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coinmr
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November 03, 2017, 10:51:55 AM |
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The good think is, everytime I check the counter, more eth good into the project, even if it's just slow but steady. Someone know what soft cap there is?
As far as I remember the soft cap was already covered with the funds that were raised during the pre-sale. Maybe. They don't disclose such info. They raised $4.2M on presale.
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coinmr
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November 03, 2017, 10:54:56 AM |
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I saw that soft cap is 10M PKT tokens. It's hard to know how much in $.
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the_donald
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November 03, 2017, 11:05:32 AM |
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I saw that soft cap is 10M PKT tokens. It's hard to know how much in $. since they already raised 4 mil $ then it shouldn't be hard to raise another mil in the ICO.
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sockpuppet1911
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November 03, 2017, 11:07:31 AM |
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There are many cloud gaming companies. Did you even google it?
And there's a good reason for it as it is a growing business. And i myself am just investing in one of those future giants. There's lots of other stuff in internet too that have a competition. And playkey will be the first decentralized version, with miner. Well, decentralization brings more transparency on the business and secures the token value. And it's needed for an ico purposes. I am not sure is that brings any value to people buying their services. It's just there to secure the investors imho. Another huge benefit of decentralization is that anybody with a decent gaming rig will be able to 'rent' out their horsepower to the network, and in doing so earn an income. Oh, right there's that too. I wonder how does that work moneywize? Could people cheat and rent unstabe systems?
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deepblue01
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November 03, 2017, 11:07:57 AM |
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I saw that soft cap is 10M PKT tokens. It's hard to know how much in $. cant say exacly how much if using pkt value. because some investor already got bonus addition for their investment! according from playkey ico website https://playkey.ioBonus stage I: 6 971 877 / 11 931 300 PKT they already sold out about 7 million pkt with $4,2 million raised from presale
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deepblue01
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November 03, 2017, 11:13:58 AM |
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I saw that soft cap is 10M PKT tokens. It's hard to know how much in $. since they already raised 4 mil $ then it shouldn't be hard to raise another mil in the ICO. i believe its not hard. its still 2nd days crowsale. i think playkey still need alot advertising because alot of people who are using cryptocurrency, still dont know about playkey. for my self i only see playkey from bitcointalk forum but i havent seen playkey ads on facebook, coinmarketcap ads or other related cryptocurrency site
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haxllega
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November 03, 2017, 11:19:39 AM |
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Very interesting idea. And judging by the growth of the gaming industry, the tokens will only grow
I think this will fit perfect for VR devices. Many gamers don't have the hardware to play VR games but this will make it possible.
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kraterion
Full Member
Offline
Activity: 616
Merit: 145
🚀🚀 ATHERO.IO 🚀🚀
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November 03, 2017, 11:30:46 AM |
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Very interesting idea. And judging by the growth of the gaming industry, the tokens will only grow
I think this will fit perfect for VR devices. Many gamers don't have the hardware to play VR games but this will make it possible. Wasn't thinking about that, I guess you're right, VR in general needs a lot GPU power, do you if there's any cloud platform offering services specified on VR?
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ubercool
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November 03, 2017, 11:39:35 AM |
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Very interesting idea. And judging by the growth of the gaming industry, the tokens will only grow
I think this will fit perfect for VR devices. Many gamers don't have the hardware to play VR games but this will make it possible. Wasn't thinking about that, I guess you're right, VR in general needs a lot GPU power, do you if there's any cloud platform offering services specified on VR? I think VR becoming a common tech these days and even giant like google is trying ways to make it simpler. Lets see how Playkey will implement it or not.
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coin_1122
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November 03, 2017, 11:47:47 AM |
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Very interesting idea. And judging by the growth of the gaming industry, the tokens will only grow
I think this will fit perfect for VR devices. Many gamers don't have the hardware to play VR games but this will make it possible. Wasn't thinking about that, I guess you're right, VR in general needs a lot GPU power, do you if there's any cloud platform offering services specified on VR? I think VR becoming a common tech these days and even giant like google is trying ways to make it simpler. Lets see how Playkey will implement it or not. Today we see there are many projects being launched in this technology, of course, there is a demand for VR devices in the real world. I hope Play key is going to develop the hardware to play VR games?
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Rigorous
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November 03, 2017, 11:50:52 AM |
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The DigRate makes some valid points and but also overlooks some benefits of PlayKey. Nevertheless I hope the PlayKey will look at the weaker spots and try to improve them.
What are the weak spots of PlayKey? What do you think? One weak spot is the RoI for miners. The PlayKey subscription fee, and therefore the amount of money PlayKey miners can earn, is limited by the monthly fees of PlayKey's competitors. DigRate estimates miners could earn $150 a month, which means it takes more than a year to earn back the hardware. If you add the electricity cost it will take even longer. Electricity cost is not calculated by DigRate, so let us do the math. Assuming a usage rate of 50% with the computer drawing 250 Watt that means 3 kilowatt a day. If 1 kilowatt costs $0.15, that is $164 a year. It will take over a month of mining to earn that back.
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persefona
Member
Offline
Activity: 476
Merit: 10
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November 03, 2017, 11:52:46 AM |
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I'd like to play games with my PC on a smartphone.
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Pajulapoiss
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November 03, 2017, 12:15:45 PM |
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I'm just wondering, how can they pay approximately 1$ an hour, if the client pays ~ 10$ for a whole month of playing, or up to 70h, if I remember correctly...
Am I missing something?. Cuz it doesn't make sense to me.
There is difference. We have different packages - 1 hour for $1, or 1 month starting from $10 and up to $20. 70 hours is the limit. The reality is that gamers play much less, so you can be able to host other gamers and get more rewards. So, if gamers play ~20h and pay 20$ a month, it would mean that all money moves from the gamers to the miners, without any profit for playkey? What happens if the gamers play more? Can powerful gaming rigs run several games at the time?
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martinholly167
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November 03, 2017, 12:16:49 PM |
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I just read this in the bounty thread
PLAYKEY CAMPAIGN 1,500,000 PKT tokens (1,5%) ≈ 13,500ETH (ICO Price) ≈ 3,915,000$
This is a fixed amount or it depends on the sold tokens on pre-sale and ICO?
the price has been reduced. $1,5 mln pkt token is now worth 6000 ETH without bonus. That 6000 ETH is a fixed amount? its pretty big , its about 40 - 50 % of what they have raised right now. And i think its important to change that 13,500 ETH asap to prevent misunderstanding.
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deepblue01
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November 03, 2017, 12:29:12 PM |
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The DigRate makes some valid points and but also overlooks some benefits of PlayKey. Nevertheless I hope the PlayKey will look at the weaker spots and try to improve them.
What are the weak spots of PlayKey? What do you think? One weak spot is the RoI for miners. The PlayKey subscription fee, and therefore the amount of money PlayKey miners can earn, is limited by the monthly fees of PlayKey's competitors. DigRate estimates miners could earn $150 a month, which means it takes more than a year to earn back the hardware. If you add the electricity cost it will take even longer. Electricity cost is not calculated by DigRate, so let us do the math. Assuming a usage rate of 50% with the computer drawing 250 Watt that means 3 kilowatt a day. If 1 kilowatt costs $0.15, that is $164 a year. It will take over a month of mining to earn that back. yess.... more gamer are using dezentralized playkey and miner will get more income. + if pkt token succefully adden into major exchange. i believe all playkey holder will get profit more than 50% rising price
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stormcleric
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November 03, 2017, 12:29:50 PM |
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I just read this in the bounty thread
PLAYKEY CAMPAIGN 1,500,000 PKT tokens (1,5%) ≈ 13,500ETH (ICO Price) ≈ 3,915,000$
This is a fixed amount or it depends on the sold tokens on pre-sale and ICO?
the price has been reduced. $1,5 mln pkt token is now worth 6000 ETH without bonus. That 6000 ETH is a fixed amount? its pretty big , its about 40 - 50 % of what they have raised right now. And i think its important to change that 13,500 ETH asap to prevent misunderstanding. I'm not saying it's a bad idea, but what are the reasons behind this change? Don't like when ICO terms change.
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SEELE^^01
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November 03, 2017, 12:58:31 PM |
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I'm just wondering, how can they pay approximately 1$ an hour, if the client pays ~ 10$ for a whole month of playing, or up to 70h, if I remember correctly...
Am I missing something?. Cuz it doesn't make sense to me.
There is difference. We have different packages - 1 hour for $1, or 1 month starting from $10 and up to $20. 70 hours is the limit. The reality is that gamers play much less, so you can be able to host other gamers and get more rewards. So, if gamers play ~20h and pay 20$ a month, it would mean that all money moves from the gamers to the miners, without any profit for playkey? What happens if the gamers play more? Can powerful gaming rigs run several games at the time? nope the miners do have to pay a fine to playkey. i think it was about 25% of what they get and the times were relevant too, where they can mine. it depends on the network latency afaik.
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snos-boss
Member
Offline
Activity: 448
Merit: 10
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November 03, 2017, 01:06:28 PM |
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Developing your application for smart TV is already underway?
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magisterr
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November 03, 2017, 01:18:48 PM Last edit: November 03, 2017, 02:12:52 PM by magisterr |
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I'm just wondering, how can they pay approximately 1$ an hour, if the client pays ~ 10$ for a whole month of playing, or up to 70h, if I remember correctly...
Am I missing something?. Cuz it doesn't make sense to me.
There is difference. We have different packages - 1 hour for $1, or 1 month starting from $10 and up to $20. 70 hours is the limit. The reality is that gamers play much less, so you can be able to host other gamers and get more rewards. So, if gamers play ~20h and pay 20$ a month, it would mean that all money moves from the gamers to the miners, without any profit for playkey? What happens if the gamers play more? Can powerful gaming rigs run several games at the time? How money moves from gamers to miners? I cant understand Gamers will pay to devs...
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