HunterMinerCrafter
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August 25, 2014, 02:15:47 PM Last edit: August 25, 2014, 03:20:31 PM by HunterMinerCrafter |
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Master should build cleanly with gitian now, I think!
EDIT: Or maybe not.. I made a bad merge when WIll and I both fixed the NULL problem on win32, so when I tried gitian with a clean clone it failed on 'max' missing again. Silly C++11. XD I'll re-merge that.
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The Bitcoin network protocol was designed to be extremely flexible. It can be used to create timed transactions, escrow transactions, multi-signature transactions, etc. The current features of the client only hint at what will be possible in the future.
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Spiky
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Activity: 49
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August 25, 2014, 02:24:37 PM |
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Also, I'm surprised that nobody else is mining yet.
So you are mining? Using unconfirmed sources that changes every few hours, without officially compiled and released binaries. Actually, I've expected this.
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HunterMinerCrafter
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August 25, 2014, 02:46:58 PM |
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Also, I'm surprised that nobody else is mining yet.
So you are mining? Using unconfirmed sources that changes every few hours, without officially compiled and released binaries. Actually, I've expected this. I've mined 1-3 blocks after each patch, to test that the chain is still moving, and nothing crazy is happening again with log2_work etc. I am not bot mining at the moment, only mining by hand. (If you look at the replays (and consider that each block takes me about 20 minutes, HEH) you can see how comically bad I really am.) None of the patches since the addition of the map filter to motoCheck change protocol, only local work credit calculations, the small memory leak, and build process, so any version of these "unconfirmed" sources would be fine to mine with on the current chain, and everyone has had opportunity to be mining, with an unfortunate caveat that they'd have to build from source. That is something I'd argue any miner should be doing with any coin they mine anyway!!!!!!! About half of the coinbases I've mined I have also subsequently ditched from my db, just from testing resync, so the chain was technically soft-forked by me several times at first. (There have been no tx on the post-fork chain yet, so this only affects my own coin-bases. There have barely even been peers online, and none running the new version, so no-one even "saw" most of this.) If people really have any problem with my having "pre-mined" as a side effect of testing on main net I'll gladly nuke my db and give up claim to those ~400 moto, and resume mining again from the fork point. I doubt people will honestly care much about my having made some loose change while fixing the network.
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HunterMinerCrafter
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August 25, 2014, 04:05:50 PM |
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Gitian build hashes from current master
win32: d062f955e489fedea68aeaf35dc5e37acd5ac8491847f7ddb4a516beb91fa169 daemon/motocoind.exe b21e45d84f497d8c74198f4b23d7de0bf6fc80b3d5a861b5d240939b676f9822 motocoin-0.8.7.2-win32-setup.exe 536492098f350bbf02e169b99cd596a3add5fc2844c6b470d1ca42f61a625114 motocoin-qt.exe
linux64: 009c5e09a96e49de08bd31e47b645c59049c7c2a759149dcdd9fc0001dc65b1c bin/64/motocoin-qt 0b39de9ae430357a4485bcee6dc5c429e0af3efdc9c2d35a6bf9c1b3697795d8 bin/64/motocoind 2eb9e22200f23b33218dd33027e88ddc2d48d2cd164cbe69c39828181d5463ca bin/64/motogame
It occurs to me that we may want to append the version number, but I'll leave that up to William.
Also, am I correct in understanding that gitian doesn't build motogame for windows, so we can't sign that portion yet?
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Adapik
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August 25, 2014, 06:22:44 PM |
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I've tried but it's not syncing
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Spiky
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August 25, 2014, 06:42:34 PM |
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I've tried but it's not syncing
I think it actually synced but showed you label "Out of sync" only because last block was made 5 days ago Anyway, I've mined 3 blocks already) so it must sync now But it seems that old clients constantly ban me (is it possible?) So I have only 0-1 connections now
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Adapik
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August 25, 2014, 06:51:45 PM |
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And pressing the buttons "play to mine" and "watch" leads to nothing both in windows and linux versions.
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HunterMinerCrafter
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August 25, 2014, 07:01:51 PM |
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I think it actually synced but showed you label "Out of sync" only because last block was made 5 days ago
Yes, what block does it show you on? The fork point is after 177107. Anyway, I've mined 3 blocks already) so it must sync now
I don't see your blocks yet, perhaps we are not peered. Are the trackers misbehaving? But it seems that old clients constantly ban me (is it possible?)
Yes, old clients and new clients will basically consider each-other not sane, it seems. I'm looking into this in more detail, but I think it might be somewhat unavoidable. So I have only 0-1 connections now
I'll put up a VPS node so we'll at least have something stable to peer against consistently.
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HunterMinerCrafter
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August 25, 2014, 07:05:02 PM |
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And pressing the buttons "play to mine" and "watch" leads to nothing both in windows and linux versions.
Strange, is there anything that stands out in debug.log? Is it logging any call(s) to CreateNewBlock?
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MultiDice
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August 25, 2014, 07:31:13 PM |
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Would you like Moto dice game created?
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Spiky
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Activity: 49
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August 25, 2014, 07:51:55 PM |
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I have 177114 blocks now, the last seven blocks are mine and it shows 1 active connection now, but it seems that nobody else sees my blocks so I've stopped mining
By the way, is it necessary to delete old database and make full resync with new client? (I did but not sure if it was necessary)
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HunterMinerCrafter
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August 25, 2014, 08:09:44 PM |
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Would you like Moto dice game created?
Sure, but you should probably wait until after we stabilize from the fork, and start to build up hash-rate again.
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HunterMinerCrafter
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August 25, 2014, 08:14:52 PM |
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I have 177114 blocks now, the last seven blocks are mine and it shows 1 active connection now, but it seems that nobody else sees my blocks so I've stopped mining
By the way, is it necessary to delete old database and make full resync with new client? (I did but not sure if it was necessary)
Odd, that would imply that there are actually 3 soft forks active right now, and I only see the two. I'm not sure that you'll need to resync entirely, but you probably need to at least reindex. In theory the client should be able to recover blindly, but it largely depends on what sort of state your node ended up in during the stall.
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Spiky
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Activity: 49
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August 25, 2014, 09:12:35 PM |
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Ok, it's working normally now. I can mine and receive other's blocks so everything is ok (177152 blocks now)
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HunterMinerCrafter
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August 25, 2014, 09:17:32 PM |
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Ok, it's working normally now. I can mine and receive other's blocks so everything is ok (177152 blocks now)
Yup, things seem to be going a little more smoothly now, seems to be at least 3 of us mining on the same chain!
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e1ghtSpace
Legendary
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Activity: 1526
Merit: 1001
Crypto since 2014
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August 25, 2014, 10:42:48 PM |
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I'm going to buy some coins soon. I would have thought the price would have dropped a lot more by now but it hasn't. Which is a good sign.
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WilliamLie2 (OP)
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August 26, 2014, 02:24:08 AM |
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Also, am I correct in understanding that gitian doesn't build motogame for windows, so we can't sign that portion yet?
Yes, to build motogame you need to build glfw, to build glfw you need cmake capable of cross-compiling, this all is a little bit complicated.
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HunterMinerCrafter
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August 26, 2014, 02:36:10 AM |
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Also, am I correct in understanding that gitian doesn't build motogame for windows, so we can't sign that portion yet?
Yes, to build motogame you need to build glfw, to build glfw you need cmake capable of cross-compiling, this all is a little bit complicated. I think my motogame.exe was just built against the glfw binary distribution.
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HunterMinerCrafter
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August 26, 2014, 02:36:33 AM |
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addnode 37.153.97.65
I'll put a block explorer up there at some point also.
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