So, while there were no other existing builds for Windows, and Electrum was in need for greater market share, you had no issue accepting and even encouraging the "violation".
I then posted my build instructions in this thread as soon as they were ready, i.e. a couple of builds later. So while I don't expect any thanks, your way of handling this issue doesn't strike me as balanced. But who am I to judge...
Anyway, I don't think I want to waste more time on this. And I do understand the need for developers to protect end users from the threat of malware and financial loss, but if I may make a constructive suggestion that may greatly benefit you in the long run, consider working on your people skills.
I think you are misinterpreting. I was never encouraging a violation of the licence.
On the contrary, I was asking you to publish your build method, so that other developers would be able to redo the same builds.
The fact that I did ask nicely, and using private messages, does not mean that I was encouraging the violation in any way; that is only your interpretation.
It is true that I was hoping to use your work in order to expand the "market share" of Electrum, but not the way you think.
I was not interested in your binaries per se, I was interested in the build method, so that I, or someone else, could redo the same binaries.
And there is nothing wrong with that, this is exactly what the GPL is for!
The GPL was written in order to prevent computer code written by A to become dependent on B because B refuses to share their modifications.
However, you did not comply with my request at that time, apparently because you were using a commercial package that prohibits this use.
Since you refused to comply, I decided to use other builds made with Wine, and to stop linking to your website.
I believe that it was the right thing to do, even if it took developers a lot of time to create these Wine builds.
Since then, you apparently managed to change your build method in a way that complies with the GPL, and you posted your new method on march 2013.
I am sorry, but I did not know about that until recently. I hope that new method can be added to the project.