Bitcoin Forum
June 29, 2024, 10:41:09 AM *
News: Latest Bitcoin Core release: 27.0 [Torrent]
 
   Home   Help Search Login Register More  
Poll
Question: To Be or Not to Be
To Be - 41 (70.7%)
Not to Be - 17 (29.3%)
Total Voters: 58

Pages: « 1 ... 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 [116] 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 ... 210 »
  Print  
Author Topic: [ANN][SILKCOIN][DARKSILK PREANN][TESTING STORMNODES/DarkSIlk MARKET/I2P]  (Read 289462 times)
This is a self-moderated topic. If you do not want to be moderated by the person who started this topic, create a new topic.
OrsonJ
Sr. Member
****
Offline Offline

Activity: 597
Merit: 253


... and the swarm is headed towards us


View Profile WWW
August 02, 2015, 05:49:08 PM
 #2301



Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

Zano alias: @orsonj  |  Twitter: @Cryptoschild
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 05:53:39 PM
 #2302

http://static02.mediaite.com/themarysue/uploads/2011/09/Ghostbusters_Sigourney-Weaver.jpg

Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.
layer1gfx
Legendary
*
Offline Offline

Activity: 2128
Merit: 1109

Graphic Design & Translation - BTC accepted here!


View Profile WWW
August 02, 2015, 05:56:53 PM
 #2303



Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 06:00:17 PM
 #2304

http://static02.mediaite.com/themarysue/uploads/2011/09/Ghostbusters_Sigourney-Weaver.jpg

Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?

Well we are talking over 1 million blocks.

In terms of an estimate, it is hard to say because it is down to processing power, memory in your computer and other varying factors.
layer1gfx
Legendary
*
Offline Offline

Activity: 2128
Merit: 1109

Graphic Design & Translation - BTC accepted here!


View Profile WWW
August 02, 2015, 06:09:00 PM
 #2305



Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?

Well we are talking over 1 million blocks.

In terms of an estimate, it is hard to say because it is down to processing power, memory in your computer and other varying factors.

ok i will try it again with your .tar update
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 06:12:25 PM
 #2306

http://static02.mediaite.com/themarysue/uploads/2011/09/Ghostbusters_Sigourney-Weaver.jpg

Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?

Well we are talking over 1 million blocks.

In terms of an estimate, it is hard to say because it is down to processing power, memory in your computer and other varying factors.

ok i will try it again with your .tar update

I'm uploading the last part now.
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 06:20:19 PM
 #2307

Live.

https://github.com/SCDeveloper/Silkcoin-Blockchain-Bootstrap/releases/tag/Linux
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 10:25:15 PM
 #2308

http://static02.mediaite.com/themarysue/uploads/2011/09/Ghostbusters_Sigourney-Weaver.jpg

Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?

Well we are talking over 1 million blocks.

In terms of an estimate, it is hard to say because it is down to processing power, memory in your computer and other varying factors.

ok i will try it again with your .tar update

Did that Linux release of the Bootstrap do the trick?
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 11:04:09 PM
 #2309

OK I am happy with the DarkSilk code and about to generate the genesis etc.

However now it is logo decision time.

I threw a mock up together in a few minutes as an idea:

https://i.imgur.com/N6gvKbw.png

Time for the community to come up with something.

Since you will be seeing the logo a lot, I reckon it's a good thing for the community to get involved with.

OrsonJ
Sr. Member
****
Offline Offline

Activity: 597
Merit: 253


... and the swarm is headed towards us


View Profile WWW
August 02, 2015, 11:21:29 PM
 #2310



Thanks for the bootstrap but i couldn't get the files stitched together in Ubuntu. I tried a few different ways. I haven't got Windows cos my friend says it gives you knobrot. If possible please could you upload it as a .tar.gz or something like that, or just the whole .dat to mega. Thanks! And wot's a weaver?

No.

I will do one better.

What I will do is this. I will create another release on the Github as a tar.gz Cheesy

Cheers!  Smiley

In fact just .tar

Uploading now, will notify once live.


that would be great, the version i downloaded and stitched together failed to load "fast" as promised.
what is the estimate for the bootstrap.dat update to finish?

Well we are talking over 1 million blocks.

In terms of an estimate, it is hard to say because it is down to processing power, memory in your computer and other varying factors.

ok i will try it again with your .tar update

Did that Linux release of the Bootstrap do the trick?

That's worked for me thanks. Been importing for an hour or so. Last time it took me over a week of starting and stopping it to get synced (seemed to get stuck every 50k blocks or so), so even if it takes a few hours it'll be a vast improvement.

This thread's hella cryptic at the moment. Exciting though.  Cheesy

Zano alias: @orsonj  |  Twitter: @Cryptoschild
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 11:23:29 PM
Last edit: August 02, 2015, 11:33:43 PM by SCDeveloper
 #2311

Base58 Change, Port Changes and Minor Fixes
Addition of OBJ directory for Daemon builds
Version updated
ReadMe updated
Instamine code for Silk/Dark weaver swap/burn added to main.cpp
OpenSSL update
LevelDB 1.18 Update
Fix to guard against OpenSSL's new strict DER checks, fixed getbalance and other minor fixes
Spelling edits
Enabled locking of Stormnodes via the Stormnode configuration file
Unset Sandstorm checkbox if there were non-anonymized inputs selected in coincontrol, give warning
Removal of target space change and hardfork
Fixed time to switch "out of sync" messages
Fix twice denominatedBalance calculations
Solve performance problems by caching and fix probable security issue
RPC: Allow "sandstorm" only with ENABLE_WALLET
Disconnect Sandstorm timer on Overview page destruction
Fix spaces/monospace fonts in qt console
Mac compatibility so users can switch tabs using CMD+(NUM)
Added better instructions to get libsecp256k1 installed in case of library issues within ReadMe
Added secp256k1 libs to /deps in case for any reason the libs are not available from github anymore
Increased maximum block size to 50MB (50x Bitcoin Core)
Added safe shutdown for Windows
Fixed sync issues and CPU usage

 Cool


This is probably about 50/60% of my total commits as I have been working off of a few repos and bouncing code between them.
OrsonJ
Sr. Member
****
Offline Offline

Activity: 597
Merit: 253


... and the swarm is headed towards us


View Profile WWW
August 02, 2015, 11:34:18 PM
 #2312

Base58 Change, Port Changes and Minor Fixes
Addition of OBJ directory for Daemon builds
Version updated
ReadMe updated
Instamine code for Silk/Dark weaver swap/burn added to main.cpp
OpenSSL update
LevelDB Update
Fix to guard against OpenSSL's new strict DER checks, fixed getbalance and other minor fixes
Spelling edits
Enabled locking of Stormnodes via the Stormnode configuration file
Unset Sandstorm checkbox if there were non-anonymized inputs selected in coincontrol, give warning
Removal of Cravecoin target space change and hardfork
Fixed time to switch "out of sync" messages
Fix twice denominatedBalance calculations
Solve performance problems by caching and fix probable security issue
RPC: Allow "sandstorm" only with ENABLE_WALLET
Disconnect Sandstorm timer on Overview page destruction
Fix spaces/monospace fonts in qt console
Mac compatibility so users can switch tabs using CMD+(NUM)
Added better instructions to get libsecp256k1 installed in case of library issues within ReadMe
Added secp256k1 libs to /deps in case for any reason the libs are not available from github anymore

 Cool


This is probably about 50/60% of my total commits as I have been working off of a few repos and bouncing code between them.

 Shocked  Fuuuuuuuuuuuuuuuuuuck! Masternodes?! This is epic work man!

Zano alias: @orsonj  |  Twitter: @Cryptoschild
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 11:38:07 PM
 #2313

Base58 Change, Port Changes and Minor Fixes
Addition of OBJ directory for Daemon builds
Version updated
ReadMe updated
Instamine code for Silk/Dark weaver swap/burn added to main.cpp
OpenSSL update
LevelDB Update
Fix to guard against OpenSSL's new strict DER checks, fixed getbalance and other minor fixes
Spelling edits
Enabled locking of Stormnodes via the Stormnode configuration file
Unset Sandstorm checkbox if there were non-anonymized inputs selected in coincontrol, give warning
Removal of Cravecoin target space change and hardfork
Fixed time to switch "out of sync" messages
Fix twice denominatedBalance calculations
Solve performance problems by caching and fix probable security issue
RPC: Allow "sandstorm" only with ENABLE_WALLET
Disconnect Sandstorm timer on Overview page destruction
Fix spaces/monospace fonts in qt console
Mac compatibility so users can switch tabs using CMD+(NUM)
Added better instructions to get libsecp256k1 installed in case of library issues within ReadMe
Added secp256k1 libs to /deps in case for any reason the libs are not available from github anymore

 Cool


This is probably about 50/60% of my total commits as I have been working off of a few repos and bouncing code between them.

 Shocked  Fuuuuuuuuuuuuuuuuuuck! Masternodes?! This is epic work man!

I am at a point where I would like to post my code and let people look over it prior to my generation of the genesis. If there are any changes or pull requests I would rather deal with that prior to launching and potentially having to hardfork.

However I am confident that my code is good to go. Apart from the logos/graphics.

Thoughts?
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 02, 2015, 11:46:41 PM
Last edit: August 03, 2015, 12:10:50 AM by SCDeveloper
 #2314

OK so I have created a GitHub repo of DarkSilk.

The code is pre-genesis creation and up there for other developers and community members to review.

Once any suggestions have been made and everyone is satisfied with the code I will generate the genesis block.

Port numbers, magic numbers and other parameters are subject to change.

The repo will be removed after the review period and then pre-launch will begin.

https://github.com/SCDeveloper/DarkSilk

ONLY DOWNLOAD DARKSILK FROM MY GITHUB

I have also logged the DarkSilk source on the Bitcoin blockchain using Proof of Existence.

Document Hash: a74d9d662c404b08f4eb2d7b03abb80c1ace1d0d09852435c2b82c8a5c2c99b0
OrsonJ
Sr. Member
****
Offline Offline

Activity: 597
Merit: 253


... and the swarm is headed towards us


View Profile WWW
August 03, 2015, 12:37:34 AM
 #2315

Am I understanding it correctly. There'll be 45m pre-mined for swapping and then a further 45m as PoW rewards?

Zano alias: @orsonj  |  Twitter: @Cryptoschild
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 03, 2015, 12:42:50 AM
 #2316

Am I understanding it correctly. There'll be 45m pre-mined for swapping and then a further 45m as PoW rewards?

No.

In the code currently it is set to a 45,000,000 DRKSLK instamine on block 1.
This is set currently to a 1:1 ratio (roughly) with the current Silkcoin supply in circulation (subject to change).

There will be 420,000 where mining PoW blocks is possible as the code states (again subject to change).
However PoS happens after you have 42 confirmations so not every one of those 420,000 blocks will be mined as PoW but as PoS.

If every block of the 420,000 was mined at 42 coins per block then the total coins mined would be 17,640,000 DRKSLK.

So to calculate an exact total mined is not really possible as it is down to people staking on the network and also the amount of miners on the network.

(How about the other features of the wallet? What do you guys think to those?)

https://www.google.com/search?q=the%20answer%20to%20life%20the%20universe%20and%20everything&rct=j
OrsonJ
Sr. Member
****
Offline Offline

Activity: 597
Merit: 253


... and the swarm is headed towards us


View Profile WWW
August 03, 2015, 12:52:33 AM
 #2317

Am I understanding it correctly. There'll be 45m pre-mined for swapping and then a further 45m as PoW rewards?

No.

In the code currently it is set to a 45,000,000 DRKSLK instamine on block 1. This is set currently to a 1:1 ratio (roughly) with the current Silkcoin supply in circulation (subject to change).

There will be 420,000 where mining PoW blocks is possible as the code states (again subject to change). However PoS happens after you have 42 confirmations so not every one of those 420,000 blocks will be mined as PoW but as PoS.

If every block of the 420,000 was mined at 42 coins per block then the total coins mined would be 17,640,000 DRKSLK.

So to calculate an exact total mined is not really possible as it is down to people staking on the network and also the amount of miners on the network.

I'm not sure how I feel about a second PoW round for SILK, what's the motivation behind it? I don't hold a massive amount, but enough to wish I'd been a part of any discussion about measures that'd lead to the dilution of holders' shares. I'd be interested to hear other people's opinions on it. Is this being discussed somewhere else?

Zano alias: @orsonj  |  Twitter: @Cryptoschild
SCDeveloper
Newbie
*
Offline Offline

Activity: 28
Merit: 0


View Profile
August 03, 2015, 12:55:23 AM
 #2318

Am I understanding it correctly. There'll be 45m pre-mined for swapping and then a further 45m as PoW rewards?

No.

In the code currently it is set to a 45,000,000 DRKSLK instamine on block 1. This is set currently to a 1:1 ratio (roughly) with the current Silkcoin supply in circulation (subject to change).

There will be 420,000 where mining PoW blocks is possible as the code states (again subject to change). However PoS happens after you have 42 confirmations so not every one of those 420,000 blocks will be mined as PoW but as PoS.

If every block of the 420,000 was mined at 42 coins per block then the total coins mined would be 17,640,000 DRKSLK.

So to calculate an exact total mined is not really possible as it is down to people staking on the network and also the amount of miners on the network.

I'm not sure how I feel about a second PoW round for SILK, what's the motivation behind it? I don't hold a massive amount, but enough to wish I'd been a part of any discussion about measures that'd lead to the dilution of holders' shares. I'd be interested to hear other people's opinions on it. Is this being discussed somewhere else?

Just here.

But this is exactly why the code is up for review.

Also it's not replacing SILK and there is no second round of PoW for Silkcoin.

DarkSilk is an entirely new coin with the opportunity for Silkcoin investors to buy in below the market price upon launch and continuously throughout its existence.
arteleis (OP)
Hero Member
*****
Offline Offline

Activity: 630
Merit: 505



View Profile
August 03, 2015, 12:59:02 AM
 #2319

Am I understanding it correctly. There'll be 45m pre-mined for swapping and then a further 45m as PoW rewards?

No.

In the code currently it is set to a 45,000,000 DRKSLK instamine on block 1. This is set currently to a 1:1 ratio (roughly) with the current Silkcoin supply in circulation (subject to change).

There will be 420,000 where mining PoW blocks is possible as the code states (again subject to change). However PoS happens after you have 42 confirmations so not every one of those 420,000 blocks will be mined as PoW but as PoS.

If every block of the 420,000 was mined at 42 coins per block then the total coins mined would be 17,640,000 DRKSLK.

So to calculate an exact total mined is not really possible as it is down to people staking on the network and also the amount of miners on the network.

I'm not sure how I feel about a second PoW round for SILK, what's the motivation behind it? I don't hold a massive amount, but enough to wish I'd been a part of any discussion about measures that'd lead to the dilution of holders' shares. I'd be interested to hear other people's opinions on it. Is this being discussed somewhere else?

  In case there is a misunderstanding... There will be two coins developed together.. So darksilk will be mined.  Silk will not be for now.. Or possibly if we were to raise the supply.. But also possible that a good chunk of silk will be burned darksilk.. The weaver is not finalised.. So there's also the clams style option, block chain scanner option, standard swap option (,if it was one coin.. But its two) or my preference a burn style option.  What the original premine is intended for.  Any silk user can burn their silk dark.

SILKCOIN - DARKSILK - SILKWEAVER - FREEDOM
arteleis (OP)
Hero Member
*****
Offline Offline

Activity: 630
Merit: 505



View Profile
August 03, 2015, 01:01:53 AM
 #2320

What we are building here has never been done to my knowledge.  But as always any input questions or troll spit I'm always here to help. (';

  The camel never stopped. Just moved slowly and carefully. Been a long time in the desert since the grandbazaar.  Beneath the sand the scorpion awakens beneath the camels hooves.. The storm comes.

SILKCOIN - DARKSILK - SILKWEAVER - FREEDOM
Pages: « 1 ... 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 [116] 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 ... 210 »
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!