm delighted to see interest in the debate.

One of the first things I start to do with any idea I have is doubt myself to begin with, and one of my major doubts with this has to do with whether or not the CPU miner is really feasible anymore (regardless of how much we try to make it so), or whether feasibility should even matter to begin with and we shouldn’t strive for CPU competitiveness regardless, and out of principle. I remember seeing oodles of CPU DOGE miners on reddit back in January who were thrilled to be mining double digit amounts of coins a day when a GPU was taking down thousands, and perhaps those same miners would be thrilled to be able to mine again. Another positive would be basic math: if things got really bad and nobody came to the party, at some point the difficulty would be so low that the rewards would look good even to someone like myself. Wink This is a point for real debate in any event. I wonder if there are any stats out there at all to help us with this.

Another debate centers around whether or not price is really being driven down by specialized miners using ASIC equipment. While I'm very much of the opinion that the answer is yes, many, including the following dev insider, argue the complete opposite: https://bitcointalk.org/index.php?topic=483515.msg7783111#msg7783111

As you know, I’m not a coder, so I haven’t a clue about what is technically feasible and what isn’t, but the need to keep the little guy “in the game” has me constantly mulling over the issue (very much like you all). This is all very conceptual and the technical aspects certainly leave us with yet another debate.

Taken in Digibyte 'steady as she goes' terms, this all translates into something that might be fairly long term (I might think, but who knows?) since there certainly are lots of questions to be answered.


@ Kayahoga, Your ideas on how to reach the gaming community are so interesting that, now after reading your comments, I too ask myself “why people haven't done this already?” Quite often we miss the forest for the trees.

That one click miner is already happening! I came across this yesterday: https://bitcointalk.org/index.php?topic=683317.0

When I mentioned this on the MYR thread, a couple of contributors chimmed in with a couple of ideas (but it really didn't go much further than that, perhaps because there was no dev interest either, who knows?). The main issue that immediately jumped front and center was netbot vulnerability and we talked about the same wallet restrictions and limitations that would lead to the logical conclusion you described in your first point - everyone’s wallet would be the same, and everyone would have the same limitations, thus meaning that regardless of the hash you try to send through any given wallet, you’ll never get credit for more than the maximum limit set.

@ haggis, 1) My thinking, and this is conceptual, mind you, is to not touch, or touch as little as possible, the coin itself, and the only thing that really needs to be done with the coin code would be to set the individual algorithm payouts, and nothing else. 2) The idea was mentioned on the MYR thread that the wallet probably wasn’t going to be able to effectively manage the maximum hashrate “throttling” threshold (which should probably just be referred to as a simple threshold since the world “throttling” suggests something more dynamic than a simple cap) since it could be hacked, like you mentioned, which perhaps would mean that maximum cap would also have to be included in the coin code. I'm thinking now that it would best be managed server side, with the official Qubit P2Pool’s servers doing simple handshake connections and putting a maximum hashrate submission limit into place above which any excess hashrate sent by any given wallet would be simply discarded, and rewards could never be more than that possible for the maximum hashrate share. 3) Everything else would be done with the wallet.

Other secondary ideas mentioned were an IP address connection limit for individual wallets, and, this last one being another of mine, e-mail user registration on install.

Add: I'm also in favor of a 1% fee on all coins mined (that would double at each of the next 2 reward halvings and then stay permanently capped at 4%) that would go directly to development and administration.


AtlasONo
Hero Member
*****
Offline Offline

Activity: 551
Merit: 500



View Profile
July 23, 2014, 04:02:45 PM
 #10335

I Heartily Endorse This Event Or Product @bittrex
Rakitich
Member
**
Offline Offline

Activity: 70
Merit: 10


View Profile
July 23, 2014, 04:14:07 PM
 #10336

Im still holding some DGB. Best of luck
EtherCoin
Sr. Member
****
Offline Offline

Activity: 338
Merit: 255


View Profile
July 23, 2014, 04:34:44 PM
 #10337

I have a little bag of DGBs since Marylin was singing "Happy b'day Mr. President" all high on amphs.

Hoping this rocket up )

Eth.
the_game1224
Sr. Member
****
Offline Offline

Activity: 252
Merit: 250


View Profile
July 23, 2014, 05:07:57 PM
 #10338

https://twitter.com/BittrexExchange/status/491975677025857537

"Let's try this today.  if you want $ADN $UNO $DGB, get 5 senior/hero bct members to endorse the coin publicly on the ANN thread."
cad_cdn
Hero Member
*****
Offline Offline

Activity: 560
Merit: 500



View Profile
July 23, 2014, 05:11:41 PM
 #10339

I could\would have... but no one from the dev team has bothered to respond to why my coins went missing after a simple blockchain sync.
so, no positive support from me.

https://twitter.com/BittrexExchange/status/491975677025857537

"Let's try this today.  if you want $ADN $UNO $DGB, get 5 senior/hero bct members to endorse the coin publicly on the ANN thread."
dimke_yu
Sr. Member
****
Offline Offline

Activity: 461
Merit: 250



View Profile WWW
July 23, 2014, 05:12:58 PM
 #10340

DGB on bittrex would be great...

Pages: « 1 ... 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 [517] 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 ... 1832 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!