I did another Bitcoin transaction (tried it twice) half an hour ago to my cousin and this did not work however. It was never transfered out of my wallet and it never arrived to her. No clue how that is possible, since I entered my code. I hope these problems will be solved soon, since this feature (being able to transfer money in a click from one to another) is one of the coolest things which I like to use to show people the possibilities.
Well noticed, have you downloaded the new install? It's called Getgems instead of Gems, maybe it has been solved in the new one don't know, but to be sure send this to them also as a direct message on
https://twitter.com/getgemsorg in case this goes past them.
- When you invite a friend through a link that you share in whatsapp, telegram, etc, and people register through that link, I think it would be better if you are automatically rewarded instead of those people having to enter your name. Because I noticed if I really have to push people to fill in my name, it comes off a bit suspicious, like if there is no real advantage for them to switch from Whatsapp/Telegram to Gems, but only for me.
What if i invite a friend without a link? Just say that he should go and download the app, then there is no link to click, in this case he has the option to give my name which is useful. For your suggestion see the bold part, i actually pasted the whole inviters section.
The Invitation System—Determining Who To RewardThe first part of the model is based on the invitation system. When each new Gems account is created, the new user is asked to confirm which user invited him into the network.
This process is easy because the inviter’s username is usually prefilled, since it comes attached to the invitation link for downloading the Gems app that users can share with their friends. A new user can override the invitation credit and give it to any user he wants. (See the section on presale perks to find out what happens when the new user gives no invitation credit.)
From this point on, the system remembers the original inviter for every user in the network, and every user has an original inviter. This is a key point of the model.
Counting Active UsersThe next part of the model involves determining the number of active users. Since airdrops occur every day, we only consider active users during the previous twenty-four hours.
An “active user” in a given a twenty-four-hour period is defined as one who has used the Gems app in that time period and who has performed several social activities within it (such as sending an instant message, trading gems, and so on). A user is marked as either “active” or “not active.” There is no regard to the actual amount of activity. It is important to note that this part of the algorithm is a probable target of attempted fraud. The algorithm employs various techniques to filter fraudulent users and avoid “activity spam.” (See the section about avoiding fraudulent activity and spam.)
After the system determines the daily list of active users, the algorithm checks for their original inviter, and then counts the total number of active users per original inviter.
For example, let’s assume user A invited users A1, A2 and A3, and user B invited users B1, B2 and B3. During the twenty-four-hour period, users A1, A2 and B3 were determined to be active. After counting the totals, user A has a count of 2 active users and user B has a count of 1.
Factoring It All In—The Contribution ScoreThe final part of the model involves calculating a contribution score for every user in the network. The number of gems in the airdrop is divided between users according to their contribution score.
For example, user A has a contribution score of 20 and user B has a contribution score of 5. If we had 100 gems in the airdrop, user A would receive 80 gems and user B would receive 20 gems.
The contribution score for a user is calculated according to two complementary factors:
The total number of new, active users that the user invited during the time period. This calculation is directly related to the active-user counts (total of active users per original inviter).
The total number of gems that the user currently holds in his account. This means that users with large amount of gems will be rewarded more generously than users without gems.
Uninvited users are attributed to random presale participantsThe detailed description of the daily airdrop outlines the invitation system. Every user in the network is attributed to an original inviter (the user who originally brought them into the network). Daily airdrop contributions are proportional to the number of active new users that a user has invited. This means that the more users you invite, the more gems you will receive during an airdrop.
The invitation system works by asking new users to confirm the username of their inviter when they initially create their Gems account. Many new users will arrive without invitation. If a new user learns about Gems from our official website getgems.org and then downloads the app, no original inviter will be connected with the creation of the new account.
New users who do not indicate an original inviter will automatically be assigned a random presale participant as their original inviter. This means that Gems will attribute new users to the accounts of presale participants without them having to actually invite them. This is a substantial perk, since these attributions will continue even after the end of the presale.
Please note that the randomized process of choosing a presale participant is proportional to the original purchase amount. This means that a presale participant who purchases twice as many gems as another will receive twice as many random new-user attributions.
Daily airdrop contributions are proportional to the total amount of gems heldIf you recall the specifics of the daily airdrop algorithm, the second influencing factor to the contribution score is the total number of gems a user currently holds in his account.
It is important to note that gems are intended to be used solely as an in-app cryptographic token. They are tokens representing a credit for app features and in no way, shape or form should be considered a speculative or financial vehicle. Users should not purchase gems other than with the intention to use them internally with the Gems application.
- How about sending gems in group chats? What happens if I type: 100 gems in a group chat? Will it give me the option to then select how I want to divide these 100 gems over the group members
in the group? That would be really cool. Imagine you owe 20 gems to Pete, 35 gems to Robert and 47 gems to Julia. This equals a total of 102 gems. If you could then type ’102 gems’ and it gives you the option to divide this 102 in chunks over different groupmembers, that would be cool.[
- In group chats, an option to share a picture/video/file with only a selection of the group, would be also nice. Imagine you want to make a joke with someone, but he is the only one not being able to see the picture. Sending the picture and deselect this person from the list you send the image to would be a nice feature.
- In the wallet, it would be nice and in my eyes even necessary if you could see a list of transactions that you have done (incoming and outgoing transactions). This way there can never be confusion about Gems/Bitcoins being sent to one of your friends.
These are pretty nice ideas for devs to look into.
One more question: what happens if the 50.000.000 gems of the presale are not all sold. As it looks like, not all Gems will be sold during the presale. Will you extend the sale or will the chunk that is going to be used for the airdrops simply be bigger?
Any unsold GEMZ tokens will be burnt at the end of the sale, by sending to a verified unspendable address.
Again, great job till now and keep up the good work! I am looking forward for the moment of the iOS release, as this will spark the moment when I can introduce the majority of my social circle into Gems
Same here, ordered an iPhone 6 last week waiting for delivery.