torikan
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December 18, 2016, 02:00:05 PM |
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Can you describe the logic of the event simply?
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Taxidermista
Legendary
Offline
Activity: 1148
Merit: 1001
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December 18, 2016, 02:07:43 PM |
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Can you describe the logic of the event simply?
Sure: He gives bytes away because he can and he want to.
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thatbluedude
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December 18, 2016, 02:12:44 PM |
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Concerning backups: https://github.com/byteball/byteballByteball uses a single extended private key for all wallets, BIP44 is used for wallet address derivation. There is a BIP39 mnemonic for backing up the wallet key, but it is not enough. Private payments and co-signers of multisig wallets are stored only in the app's data directory, which you have to back up manually: Is the inverse also true? As long as I don't setup multisig or have private assets the 12 words Paperwallet is enough? How is multisig defined? Having anything other than the Transition Bot listed under Paired Devices?
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Alohaboy?!
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December 18, 2016, 03:34:20 PM |
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did someone already link his Trezor successfully?
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cryptonit
Legendary
Offline
Activity: 3052
Merit: 1053
bit.diamonds | uNiq.diamonds
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December 18, 2016, 03:45:49 PM |
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android seed backup state its not enough to backup the seed u need a whole byteball wallet setting backup too but i dont find a menue point to make that kind of backup where is it?
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aigeezer
Legendary
Offline
Activity: 1450
Merit: 1013
Cryptanalyst castrated by his government, 1952
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December 18, 2016, 04:04:48 PM |
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did someone already link his Trezor successfully?
Yes. Hermesesus' tutorial is very helpful. It's now on p. 74, I think, but may move if mods delete spam etc.
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Alohaboy?!
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December 18, 2016, 04:25:47 PM |
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did someone already link his Trezor successfully?
Yes. Hermesesus' tutorial is very helpful. It's now on p. 74, I think, but may move if mods delete spam etc. thank you in advance ! And thx for setting up a bounty
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alittle
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December 18, 2016, 04:40:00 PM |
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Looked for byteball folder on os x, but can't find it. Help please! Where could it be? Any ideas?
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farl4web
Legendary
Offline
Activity: 1205
Merit: 1000
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December 18, 2016, 06:34:21 PM |
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Looked for byteball folder on os x, but can't find it. Help please! Where could it be? Any ideas?
It's in the library of your user-folder. The library folder is hidden. Go to Finder, click on Go in het menu and hold ALT/OPTION. Then you see library in the dropdownmenu. Then click Application Support/Byteball.
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freigeist
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December 18, 2016, 07:31:29 PM |
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Linking to my previous post i have installed the sdk version. From the console it results that it can't load multiple resources(files) Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/css/foundation.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/icons/foundation-icons.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/css/byteball.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/angular.js Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/byteball.js index.html:44 starting scripts... index.html:51 done scripts
Did you run grunt? CCCCC My bad somehow I forgot to run that line :-/ Anyway I have started the wallet and trying to create the profile. I choose the option for the full wallet Is stuck at that "Createing Profile..." screen. In console i have the following error: module.js:496 throw err; ^
Error: Cannot find module '/home/******/byteball/node_modules/sqlite3/lib/binding/node-webkit-v0.19.2-linux-ia32/node_sqlite3.node' at Function.Module._resolveFilename (module.js:494:15) at Function.Module._load (module.js:437:25) at Module.require (module.js:522:17) at require (internal/module.js:20:19) at Object.<anonymous> (/home/******/byteball/node_modules/sqlite3/lib/sqlite3.js:4:15) at Module._compile (module.js:595:32) at Object.Module._extensions..js (module.js:610:10) at Module.load (module.js:512:32) at tryModuleLoad (module.js:471:12) at Function.Module._load (module.js:463:3) module.js:496 throw err; ^
Error: Cannot find module '/home/******/byteball/node_modules/sqlite3/lib/binding/node-webkit-v0.19.2-linux-ia32/node_sqlite3.node' at Function.Module._resolveFilename (module.js:494:15) at Function.Module._load (module.js:437:25) at Module.require (module.js:522:17) at require (internal/module.js:20:19) at Object.<anonymous> (/home/******/byteball/node_modules/sqlite3/lib/sqlite3.js:4:15) at Module._compile (module.js:595:32) at Object.Module._extensions..js (module.js:610:10) at Module.load (module.js:512:32) at tryModuleLoad (module.js:471:12) at Function.Module._load (module.js:463:3)
Is something related to sqlite3. :-/ I had errors during install phase which I have already pasted here in my previous post https://bitcointalk.org/index.php?topic=1608859.msg17215344#msg17215344I have stopped the application and then run "npm install sqlite3" within the byteball directory during install or sqlite3 i have received again this output: ~/byteball$ npm install sqlite3
> sqlite3@3.1.8 install /home/******/byteball/node_modules/sqlite3 > node-pre-gyp install --fallback-to-build
node-pre-gyp ERR! Tried to download(403): https://mapbox-node-binary.s3.amazonaws.com/sqlite3/v3.1.8/node-v48-linux-ia32.tar.gz node-pre-gyp ERR! Pre-built binaries not found for sqlite3@3.1.8 and node@6.9.2 (node-v48 ABI) (falling back to source compile with node-gyp) make: Entering directory '/home/******/byteball/node_modules/sqlite3/build' ACTION deps_sqlite3_gyp_action_before_build_target_unpack_sqlite_dep Release/obj/gen/sqlite-autoconf-3150000/sqlite3.c TOUCH Release/obj.target/deps/action_before_build.stamp CC(target) Release/obj.target/sqlite3/gen/sqlite-autoconf-3150000/sqlite3.o AR(target) Release/obj.target/deps/sqlite3.a COPY Release/sqlite3.a CXX(target) Release/obj.target/node_sqlite3/src/database.o ../src/database.cc: In static member function ‘static Nan::NAN_METHOD_RETURN_TYPE node_sqlite3::Database::New(Nan::NAN_METHOD_ARGS_TYPE)’: ../src/database.cc:133:96: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("filename").ToLocalChecked(), info[0].As<String>(), ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../../nan/nan.h:47, from ../src/database.h:10, from ../src/database.cc:4: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/database.cc:134:86: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("mode").ToLocalChecked(), Nan::New(mode), ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../../nan/nan.h:47, from ../src/database.h:10, from ../src/database.cc:4: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginOpen(node_sqlite3::Database::Baton*)’: ../src/database.cc:144:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginClose(node_sqlite3::Database::Baton*)’: ../src/database.cc:230:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginExec(node_sqlite3::Database::Baton*)’: ../src/database.cc:525:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginLoadExtension(node_sqlite3::Database::Baton*)’: ../src/database.cc:625:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ CXX(target) Release/obj.target/node_sqlite3/src/node_sqlite3.o CXX(target) Release/obj.target/node_sqlite3/src/statement.o ../src/statement.cc: In static member function ‘static Nan::NAN_METHOD_RETURN_TYPE node_sqlite3::Statement::New(Nan::NAN_METHOD_ARGS_TYPE)’: ../src/statement.cc:103:74: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("sql").ToLocalChecked(), sql, ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../src/statement.cc:2: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginPrepare(node_sqlite3::Database::Baton*)’: ../src/statement.cc:118:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ In file included from ../src/statement.cc:6:0: ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginBind(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:322:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Bind); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginGet(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:370:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Get); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginRun(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:438:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Run); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginAll(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:504:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(All); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginEach(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:601:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Each); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginReset(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:724:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Reset); ^ SOLINK_MODULE(target) Release/obj.target/node_sqlite3.node COPY Release/node_sqlite3.node COPY /home/******/byteball/node_modules/sqlite3/lib/binding/node-v48-linux-ia32/node_sqlite3.node TOUCH Release/obj.target/action_after_build.stamp make: Leaving directory '/home/******/byteball/node_modules/sqlite3/build' byteball-tn@0.7.1-t /home/******/byteball └─┬ byteballcore@0.1.27 (git+https://github.com/byteball/byteballcore.git#336c05e7dc2ebe558f8cc7ee65a2a5237144971f) └── sqlite3@3.1.8
npm WARN optional SKIPPING OPTIONAL DEPENDENCY: fsevents@^1.0.0 (node_modules/chokidar/node_modules/fsevents): npm WARN notsup SKIPPING OPTIONAL DEPENDENCY: Unsupported platform for fsevents@1.0.15: wanted {"os":"darwin","arch":"any"} (current: {"os":"linux","arch":"ia32"})
seems this sqlite3 makes quite problems with node-webkit :-/ I have tried uninstall and install with various options like: npm install sqlite3 --build-from-source npm install https://github.com/mapbox/node-sqlite3/tarball/masternothing helped. I still have this error of missing module.
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tonych (OP)
Legendary
Offline
Activity: 965
Merit: 1033
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December 18, 2016, 09:00:33 PM |
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Linking to my previous post i have installed the sdk version. From the console it results that it can't load multiple resources(files) Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/css/foundation.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/icons/foundation-icons.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/css/byteball.css Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/angular.js Failed to load resource: net::ERR_FILE_NOT_FOUND chrome-extension://fhbdbceecnjfepdnmkgncdnkleeblcpf/public/byteball.js index.html:44 starting scripts... index.html:51 done scripts
Did you run grunt? CCCCC My bad somehow I forgot to run that line :-/ Anyway I have started the wallet and trying to create the profile. I choose the option for the full wallet Is stuck at that "Createing Profile..." screen. In console i have the following error: module.js:496 throw err; ^
Error: Cannot find module '/home/******/byteball/node_modules/sqlite3/lib/binding/node-webkit-v0.19.2-linux-ia32/node_sqlite3.node' at Function.Module._resolveFilename (module.js:494:15) at Function.Module._load (module.js:437:25) at Module.require (module.js:522:17) at require (internal/module.js:20:19) at Object.<anonymous> (/home/******/byteball/node_modules/sqlite3/lib/sqlite3.js:4:15) at Module._compile (module.js:595:32) at Object.Module._extensions..js (module.js:610:10) at Module.load (module.js:512:32) at tryModuleLoad (module.js:471:12) at Function.Module._load (module.js:463:3) module.js:496 throw err; ^
Error: Cannot find module '/home/******/byteball/node_modules/sqlite3/lib/binding/node-webkit-v0.19.2-linux-ia32/node_sqlite3.node' at Function.Module._resolveFilename (module.js:494:15) at Function.Module._load (module.js:437:25) at Module.require (module.js:522:17) at require (internal/module.js:20:19) at Object.<anonymous> (/home/******/byteball/node_modules/sqlite3/lib/sqlite3.js:4:15) at Module._compile (module.js:595:32) at Object.Module._extensions..js (module.js:610:10) at Module.load (module.js:512:32) at tryModuleLoad (module.js:471:12) at Function.Module._load (module.js:463:3)
Is something related to sqlite3. :-/ I had errors during install phase which I have already pasted here in my previous post https://bitcointalk.org/index.php?topic=1608859.msg17215344#msg17215344I have stopped the application and then run "npm install sqlite3" within the byteball directory during install or sqlite3 i have received again this output: ~/byteball$ npm install sqlite3
> sqlite3@3.1.8 install /home/******/byteball/node_modules/sqlite3 > node-pre-gyp install --fallback-to-build
node-pre-gyp ERR! Tried to download(403): https://mapbox-node-binary.s3.amazonaws.com/sqlite3/v3.1.8/node-v48-linux-ia32.tar.gz node-pre-gyp ERR! Pre-built binaries not found for sqlite3@3.1.8 and node@6.9.2 (node-v48 ABI) (falling back to source compile with node-gyp) make: Entering directory '/home/******/byteball/node_modules/sqlite3/build' ACTION deps_sqlite3_gyp_action_before_build_target_unpack_sqlite_dep Release/obj/gen/sqlite-autoconf-3150000/sqlite3.c TOUCH Release/obj.target/deps/action_before_build.stamp CC(target) Release/obj.target/sqlite3/gen/sqlite-autoconf-3150000/sqlite3.o AR(target) Release/obj.target/deps/sqlite3.a COPY Release/sqlite3.a CXX(target) Release/obj.target/node_sqlite3/src/database.o ../src/database.cc: In static member function ‘static Nan::NAN_METHOD_RETURN_TYPE node_sqlite3::Database::New(Nan::NAN_METHOD_ARGS_TYPE)’: ../src/database.cc:133:96: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("filename").ToLocalChecked(), info[0].As<String>(), ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../../nan/nan.h:47, from ../src/database.h:10, from ../src/database.cc:4: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/database.cc:134:86: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("mode").ToLocalChecked(), Nan::New(mode), ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../../nan/nan.h:47, from ../src/database.h:10, from ../src/database.cc:4: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginOpen(node_sqlite3::Database::Baton*)’: ../src/database.cc:144:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginClose(node_sqlite3::Database::Baton*)’: ../src/database.cc:230:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginExec(node_sqlite3::Database::Baton*)’: ../src/database.cc:525:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ ../src/database.cc: In static member function ‘static void node_sqlite3::Database::Work_BeginLoadExtension(node_sqlite3::Database::Baton*)’: ../src/database.cc:625:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ CXX(target) Release/obj.target/node_sqlite3/src/node_sqlite3.o CXX(target) Release/obj.target/node_sqlite3/src/statement.o ../src/statement.cc: In static member function ‘static Nan::NAN_METHOD_RETURN_TYPE node_sqlite3::Statement::New(Nan::NAN_METHOD_ARGS_TYPE)’: ../src/statement.cc:103:74: warning: ‘bool v8::Object::ForceSet(v8::Local<v8::Value>, v8::Local<v8::Value>, v8::PropertyAttribute)’ is deprecated: Use CreateDataProperty / DefineOwnProperty [-Wdeprecated-declarations] info.This()->ForceSet(Nan::New("sql").ToLocalChecked(), sql, ReadOnly); ^ In file included from /home/******/.node-gyp/6.9.2/include/node/v8.h:25:0, from /home/******/.node-gyp/6.9.2/include/node/node.h:42, from ../src/statement.cc:2: /home/******/.node-gyp/6.9.2/include/node/v8.h:2695:22: note: declared here bool ForceSet(Local<Value> key, Local<Value> value, ^ /home/******/.node-gyp/6.9.2/include/node/v8config.h:333:3: note: in definition of macro ‘V8_DEPRECATED’ declarator __attribute__((deprecated(message))) ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginPrepare(node_sqlite3::Database::Baton*)’: ../src/statement.cc:118:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), ^ In file included from ../src/statement.cc:6:0: ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginBind(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:322:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Bind); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginGet(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:370:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Get); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginRun(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:438:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Run); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginAll(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:504:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(All); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginEach(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:601:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Each); ^ ../src/statement.cc: In static member function ‘static void node_sqlite3::Statement::Work_BeginReset(node_sqlite3::Statement::Baton*)’: ../src/macros.h:125:9: warning: unused variable ‘status’ [-Wunused-variable] int status = uv_queue_work(uv_default_loop(), \ ^ ../src/statement.cc:724:5: note: in expansion of macro ‘STATEMENT_BEGIN’ STATEMENT_BEGIN(Reset); ^ SOLINK_MODULE(target) Release/obj.target/node_sqlite3.node COPY Release/node_sqlite3.node COPY /home/******/byteball/node_modules/sqlite3/lib/binding/node-v48-linux-ia32/node_sqlite3.node TOUCH Release/obj.target/action_after_build.stamp make: Leaving directory '/home/******/byteball/node_modules/sqlite3/build' byteball-tn@0.7.1-t /home/******/byteball └─┬ byteballcore@0.1.27 (git+https://github.com/byteball/byteballcore.git#336c05e7dc2ebe558f8cc7ee65a2a5237144971f) └── sqlite3@3.1.8
npm WARN optional SKIPPING OPTIONAL DEPENDENCY: fsevents@^1.0.0 (node_modules/chokidar/node_modules/fsevents): npm WARN notsup SKIPPING OPTIONAL DEPENDENCY: Unsupported platform for fsevents@1.0.15: wanted {"os":"darwin","arch":"any"} (current: {"os":"linux","arch":"ia32"})
seems this sqlite3 makes quite problems with node-webkit :-/ I have tried uninstall and install with various options like: npm install sqlite3 --build-from-source npm install https://github.com/mapbox/node-sqlite3/tarball/masternothing helped. I still have this error of missing module. Please use nwjs v0.14.7 and node v5.12 (they match). You can use nvm to have multiple versions of node at the same time. After you rebuild and start for the first time, it will complain about node_sqlite3.node again. Find this file in the neighboring directory and just copy it to where nwjs tries to find it, it'll work next time.
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Simplicity is beauty
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hanifhadzar
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December 18, 2016, 09:11:31 PM |
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hello , im done reading about this project looks so intresting yes already install wallet its nice i can buy pizza on there but i want to ask about distribution, i mean if im done verify and send the micropayment from my BTC address for linked to bytes wallet. but if my wallet empty(no balance) when distribution ready on 25 december. '' im still got the part of distribution for me ? or i need have balance in my btc address ? Thanks
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willowfoot
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December 18, 2016, 09:29:37 PM |
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hello , im done reading about this project looks so intresting yes already install wallet its nice i can buy pizza on there but i want to ask about distribution, i mean if im done verify and send the micropayment from my BTC address for linked to bytes wallet. but if my wallet empty(no balance) when distribution ready on 25 december. '' im still got the part of distribution for me ? or i need have balance in my btc address ? Thanks Yes you need to have a BTC balance which is proportional in how many BB you will receive. More BTC = More BB see the current distribution list here: http://transition.byteball.org/
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freezal
Newbie
Offline
Activity: 29
Merit: 0
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December 18, 2016, 10:02:44 PM |
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Hi tonych, Today, I was preparing to byteball lunch and linking some bitcoin. I'll use whonix, that same environment that, with your help, I had built and tested successfully byteball before. I decided to build Byteball-TN first to test a little more. I first cloned Byteball-TN branch only with: > git clone -b tn --single-branch https://github.com/byteball/byteball.git> cd byteball Then followed build process and resolved same issues as before, and then run byteball wallet with: > nw . Everything seems ok. I choose full wallet. The wallet shows "[NEW TESTNET]." It's run for hours but it still shows "syncing... 0%" (even after changing window focus and changing focus back to byteball window). The file byteball.sqlite has only 345 kib. Is the new testnet supposed to sync until 100% as before? Can you imagine what is wrong? Next I'll do the same thing with master branch (live) in other go generate a wallet and do the linking, but before I'd like to be sure everything is working. Thanks again.
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tonych (OP)
Legendary
Offline
Activity: 965
Merit: 1033
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December 18, 2016, 10:37:23 PM |
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Hi tonych, Today, I was preparing to byteball lunch and linking some bitcoin. I'll use whonix, that same environment that, with your help, I had built and tested successfully byteball before. I decided to build Byteball-TN first to test a little more. I first cloned Byteball-TN branch only with: > git clone -b tn --single-branch https://github.com/byteball/byteball.git> cd byteball Then followed build process and resolved same issues as before, and then run byteball wallet with: > nw . Everything seems ok. I choose full wallet. The wallet shows "[NEW TESTNET]." It's run for hours but it still shows "syncing... 0%" (even after changing window focus and changing focus back to byteball window). The file byteball.sqlite has only 345 kib. Is the new testnet supposed to sync until 100% as before? Can you imagine what is wrong? Next I'll do the same thing with master branch (live) in other go generate a wallet and do the linking, but before I'd like to be sure everything is working. Thanks again. Please clone from master branch, master is now testnet. BTW, we are adding TOR support (or rather support for socks5 proxy), almost done, should be merged in a few days, but if you are ok to experiment with unfinished software, you can clone from our developer's fork https://github.com/DevAlexey/byteballcore.
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Simplicity is beauty
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tonych (OP)
Legendary
Offline
Activity: 965
Merit: 1033
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December 19, 2016, 12:06:01 AM |
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Based on the progress of address linking that we've seen so far, I have to make a few adjustments to the future distribution plan. Nothing changes for the first round (December 25) but the rules for further rounds are optimized to maximize the long-term value of your bytes.
For the 2nd round: - for every 1 BTC of proven balance you receive 62.5 MB - for every 1 byte, you receive 0.1 new bytes
We no longer commit to distributing exactly 20% in the second round, we'll distribute as much as is linked and calculated by the above rules. After the price of byte is established in the markets, the rules make it significantly simpler for new users to estimate how much they get by linking their Bitcoins or by buying bytes. Hopefully, this will encourage much more people to join.
Compared with the previous rules, the weight of bytes in the basket is decreased. This still encourages byteholders to hold in order to receive more bytes in the future rounds, while giving more weight to the newly linked BTC. We do need to be more attractive to new users, who are going to eventually link much much more BTC than we see in the current round, otherwise they might feel like a huge chunk of the second distribution will go to the participants of the first distribution, while new users are significantly disadvantaged. If it is not quite clear, this is the math:
Under the old rules, for the basket weight calculation, 62.5 MB were accepted as 1 BTC. 1014 bytes are distributed in the first round, the total weight of these bytes is 1,600,000 BTC. This seems huge compared with the amount of BTC the second-rounders are going to realistically link, based on current progress. Therefore, under the old rules, the vast majority of new bytes are going to be distributed to the first-rounders, which scares new users off and contradicts my plans of creating the widest possible distribution and increasing value through network effects (which are proportional to square of the number of users). To give new users better chance, the total weight of bytes distributed in the first round is reduced to 160,000 BTC under the new rules.
We will probably distribute less than 20% in the 2nd round, this means we'll have more rounds before all bytes are distributed, more opportunity to multiply your holdings in each round, more incentive to hold.
The 3rd and subsequent rounds will follow similar rules, but the relative weight of bytes vs. BTC in the 3rd and further rounds will change and will gradually increase back to 1 BTC=62.5 MB. It will be selected to maximize the value of bytes and keep the speed of distribution in sync with the growth of user base and the actual use of the network.
The date of the 2nd round is not decided yet, rough estimate is mid-February.
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Simplicity is beauty
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yvv
Legendary
Offline
Activity: 1344
Merit: 1000
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December 19, 2016, 01:34:10 AM |
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@tonych
Keep in mind that not all those who linked their addresses have funded them yet. It takes time to convert all these altcoins to BTC at reasonable prices, so the huge increase in linked BTC is probably going to happen at the last moment before 25th. It is a good idea not to set in stone the rules for 2nd and 3rd rounds for now.
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journeym@n
Newbie
Offline
Activity: 28
Merit: 0
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December 19, 2016, 01:42:31 AM |
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Based on the progress of address linking that we've seen so far, I have to make a few adjustments to the future distribution plan. Nothing changes for the first round (December 25) but the rules for further rounds are optimized to maximize the long-term value of your bytes.
For the 2nd round: - for every 1 BTC of proven balance you receive 62.5 MB - for every 1 byte, you receive 0.1 new bytes
We no longer commit to distributing exactly 20% in the second round, we'll distribute as much as is linked and calculated by the above rules. After the price of byte is established in the markets, the rules make it significantly simpler for new users to estimate how much they get by linking their Bitcoins or by buying bytes. Hopefully, this will encourage much more people to join.
Compared with the previous rules, the weight of bytes in the basket is decreased. This still encourages byteholders to hold in order to receive more bytes in the future rounds, while giving more weight to the newly linked BTC. We do need to be more attractive to new users, who are going to eventually link much much more BTC than we see in the current round, otherwise they might feel like a huge chunk of the second distribution will go to the participants of the first distribution, while new users are significantly disadvantaged. If it is not quite clear, this is the math:
Under the old rules, for the basket weight calculation, 62.5 MB were accepted as 1 BTC. 1014 bytes are distributed in the first round, the total weight of these bytes is 1,600,000 BTC. This seems huge compared with the amount of BTC the second-rounders are going to realistically link, based on current progress. Therefore, under the old rules, the vast majority of new bytes are going to be distributed to the first-rounders, which scares new users off and contradicts my plans of creating the widest possible distribution and increasing value through network effects (which are proportional to square of the number of users). To give new users better chance, the total weight of bytes distributed in the first round is reduced to 160,000 BTC under the new rules.
We will probably distribute less than 20% in the 2nd round, this means we'll have more rounds before all bytes are distributed, more opportunity to multiply your holdings in each round, more incentive to hold.
The 3rd and subsequent rounds will follow similar rules, but the relative weight of bytes vs. BTC in the 3rd and further rounds will change and will gradually increase back to 1 BTC=62.5 MB. It will be selected to maximize the value of bytes and keep the speed of distribution in sync with the growth of user base and the actual use of the network.
The date of the 2nd round is not decided yet, rough estimate is mid-February.
Why also not increase number of phases thus also decreasing percentages? Its easy to announce and increase/modify later if everything starts rolling. It would allow time for market to develop. Also, correct your post. First you state nothing changes in round one then explain how its calculated differently.My mistake
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bcboilermaker
Newbie
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Activity: 44
Merit: 0
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December 19, 2016, 02:57:40 AM |
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hi there.
I have linked my BTC address, but the transition bot says my BTC wallet balance is zero although it has 1.9 BTC in it.
anyway to fix that?
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