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Question: Due to big HYPER projects like Poker site, giveaways, competitions, bounties and marketing the 500 000 HYPER MMO Development Fund will be at 450 000 HYPER soon. What should we do?
Keep sponsoring more awesome HYPER projects and spend it down to 400 000 HYPER and then preserve the fund at 400 000 HYPER - 115 (45.1%)
Limit spending (less HYPER projects) until the monthly staking brings the fund back up to 500 000 HYPER - 40 (15.7%)
Manage it how you like. HYPER seems to be going awesome keep it up! - 100 (39.2%)
Total Voters: 255

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Author Topic: [ANN] HYPER ~ Game Currency ~MMOs ~Poker ~ 20+ Servers~ShapeShift.io ~RPG +More!  (Read 716710 times)
robmob
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January 23, 2015, 12:20:39 PM
 #3441

4 More new HYPER game competitions has just been started. Over the past week we have changed around the way the game competitions are ran as well as added over 500+ New games to keep members busy playing. Check out the new game competitions here . https://cryptoinfinity.com/Thread-Open-Competition-4-New-HYPER-Game-Competitions?pid=3918#pid3918

Crypto Currency Communityhttp://cryptoinfinity.com

Donate BTC:15YMgV1nb97bpRqBT7CEf6ryo37gqeeRpL
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1714989667
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clovis A.
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January 23, 2015, 12:30:24 PM
 #3442

Thanks for the speedy response Smiley!!  I really don't mind waiting..... in fact, I purposely chose the non-bootstrap Windows download because I was curious how long it would take to download 786k blocks.  

For educational purposes, I'm still curious as to why it takes so long.  Can you offer an explanation?  Also, looking to the future, will this cause issues for users as the blockchain continues to grow?  

Are you using the 1.5.3.1 wallet? Sounds to me like you might be using the old 1.5.0 wallet? Does your wallet have the staking graph?

Well 786K blocks is a lot of blocks! There is a reason I recommend the bootstrap Wink

Yes it will be further optimized in future wallet updates. Also the web wallet coming out will mean new HYPER users (like gamers who just want to use HYPER casually) will not have to download the blockchain at all Wink I also have some long term plans to condense the blockchain further and have decentralized HYPER / gaming currency markets but I can't announce anything about that just yet Wink

Once again, appreciate the expediant communication!!  I am using the download from the OP. https://github.com/palmd/Hyper/releases/tag/1.5.1


Yeah I need to update that. You are using an old wallet Sad

Use this one: https://github.com/palmd/Hyper/releases

No prob, I'll give it a shot and report back later. I'm stepping out here shortly so I won't be able to get to it immediately. Thanks for the assist HYPERfuture Smiley

EDIT:  Much better, I can already tell things are moving much quicker with 1.5.3.1 Grin

The 1.5.3.1 non-bootstrap was indeed much quicker to download.  It took me approximately six hours to completely download, versus more than eight hours for just over 20% on the old wallet version.

Now if the price will drop a little so I can feed my wallet some coins Grin

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                          Are you ready?
TheEGN
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January 23, 2015, 02:09:00 PM
 #3443


Hyper has been added to Comkort exchange!

Four markets are live HYPER <-> USD, BTC, LTC, DOGE.

Best buy prices:
0.0798 USD per 1 HYPER - USD market
0.00046186 BTC per 1 HYPER - BTC market

Happy & Profitable Trading!

Fantastic news!
jacktheking
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January 23, 2015, 02:12:23 PM
 #3444


Hyper has been added to Comkort exchange!

Four markets are live HYPER <-> USD, BTC, LTC, DOGE.

Best buy prices:
0.0798 USD per 1 HYPER - USD market
0.00046186 BTC per 1 HYPER - BTC market

Happy & Profitable Trading!

Great! I created an account to trade FailCoin. Looks like FailCoin will not be the only currency I will trading. Looking to buy some Hyper from this exchange.

So sad! This profile does not appear as the #1 result (on anonymous) Google searches anymore.

Time to be active on the crypto forums again? Proud to be one of the few Legendary members of the Sparkie Red Dot!

Gonna put this on my resume if I ever join a cryptocurrency/blockchain industry!
HYPERfuture (OP)
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January 23, 2015, 05:21:41 PM
 #3445


Hyper has been added to Comkort exchange!

Four markets are live HYPER <-> USD, BTC, LTC, DOGE.

Best buy prices:
0.0798 USD per 1 HYPER - USD market
0.00046186 BTC per 1 HYPER - BTC market

Happy & Profitable Trading!

This is great news big thanks to Comkort!

I have written a guide on the wiki to explain how anyone can buy HYPER with USD: http://hypercrypto.com/wiki/index.php/Main_Page#How_To_Buy_HYPER_With_USD

HYPER is also a featured / sponsored coin on Bittrex for the next week Wink

Game on!

HYPER Gaming Currency -> https://bitcointalk.org/index.php?topic=624651 GP RPG Currency -> https://bitcointalk.org/index.php?topic=1053441 https://cryptogalaxies.com -> Blockchain Based Space Strategy MMO. Crypto Galaxies on Bitcointalk -> https://bitcointalk.org/index.php?topic=1374470
HYPERfuture (OP)
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January 23, 2015, 06:47:26 PM
 #3446

HYPER OP here has been updated with a new design!

I know it is missing some information now so I will add it back in over the coming days Wink

HYPER Gaming Currency -> https://bitcointalk.org/index.php?topic=624651 GP RPG Currency -> https://bitcointalk.org/index.php?topic=1053441 https://cryptogalaxies.com -> Blockchain Based Space Strategy MMO. Crypto Galaxies on Bitcointalk -> https://bitcointalk.org/index.php?topic=1374470
Gladimor
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January 23, 2015, 08:00:35 PM
 #3447

HYPER OP here has been updated with a new design!

I know it is missing some information now so I will add it back in over the coming days Wink

Nice redesign Smiley

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meowball
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January 23, 2015, 08:02:42 PM
 #3448

HYPER OP here has been updated with a new design!

I know it is missing some information now so I will add it back in over the coming days Wink

Nice redesign Smiley

Yes, looks wonderful! Very fresh.
HYPERfuture (OP)
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January 23, 2015, 08:11:45 PM
 #3449

HYPER OP here has been updated with a new design!

I know it is missing some information now so I will add it back in over the coming days Wink

Nice redesign Smiley

Yes, looks wonderful! Very fresh.

Glad you guys like it Wink I can't really take the credit really (apart from making sure all the links and images were right) likehiro redesigned it and did an awesome job https://bitcointalk.org/index.php?topic=112879.0

HYPER Gaming Currency -> https://bitcointalk.org/index.php?topic=624651 GP RPG Currency -> https://bitcointalk.org/index.php?topic=1053441 https://cryptogalaxies.com -> Blockchain Based Space Strategy MMO. Crypto Galaxies on Bitcointalk -> https://bitcointalk.org/index.php?topic=1374470
igittigit
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January 23, 2015, 10:57:08 PM
 #3450

Hey guys!

Almost there with the web wallet!.............................

this sounds amazing! i cant wait to get my hands on it!!!
HYPERfuture (OP)
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January 23, 2015, 11:08:12 PM
 #3451

Current HYPER twitter competitions anyone can enter

$50 Steam game code competition: https://gleam.io/v28GA/50-steam-code-giveaway

NEW HYPER RT competition: https://twitter.com/HyperCrypto/status/558678856140611584

NEW 500 HYPER RT competition: https://twitter.com/HyperCrypto/status/556913693871849472

NEW 250 HYPER RT competition: https://twitter.com/HyperCrypto/status/555464443577262081

Make sure to enter them all!

HYPER Gaming Currency -> https://bitcointalk.org/index.php?topic=624651 GP RPG Currency -> https://bitcointalk.org/index.php?topic=1053441 https://cryptogalaxies.com -> Blockchain Based Space Strategy MMO. Crypto Galaxies on Bitcointalk -> https://bitcointalk.org/index.php?topic=1374470
Gladimor
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January 23, 2015, 11:32:23 PM
 #3452

Hey folks,

I had a few ideas regarding the MMO, and would like some feedback regarding it.

Personally, I believe a player (any race) should start in a small spaceship. In following of a possible storyline, the player is actually an ex-"asteroid miner", that has given up on working for a big mining corporation and has moved on to fulfil his or her biggest dream- that is, to create their own empire. The player would initially begin at their home planet (earth, if human). From there, they could use some sort of NPC teleportation device to beam them into the middle of nowhere (literally), several light years away from earth.

It could be made so that the player would arrive in a desolate asteroid field, where they must sacrifice their ship and convert it into some sort of "command station". From then on, there could be a couple of small robots, in the possession of said player, which would constantly harvest resources from nearby asteroids. As the resources build up, the "command station" would refine the resources, and you would receive pure materials for use (eg: iron, gold, silicon). Using those materials, the player could construct more workers, or construct additional structures, and so the chain of expansion would continue.

It actually seems like the mechanics might work similar to StarCraft 2, but SC2 games last for less than an hour mostly, while a game of this would never end, and the player could constantly expand their empire.

Here is a basic diagram which I put together in a few minutes, of how the asteroids/command station/workers would work. And no, this is not a gameplay screenshot Cheesy


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ranlo
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January 24, 2015, 03:29:51 AM
 #3453

MMO GLadimor developer and Hyperfuture.

Is there is anyone doing any writing currently for a script such as characters/narration for the MMO?

I can do story-based stuff once we get a framework down for the game and I get a good understanding of what we're going for so I can piece things together, Smiley.

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Message for info on how to get kickbacks on sites like Nano (above) and CryptoPlay!
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January 24, 2015, 04:21:31 AM
 #3454

I currently am the guy thats going to do the creation of sprites, coding (Python 2), etc, until we get more people on board for those jobs.

That's why I posted my earlier inquiry as per the base game/starter mechanics Cheesy

Regarding voice acting, I have no script written out yet, but sure, give it a shot if you'd like. I'll also be getting other voice actors for the female/epic georgian accents also Cheesy

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January 24, 2015, 05:30:05 AM
 #3455


Lol Cheesy Is that your voice with some digital manipulation? Cool cool Smiley

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ranlo
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January 24, 2015, 06:05:26 AM
 #3456

I currently am the guy thats going to do the creation of sprites, coding (Python 2), etc, until we get more people on board for those jobs.

That's why I posted my earlier inquiry as per the base game/starter mechanics Cheesy

Regarding voice acting, I have no script written out yet, but sure, give it a shot if you'd like. I'll also be getting other voice actors for the female/epic georgian accents also Cheesy

Good.  Muse me.  Just type anything.

I'll make time tomorrow and record something...Soundcloud a sample back.

SOMEONE just type something you'd like voiced and quote this message. I'm a FAN of trolls and any critiques. I'm ready. Boosters engaged.



I got you bro! I'm going to do a write-up based on Gladimor's post. I'll get it to you shortly (I'll post it publicly here), Smiley.

https://nanogames.io/i-bctalk-n/
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ranlo
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January 24, 2015, 08:00:57 AM
 #3457

I currently am the guy thats going to do the creation of sprites, coding (Python 2), etc, until we get more people on board for those jobs.

That's why I posted my earlier inquiry as per the base game/starter mechanics Cheesy

Regarding voice acting, I have no script written out yet, but sure, give it a shot if you'd like. I'll also be getting other voice actors for the female/epic georgian accents also Cheesy

Good.  Muse me.  Just type anything.

I'll make time tomorrow and record something...Soundcloud a sample back.

SOMEONE just type something you'd like voiced and quote this message. I'm a FAN of trolls and any critiques. I'm ready. Boosters engaged.



I got you bro! I'm going to do a write-up based on Gladimor's post. I'll get it to you shortly (I'll post it publicly here), Smiley.

Alpha v0.01 of the script, leading into the beginning tutorials.

https://docs.google.com/document/d/1nsKI2JFJWlx5OuJzH8gyWnr1VZYydrdJT1KgslRbLQs/edit?usp=sharing

Thoughts?

https://nanogames.io/i-bctalk-n/
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January 24, 2015, 09:04:53 AM
 #3458

Regarding the story for the MMO…

Space is dark.

And silent.

Aside from the occasional grouping of some hydrogen & helium atoms, and sometimes some heavier elements, space is largely full of…nothing.

It is a very lonely place, an endless void.

…and no one can hear you scream.

The MMO should reflect such an environment.  Now of course, we can't just have the players staring at a black screen with nothing coming from their speakers.  Rather, I mean the "atmosphere" of the MMO should be dark, and mysterious.  Even frightening.  At the same time the player is experiencing the wonders of technology and space travel, they should also feel this sense of uneasiness, as if there is someone…or something watching them, hidden in that blackness of space.  All the while they are building this new little empire, they should have a sense of foreboding, that at any moment they could be attacked and lose everything.

And that's exactly what should happen.

Space may be a largely empty void, but there ARE other people out there, and most don't want to sit with you for a nice cup of tea.  The story the player experiences in the beginning, leading them up to their newfound opportunities should prepare them for this quiet, but deceptively hostile, universe they've found themselves in.  Show them the amazing possibilities that lay before them, but also build up a tenseness, an itching that speaks to the dark recesses of their mind, that all is not well here…that they are in danger, even if their normal senses tell them otherwise.
And then show them what that danger is.
That's where the game can introduce the other races which may be hostile toward the player's chosen race…the ones who don't want that damn tea.  Go ahead and have the player lose everything at this point.  Make it part of the story (before they reach the "real" MMO part, playing with other people in a live universe), so that in the long term, they haven't really lost anything because they were never meant to have anything after this encounter anyway.  Though it would have no real effect on the player's situation long-term, it would certainly make a VERY clear point in the player's mind:

This is a dangerous universe.

You can also introduce some friendlier races here.  Have someone, an alien to the player's chosen race, show up and manage to get the player out with their life…but not much else, and only barely.  From there, the story can take the player through a tale of struggle and hardship, but also one of hope to show the player that no matter how low they get, there is still always a way to claw your way back up again.  This part of the story can also let the player see the "politics" and larger scope of relationships between the various races & empires of the game universe.


I have some more ideas for some races, empires, or other entities that might be able to find a place in the MMO, so I'll start "fleshing out" those ideas and post them here when I think they're ready enough to endure the criticism.   Wink
However, I do have an idea that might be ready now.  This is more of a general concept, rather than a specific attribute or feature.  If there's one thing that I've always found tiresome and annoying in almost every MMO I've ever played, it's that virtually all of them have this "safe haven" for people to hide in, who don't want to participate in the more combative or PvP aspects of the game.  It's so artificial.  The real world isn't like that, and the future of space certainly won't have that either…far from it, actually.  No one is ever truly safe; anyone at any time can break into your little bubble of perceived safety, and shatter it to pieces.  The game should be no different.  Just like in the real world, there can be places patrolled by military or police forces, to provide some semblance of security for law-abiding citizens, but don't create some artificial game mechanic to make the players there immune to harm.  If another player wants to charge in there guns blazing, let them.  They'll have the military and/or police forces to contend with, but that's their choice and they should be aware of the consequences.  Point is, they can likely still do a lot of harm before those forces stop them…so any other players caught in the mess should be prepared to either defend themselves or have an escape method…if not, then they suffer consequences as well.
I guess another way of looking at it is like this…let all players have an impact, good or ill, on all other players.  Let them choose their actions, and let the consequences play out as they should.  Let the players determine their own fate, and the fate of the game universe as well.  They're the players…they are the people with the most power in this universe, so let them shape it as they choose.

That's my idea, anyhow.   Smiley

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January 25, 2015, 06:37:18 PM
 #3459

can i get steam codes for hyper ?
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January 25, 2015, 08:12:48 PM
 #3460

can i get steam codes for hyper ?

http://hyperbundle.com/

Enjoy!
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