bcfanminer
|
|
December 19, 2013, 09:46:53 PM |
|
For your information, I read the source code, and find the re-target interval.
If the block height is less than 28335, the re-target interval is 2016. If the block height is greater than 28335, the re-target interval is 9.
As we are on the block#28381 now, so I think current re-target interval is 9.
And this is a very good news............. Sarcasm ? What do you mean? By the way, can you confirm that the re-target interval is 9 after 28335? main.cpp: 1278 bool fUseFilter = (fTestNet && pindexLast->nHeight>=(DIFF_FILTER_THRESHOLD_TESTNET-1)) || (!fTestNet && pindexLast->nHeight>=(DIFF_FILTER_THRESHOLD-1)); int64 nInterval = nFilteredInterval; int64 nTargetTimespan = nFilteredTargetTimespan; if ( !fUseFilter ) { nInterval = nOriginalInterval; nTargetTimespan = nOriginalTargetTimespan; }
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
Sampey
Legendary
Offline
Activity: 2632
Merit: 1040
|
|
December 19, 2013, 09:48:18 PM |
|
For your information, I read the source code, and find the re-target interval.
If the block height is less than 28335, the re-target interval is 2016. If the block height is greater than 28335, the re-target interval is 9.
As we are on the block#28381 now, so I think current re-target interval is 9.
And this is a very good news............. Sarcasm ? No man, if bcfanminer is right, your coin is safe. If block was < 28335 (ex 21500) globe was death
|
|
|
|
sphere (OP)
|
|
December 19, 2013, 09:50:11 PM |
|
For your information, I read the source code, and find the re-target interval.
If the block height is less than 28335, the re-target interval is 2016. If the block height is greater than 28335, the re-target interval is 9.
As we are on the block#28381 now, so I think current re-target interval is 9.
And this is a very good news............. Sarcasm ? What do you mean? By the way, can you confirm that the re-target interval is 9 after 28335? main.cpp: 1278 bool fUseFilter = (fTestNet && pindexLast->nHeight>=(DIFF_FILTER_THRESHOLD_TESTNET-1)) || (!fTestNet && pindexLast->nHeight>=(DIFF_FILTER_THRESHOLD-1)); int64 nInterval = nFilteredInterval; int64 nTargetTimespan = nFilteredTargetTimespan; if ( !fUseFilter ) { nInterval = nOriginalInterval; nTargetTimespan = nOriginalTargetTimespan; } Where did you get the 28335 from?
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
bcfanminer
|
|
December 19, 2013, 09:57:58 PM |
|
main.h:66:static const int DIFF_FILTER_THRESHOLD = 28336; We are lucky because Freicoin changed their original difficulty adjustment algorithm. Check this thread: https://bitcointalk.org/index.php?topic=202250.0As GLB is a fork of Freicoin, we are also benefit their change. BTW, they changed the algorithm because same issue as us in the early time of Freicoin.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
sphere (OP)
|
|
December 19, 2013, 10:01:44 PM |
|
main.h:66:static const int DIFF_FILTER_THRESHOLD = 28336; We are lucky because Freicoin changed their original difficulty adjustment algorithm. Check this thread: https://bitcointalk.org/index.php?topic=202250.0As GLB is a fork of Freicoin, we are also benefit their change. BTW, they changed the algorithm because same issue as us in the early time of Freicoin. Ok fingers crossed. I think we might be in the clear.
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
sphere (OP)
|
|
December 19, 2013, 10:03:34 PM |
|
Also what is the nFilteredTargetTimespan ?
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
bcfanminer
|
|
December 19, 2013, 10:06:28 PM |
|
Every 9 blocks, the difficulty will decrease by approximately 5%.
It means that after 387 (43*9) blocks, the difficulty will be 10%.
main.cpp:1203 static const int64 nFilteredTargetTimespan = nFilteredInterval * nTargetSpacing; // 1.5 hrs
nFilteredInterval is 9. nTargetSpacing is 60.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
sphere (OP)
|
|
December 19, 2013, 10:09:45 PM |
|
okay hopefully we will get some blocks and the difficulty will be reduced
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
bcfanminer
|
|
December 19, 2013, 10:21:08 PM |
|
For the pool, you might contact Marty19 to see whether he is interested with our coin. His info: https://cryptocointalk.com/user/630-marty19/The pool: http://ispace.co.uk/It's not very stable, but it should be very easy for them to add GLB to their SHA-256 pool. By the way, his computing power is at least 2,000 Ghash/s. This issue is common nowadays due to large deployment of ASICs. Another way to overcome this is to make a hard-fork if we can not make the coin recover in several days.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
sphere (OP)
|
|
December 19, 2013, 10:22:17 PM |
|
Wow Ok will get in touch see if he is interested. A pool will be a good way of making sure things like this don't happen in the future.
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
bcfanminer
|
|
December 19, 2013, 10:29:44 PM |
|
Wanna to know how long it will take to solve a block for solo mining? python -c "diff=38000; gb=1; print diff * 2**32 / gb / 10**9 / 60 / 60.0;" (credit: https://en.bitcoin.it/wiki/Difficulty#How_soon_might_I_expect_to_generate_a_block.3F) Replace diff by your difficult, and replace gb by your hash power in GHash/s. In our case, the 1 GHash/s power can solve a block in 45 hours. 10 GHash/s power can solve a block in 4.5 hours. ...
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
sphere (OP)
|
|
December 19, 2013, 10:42:00 PM |
|
Wanna to know how long it will take to solve a block for solo mining? python -c "diff=38000; gb=1; print diff * 2**32 / gb / 10**9 / 60 / 60.0;" (credit: https://en.bitcoin.it/wiki/Difficulty#How_soon_might_I_expect_to_generate_a_block.3F) Replace diff by your difficult, and replace gb by your hash power in GHash/s. In our case, the 1 GHash/s power can solve a block in 45 hours. 10 GHash/s power can solve a block in 4.5 hours. ... Nice. We got one more block. Hopefully, we are one step closer.
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
sphere (OP)
|
|
December 20, 2013, 07:41:58 AM |
|
diff has dropped slightly to 35672.23 but why is it still so high?
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
sphere (OP)
|
|
December 20, 2013, 08:04:32 AM |
|
diff has dropped slightly to 35672.23 but why is it still so high?
Ok I think that person(s) was mining again because block count is higher than normal. Is there a way we can cut out such a person from the network ?
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
bcfanminer
|
|
December 20, 2013, 03:08:20 PM |
|
There is no way to cut this person off the network, because there might be many these persons. This issue is normal for all new coins that has only a small community. If we have, e.g., 100 miners, then the problem will happen less frequently. More miners, more secure.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
bcfanminer
|
|
December 20, 2013, 03:15:29 PM |
|
Well, I don't think that miner come again. I read your code again and find that the upper bound of the percentage in reducing the difficulty is 5%. But actually, your code (copied from Freicoin) has a complicated mechamism to calculate the difficulty. And it didn't reach the upper bound, i.e., 5%, but it hit the 1%. It means that we need 621 (69*9) blocks to get it going down to 50%, i.e., 19000. Again, we need to pool.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
bcfanminer
|
|
December 20, 2013, 05:33:19 PM |
|
Now it seems decreasing the difficulty at 5% speed.
|
GLB: 17Uv5AhHSEspdfAGhii2RGzTNmVaCmr5qT BET: BMdQUQh1zVqPiHeQCYfGbKX1j8PVEThoVy
|
|
|
sphere (OP)
|
|
December 20, 2013, 06:30:52 PM |
|
I will pm some pool operators.
Thanks
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
boxuser
Sr. Member
Offline
Activity: 322
Merit: 250
Credits CRD 1st Decentralized Exchange coin
|
|
December 21, 2013, 02:57:25 AM |
|
pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please
|
|
|
|
sphere (OP)
|
|
December 21, 2013, 09:51:02 AM |
|
pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please pool please
Working on getting a pool operator to create a GLB pool Hang in there
|
▲ Globe - Economically viable, Fast, Stable. Join the revolution! - Globe ▲
|
|
|
|