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Author Topic: Crypto Kingdom - 1991 Retro Virtual World(City)  (Read 632635 times)
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Syksy
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September 02, 2016, 12:27:14 AM
 #3741


Well that is interesting, and certainly favorable for HODL, which owns both. I'll update the market making for the related assets within several hours.


As a shareholder, I'd also appreciate marketmaking for SQC Smiley thanks!
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September 02, 2016, 03:32:23 AM
Last edit: September 02, 2016, 06:32:14 AM by generalizethis
 #3742

I have two obsessions in the game: the first is owning lots of IC . IC is like crack to me, and I hoard it mercilessly. Which gets me to my second obsession, owning a dragon. I don't care how many trolls I have to rid of the southern territory of Plath, I don't care how many times I have to venture into the dangerous territory of the unknown Boy King and the savage armies that guard his retreat, and I don't care how many times Moo the Dragon steals jade out from under us as we attempt a negotiation--I want a dragon.

But how to get one?

As the mechanics stand now. I have to depend on lucky rolls and SCI depletion--which isn't guaranteeing that I have the wanted outcome, but only guaranteeing more information and more positive outcome. ATM, you can only luck yourself mythical/magical items through questing, buy them outright or as a gift, but I think there's a way to expand gameplay and give people what they want.

In this case, I'll be specific with the category and call it BEASTS (namely because I want a dragon):

The mechanic for this would be as follows: the first way would be for the character to perform a magic spell using various ITEMS (either found or bought)--the spell would have a % for success and have a header going from white to black determining what type of magic you are performing--this could also determine things like level and temperment. The % would give it a ranged binary and the magic indicator would allow for Sith, Jedi, or Solo-type game play. I also envision a quest mode where some beasts and magical creatures could be collected in far off lands to be either sold or kept as pets (that need housed and fed--these quests would require transport and supplies, such as spirits and seasonal clothing).

I also think this creates a service business for people who use a portal site to create items on demand (a vr representation of a family pet, iconic character, or a special design--like tattoos coming to life).

Any thoughts?

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September 02, 2016, 06:44:28 AM
 #3743


Well that is interesting, and certainly favorable for HODL, which owns both. I'll update the market making for the related assets within several hours.


As a shareholder, I'd also appreciate marketmaking for SQC Smiley thanks!

That one will be a little bit tougher given (I have) no idea what is going on with the game itself and most of the value there is BEER sales.

I'm open to running an auction or something, if existing shareholders want to place their shares for sale.
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September 02, 2016, 08:19:42 AM
 #3744


Well that is interesting, and certainly favorable for HODL, which owns both. I'll update the market making for the related assets within several hours.


As a shareholder, I'd also appreciate marketmaking for SQC Smiley thanks!

That one will be a little bit tougher given (I have) no idea what is going on with the game itself and most of the value there is BEER sales.

I'm open to running an auction or something, if existing shareholders want to place their shares for sale.


That sounds great. Wasn't there other operations also for which SQC was involved, such as CONs, quarrying etc? if I recall right, the buy price half a year ago was approx. 800k. Auction sounds good too.
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September 02, 2016, 11:06:39 AM
Last edit: September 02, 2016, 01:01:37 PM by rpietila
 #3745

- - - - All shares of listed companies are under Common Share - - - -

NewCorp

This succinctly named corporation used to be the largest in the game by marketcap (S-NC: 50 bil). There is currently a large uncertainty factor in how to value land. It used to be that Town was selling an empty chapelry for 1 bil, but this will have to be revisited.

In thinking how to restart market making and thus make valuation for this company (needed to value many other companies), we ended up to a starting value that is 1/5 of the pre-pause value.

It is possible that this is way too conservative, just as yesterday the CON and HM02B100 starting prices were. But the market will decide! In addition to the properties listed in the company holdings, it owns 21 full chapelries, and operates NewFarms.

Also NewCorp has paid its dues and doled out an extra dividend Smiley

This is the time to buy land cheaper than it ever was.



The Hypothecary Bank in CryptoTown

The seasoned Bank had a rude awakening with more than a billion overdraft. This is now completely covered.

What remains in the assets and receivables side, is:

* 960 mil worth of outstanding debt, which has expiry dates in 1652...1680. All debt is secured, but the value of security has probably sunk below the principal. Also there is uncertainty when 1652(etc) will take place, so all this debt is now valued at 50% (480 mil)
* 114*CON are valued at (1140 mil)
* CKG and stock portfolio altogether (240 mil)
* Bank Building, plus all other assets and collectibles (250 mil)

Since the Bank has 1,000 shares of stock, its starting price in the market making is 2.13 mil per share. Even after covering the massive overdraft, the Bank shed only 2/3 of its M-denominated value during the pause.

Bank has now both paid its dues and doled out an extra dividend Smiley

The Bank is a handy way to leverage the speculations, and when the game resumes, it stands to gain from the loans.


Town Housing Corp (THC)

This company was unable to reset marketmaking, because the majority of its assets are buildings. Building pool payouts have not been adjusted, and unless they are, the situation will cause a massive windfall for owners (and new builders) of buildings.

Hence there are currently no offers. Providing them would be disingenuous because it's me who will likely decide how the buildings pools are treated.

The stock price used to be 670k, and the cash at hand is 100k/share. So with the buildings taken into account, the value should be in the range 250-670k per share, making this the best surviving company of the "great revaluation of 1647".

Dues were paid and a happy dividend given, of course Smiley

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 02, 2016, 04:39:09 PM
 #3746

Hello!
My account now costs nothing - am I right?
Ive lost all my money, or Ill have a compensation or some bonuses in the next game?
What is with my lands, buildings and other ownings?)
Too many latters, but I cant see the real price of account!

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smooth
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September 02, 2016, 06:22:17 PM
Last edit: September 02, 2016, 07:46:19 PM by smooth
 #3747


Well that is interesting, and certainly favorable for HODL, which owns both. I'll update the market making for the related assets within several hours.


As a shareholder, I'd also appreciate marketmaking for SQC Smiley thanks!

That one will be a little bit tougher given (I have) no idea what is going on with the game itself and most of the value there is BEER sales.

I'm open to running an auction or something, if existing shareholders want to place their shares for sale.


That sounds great. Wasn't there other operations also for which SQC was involved, such as CONs, quarrying etc? if I recall right, the buy price half a year ago was approx. 800k. Auction sounds good too.

Quarrying has not been going on, at least not by us, for a long time. Obviously nothing going on in the game now other than trading/speculation.

If anyone wants to be included in the auction, GIVE your shares to smoothQC. Any shares so GIVEn will be relisted on the market (details tbd) at a declining price until fully sold. Proceeds will be divided proportionately among participants. Submitting period will be open for 24 hours from this post.
generalizethis
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September 02, 2016, 06:32:03 PM
 #3748

Hello!
My account now costs nothing - am I right?
Ive lost all my money, or Ill have a compensation or some bonuses in the next game?
What is with my lands, buildings and other ownings?)
Too many latters, but I cant see the real price of account!

This is from the character details page--AFAIK it is current--someone please correct if it is not.

33
Master proride
proride
Master
1
0
1436
3644533 (m balance)
1,016 (gold)
0
200 (land)

rpietila (OP)
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September 02, 2016, 06:56:22 PM
 #3749

Gamemaster Update 3

Thud #80 was asked to be our CEO based on his excellent credentials. The proposal was good enough to require him to think about it overnight but he narrowly declined ($80k per year + gold options). He nevertheless sees the potential in the game and bought 100*CON.

Thud will occasionally help as a strategic consultant. Meanwhile the search for a CEO continues professionally.

Markets have now been open for 27 hours. Prices have come somewhat down from yesterday's highs, HM02B100 is now @11.6 and CON is @10.0.

Before the CEO is up and working, it is reasonable to concentrate on easy and important tasks such as starting the CKIP marketing incentive plan, and focus marketing to the new XMR owners. Marketing to gamers is realistic only when we have a game, but to get there, the gap must be bridged with new blood. So the paused game will act as a speculation platform with possibly new assets, and the Palazzo Casino open as well.

Town fundraiser is imminent. Currently blocking is an overhang of CON that DrC #101 is selling. 244*CON from the original 376 remain unsold and are listed @11-12. Also the treatment of land and buildings in the new system requires thought.

Rakshasa #328 was contacted and he claimed that the Freemasonry #385 losses that threaten foreclosing of both the company and Rakshasa account, are caused by such a bug in the game mechanics that a rollback is the right way to remedy it. This would roll back money to Freemasonry and other building companies, and cancel the BLD produced. If others have some claims concerning actions roughly in the period from my holiday (1644) until this day, please make yourself heard. The Town will appoint an investigative judge to hear the case, and the final verdict is given by the gamemaster (or, King, depending on the nature of the claim, but both are the same guy).

Also consider what you can do for CK! We are back in the situation that was untenable during the late spring, and still is - too much burden on one guy, causing massive delays all over the place. I will contact you and ask you to help out in well-defined things. I am not going to break, but the schedule will bend unless things get organised Smiley The CEO is still some time away, but my new plan is to transform us to a speculation platform in the meantime, because that can be done concurrently and near instantly.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 02, 2016, 06:57:28 PM
Last edit: September 03, 2016, 09:03:40 AM by generalizethis
 #3750

I have two obsessions in the game: the first is owning lots of IC . IC is like crack to me, and I hoard it mercilessly. Which gets me to my second obsession, owning a dragon. I don't care how many trolls I have to rid of the southern territory of Plath, I don't care how many times I have to venture into the dangerous territory of the unknown Boy King and the savage armies that guard his retreat, and I don't care how many times Moo the Dragon steals jade out from under us as we attempt a negotiation--I want a dragon.

But how to get one?

As the mechanics stand now. I have to depend on lucky rolls and SCI depletion--which isn't guaranteeing that I have the wanted outcome, but only guaranteeing more information and more positive outcome. ATM, you can only luck yourself mythical/magical items through questing, buy them outright or as a gift, but I think there's a way to expand gameplay and give people what they want.

In this case, I'll be specific with the category and call it BEASTS (namely because I want a dragon):

The mechanic for this would be as follows: the first way would be for the character to perform a magic spell using various ITEMS (either found or bought)--the spell would have a % for success and have a header going from white to black determining what type of magic you are performing--this could also determine things like level and temperment. The % would give it a ranged binary and the magic indicator would allow for Sith, Jedi, or Solo-type game play. I also envision a quest mode where some beasts and magical creatures could be collected in far off lands to be either sold or kept as pets (that need housed and fed--these quests would require transport and supplies, such as spirits and seasonal clothing).

I also think this creates a service business for people who use a portal site to create items on demand (a vr representation of a family pet, iconic character, or a special design--like tattoos coming to life).

Any thoughts?

So expanding on the idea (CAN helps), I see this as more of design company that would sell or give the exclusive rights to characters created for use in their county (and eventually kingdom), of course sphericon would get preferential treatment as his land is designated magical and where the mythical beast currently  live--I think it would be unwise to limit creation to one county as it limits a chain of revenue and squelches competition, which limits creativity by effect.

The value in this would be that counties could add exclusive characters that draw pet collectors to their lands (many will want to live in many lands or trade county specific creatures between each other). In the context of the overall game, it will allow counties to attract new users through character promotions, add defensive capabilities through BV valued beasts, create revenue through item qualified quests or magical/rare items purchased to find or create the creature--it will also create a VOLUNTARY tax stream through creature maintenance (food, shelter, ect), not to mention additional income earned through luxury upgrades and apparel (remember many people are nurturers and like emphathizing with a pet's happiness, rather than identifying themselves with the tedium of  taking care of themselves). Plus it gives county operators something fun and unique to help personalize their lands.

I see this as either a corporation or a state sponsored company--any thoughts?

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September 03, 2016, 01:41:26 PM
 #3751

All the eyes are in XMR price, and why not -- 12 € is better than nothing.   Cool

Meanwhile the game plan is taking shape. The basic bottleneck why we could not go to Clans, is the insufficiency of me. Even if I might have been adequately capable to function as a CEO, GM, King and lead designer at the same time, the hours are not enough.

So we streamline to an intermediate phase with CKIP activated and markets open, and allow the newly-enriched XMR holders (or anyone else) to come to the game and speculate. Meanwhile the game fulltime team makes its transition from a hobby project to a startup.

The game has almost 9 billion in different Buildings pools. This money is earmarked to their benefits, but not so strictly that it could not be used reasonably to other purposes. The solution I devised is as follows:
* Ensure all buildings data is correct, revert illegal (unpaid) repairs etc to the extent possible.
* Assign all buildings to Office pool, which is a good proxy for a generic usage, and pays M.
* Give one-time 15% dividend (in total 1.438 billion) to all the buildings, in fiat value a very nice windfall even though it's just one year in normal game.
* Designate the rest of Buildings pools money to Town general purposes, ensuring that the remaining amount in Buildings pools more than exceeds the interest available when the game was last running (roughly = fiat value will be 1-1.5x the previous).
* Announce that no building taxes or extra taxes of the past, need to be paid, so they are forgiven.
* Announce the Town confiscation of 1-SE and B.9, because the fixed land rents have become so punitive that there is no way to eke out any profits. The owner may of course keep his land, but by default it is taken, for the owner's own benefit.

This is just the first stage of land rejuvenation. More follows! The whole inside of the Great Wall will be mapped and available to be explored graphically, and available for purchase and building. The initial purchase tokens will be available in progressive prices so that the middle class has a real reason to log in and grow their wealth while waiting for the game to reopen! Smiley

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 03, 2016, 01:52:47 PM
 #3752

Gamemaster Update 3

Also consider what you can do for CK! We are back in the situation that was untenable during the late spring, and still is - too much burden on one guy, causing massive delays all over the place. I will contact you and ask you to help out in well-defined things. I am not going to break, but the schedule will bend unless things get organised Smiley The CEO is still some time away, but my new plan is to transform us to a speculation platform in the meantime, because that can be done concurrently and near instantly.

That's very good plan to make some important things working right now and simultaneously develop the clans.
We should think how to rise the speculation possibilities. For me it's obvious that some things will not be so much popular before reload, but few others are always interesting as CKG or CON.

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September 03, 2016, 03:41:15 PM
 #3753

The depository will now resume activity as normal (withdrawals and deposits).

Deposit instructions:
Quote
1. Go to https://deposit.cryptokingdomgold.com and enter your username to receive a payment id.
2. Deposits will be credited in-game after 1 confirmation.

Withdrawal instructions:
Quote
1. Give M to New. Example: GIVE M 1010000 New
2. Message me ('Saddam') via the CK in-game PM system with your withdrawal address and/or payment id.

If you have a large withdrawal (now > 100 XMR), expect that I will also contact you outside of the game channels to confirm.

Going forward, withdrawals will be manually processed once daily and double-checked by myself and the gamemaster before sending. Withdrawal requests received before midnight GMT (8pm EST / 7pm CST / 5pm PST) will be sent the next day.

Withdrawals are subject to a 1% fee (or 10 XMR max), whichever is lower. I had experimented briefly with a smaller fee just before the pause, but I must value my time and infrastructure costs.

In addition to the work of keeping funds secure (all funds are kept in cold storage - except for a brief time when you initially deposit), developing and maintaining the deposit gateway, there are also server costs, researching and upgrading security (Trezor with watch only wallet will be used for outgoing transfers in the near future, for example). I am also working on an API so that CK can integrate the deposit info without the need for an external site, among other improvements.

Enjoy and happy gaming!

Please contact me with any questions or special concerns. (example: Don't allow my user to withdraw over X amount, don't allow any withdrawals whatsoever, only allow withdrawals to this certain address, etc.) I would like to see that CK adds 2FA, in the meantime please understand withdrawal procedure is manual and takes time.

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September 03, 2016, 03:49:23 PM
 #3754

Rakshasa #328 was contacted and he claimed that the Freemasonry #385 losses that threaten foreclosing of both the company and Rakshasa account, are caused by such a bug in the game mechanics that a rollback is the right way to remedy it. This would roll back money to Freemasonry and other building companies, and cancel the BLD produced.

Town Council court decision #1 concerning the case

Whereas,
FREEMASONRY (385) has a balance of -693,511,465 M ;

The account is an ingame corporation managed by RAKSHASA (328): 1,044,378 M ;

Who also owns the said corporation fully, without any stock issued or documents ;

Whereas,
The markets in the game opened in 2016-9-1 ;

Gamemaster made the decision that overdrafts need to be covered under threat of foreclosure ;

FREEMASONRY assets are far insufficient to cover the overdraft ;

Whereas,
when (the player behind) RAKSHASA was contacted, he made the claims:

1. The overdraft was caused by bug that caused the Building module to be unusable so that BLD did not have any sink.
2. This made BLD unsaleable.
3. The company did not have possibility to adjust operations and was bound by agreements with another company to continue.
4. The bug should have been fixed or the game paused.
5. Since this was not done despite his calls to action when the situation was ongoing, the faulty production should be rolled back and NPC cost credited (to all the building companies in the said period, approx 1644-1647).
6. There was no negligence in operation and the accrual of the overdraft was prudent. Before the situation started, FREEMASONRY had 300 mil in possession, and when the game was paused, the BLD accrued, was worth more than the overdraft.
7. RAKSHASA should be isolated from bearing FREEMASONRY losses because the accounts were managed independently.
8. The Town also owes him 6 weeks of admin salary.

Whereas,
the members of the Town council support that:

1. The principle in the game is, and has always been, that operations in the game, its markets and production, happen entirely at the player's own risk. Consequently the player's belief that BLD would continuously have use, does not bind the game to actually ensure this is the case.
2. The markets remained open and during all this time, BLD was being traded. Merely the fact that selling a large amount would have crashed the price does not mean that selling was impossible. Managing market risk is one of the central tenets of the whole game.
3. Companies are self responsible for their actions.
4. All bugs need to be fixed, and the game was paused. Initial attempt by GM to pause the game was voted down.
5. Rollbacks happen when the action itself is performed wrongly, eg. if BLD had been produced in 10x the quantity, or only the cost of the production charged with no production happening. This is not the case here, the production happened exactly as it should. Whether BLD was usable immediately or not, or if there was a bug causing illegitimate repairs at no cost, only causes the actual faulty actions such as free repairs to be rolled back. Loss of opportunity is not, and has never been, a cause for a rollback.
6. The policy with overdrafts is somewhat unclear. The operation of year change scripts requires that overdraft must be possible, but it is still forbidden to cause oneself to run on overdraft, or perpetuate it.
7. Having a 100% self-owned and managed additional character capable of running protracted overdraft (which player characters usually cannot do themselves due to the need to buy food, only possible with positive balance) does not create limited liability.
8. King said the "employment contract" had effectively terminated when there was no agreement on the continuation of work. Nevertheless the Town never issued an order to stop working on earlier responsibilities.

So, Therefore,
the COURT finds:

I  The production of BLD has happened correctly, and the situation in the game, on balance, does not warrant a rollback of the production or its cost. The direct effects of the bug/s have been, and will be rolled back. The game was sufficiently operational that the production could have been sold, or cut down, or funding arranged, partners recruited, deposited, etc. What happened was market risk becoming true.

II  100% self-operated and managed side characters do not enjoy limited liability.

III  Whether RAKSHASA was negligent in operating the company, in the scale of (criminal, criminally negligent, grossly negligent, negligent, prudent), the negligence was not big. Company was operated with high risk and the decision to take protracted overdraft when the assets still were in excess, was risky but not unusual. Especially since Rak himself rallied for the game to be paused, it is questionable to not sell the product in advance. On the other hand, the magnitude of the XMR rise (which caused this to become a problem and a court case), was unexpected. All this is, however, of no consequence since because of (I)&(II) he is anyway liable for the overdraft.

IV  Town must pay RAKSHASA 750 EUR/month for the admin duties for 6 weeks, which translates to 86,600,000 m (final). EUR-denominated debts stay EUR-denominated until they are converted to M for payment.

V  Because the overdrafts need to be covered and the game does not have jurisdiction to cause (the player behind) RAKSHASA to deposit to cover them, all the assets in RAKSHASA and FREEMASONRY are not likely to cover the overdraft, and the situation in the markets is precarious,
Characters #328 Rakshasa and #385 Freemasonry are swept to #395 GSIC. This causes the overdraft to disappear because it is merged with the GSIC positive balance. Depending on how much the assets can be sold for, GSIC shareholders take a hit of about 400 mil ($5,000).

VI  The verdict is executable. There is a court of appeal (King) and parties (RAKSHASA/FREEMASONRY, TOWN, GSIC) have 7 realdays to show disagreement. This session is free of cost.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 03, 2016, 08:00:04 PM
Last edit: September 03, 2016, 08:14:46 PM by rpietila
 #3755

Gamemaster Update 4

Today was a sad day, because the clearing of overdrafts destroyed Rakshasa's dreams (as per previous post). I feel very bad personally, despite that recruiting him did not end up well, which caused game-wide problems, and that it was predominantly me (along with the select shareholders of GSIC) who needed to foot the bill. The rising XMR combined with a paused game was devastating for anyone who was short, no matter what reason. And I would have to be rude to say that it is a useful experience (even if that is true, been there myself).

The low mood arrived to the markets as well: 52 hours after the opening, CKG goes for 62,500 and CON is 6.9 mil, the lowest price ever for CON. This indicates that the markets perceive there is a real risk of default. There has been no Town Council talk or any new information arriving, just markets.

GSIC survives the -700 mil cupping and has listed some of Rakshasa/Freemasonry treasures for sale. Since the situation in items markets is clearly "blood running on the streets", the precious jewels and other fine goods are at compelling prices. Do not buy when everyone is buying, buy now! Smiley

The remaining cases of negative balance are ILUVBTCFOC and PJ. The former can handle their own affairs, but I'd like to utter a word about PJ. He is our first full-time team member who made a terrible mistake right after the game was paused. Unsure about the exact rules, and unchallenged by the others since he is a core dev, he market sold some items and withdrew the money. I had no way to leave the trades in force, because they had caused overdraft to the buyers, who assumed that the game is paused as it had been told. When we woke up to the severity of the situation, the trades were reversed, so the now-massive overdraft fell on PJ who had already withdrawn the much less valuable XMR only weeks before. If you have heart for PJ, please help him now. Anything is appreciated but the most appreciated is cold hard M. King will donate 100 million towards our dear and longstanding developer's plight.

Other than the above, we are fine, and I have spent the nice Saturday to seek ways to activate the existing playerbase just enough, while reserving time for the CEO duties including searching the new CEO.

King has pledged 1,000 CKG (plus non-disclosed other prizes) to a raffle whose tickets everyone, great and small, can gain by activating himself in the game. Everything counts as activation. I will mention some of the awarded amounts here in the following days as well. I cannot monitor everything that happens - and doing it would be counterproductive for my duties - so even the getting of the RAF-4 tickets is somewhat of a chance Smiley I might for instance decide to "reward people who trade in a certain item category that usually has trading (eg. CAN, gems, IC/SCI)". Then go to that category and give a few tickets to everyone who has been a recent buyer or seller in these items, or has bids or asks. Certainly, contribution towards the game project such as helping with data, qualifies to a lot of tickets. We want the game back to life, in every way Smiley

ADD: most game items are lacking any guidance about the going price, and it may feel stupid to bid on eg. NPC because their activation is far in the future and some are even questioning if we live that long! So, a few guidelines:
* Collectibles (items with no function) are worth exactly the sum that the parties agree upon.
* Economic things (anything related to production, consumption, or building) tend to be priced in EUR even though their prices are denominated in XMR. Town Council sets the "NPC salary coefficient" and has historically aimed to keep it constant in EUR. Currently we are almost exactly 10x higher than before the pause, so the rule of thumb is to cut one zero, eg. BLD used to be 8,000, now 800 might be close.

That's all folks! Smiley

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 03, 2016, 08:15:24 PM
 #3756

Gamemaster Update 4

- -

King has pledged 1,000 CKG (plus non-disclosed other prizes) to a raffle whose tickets everyone, great and small, can gain by activating himself in the game. Everything counts as activation.

- -


*is shy but raises hand*

It is sad to see what happened to Rak's ambitious Freemasonry, and it is of course sad to see a fellow CK'er go. Like they say, he shined bright but for a brief period.

In that respect, I'm also very interested in following what will happen in near future as we wrap up the last NPCC, and I've been involved in setting up a (competing) tailoring business inspired by the young Baron Martti's ambitions. And then there's of course Grizzly Bear, here to fulfill all your (future) BEER needs. Clan-batch discounts possibly to come!

I'll be posting some interesting CON/HM02B100/HM02B1000 curves hopefully next week as soon as I find the time to implement a time zoomer into my CK market analysis tool.


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September 03, 2016, 09:42:40 PM
 #3757

The remaining cases of negative balance are ILUVBTCFOC and PJ. The former can handle their own affairs, but I'd like to utter a word about PJ. He is our first full-time team member who made a terrible mistake right after the game was paused. Unsure about the exact rules, and unchallenged by the others since he is a core dev, he market sold some items and withdrew the money. I had no way to leave the trades in force, because they had caused overdraft to the buyers, who assumed that the game is paused as it had been told. When we woke up to the severity of the situation, the trades were reversed, so the now-massive overdraft fell on PJ who had already withdrawn the much less valuable XMR only weeks before. If you have heart for PJ, please help him now. Anything is appreciated but the most appreciated is cold hard M. King will donate 100 million towards our dear and longstanding developer's plight.

How much is the PJ overdraft?
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September 03, 2016, 09:56:26 PM
 #3758

The remaining cases of negative balance are ILUVBTCFOC and PJ. The former can handle their own affairs, but I'd like to utter a word about PJ. He is our first full-time team member who made a terrible mistake right after the game was paused. Unsure about the exact rules, and unchallenged by the others since he is a core dev, he market sold some items and withdrew the money. I had no way to leave the trades in force, because they had caused overdraft to the buyers, who assumed that the game is paused as it had been told. When we woke up to the severity of the situation, the trades were reversed, so the now-massive overdraft fell on PJ who had already withdrawn the much less valuable XMR only weeks before. If you have heart for PJ, please help him now. Anything is appreciated but the most appreciated is cold hard M. King will donate 100 million towards our dear and longstanding developer's plight.

How much is the PJ overdraft?

The command "OWNS M" reveals the M balance of everyone. PJ #134.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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September 03, 2016, 10:13:10 PM
Last edit: September 03, 2016, 10:24:59 PM by ArticMine
 #3759

I donated 1 CON.

Edit 1: Donated an additional 19 CON for 20 CON total.

Concerned that blockchain bloat will lead to centralization? Storing less than 4 GB of data once required the budget of a superpower and a warehouse full of punched cards. https://upload.wikimedia.org/wikipedia/commons/8/87/IBM_card_storage.NARA.jpg https://en.wikipedia.org/wiki/Punched_card
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September 03, 2016, 10:18:21 PM
 #3760

I donated 1 CON.

I donated you 100*RAF-4, with the EV of 10 CKG.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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