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Author Topic: [ANN][BURST] Burst | Efficient HDD Mining | New 1.2.3 Fork block 92000  (Read 2170604 times)
mark.ti
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September 09, 2014, 11:25:08 AM
 #7961

Can i mine on multiple hard drives?
Yes, you just need seperate miners running for each drive.

So I can create a plot for each disk and then start a miner for each disk?  Wink

Can I do it with the same address?

BURS----

Yes, you can and should do it to the same address.
5m4ru
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September 09, 2014, 11:26:12 AM
 #7962

X:\burst2\burst-pool-miner>gpuPlotGenerator.exe 10364770829529893068 0 10000 16
GPU plot generator v1.0.0
Author: Cryo
Bitcoin: 138gMBhCrNkbaiTCmUhP9HLU9xwn5QKZgD
Burst: BURST-YA29-QCEW-QXC3-BKXDL
--------------
Creating plots for nonces 0 to 10000 (2 GB) using 4 MB memory
Retrieving OpenCL platform
Retrieving OpenCL GPU device
Creating OpenCL context
Creating OpenCL command queue
Creating CPU buffer
Creating OpenCL GPU buffer
Creating OpenCL program
Building OpenCL program
"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 71: warning: shift
          count is too large
                (p_buffer[p_offset + 4] << 32) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 72: warning: shift
          count is too large
                (p_buffer[p_offset + 5] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 73: warning: shift
          count is too large
                (p_buffer[p_offset + 6] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 74: warning: shift
          count is too large
                (p_buffer[p_offset + 7] << 56);
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 90: warning: shift
          count is too large
                (p_buffer[p_offset] << 56) |
                                       ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 91: warning: shift
          count is too large
                (p_buffer[p_offset + 1] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 92: warning: shift
          count is too large
                (p_buffer[p_offset + 2] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 93: warning: shift
          count is too large
                (p_buffer[p_offset + 3] << 32) |
                                           ^

Error:E013:Insufficient Private Resources!

An error occured in the generation process, aborting...
>>> Unable to build the OpenCL program

windows 7 64bit radeon 280x driver 13.9
gpuPlotGenerator only work 32 bit system ?

I am on 64-bit - doesn't work there either. Man oh man. It probably has something to do with the 290x having 4GB of VRAM vs 3GB or 2GB on all other models. Only real difference apart from shader count.
ok its working now Smiley just download update version Smiley

what update did you do may i ask?

GPU plot generator v1.0.0 > GPU plot generator v1.1.0 driver 13.9 catalyst

ha ha ha Cheesy
mellorbo
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September 09, 2014, 11:28:33 AM
 #7963

X:\burst2\burst-pool-miner>gpuPlotGenerator.exe 10364770829529893068 0 10000 16
GPU plot generator v1.0.0
Author: Cryo
Bitcoin: 138gMBhCrNkbaiTCmUhP9HLU9xwn5QKZgD
Burst: BURST-YA29-QCEW-QXC3-BKXDL
--------------
Creating plots for nonces 0 to 10000 (2 GB) using 4 MB memory
Retrieving OpenCL platform
Retrieving OpenCL GPU device
Creating OpenCL context
Creating OpenCL command queue
Creating CPU buffer
Creating OpenCL GPU buffer
Creating OpenCL program
Building OpenCL program
"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 71: warning: shift
          count is too large
                (p_buffer[p_offset + 4] << 32) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 72: warning: shift
          count is too large
                (p_buffer[p_offset + 5] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 73: warning: shift
          count is too large
                (p_buffer[p_offset + 6] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 74: warning: shift
          count is too large
                (p_buffer[p_offset + 7] << 56);
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 90: warning: shift
          count is too large
                (p_buffer[p_offset] << 56) |
                                       ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 91: warning: shift
          count is too large
                (p_buffer[p_offset + 1] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 92: warning: shift
          count is too large
                (p_buffer[p_offset + 2] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 93: warning: shift
          count is too large
                (p_buffer[p_offset + 3] << 32) |
                                           ^

Error:E013:Insufficient Private Resources!

An error occured in the generation process, aborting...
>>> Unable to build the OpenCL program

windows 7 64bit radeon 280x driver 13.9
gpuPlotGenerator only work 32 bit system ?

I am on 64-bit - doesn't work there either. Man oh man. It probably has something to do with the 290x having 4GB of VRAM vs 3GB or 2GB on all other models. Only real difference apart from shader count.
ok its working now Smiley just download update version Smiley

what update did you do may i ask?

GPU plot generator v1.0.0 > GPU plot generator v1.1.0 driver 13.9 catalyst

hmmm ok im using same plotting version but im using catalyst 14.7 and also lowered clock settings 10% as advised but its still coming up with the window stating it encountered a problem and closed
yellowduck2
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September 09, 2014, 11:28:54 AM
 #7964

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.
unsoindovo
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September 09, 2014, 11:29:19 AM
 #7965

anybody know how long can a CPU last running at 95-100% 24/7  ?

hundreds years

sure!
just think to server who run H24!!!
years an years!!!
no prob!

██▬▬▬

██▬

██▬

██▬▬▬



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████      ████                  ▀████                        ████████                       ████          ████████████       ████    ████████████    
████      ████▄             ▄██▄ ▀████▄                      ████ █████                     ████          ████    ████       ████    ████            
████       ████▄           ▄████   ▀████▄           ▄████    ████   █████                   ████          ████    ▀████      ████    ████            
████        █████▄       ▄█████      █████▄       ▄█████     ████     █████                 ████          ████      ████     ████    ████            
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█████████████  ▀▀█████████▀▀            ▀▀█████████▀▀        ████         █████             ████          ████        █████  ████    ████            

 
 
 
▬▬▬██

▬██

▬██

▬▬▬██
mellorbo
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September 09, 2014, 11:31:18 AM
 #7966

anybody know how long can a CPU last running at 95-100% 24/7  ?

hundreds years

sure!
just think to server who run H24!!!
years an years!!!
no prob!

providing you keep temps under control as stated above a long time lol my fx-6100 was running 100% for 4 months solid mining cpu coins at one point and its still going good today
fabula
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September 09, 2014, 11:31:22 AM
 #7967

https://mega.co.nz/#!aBVGBBQD!tBsRtb8VrHR12_anrFTrl41U0fPQu_OqFnxyi5nCyBY

Is link broken?
5m4ru
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September 09, 2014, 11:32:40 AM
 #7968

X:\burst2\burst-pool-miner>gpuPlotGenerator.exe 10364770829529893068 0 10000 16
GPU plot generator v1.0.0
Author: Cryo
Bitcoin: 138gMBhCrNkbaiTCmUhP9HLU9xwn5QKZgD
Burst: BURST-YA29-QCEW-QXC3-BKXDL
--------------
Creating plots for nonces 0 to 10000 (2 GB) using 4 MB memory
Retrieving OpenCL platform
Retrieving OpenCL GPU device
Creating OpenCL context
Creating OpenCL command queue
Creating CPU buffer
Creating OpenCL GPU buffer
Creating OpenCL program
Building OpenCL program
"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 71: warning: shift
          count is too large
                (p_buffer[p_offset + 4] << 32) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 72: warning: shift
          count is too large
                (p_buffer[p_offset + 5] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 73: warning: shift
          count is too large
                (p_buffer[p_offset + 6] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 74: warning: shift
          count is too large
                (p_buffer[p_offset + 7] << 56);
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 90: warning: shift
          count is too large
                (p_buffer[p_offset] << 56) |
                                       ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 91: warning: shift
          count is too large
                (p_buffer[p_offset + 1] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 92: warning: shift
          count is too large
                (p_buffer[p_offset + 2] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 93: warning: shift
          count is too large
                (p_buffer[p_offset + 3] << 32) |
                                           ^

Error:E013:Insufficient Private Resources!

An error occured in the generation process, aborting...
>>> Unable to build the OpenCL program

windows 7 64bit radeon 280x driver 13.9
gpuPlotGenerator only work 32 bit system ?

I am on 64-bit - doesn't work there either. Man oh man. It probably has something to do with the 290x having 4GB of VRAM vs 3GB or 2GB on all other models. Only real difference apart from shader count.
ok its working now Smiley just download update version Smiley

what update did you do may i ask?

GPU plot generator v1.0.0 > GPU plot generator v1.1.0 driver 13.9 catalyst

hmmm ok im using same plotting version but im using catalyst 14.7 and also lowered clock settings 10% as advised but its still coming up with the window stating it encountered a problem and closed
try like this  X:\burst2\burst-pool-miner>gpuPlotGenerator.exe X:/burst2/burst-pool-miner/plots 10364770829529893068 0 330000 2000 128

ha ha ha Cheesy
coinits
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September 09, 2014, 11:32:50 AM
 #7969

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

Jump you fuckers! | The thing about smart motherfuckers is they sound like crazy motherfuckers to dumb motherfuckers. | My sig space for rent for 0.01 btc per week.
yellowduck2
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September 09, 2014, 11:33:32 AM
 #7970

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

maybe u want to contact djm for that
chris190
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September 09, 2014, 11:34:35 AM
 #7971

Can i mine on multiple hard drives?
Yes, you just need seperate miners running for each drive.

So I can create a plot for each disk and then start a miner for each disk?  Wink

Can I do it with the same address?

BURS----

Yes dude. http://burstcoin.info/faq.php

Perfect, thanks! Wink

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coinits
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September 09, 2014, 11:35:24 AM
 #7972

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

maybe u want to contact djm for that

Well I may have to hire him. Can't expect that for free LOL.

Jump you fuckers! | The thing about smart motherfuckers is they sound like crazy motherfuckers to dumb motherfuckers. | My sig space for rent for 0.01 btc per week.
yellowduck2
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September 09, 2014, 11:36:17 AM
 #7973

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

maybe u want to contact djm for that

Well I may have to hire him. Can't expect that for free LOL.

Its open source. Donate to him. I will be donating to him. Once its out.
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September 09, 2014, 11:36:51 AM
 #7974

The dev's 2.0 Pool is not updating. 2 shares submited and recieved in last 20 minutes - neither recorded.
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September 09, 2014, 11:36:59 AM
 #7975

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

maybe u want to contact djm for that

Well I may have to hire him. Can't expect that for free LOL.

Its open source. Donate to him. I will be donating to him. Once its out.

Yeah that's what I meant.

Jump you fuckers! | The thing about smart motherfuckers is they sound like crazy motherfuckers to dumb motherfuckers. | My sig space for rent for 0.01 btc per week.
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September 09, 2014, 11:38:13 AM
 #7976

Why does everyone keep talking about GPUs? I thought this was a hard drive capacity-"mined" coin? Huh

correct - the mining process is scraping over your plot files.
The amount of storage devoted for plot files is equal to your chances of finding a block.
It also defines the amount of CPU power you need to scrape, because you need to read 1/4096 of your plotted volume. In most cases this is not important and can easily run on a single core, in the background, not hurting other processes running.

The actual "plotting" involves a CPU-intensive process and may take a day for a Terabyte. The i7-3930K I used for plotting yielded 2 TB/day. Lots of people buy a couple 4TB disks and don't want to wait 2 weeks to plot them, hence the development of a gnu-plotter.




Its the same problem. I am buying 1000 TB and it will take weeks to plot. Having only CPU i will not think of getting 1000 TB. GPU only make people scale up and everything end up the same but people have to spend more money.

I'm waiting on NVIDIA for 750 TIs GTX 2 GB. Then I will scale up to the big time. I'll convert my office into a BURST Farm.

maybe u want to contact djm for that

Well I may have to hire him. Can't expect that for free LOL.

Its open source. Donate to him. I will be donating to him. Once its out.

Yeah that's what I meant.

i actually contacted him. But he says he need to see a working version first (AMD) before he pay any attention to it.
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September 09, 2014, 11:38:35 AM
 #7977

New client Update 1.1.0

Backend is caught up to date with nxt 1.2.8.
Nxt new APIs are usable.
Hard fork on block 11800 to enable new nxt features(encrypted messaging, DGS).
UI is not yet updated for new features.

Move your burst_db folder from 1.0.3 into the new folder to avoid a resync. Db upgrade will take a few minutes though.

https://mega.co.nz/#!3xZ2DIwR!QQnamRK_JCz-QvFwb_A9gS6_tWCxAiFtVoqI8Unqlhg
sha256: f9d2a2d199993088eb9a03f1cb282ecbb36e704a4b7c609d5e878573752dad30

Good work Smiley
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September 09, 2014, 11:39:12 AM
 #7978

X:\burst2\burst-pool-miner>gpuPlotGenerator.exe 10364770829529893068 0 10000 16
GPU plot generator v1.0.0
Author: Cryo
Bitcoin: 138gMBhCrNkbaiTCmUhP9HLU9xwn5QKZgD
Burst: BURST-YA29-QCEW-QXC3-BKXDL
--------------
Creating plots for nonces 0 to 10000 (2 GB) using 4 MB memory
Retrieving OpenCL platform
Retrieving OpenCL GPU device
Creating OpenCL context
Creating OpenCL command queue
Creating CPU buffer
Creating OpenCL GPU buffer
Creating OpenCL program
Building OpenCL program
"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 71: warning: shift
          count is too large
                (p_buffer[p_offset + 4] << 32) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 72: warning: shift
          count is too large
                (p_buffer[p_offset + 5] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 73: warning: shift
          count is too large
                (p_buffer[p_offset + 6] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 74: warning: shift
          count is too large
                (p_buffer[p_offset + 7] << 56);
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 90: warning: shift
          count is too large
                (p_buffer[p_offset] << 56) |
                                       ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 91: warning: shift
          count is too large
                (p_buffer[p_offset + 1] << 48) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 92: warning: shift
          count is too large
                (p_buffer[p_offset + 2] << 40) |
                                           ^

"C:\Users\hoop\AppData\Local\Temp\OCL2292.tmp.cl", line 93: warning: shift
          count is too large
                (p_buffer[p_offset + 3] << 32) |
                                           ^

Error:E013:Insufficient Private Resources!

An error occured in the generation process, aborting...
>>> Unable to build the OpenCL program

windows 7 64bit radeon 280x driver 13.9
gpuPlotGenerator only work 32 bit system ?

I am on 64-bit - doesn't work there either. Man oh man. It probably has something to do with the 290x having 4GB of VRAM vs 3GB or 2GB on all other models. Only real difference apart from shader count.
ok its working now Smiley just download update version Smiley

what update did you do may i ask?

GPU plot generator v1.0.0 > GPU plot generator v1.1.0 driver 13.9 catalyst

hmmm ok im using same plotting version but im using catalyst 14.7 and also lowered clock settings 10% as advised but its still coming up with the window stating it encountered a problem and closed
try like this  X:\burst2\burst-pool-miner>gpuPlotGenerator.exe X:/burst2/burst-pool-miner/plots 10364770829529893068 0 330000 2000 128

right just to confirm on my hdd i have my wallet in a folder my burst-pool-miner in a folder and the gpu plotter in a folder all on my H drive. does the gpu plotter need to be in with the pool miner or is it ok where it is?
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September 09, 2014, 11:39:49 AM
 #7979

New client Update 1.1.0

Backend is caught up to date with nxt 1.2.8.
Nxt new APIs are usable.
Hard fork on block 11800 to enable new nxt features(encrypted messaging, DGS).
UI is not yet updated for new features.

Move your burst_db folder from 1.0.3 into the new folder to avoid a resync. Db upgrade will take a few minutes though.

https://mega.co.nz/#!3xZ2DIwR!QQnamRK_JCz-QvFwb_A9gS6_tWCxAiFtVoqI8Unqlhg
sha256: f9d2a2d199993088eb9a03f1cb282ecbb36e704a4b7c609d5e878573752dad30

Good work Smiley

It needs work. Transactions are backasswards.

Jump you fuckers! | The thing about smart motherfuckers is they sound like crazy motherfuckers to dumb motherfuckers. | My sig space for rent for 0.01 btc per week.
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September 09, 2014, 11:42:14 AM
 #7980

The dev's 2.0 Pool is not updating. 2 shares submited and recieved in last 20 minutes - neither recorded.

My BURST has not changed in a while but my share count is changing. It goes up and then it goes down. Shares are not something that I understand yet. When the share count goes down where did they go?

Jump you fuckers! | The thing about smart motherfuckers is they sound like crazy motherfuckers to dumb motherfuckers. | My sig space for rent for 0.01 btc per week.
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