Anonymailer
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May 24, 2013, 07:08:29 PM |
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Any ideas how to run in mac? Thanks.
BFGMiner can be compiled for Mac if you disable GPU mining, at least. I think it's part of Homebrew now. Do you mean without CPU mining? I compiled a very custom linked version today and it didn't compile with CPU mining but everything else (that's supported on Mac) worked fine. Which driver does the block erupter use?
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Luke-Jr
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May 24, 2013, 08:07:46 PM |
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Any ideas how to run in mac? Thanks.
BFGMiner can be compiled for Mac if you disable GPU mining, at least. I think it's part of Homebrew now. Do you mean without CPU mining? I compiled a very custom linked version today and it didn't compile with CPU mining but everything else (that's supported on Mac) worked fine. Which driver does the block erupter use? CPU mining is disabled by default. I wasn't sure what the state of GPU mining was. Block Erupter uses the Icarus driver, but you need the latest git for it to autodetect the configuration properly.
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alibert
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May 25, 2013, 01:52:01 AM |
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I'm sorry, I thought you want a windows solution?
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rethaw
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May 25, 2013, 03:51:23 AM |
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Mind testing out MPBM?
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LogicalUnit
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May 26, 2013, 08:19:18 AM |
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Hello, I'm a newbie and I have a question: which of cgminer and bfgminer is better to use with Block Erupter USB?
Thanks
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Luke-Jr
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May 26, 2013, 08:29:28 AM |
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Hello, I'm a newbie and I have a question: which of cgminer and bfgminer is better to use with Block Erupter USB? BFGMiner is much better in general - it supports nearly everything cgminer does, plus more bugfixes and enhancements.
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kano
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Linux since 1997 RedHat 4
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May 26, 2013, 08:58:22 AM |
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Hello, I'm a newbie and I have a question: which of cgminer and bfgminer is better to use with Block Erupter USB?
Thanks
Currently cgminer 3.1.1 supports the Block Erupter USB perfectly with the options: --icarus-options 115200:1:1 --icarus-timing 3.0=100You also need to specify the USB device with a -S COM1 or a -S /dev/ttyUSB1(and set the number 1 with the correct value) Please be wary of other software where they don't tell you these required options or don't have a release that works with it yet. The next release of cgminer will automatically handle it without any options required and it will also handle you being able to just plug it in while cgminer is already running. You can also start cgminer with no devices and then plug it in and it will start mining with it. cgminer, the original USB miner and the best.
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Luke-Jr
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May 26, 2013, 09:04:44 AM |
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Please be wary of other software where they don't tell you these required options or don't have a release that works with it yet. BFGMiner doesn't require those options, just -S all (or specify the specific COM port). The only reason there isn't a BFGMiner 3.1.0 release yet is actually because of a cgminer screwup that you probably don't even know exists. The next release of cgminer will automatically handle it without any options required and it will also handle you being able to just plug it in while cgminer is already running. You can also start cgminer with no devices and then plug it in and it will start mining with it. But all this.. only if you manually install a non-standard driver for it. cgminer, the original USB miner and the best. More outright lies. No surprise coming from Kano.
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CumpsD
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May 26, 2013, 09:26:04 AM |
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Children, don't you ever get tired?
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kano
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Linux since 1997 RedHat 4
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May 26, 2013, 09:28:17 AM |
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Children, don't you ever get tired?
I guess he doesn't, I only replied to LogicalUnit who asked the question (and in my case explained cgminer usage and versions as I'm sure would be helpful to LogicalUnit)
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LogicalUnit
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May 26, 2013, 12:12:51 PM |
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Thank you for the replies. I guess there are mixed opinions on the topic. The reason I ask is that I will be using PeonMiner on my Raspberry Pi, which includes both cgminer and bfgminer. Now that I know both miners support the new Block Erupter hardware, I'll just have to try both -- but the plug-n-play feature of cgminer makes it very attractive.
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aahzmundus
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May 26, 2013, 12:35:20 PM |
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I believe MinePeon defaults to cgminer, if I am not mistaken...
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dodegkr
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May 26, 2013, 06:27:55 PM |
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it does default to cgminer. i tried bfgminer on day 2 of mining with 21% rejects on some cm1's, cgminer so far 0%
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mc_lovin
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www.bitcointrading.com
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May 27, 2013, 05:45:56 PM |
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Please be wary of other software where they don't tell you these required options or don't have a release that works with it yet. BFGMiner doesn't require those options, just -S all (or specify the specific COM port). The only reason there isn't a BFGMiner 3.1.0 release yet is actually because of a cgminer screwup that you probably don't even know exists. The next release of cgminer will automatically handle it without any options required and it will also handle you being able to just plug it in while cgminer is already running. You can also start cgminer with no devices and then plug it in and it will start mining with it. But all this.. only if you manually install a non-standard driver for it. cgminer, the original USB miner and the best. More outright lies. No surprise coming from Kano. You make it sound like BFGMiner is some sort of original product? Didn't you just fork his code and then now you are bashing the original devs?
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Luke-Jr
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May 27, 2013, 05:53:01 PM |
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You make it sound like BFGMiner is some sort of original product? Didn't you just fork his code and then now you are bashing the original devs? BFGMiner is based on cgminer-the-GPU-miner which is based on cpuminer. Present day cgminer is a fork of BFGMiner, created by trolls for trolling.
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Luke-Jr
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May 27, 2013, 06:41:05 PM Last edit: May 27, 2013, 06:56:18 PM by Luke-Jr |
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Can you measure the thickness of the board+sink?
Also, how wide is the board? ________________Measurement | Tonal | Imperial | SI | Thickness: | 9 Mˢ | 0.23in | 6mm | Width: | 29 Mˢ | 1in | 25mm | Length: | 68 Mˢ | 2.4in | 60mm | Length protruding from USB port: | 5 Mˢ | 2.1in | 53mm | Length of PCB: | 4 Mˢ | 1.8in | 45mm |
You running it off 2.0 or 3.0 port? The device negotiates as USB 1.1, plugged into my USB 2.0 hub.
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Xian01
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Christian Antkow
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May 27, 2013, 06:50:02 PM |
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Without an adapter, you cannot plug USB 1.1/2.0 devices into USB 3.0 ports.
LOLWUT ?!
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Rampion
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May 27, 2013, 06:54:45 PM |
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You running it off 2.0 or 3.0 port? The device negotiates as USB 1.1, plugged into my USB 2.0 hub. Without an adapter, you cannot plug USB 1.1/2.0 devices into USB 3.0 ports.Excuse me?
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Luke-Jr
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May 27, 2013, 06:57:01 PM |
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You running it off 2.0 or 3.0 port? The device negotiates as USB 1.1, plugged into my USB 2.0 hub. Without an adapter, you cannot plug USB 1.1/2.0 devices into USB 3.0 ports.Excuse me? Yeah, nevermind that... I was looking at some other kind of port the whole time. My USB 3.0 ports are occupied by keyboard/mouse so I didn't see them >_< Now I'm curious what these other ports are Edit: Apparently my motherboard has 2 eSATA ports I wasn't aware of
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HTML5 Gordon
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May 27, 2013, 06:57:29 PM |
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Without an adapter, you cannot plug USB 1.1/2.0 devices into USB 3.0 ports.
LOLWUT ?! Looks like I've been doing this wrong all this time! I better go an disconnect all my USB 2.0 devices that are plugged into USB 3.0 ports! Edit: just saw Luke's post while I was responding. No harm, no foul.
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