CryptoDatabase (OP)
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https://cryptodatabase.net
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March 12, 2017, 04:25:26 PM |
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Just got my first pet. So it just functions as an equipment? Took me a while to realize I had that pet with me because I thought it would appear in the fight screen or something.
- exSpoonCollector
Essentially yes, the pets attack is added to your own during fights with players or monsters. You can view your current pet and equipment via your profile.
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capcher
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March 13, 2017, 12:39:22 PM Last edit: March 13, 2017, 01:02:12 PM by capcher |
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I seem to have come across a minor bug when it comes to recruiting units in villages. You need to have at least 1 more gold than the required amount for a recruitment to be successful. Here's one way to reproduce this, at least on my end: - Make it so that your village has 25 gold and 1 each of fish/wood/stone/iron
- Recruit 1 unit of scout. It doesn't show any error message, but you can tell from the number of scouts and resources not changing that recruitment is unsuccessful.
- Add gold to the village such that it is at 26 gold.
- Trying recruit 1 unit of scout again and this time it will be succeed and you will be left with 1 gold.
Perhaps ">" was used instead of ">=" when checking if the village has enough gold. This just affects the village. Gold purchases in the kingdom works fine.
I also noticed that the "Dragon Bank" and the "Special Chat Gift" page are different from the other pages like Achievements, University, Inventory in the following ways - It has an "Enter Town" button on the left even if you're not in a town
- It doesn't have the 4 icons (i.e. mail, globe, task, user) on the top right corner
- It doesn't have the stat box with the hp/mp/tp, coordinates, etc.
- It doesn't have the chat box
- exSpoonCollector
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CryptoDatabase (OP)
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Activity: 1596
Merit: 1003
https://cryptodatabase.net
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March 13, 2017, 01:49:40 PM |
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I seem to have come across a minor bug when it comes to recruiting units in villages. You need to have at least 1 more gold than the required amount for a recruitment to be successful. Here's one way to reproduce this, at least on my end: - Make it so that your village has 25 gold and 1 each of fish/wood/stone/iron
- Recruit 1 unit of scout. It doesn't show any error message, but you can tell from the number of scouts and resources not changing that recruitment is unsuccessful.
- Add gold to the village such that it is at 26 gold.
- Trying recruit 1 unit of scout again and this time it will be succeed and you will be left with 1 gold.
Perhaps ">" was used instead of ">=" when checking if the village has enough gold. This just affects the village. Gold purchases in the kingdom works fine.
I also noticed that the "Dragon Bank" and the "Special Chat Gift" page are different from the other pages like Achievements, University, Inventory in the following ways - It has an "Enter Town" button on the left even if you're not in a town
- It doesn't have the 4 icons (i.e. mail, globe, task, user) on the top right corner
- It doesn't have the stat box with the hp/mp/tp, coordinates, etc.
- It doesn't have the chat box
- exSpoonCollector Some pages exclude stuff to make it faster. The bank, for instance, if I were to add the top menu and the chat in then it would take several seconds to load instead of almost immediately, for me anyway. Some other pages are like this as well. For the village troops, it should be working as intended now.
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Sergei829
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March 14, 2017, 11:26:14 AM |
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a very exciting game
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jackchun
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March 14, 2017, 12:07:12 PM |
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I think it is an exciting game but don't know how to earn bitcoin eventually.
Jackchun
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CryptoDatabase (OP)
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Activity: 1596
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https://cryptodatabase.net
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March 14, 2017, 12:47:59 PM |
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I think it is an exciting game but don't know how to earn bitcoin eventually.
Jackchun
The game balance for BTC after what players already own is taken out comes to $2,834.26. The minimum balance required to exchange DP to BTC is set at $3,000 while the other coins are set at a minimum balance of only $5. The reason BTC is set so high is so that I have a reserve balance for stuff the game needs. Roughly 3.4 BTC has already been paid out though.
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jackchun
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March 14, 2017, 12:58:44 PM |
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Thx . But what ways to exchange from other coins to bitcoin? Is that only from trading market?
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CryptoDatabase (OP)
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https://cryptodatabase.net
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March 14, 2017, 03:01:47 PM |
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Thx . But what ways to exchange from other coins to bitcoin? Is that only from trading market?
This option is currently not offered by the game itself but there are ways in game to exchange currencies with players including via the exchange.
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capcher
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March 14, 2017, 06:18:59 PM |
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Why is it when I send troops to villages, there needs to be at least 1 unit of each type? For example, if I send catapults only, there will be an error message saying that "value must be greater than or equal to 1". Is this a deliberate design?
- exSpoonCollector
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CryptoDatabase (OP)
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https://cryptodatabase.net
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March 14, 2017, 06:40:24 PM |
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Why is it when I send troops to villages, there needs to be at least 1 unit of each type? For example, if I send catapults only, there will be an error message saying that "value must be greater than or equal to 1". Is this a deliberate design?
- exSpoonCollector
It is deliberate yes, just a small requirement in order to move or send troops.
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capcher
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March 14, 2017, 08:35:55 PM |
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It is deliberate yes, just a small requirement in order to move or send troops.
What's the reason for this? The restriction feels arbitrary.
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CryptoDatabase (OP)
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March 15, 2017, 01:19:08 PM |
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It is deliberate yes, just a small requirement in order to move or send troops.
What's the reason for this? The restriction feels arbitrary. It requires players to play the game as intended. The entire game is pretty much arbitrary, based off of players suggestions and what I deemed okay to add.
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xchakg
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March 16, 2017, 12:36:17 PM |
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after playing a good round of dragon knights of valeria then check out a game called Deceipt have you played it yet? or are you still building tunnels over at 7 days to die? wow
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capcher
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March 16, 2017, 06:39:15 PM |
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Noticed some minor issues - In a fight screen, if you try to escape and fail, your damage will be displayed as "0-0" (the actual damage is not affected though, just the display)
- The text in Shelter (under Village -> Main building) says "No bonus" regardless of the Shelter's level.
- The DP rate for Dragons Lair seems to be wrong when you upgrade it, but shows the correct value once the page is reloaded again. For example, when I upgrade it to Level 10, it says "27 DP/hr" and upon refreshing it changes to "20 DP/hr" which I think is the correct value for a VIP+.
- exSpoonCollector
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CryptoDatabase (OP)
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Activity: 1596
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https://cryptodatabase.net
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March 16, 2017, 06:48:43 PM |
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Noticed some minor issues - In a fight screen, if you try to escape and fail, your damage will be displayed as "0-0" (the actual damage is not affected though, just the display)
- The text in Shelter (under Village -> Main building) says "No bonus" regardless of the Shelter's level.
- The DP rate for Dragons Lair seems to be wrong when you upgrade it, but shows the correct value once the page is reloaded again. For example, when I upgrade it to Level 10, it says "27 DP/hr" and upon refreshing it changes to "20 DP/hr" which I think is the correct value for a VIP+.
- exSpoonCollector The shelter doesn't give a bonus outside of the resources it protects. The other two are self correcting.
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Sergei829
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March 16, 2017, 07:57:34 PM |
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New Coin - Scorecoin I am for the introduction of the new coins the most common this will increase the appeal of the game
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barota
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March 16, 2017, 10:45:31 PM |
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CryptoDatabase (OP)
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https://cryptodatabase.net
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March 16, 2017, 10:56:08 PM |
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You can earn DP by killing monsters, via the exchange, gifts, rewards, taking it from other players, or one of the other options available. You can then exchange that DP using our automated conversion tool to turn it into any currency offered in game that is above the minimal balance required to convert it.
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capcher
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March 17, 2017, 07:25:32 AM |
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The shelter doesn't give a bonus outside of the resources it protects. The other two are self correcting.
Sure. One would expect the line to say something like "Resource protected: 10%" instead of saying something that it doesn't do. Not sure what you mean by the 0-damage being self correcting but this just looks weird
Another odd thing I noticed: Why isn't it possible to build village or locate outpost on tiles where one of the coordinates is less than 20. For example, it's impossible to do those on tile (18, -206) - exSpoonCollector
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