Bitcoin Forum
November 02, 2024, 10:52:26 AM *
News: Latest Bitcoin Core release: 28.0 [Torrent]
 
   Home   Help Search Login Register More  
Pages: « 1 ... 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 [340] 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 »
  Print  
Author Topic: rpietila Wall Observer - the Quality TA Thread ;)  (Read 907220 times)
This is a self-moderated topic. If you do not want to be moderated by the person who started this topic, create a new topic.
rjclarke2000
Legendary
*
Offline Offline

Activity: 1358
Merit: 1016



View Profile
January 07, 2016, 10:46:13 AM
 #6781

Holding a coin doesnt raise its value.. Thats why 42coin is worthless.. Velocity does though in accordance with supply

You are wrong.
42 coin is a coin that do not have a community that wants to hold it. The number of coins is irrelevant, the only relevant thing is how many coins are hoarded and holded. Not the number of coins. Even doge will rise in value if it is considered something that everybody wants to hold it for some reason.

Cat puke would rise in value if it is considered something that everybody wants to hold it for some reason.

Ah but cat puke is not finite.
rpietila (OP)
Donator
Legendary
*
Offline Offline

Activity: 1722
Merit: 1036



View Profile
January 07, 2016, 01:40:20 PM
 #6782


We will soon open the option of "FOC" Foreign Owned Corporation account.


Why do you have need for that? Who pays that 0.1 XMR/week?

TL;DR:  FOC is for people who are not interesting in playing a online role-playing game (MMORPG).

We offer free-to-play, and since all our things have a monereto value, can be sold and withdrawn, it is obvious that the business model can not work on free players alone (it costs to maintain them and they gain money and withdraw it).

To compensate for this drain, we have hooks that try to get people hooked to deposit. Depositing is good for the character as instead of living on subsistence level for weeks-on-end, he can become a middle class, a noble, or a tycoon. Depositing is good for the game economy because it increases the quantity of currency in circulation (this is 100% backed by XMR in a publicly viewable treasury). The aggregate value of all the ingame items has been observed to be about 15-20x that of the circulating currency, so the wealth effect from increasing money supply is great.

The need of FOC is for people who lean more towards wealth management and do not care about character management (health, skills, social) etc. It allows an account whose value is solely determined by the assets owned by the account (such as an online exchange account, unlike a role-playing account). As 90-99% of all free-to-play accounts do not see play beyond the initial weeks, we need to sweep and erase them from the system, which happens so that the character dies, and then has a period before sweep and erase. FOC, on the other hand, is an investment account, does not die, and cannot be closed nor swept by the system.

To differentiate our game from various online services and ensure that the majority of our players are player characters, there is a 50 XMR upfront cost to open a FOC.

The 0.1 XMR/week that the CON item pays, comes from the Town, the ingame "game corporation" account of CK. The risk is solely related to the continuation of CK the Game. If the Town cannot pay, the default triggers liquidation and all the CKG becomes worthless in the process (currently valued at 820,000 XMR). This is because CON is Town debt liability and CKG is a share of its equity. At the moment about 5% of public income goes to servicing debt.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
jehst
Hero Member
*****
Offline Offline

Activity: 798
Merit: 1000

21 million. I want them all.


View Profile
January 07, 2016, 03:38:38 PM
 #6783


We will soon open the option of "FOC" Foreign Owned Corporation account.


Why do you have need for that? Who pays that 0.1 XMR/week?

TL;DR:  FOC is for people who are not interesting in playing a online role-playing game (MMORPG).

We offer free-to-play, and since all our things have a monereto value, can be sold and withdrawn, it is obvious that the business model can not work on free players alone (it costs to maintain them and they gain money and withdraw it).

To compensate for this drain, we have hooks that try to get people hooked to deposit. Depositing is good for the character as instead of living on subsistence level for weeks-on-end, he can become a middle class, a noble, or a tycoon. Depositing is good for the game economy because it increases the quantity of currency in circulation (this is 100% backed by XMR in a publicly viewable treasury). The aggregate value of all the ingame items has been observed to be about 15-20x that of the circulating currency, so the wealth effect from increasing money supply is great.

The need of FOC is for people who lean more towards wealth management and do not care about character management (health, skills, social) etc. It allows an account whose value is solely determined by the assets owned by the account (such as an online exchange account, unlike a role-playing account). As 90-99% of all free-to-play accounts do not see play beyond the initial weeks, we need to sweep and erase them from the system, which happens so that the character dies, and then has a period before sweep and erase. FOC, on the other hand, is an investment account, does not die, and cannot be closed nor swept by the system.

To differentiate our game from various online services and ensure that the majority of our players are player characters, there is a 50 XMR upfront cost to open a FOC.

The 0.1 XMR/week that the CON item pays, comes from the Town, the ingame "game corporation" account of CK. The risk is solely related to the continuation of CK the Game. If the Town cannot pay, the default triggers liquidation and all the CKG becomes worthless in the process (currently valued at 820,000 XMR). This is because CON is Town debt liability and CKG is a share of its equity. At the moment about 5% of public income goes to servicing debt.

FOCs sound interesting. Are there any rules for deposit/withdrawal limits?

Year 2021
Bitcoin Supply: ~90% mined
Supply Inflation: <1.8%
rpietila (OP)
Donator
Legendary
*
Offline Offline

Activity: 1722
Merit: 1036



View Profile
January 07, 2016, 03:56:06 PM
 #6784

FOCs sound interesting. Are there any rules for deposit/withdrawal limits?

The deposit/withdrawal is independent of the "game". Currently Saddam is offering depository services but others may want to start as well. I don't know current limits and how they are determined.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
conspirosphere.tk
Legendary
*
Offline Offline

Activity: 2352
Merit: 1064


Bitcoin is antisemitic


View Profile
January 07, 2016, 04:13:51 PM
 #6785

And LTC because it is immune to all that spam Tx and block bloating nonsense.

why is LTC immune to that?

https://www.reddit.com/r/Bitcoin/comments/3ci25k/the_current_spam_attack_on_bitcoin_is_not/
sidhujag
Legendary
*
Offline Offline

Activity: 2044
Merit: 1005


View Profile
January 07, 2016, 07:19:50 PM
 #6786

Holding a coin doesnt raise its value.. Thats why 42coin is worthless.. Velocity does though in accordance with supply

You are wrong.
42 coin is a coin that do not have a community that wants to hold it. The number of coins is irrelevant, the only relevant thing is how many coins are hoarded and holded. Not the number of coins. Even doge will rise in value if it is considered something that everybody wants to hold it for some reason.

raising of value long term is based on perception and utility assuming the technicals are in place, hoarding is one aspect of perception but velocity or usefulness is the bigger aspect of perception and also involves utility, therefore velocity is a bigger driver of value than hoarding.
sidhujag
Legendary
*
Offline Offline

Activity: 2044
Merit: 1005


View Profile
January 07, 2016, 07:20:28 PM
 #6787

Holding a coin doesnt raise its value.. Thats why 42coin is worthless.. Velocity does though in accordance with supply

You are wrong.
42 coin is a coin that do not have a community that wants to hold it. The number of coins is irrelevant, the only relevant thing is how many coins are hoarded and holded. Not the number of coins. Even doge will rise in value if it is considered something that everybody wants to hold it for some reason.

Cat puke would rise in value if it is considered something that everybody wants to hold it for some reason.

Ah but cat puke is not finite.
Sure it is
opennux
Full Member
***
Offline Offline

Activity: 231
Merit: 100


View Profile
January 08, 2016, 08:07:10 AM
 #6788


We will soon open the option of "FOC" Foreign Owned Corporation account.


Why do you have need for that? Who pays that 0.1 XMR/week?

TL;DR:  FOC is for people who are not interesting in playing a online role-playing game (MMORPG).

We offer free-to-play, and since all our things have a monereto value, can be sold and withdrawn, it is obvious that the business model can not work on free players alone (it costs to maintain them and they gain money and withdraw it).

To compensate for this drain, we have hooks that try to get people hooked to deposit. Depositing is good for the character as instead of living on subsistence level for weeks-on-end, he can become a middle class, a noble, or a tycoon. Depositing is good for the game economy because it increases the quantity of currency in circulation (this is 100% backed by XMR in a publicly viewable treasury). The aggregate value of all the ingame items has been observed to be about 15-20x that of the circulating currency, so the wealth effect from increasing money supply is great.

The need of FOC is for people who lean more towards wealth management and do not care about character management (health, skills, social) etc. It allows an account whose value is solely determined by the assets owned by the account (such as an online exchange account, unlike a role-playing account). As 90-99% of all free-to-play accounts do not see play beyond the initial weeks, we need to sweep and erase them from the system, which happens so that the character dies, and then has a period before sweep and erase. FOC, on the other hand, is an investment account, does not die, and cannot be closed nor swept by the system.

To differentiate our game from various online services and ensure that the majority of our players are player characters, there is a 50 XMR upfront cost to open a FOC.

The 0.1 XMR/week that the CON item pays, comes from the Town, the ingame "game corporation" account of CK. The risk is solely related to the continuation of CK the Game. If the Town cannot pay, the default triggers liquidation and all the CKG becomes worthless in the process (currently valued at 820,000 XMR). This is because CON is Town debt liability and CKG is a share of its equity. At the moment about 5% of public income goes to servicing debt.

Can a character be converted to a FOC account? When will the FOC option open?
KLONE
Sr. Member
****
Offline Offline

Activity: 264
Merit: 250


View Profile
January 09, 2016, 06:38:25 AM
 #6789


We will soon open the option of "FOC" Foreign Owned Corporation account.


Why do you have need for that? Who pays that 0.1 XMR/week?

TL;DR:  FOC is for people who are not interesting in playing a online role-playing game (MMORPG).

We offer free-to-play, and since all our things have a monereto value, can be sold and withdrawn, it is obvious that the business model can not work on free players alone (it costs to maintain them and they gain money and withdraw it).

To compensate for this drain, we have hooks that try to get people hooked to deposit. Depositing is good for the character as instead of living on subsistence level for weeks-on-end, he can become a middle class, a noble, or a tycoon. Depositing is good for the game economy because it increases the quantity of currency in circulation (this is 100% backed by XMR in a publicly viewable treasury). The aggregate value of all the ingame items has been observed to be about 15-20x that of the circulating currency, so the wealth effect from increasing money supply is great.

The need of FOC is for people who lean more towards wealth management and do not care about character management (health, skills, social) etc. It allows an account whose value is solely determined by the assets owned by the account (such as an online exchange account, unlike a role-playing account). As 90-99% of all free-to-play accounts do not see play beyond the initial weeks, we need to sweep and erase them from the system, which happens so that the character dies, and then has a period before sweep and erase. FOC, on the other hand, is an investment account, does not die, and cannot be closed nor swept by the system.

To differentiate our game from various online services and ensure that the majority of our players are player characters, there is a 50 XMR upfront cost to open a FOC.

The 0.1 XMR/week that the CON item pays, comes from the Town, the ingame "game corporation" account of CK. The risk is solely related to the continuation of CK the Game. If the Town cannot pay, the default triggers liquidation and all the CKG becomes worthless in the process (currently valued at 820,000 XMR). This is because CON is Town debt liability and CKG is a share of its equity. At the moment about 5% of public income goes to servicing debt.

Can a character be converted to a FOC account? When will the FOC option open?

I'm interested to know also. FOC might appeal to more 'players' than just those interested in the game itself (which is still very interesting)
Dotto
Legendary
*
Offline Offline

Activity: 981
Merit: 1005


No maps for these territories


View Profile
January 11, 2016, 09:46:48 PM
 #6790

This thread needs more reptilian´s
ssmc2
Legendary
*
Offline Offline

Activity: 2002
Merit: 1040


View Profile
January 11, 2016, 09:48:56 PM
 #6791

This thread needs more reptilian´s

rpietila (OP)
Donator
Legendary
*
Offline Offline

Activity: 1722
Merit: 1036



View Profile
January 13, 2016, 12:00:22 PM
 #6792

Can a character be converted to a FOC account? When will the FOC option open?

Thanks for asking. In these agile projects you never know what will happen next (even as the project manager as I am  Roll Eyes )

We ended up opening a new PC registration with starting gifts that fully allow playing without deposit as well. Of course the main modules playable are health and marketplace, and the first is mainly eating your money, and the latter is of course more fun the more you have  Cheesy

There is even a blog-format tutorial about it. I'd exhort everyone who is interested in CK to read this one, it is planned to be a one-page daily read, bringing the concepts of CK to the reader as the main character, Martti, 15 yo country boy, encounters them.

A PC cannot be converted to a FOC, but the same result happens if you found a FOC and the PC wills all his belongings to it and dies.

For all those who even have a little interest in the game, I'd ask you to read the blog and start playing as a PC. Depositing is possible and you get many freebies. Waiting for FOC when we might be willing to open it, and then paying 50 XMR for the privilege (which you can anyway do regardless of having a PC now or not) just does not cut it imo.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
opennux
Full Member
***
Offline Offline

Activity: 231
Merit: 100


View Profile
January 14, 2016, 09:13:22 AM
 #6793

Can a character be converted to a FOC account? When will the FOC option open?

Thanks for asking. In these agile projects you never know what will happen next (even as the project manager as I am  Roll Eyes )

We ended up opening a new PC registration with starting gifts that fully allow playing without deposit as well. Of course the main modules playable are health and marketplace, and the first is mainly eating your money, and the latter is of course more fun the more you have  Cheesy

There is even a blog-format tutorial about it. I'd exhort everyone who is interested in CK to read this one, it is planned to be a one-page daily read, bringing the concepts of CK to the reader as the main character, Martti, 15 yo country boy, encounters them.

A PC cannot be converted to a FOC, but the same result happens if you found a FOC and the PC wills all his belongings to it and dies.

For all those who even have a little interest in the game, I'd ask you to read the blog and start playing as a PC. Depositing is possible and you get many freebies. Waiting for FOC when we might be willing to open it, and then paying 50 XMR for the privilege (which you can anyway do regardless of having a PC now or not) just does not cut it imo.

I tried to create a character many moons ago, but every time I did, I was unable to login. Disparaged from creating several characters, none of them working, I just lost interest a bit. But didn't lose all interest.

Now, on another note, I would highly suggest you make a decent blog on a decent platform - not some freebie platform. As a newcomer it is frustrating to wade through these things - the same with the CK wiki on wikia. It's a head-ache with all those ads and so forth.

If you want help with streamlining of all that, I'm up for that - if you can help me set up a CK account and compensate me in CKG and CON?
rpietila (OP)
Donator
Legendary
*
Offline Offline

Activity: 1722
Merit: 1036



View Profile
January 14, 2016, 10:17:35 AM
 #6794

I tried to create a character many moons ago, but every time I did, I was unable to login. Disparaged from creating several characters, none of them working, I just lost interest a bit. But didn't lose all interest.

Now, on another note, I would highly suggest you make a decent blog on a decent platform - not some freebie platform. As a newcomer it is frustrating to wade through these things - the same with the CK wiki on wikia. It's a head-ache with all those ads and so forth.

If you want help with streamlining of all that, I'm up for that - if you can help me set up a CK account and compensate me in CKG and CON?

Thanks for the suggestions! I'll try to open up the philosophy which might serve in addressing the concerns as well.

1. Character creation works now and is expected to work continuously from now on. We still have a large portion of the backend administered manually so don't even want too many characters. The reputation of not being user-friendly, and reluctance to do marketing, are accomplishing this temporary objective neatly. We have 213 accounts now. Whenever we feel that we can handle more players, we put forward some marketing effort, and when we are overwhelmed with the existing ones, we don't do marketing and the bad reputation reduces the number of entrants.

2. We are currently in the mode of increasing playercount, this is why we have helps and perks and the system works, etc. But at the same time, we don't fantasize that the game would appeal to large audiences and have no problem with that many try it out and end up in "WTF".

3. The game does not seek sudden growth - we are happy to get to 1,000 players by June and 10,000 by end-2016. This is in stark contrast to low-entry games that can get millions of accounts in a month, yet die out before they reach even the age CK has now.

4. For the "insiders", the game has been going on since 2014-10-18 and their fortunes are continuously increasing. It is always possible to join this group, but it does require accepting not only the game but also its platform in its current and changing condition, and a few months of active play before you
A)learn to play
B)gain levels
C)gain social capital in the community, since a large part of the game requires that to function.

5. CK philosophy is quite decentralized, including
A)"Town" does not own the game, rather the players own the "Town"
B) All open-source
C) Social contract how to form the "state-of-the-world" from the open-source data in open-source platform.

6. The blog, as everything else, is user content - the user just happens to be me in this case. Most users have not aimed at terrific graphics in their guides and helps. I am not against someone creating them, though.

7. The dilemma with writing tutorials etc is that the expertise level (experience) of the writer needs to be very high for the result to be good, and even then, the game evolves so rapidly that perhaps 25% gets rewritten each month. The way to jump in is... jump in. And we know that it's not for everybody at this point. But it is for just the kind of people who like it, and whom we like to be in,

8. Welcome to CK! The game is easier to start (both technically, and socially, and intellectually) than ever before. And it is free! And for some time still, Martti acts as a good guide how to make a non-depositing character gain levels, gold and fame Smiley

9. If you want to start a FOC, it is now possible, we just got a new admin feature. Contact BCT: saddambitcoin for a deposit and he will credit it to your FOC (less the 50 XMR one-time fee). The account cannot in any event expire before 350 years of dormancy and it does not have maintenance.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
aminorex
Legendary
*
Offline Offline

Activity: 1596
Merit: 1030


Sine secretum non libertas


View Profile
March 11, 2016, 09:29:53 PM
 #6795

Fitch just downgraded Finland.

Give a man a fish and he eats for a day.  Give a man a Poisson distribution and he eats at random times independent of one another, at a constant known rate.
rpietila (OP)
Donator
Legendary
*
Offline Offline

Activity: 1722
Merit: 1036



View Profile
March 11, 2016, 10:36:51 PM
 #6796

Fitch just downgraded Finland.

While I detest the Finnish economic policy, it is even more incredulous that bankster fronts pose as independent and reputable rating agencies whose scripted decisions move markets to the direction which greases their own pockets the most.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
Chef Ramsay
Legendary
*
Offline Offline

Activity: 1568
Merit: 1001



View Profile
March 12, 2016, 06:29:12 AM
 #6797

Fitch just downgraded Finland.

While I detest the Finnish economic policy, it is even more incredulous that bankster fronts pose as independent and reputable rating agencies whose scripted decisions move markets to the direction which greases their own pockets the most.
What are your thoughts on Trump being the next POTUS as it pertains to bitcoin? Have you viewed what is going on in the US today?
TrueCryptonaire
Legendary
*
Offline Offline

Activity: 1092
Merit: 1000



View Profile
March 12, 2016, 07:55:17 AM
 #6798

Fitch just downgraded Finland.

Gladly it doesn't matter since ECB has finally started to buy governement bonds. The trades are executed via national Central banks and they create the money to do it. Therefore, Finland will not borrow that much from outside but from our own Central bank that pays their profits back to the governement. It is like moving your money from pocket A to pocket B and after that back to original pocket A.
explorer
Legendary
*
Offline Offline

Activity: 2016
Merit: 1259



View Profile
March 12, 2016, 08:04:38 AM
 #6799

Fitch just downgraded Finland.

Gladly it doesn't matter since ECB has finally started to buy governement bonds. The trades are executed via national Central banks and they create the money to do it. Therefore, Finland will not borrow that much from outside but from our own Central bank that pays their profits back to the governement. It is like moving your money from pocket A to pocket B and after that back to original pocket A.

Are they (ECB) not also buying bank debt now?  Not that it matters I guess.  It's all part of the same clusterfuck.  its only 80 billion a month.  What difference where it goes?  Roll Eyes
macsga
Legendary
*
Offline Offline

Activity: 1484
Merit: 1002


Strange, yet attractive.


View Profile
March 12, 2016, 08:07:15 AM
 #6800

Fitch just downgraded Finland.

Gladly it doesn't matter since ECB has finally started to buy governement bonds. The trades are executed via national Central banks and they create the money to do it. Therefore, Finland will not borrow that much from outside but from our own Central bank that pays their profits back to the governement. It is like moving your money from pocket A to pocket B and after that back to original pocket A.

Fitch (also as the other two) are on a payroll from either market makers or the central banks. Believe nothing, for this is nothing but the death throe of a preannounced death. What ECB tries to do is nothing but trying to keep alive a dinosaur that has his head off back in 2008 and still keeps walking. Other technologies have been emerged in the meanwhile that most probably will outperform and declare obsolete the current global economic turmoil.

Solid advice: Grab some popcorn and keep your crypto. Wink

Chaos could be a form of intelligence we cannot yet understand its complexity.
Pages: « 1 ... 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 [340] 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!