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Author Topic: (JWL) JEWELS 🔷 HEROES LAUNCHED 🔷 1ST JWL USE CASE 🔷 TRADING ON BITTREX  (Read 212679 times)
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Gutembergin
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August 29, 2016, 03:51:10 PM
 #1101

63 btc and 56 hours to go to get to 200 btc. It's a uphill battle but I think its a very possible battle to win. I'll be investing more before it comes to an end and I hope everyone else does the same. If everyone who already invested just asked one of their friends to invest as well we would be more then half way there.

Come on people. Let's do our part and share this wonderful project so it gets off the ground.
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August 29, 2016, 03:56:30 PM
 #1102

63 btc and 56 hours to go to get to 200 btc. It's a uphill battle but I think its a very possible battle to win. I'll be investing more before it comes to an end and I hope everyone else does the same. If everyone who already invested just asked one of their friends to invest as well we would be more then half way there.

Come on people. Let's do our part and share this wonderful project so it gets off the ground.

It already has over 30% funding and everyone knows the last 24 hours are when things start to get real interesting.
Just hold your horses and dont panic. It should be able to make its goal just based on the serious work that Chris has already put in.

Altitude,
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August 29, 2016, 04:00:08 PM
 #1103

63 btc and 56 hours to go to get to 200 btc. It's a uphill battle but I think its a very possible battle to win. I'll be investing more before it comes to an end and I hope everyone else does the same. If everyone who already invested just asked one of their friends to invest as well we would be more then half way there.

Come on people. Let's do our part and share this wonderful project so it gets off the ground.

It already has over 30% funding and everyone knows the last 24 hours are when things start to get real interesting.
Just hold your horses and dont panic. It should be able to make its goal just based on the serious work that Chris has already put in.

48H, the last 48H not 24H.
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August 29, 2016, 04:12:55 PM
 #1104

63 btc and 56 hours to go to get to 200 btc. It's a uphill battle but I think its a very possible battle to win. I'll be investing more before it comes to an end and I hope everyone else does the same. If everyone who already invested just asked one of their friends to invest as well we would be more then half way there.

Come on people. Let's do our part and share this wonderful project so it gets off the ground.

It already has over 30% funding and everyone knows the last 24 hours are when things start to get real interesting.
Just hold your horses and dont panic. It should be able to make its goal just based on the serious work that Chris has already put in.

48H, the last 48H not 24H.

Why not take 72 hours into consideration then.  Grin Let the party begin.

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August 29, 2016, 04:54:01 PM
 #1105

For what I have read, this is not a crypto project -it is 100% centralized). And it is all about this Chris guy. You will be financing his expansion... for nothing in return. Or "jewels", which is exactly the same thing. If the expansion is successful,  Chris pockets the benefits. If it is not, he loses absolutely nothing. So it is win-win ... for Chris and ONLY for Chris. You are not an inverstor, you are a customer... Nice try, Chris. I doubt it'll work though since you offer nothing of value to non players and certainly absolutely nothing of interest to crypto enthusiast. Your "jewels" are just chips for your particular casino that customers financing your "hotel expansion" can buy but only use never get their money back. Unless they are interested in purchasing premium content, why would anyone be interested?

Good luck. You are certainly going to need it.

Centralized? How is that when the investors will be holding the coin, its on a blockchain and Chris cant print more if he wishes. All he has to do is invent more ways for people to spend the coins.
Sounds decentralized to me!

it is as centralized a bit crystals is lol, i think that guys just a troll or doesnt' really read or understand the project or gaming coins
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August 29, 2016, 05:06:05 PM
 #1106


Coin Information
Total Coins - 20 Million
Algorithm - POS v3
Reward - 0.5 JWL per block
Maturity - 4 Hours
Block Time - 1 Minute
Dev Fund - 1,000,000 JWL
Payapl Reserve Fund - 1,000,000 JWL

Regularly throughout each day, funds invested through user addresses will be sent to the following address and remain there until the end of the crowdfunding: 1MobH7Ugp1aXjiq3dRG8U31F3pBumWb4Q9

For an accurate number of how many has been raised, see the ICO page above.

The sale will end on September 1st, 12:00am UTC (GMT 0:00)

We have a minimum goal of 200 BTC ($120,000.00 USD). It should be noted that we are also seeking means of investment capital outside of Bitcoin Talk as well as negotiating private deals. Discussions regarding private deals and partnerships which will not affect the Jewels ICO or distribution. Strictly speaking, we are looking to have a starting capital of $120,000 or more which will come from the ICO as well as outside investors. If at the end even after factoring in outside investments we have a budget less than $120,000 USD we will first seek to establish a new roadmap for development based on the available budget. Once we know this, we will then publish this information publicly and allow those who invested to vote weighted by their investment on whether we should proceed. If the majority votes "no" implying that they wish to be refunded then Jewels project will not proceed and we will begin the process of issuing a refund of all BTC. On the contrary, if the majority votes "yes" implying they wish to proceed despite the change in timeline which likely implies delayed schedules we will continue distribution and proceed with Jewels as intended.

Investments will show up on your wallet page after 3 confirmations!

Jewels Introduction
Jewels (“JWL”) is a virtual currency that will be used throughout the “Pro4Never Network” as it grows. It’s primary value will stem from bitcoin backing and US Dollars.  We would like to stress Jewels will be usable throughout several games that we are developing. Currently, it’s primary use case will be in that of “Apex Conquer” a game that has been created by Pro4Never.

Jewels in “Apex Conquer” have a few use cases such as:
  • Gambling with Jewels vs House
    • Slots, Dice, Blackjack, etc.
  • In game p2p gambling
  • Used to purchase products in game
    • Items
    • Content
    • Features
    • Visual Cosmetics (designs, customization, etc)
    • Tradable for in game currency (p2p trading)

Jewels can be purchased (after the ICO) through two means via bitcoin on the exchanges or through Paypal (See “Paypal Jewels & Maturity”). Since there is a use-case for Jewels in Apex, there will always be a demand hence the market will always have some form of liquidity backing it as users seek to acquire Jewels to use in game. However, there will be other use cases for Jewels in the near future (see “Development”) and because of this we expect the demand for Jewels to increase in time while the supply remains fairly consistent.

Paypal Jewels & Maturity
There will be a reserved amount of Jewels to be sold via Paypal as this is the most common means of purchase that players are most familiar with. The price of Jewels in USD will be derived from the two markets JWL/USD = JWL/BTC * BTC/USD.

Paypal will be used as a proxy for purchasing Jewels off the market. As the reserve of Jewels for paypal purchases depletes funds received via Paypal will be used to purchase bitcoin used to purchase Jewels from the exchanges thereby adding liquidity to the market.

When Paypal is used to buy Jewels, the Jewels will be added to the user’s account on-site and ingame, however these Jewels will be considered “immature” meaning they cannot be traded or withdrawn from the site for 45 days, however can be used in-game (Apex) to purchase items usable on your character. If immature Jewels are used to purchase in-game (Apex) items, the items will be bound to your character and non-tradable without paying a fee unbind them.

The reason for this maturity system is due to the fact money can be refunded on Paypal thus leaving us open to “giving away free money.” As your account builds a more accredited history with the “Pro4Never Network” the duration on Paypal Jewels maturity will be decreased to more lenient values.

Any Jewels purchased via bitcoin are always considered mature since bitcoin and blockchain transactions are irreversible.

Who is Pro4Never?


Hello, I’m Pro4Never (Chris Cook). I’m the owner and lead programmer behind Apex Conquer. I’ve been involved in the game server community for over a decade with my primary focus having been on implementing the best possible content for my players and setting my projects apart through professional player support, consistent releases of new content, updates and bug fixes.

The Pro4Never tag has stuck with me throughout my programming projects, as a gamer tag and as a livestream I hosted for over a year. In the gaming community Apex Conquer one of my projects which has acquired a strong reputation built on reliability and my interest in making sure that the content we release is stuff never before seen in similar games. I also have a long history of moderating on the ElitePVPers website, one of the largest independent gaming forums with over 6 million members.

In the past I’ve released a number of open source game servers, done freelance programming work for other developers and done many years of tech support for various clients. The past year and a half I’ve spent developing and maintaining Apex Conquer. I’ve been able to turn the project into my full time job as well as growing the scope of the project to include 3 different server projects. Later this summer we plan to launch our biggest server yet which is where this Jewels project will be best utilized.


What is Apex Conquer?


Apex Conquer is a game based off a Chinese Fantasy Massive Multiplayer Online Role Playing Game (“MMORPG”) and is entirely free to play (“F2P”). It is an old-school styled game similar to that of Diablo 2 is its visuals, themes and game play feel. The game is focused on player vs. player interaction where players compete via combat to prove who is the best in game as well as improve their characters as they progress further in terms of leveling up and increasing the strengths and defenses of said characters. As this is a player vs. player driven game, items can be achieved through the interaction of killing other players in game (“PKing”).

Apex has successfully been online and running for 18 months while maintaining a healthy profit margin providing a steady income for "Pro4Never" while also being able to cover server costs, maintenance fees, etc. It has over 60,000 lines of code just in its game server code alone; 50,000 registered users and sees nearly 2,000 unique players online each day with about 300-600 players on at any given point in time of the day. The game has successfully demonstrated player retention as many who play tend to play for very long periods times as well they eventually spend money on the game.

There are four classes to choose from depending on your playstyle and over a dozen unique in game player vs player events. The player based is very familiar and accepting of random-number-generated based games. That is luck based games such as slots, raffle draws, etc. which shows promise for a large overlap in the bitcoin world of provably fair gambling.

Why Funds Are Being Raised / Project Rebirth Development


This can be summarized into one simple word: Expansion. The “Pro4Never Network” has been constantly expanding over the last few years. What started with “Redux” has now been broken down into two servers “Apex” and “Triumph” (EU) and soon a new server based off the same game with far more content will be released (“Heroes”) in the upcoming month. Having all these different products is difficult to maintain as one person, but is still possible.

Project Rebirth will be an entirely new game built from ground up which makes it evidently clear that "Pro4never" will need to assemble a team of skilled individuals to create this new game from scratch. While Project Rebirth may be similar in style of game to Apex, it is a completely new game built from ground up and is not a content expansion like “Heroes” is to “Apex” meaning that everything needs to be rewritten. Pro4Never has already shown expertise in the field of game creation and marketing hence Project Rebirth was an inevitable goal.

The most difficult part to developing any game is having a robust client allowing the game to give birth to a beautiful surreal world where a player can become immersed in it. To make this happen Pro4Never will need to put together and fund to build a team. While one individual is not restricted to doing one job, the requirements of this are immense as it requires Unity asset and game developers, web developers, web designers, server administration and as you can see the list goes on. Therefore, this is where a portion of the funds will be spent (on project development).

After the product has been developed, and in-house tested, the next step is public-beta testing.  This is very common in the gaming industry, however it requires hype and awareness about the game being released which brings us to our next important expenditure: advertisement and public relations. Many games such as Blade & Soul, Guild Wars 2 are created with the inherent expectation that many players will (always) be on in specific areas, even at the start of the game. Being able to rely on this gives rise to creating an immersive experience of quests, battles, etc. where you work together with surrounding players making the environment feel more alive rather than needing to explicitly form parties and find teammates. The expectation of players always being around you in main areas allows for a dynamic of events which makes the world feel more real and less repetitive giving birth to an enjoyable player versus environment experience (something that most games lack).

Key points of fund usage: Expansion, advertisement, development, assets/art, web development (gambling, website changes, etc), client development, server development, various tools to simply work (i.e. map editor and other client development tools)

The Numbers
Here are some bullet point metrics about the current game and servers which may give you a grasp on how things are at the financial level
  • The average user is on 1-3 accounts at the same time (doing various tasks)
  • On average 1 in 20 accounts will spend atleast $4.00 (est. 1 in 6 players).
  • Those who’ve paid for things, average out to $80.00 an account (over a year and a half)
  • The most common amount a user will spend is about $25.00 at once
  • At peak revenue, the gross was 8,000.00 - 12,000.00 USD/mo.
  • 250 - 600 players on at any given time
  • Around 2000 unique accounts accessed via logging in each day
  • The new server “Heroes” is expected to increase player count due to its appeal with new content and can therefore be better monetized via Jewels


The game has since shrunk since its peak due to limited scope of availability of the current project "Apex". There is not enough content for players who are “finished” their characters and the more content that is added puts a wider gap between a new player and old players. The new server “Heroes” will launch with a much larger variety of content such as new classes, weapons quests, events and tournaments and many other things that players will be able to spend money on as well as giving old players the chance to start anew. Please see the road map below for more details.

Road Map
Since there are various projects going on, we’ve broken down the road map into sections related to specific projects / tasks.

  • July 2016
    • Jewels
      • Crowdfunding Starts
    • Apex
      • Integration of Jewels (as a currency)
      • Apex’s design is finalized
  • August 2016
    • Jewels
      • Crowdfunding Ends
      • Paypal Processor
      • Standalone (Web) Jewels Gambling Development
    • Apex
      • Integration of Jewels Gambling Games
      • Dice, Slots, etc.
    • Heroes
      • Release of new server “Heroes”
      • Content expansion from “Apex” (Jewels integrated on Release) - New classes, quests, etc.
  • Fall 2016 (Q4)    
    • Project Rebirth
      • Prototype Development
      • Initial Concept Paper Released
      • PR / Discussion / vLogs on Rebirth
      • Begin reviewing resume submissions
  • Winter 2017 (Q1)
    • Project Rebirth
      • Official project development starts

Promotional Material




Beyond Bitcoin Radio Show (8/26/2016)




Team Speak: conqueronline.info
Forum: www.apexconquer.com/forum


Your thoughts, ideas and feedback will greatly contribute to the success of our newly launching server Heroes and the concept development of Project Rebirth.
Thank you.





I figured this beautiful op needed a bump.

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August 29, 2016, 05:08:26 PM
 #1107

It is a very nice op, one of the best I've seen for an ico project in a while.

Hey Chris. Is Hero's almost ready for its official launch?
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August 29, 2016, 05:38:26 PM
 #1108

Updated the opening post with some of our recent promotional material such as the Blockchain Dynamics Interview and our appearance on the Beyond Bitcoin radio show Smiley

I don't know what changes you made but the bottom of the announcement looks all fucked up now. You might want to take a look at it.

Yeah I agree. Maybe center the promotional stuff? Some of it looks off.

I'll fix the Beyond Bitcoin logo in the morning, I'll need to photoshop the white out of it to translucent. Centered the rest of text/images and it looks reasonably good again Tongue

Beyond Bitcoin logo has been updated, OP should look a little more clean now.

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August 29, 2016, 06:20:19 PM
 #1109

It is a very nice op, one of the best I've seen for an ico project in a while.

Hey Chris. Is Hero's almost ready for its official launch?

Think they said it'll be launched on the 1st. I took the 2nd off of work so I can play for an extended weekend and grind it out. That's the plan anyways Grin, Today I sent in 3 BTC I've done my part by messaging a few friends I know about this project, I expect they'll start chipping in soon as well Smiley
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August 29, 2016, 06:26:33 PM
 #1110

It is a very nice op, one of the best I've seen for an ico project in a while.

Hey Chris. Is Hero's almost ready for its official launch?

Think they said it'll be launched on the 1st. I took the 2nd off of work so I can play for an extended weekend and grind it out. That's the plan anyways Grin, Today I sent in 3 BTC I've done my part by messaging a few friends I know about this project, I expect they'll start chipping in soon as well Smiley

Chris stated Heroes server will open as soon as possible, after ICO closes. He said it won't be September 1st, though the plan is to open it during first week. Server is already open for testing pourpose, but all characters will be reset. That's why a few of us are playing on Apex meanwhile.
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August 29, 2016, 06:29:55 PM
 #1111

It is a very nice op, one of the best I've seen for an ico project in a while.

Hey Chris. Is Hero's almost ready for its official launch?

Think they said it'll be launched on the 1st. I took the 2nd off of work so I can play for an extended weekend and grind it out. That's the plan anyways Grin, Today I sent in 3 BTC I've done my part by messaging a few friends I know about this project, I expect they'll start chipping in soon as well Smiley

Chris stated Heroes server will open as soon as possible, after ICO closes. He said it won't be September 1st, though the plan is to open it during first week. Server is already open for testing pourpose, but all characters will be reset. That's why a few of us are playing on Apex meanwhile.

Ohhh for real?? Guess I'll see if I can reschedule that day off once I know when it's coming out for sure. I know it's up for testing purposes but I'm not gonna go on an all out grind just to get wiped lol
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August 29, 2016, 06:49:44 PM
 #1112

It is a very nice op, one of the best I've seen for an ico project in a while.

Hey Chris. Is Hero's almost ready for its official launch?

Think they said it'll be launched on the 1st. I took the 2nd off of work so I can play for an extended weekend and grind it out. That's the plan anyways Grin, Today I sent in 3 BTC I've done my part by messaging a few friends I know about this project, I expect they'll start chipping in soon as well Smiley

So the Heroes will be released in time for the finish of the ICO? That is nice timing and i like the time keeping of Chris, not many developers manage to keep to that what has been scheduled so thumbs up to Chris. 3BTC is slightly more than the skin I have in the game. I am on the fence whether to throw another couple at it.

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August 29, 2016, 06:50:50 PM
 #1113

Almost 70 Bitcoins now. I think this is when most people will start investing.
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August 29, 2016, 07:13:46 PM
 #1114

If it is less than 200 Bitcoins, the ICO is canceled? Bitcoin return?

   SEMUX   -   An innovative high-performance blockchain platform   
▬▬▬▬▬      Powered by Semux BFT consensus algorithm      ▬▬▬▬▬
Github    -    Discord    -    Twitter    -    Telegram    -    Airdrop to BTC holders
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August 29, 2016, 07:18:26 PM
 #1115

If it is less than 200 Bitcoins, the ICO is canceled? Bitcoin return?

Quoted from the opening post,

Quote
If at the end even after factoring in outside investments we have a budget less than $120,000 USD we will first seek to establish a new roadmap for development based on the available budget. Once we know this, we will then publish this information publicly and allow those who invested to vote weighted by their investment on whether we should proceed. If the majority votes "no" implying that they wish to be refunded then Jewels project will not proceed and we will begin the process of issuing a refund of all BTC. On the contrary, if the majority votes "yes" implying they wish to proceed despite the change in timeline which likely implies delayed schedules we will continue distribution and proceed with Jewels as intended.

hope that helps Smiley, let us know if you have any further questions!

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August 29, 2016, 07:38:10 PM
 #1116

If it is less than 200 Bitcoins, the ICO is canceled? Bitcoin return?

I think it probably won't be canceled. I feel like most people here will vote in favor of just going forward because a lot of us have at least checked out Apex and looked into Chris's past involvement in other projects... Maybe I'm giving people too much credit but I have and done my due dilligence and know I will definitely be voting for the project to go forward if it raises under 200.

Lets go Jewels!
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August 29, 2016, 07:39:32 PM
 #1117

Quote
hope that helps Smiley, let us know if you have any further questions!

Enough to you of such amount for the implementation of their plans(70-100 btc)? I'm 99.9 per cent, that the community will vote for the issue of coins. Smiley

   SEMUX   -   An innovative high-performance blockchain platform   
▬▬▬▬▬      Powered by Semux BFT consensus algorithm      ▬▬▬▬▬
Github    -    Discord    -    Twitter    -    Telegram    -    Airdrop to BTC holders
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August 29, 2016, 07:49:45 PM
 #1118

If it is less than 200 Bitcoins, the ICO is canceled? Bitcoin return?

I think it probably won't be canceled. I feel like most people here will vote in favor of just going forward because a lot of us have at least checked out Apex and looked into Chris's past involvement in other projects... Maybe I'm giving people too much credit but I have and done my due dilligence and know I will definitely be voting for the project to go forward if it raises under 200.

Lets go Jewels!

The current price is so small I would vote for it to continue and just let the coins sit there until early next year. We have been made aware progress would be slower but I don't mind when you are paying a few hundred sat a coin. This is one of them bargains that rarely comes in crypto.
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August 29, 2016, 07:50:27 PM
 #1119

Quote
hope that helps Smiley, let us know if you have any further questions!

Enough to you of such amount for the implementation of their plans(70-100 btc)? I'm 99.9 per cent, that the community will vote for the issue of coins. Smiley

Well... to say the least the more we have the more reasonable of a timeline we can develop. For example, with a higher budget we can hire more 3d asset creators / modelers, programmers, etc. With a lower budget it will be a more drawn out project, but go forward as our investors want us to go forward with the project. Once we know what we're working with, it will then be possible for us to draft up our plan going forward and adjust our existing thoughts to suit the working budget.

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August 29, 2016, 08:17:00 PM
 #1120

Almost 70 Bitcoins now. I think this is when most people will start investing.

This will hopefully be the start of a rush and the team can reach their target.
I never really give a shit but for once I want a legit project to have a good chance while be surrounded by so much shitty projects and clear fucking scams.
Come on lets smash this bad boy out the park!
 I have another 0.5btc I am going to put in later taking me up to 1.3btc. I don't have much but I am not missing out.

I can feel the rush for sure but yeah I have no idea how like so many shit ICO's that have nothing to show, zero credability and that sort of nonsense have no problem raising 100, 200, or even more btc. It's sort of depressing... but it's ok I feel the rush coming! 2 days left!

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