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Author Topic: [XMR] Monero - A secure, private, untraceable cryptocurrency  (Read 4667033 times)
rpietila
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November 28, 2014, 09:38:17 PM
 #17381

Several corrections have been made. Thank you. I am, by the way, a holder and supporter of XMR. This is just some information I am gathering.

Yes, I also did not buy before researching it thoroughly. And it's the only altcoin I have (ever had).

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
Even in the event that an attacker gains more than 50% of the network's computational power, only transactions sent by the attacker could be reversed or double-spent. The network would not be destroyed.
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akula999
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November 29, 2014, 04:18:36 AM
 #17382

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?

Bitcoin: 1FzZehkiwfeeUmfmBrym8VvXX7gUj3miHe
XMR: 4AqrzGPfEKeZrVXyPDNXUrNeKZZGNYiXMDoY49PvdffKNTRg6xp2Qz74SZ72gT5F9HH8Vaic99ndRg6 UBGcVijaNStQjwwf
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November 29, 2014, 09:12:03 AM
 #17383

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?


Have you tried asking on irc? #monero-pools on freenode. The guys are really helpful.
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November 29, 2014, 09:37:46 AM
 #17384

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?


Can you be more specific?
What is your current config?

Selling NordVPN account with premium sub - expires 2021! PM me to buy.
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November 29, 2014, 01:15:47 PM
 #17385

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?


Can you be more specific?
What is your current config?

It's in the config.json file.
I have 3 options which i'm unsure what they are exactly:
transferfee: 50000000
minPayment: 100000000
denomination: 100000000

Those above are default values. What should they be?

Bitcoin: 1FzZehkiwfeeUmfmBrym8VvXX7gUj3miHe
XMR: 4AqrzGPfEKeZrVXyPDNXUrNeKZZGNYiXMDoY49PvdffKNTRg6xp2Qz74SZ72gT5F9HH8Vaic99ndRg6 UBGcVijaNStQjwwf
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November 29, 2014, 02:07:21 PM
 #17386

It's in the config.json file.
I have 3 options which i'm unsure what they are exactly:
transferfee: 50000000
minPayment: 100000000
denomination: 100000000

Those above are default values. What should they be?


Half a monero is 500000000000. You'll want that for minPayment. Either set denomination to the same, or to 100000000000 (0.1 monero).

For the transfer fee, I am not sure. If you have the fixed 0.1 version it'd be 100000000000 but if you have the per kB fee version I think (but I'm not certain) it'd be ignored.
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November 29, 2014, 02:14:09 PM
 #17387


Quote
- Devs were not part of the original CrypoNote team and are admittedly not as familiar with the codebase as the devs of other CryptoNote coins. They therefore experience challenges improving the codebase and making it maintainable.

I don't think that this is still the case. Of course it takes a great amount of time to make the codebase better but thats not really the lack of understanding it anymore, it's just because its a lot of work.



Only Bytecoin is coin that was found from original CryptoNote team (they made few months ago another coin, that is just academic and not tradable). Altho are speculations they made also other coins.
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November 29, 2014, 02:51:31 PM
 #17388


Quote
- Devs were not part of the original CrypoNote team and are admittedly not as familiar with the codebase as the devs of other CryptoNote coins. They therefore experience challenges improving the codebase and making it maintainable.

I don't think that this is still the case. Of course it takes a great amount of time to make the codebase better but thats not really the lack of understanding it anymore, it's just because its a lot of work.



Only Bytecoin is coin that was found from original CryptoNote team (they made few months ago another coin, that is just academic and not tradable). Altho are speculations they made also other coins.

It's not really speculation. Most of the CryptoNote coins have contact info using the same strange e-mail host. They also use  some strange, similar web design notes. Too many coincidences. But yes, there is a chance they are  not the same people.

Year 2021
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Supply Inflation: <1.8%
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November 29, 2014, 08:46:49 PM
 #17389

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?


Can you be more specific?
What is your current config?

It's in the config.json file.
I have 3 options which i'm unsure what they are exactly:
transferfee: 50000000
minPayment: 100000000
denomination: 100000000

Those above are default values. What should they be?


Ideally you should be running a version of the daemon which includes per-kb fees (this was merged into master on Nov. 7). I'm not sure whether the transferFee value is ignored or not, but in any case, a safe bet would be to set it to 10000000000 (0.01 XMR). For a payout at 0.5 XMR you should use these settings:

        "transferFee":   10000000000,
        "minPayment":   500000000000,
        "denomination": 100000000000

If you are still having troubles, look into logs/payments_error.log for relevant info. If you still need some help, please post your config.json to http://pastebin.com/ or a similar site (obfuscating any sensible data) , so we can help you better.

MoneroHash.com - U.S. Mining Pool
David Latapie
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November 29, 2014, 10:32:12 PM
 #17390

This is a nice summary, that could form the basis of a sorely needed FAQ.
Added to the sorely-needed FAQ Smiley Particularly to the most read entry, "Why Monero matters?/Prove me that Monero is not yet-another-shitcoin"

I also created a shortlink: http://bit.ly/why-monero

I am similarly confused about crypto kingdom.
Duly noted, I'll try to setup a FAQ but I'd like it to be filled with actual questions, not questions I make up. Care to start with questions?


Monero: the first crytocurrency to bring bank secrecy and net neutrality to the blockchain.HyperStake: pushing the limits of staking.
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bigj
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November 29, 2014, 10:45:43 PM
Last edit: November 29, 2014, 11:02:17 PM by bigj
 #17391

I am similarly confused about crypto kingdom.
Duly noted, I'll try to setup a FAQ but I'd like it to be filled with actual questions, not questions I make up. Care to start with questions?

Some 101 questions:

1. What is CryptoKingdom? Is there any relation to some ancient game?
2. What's the user-interface?
3. What's the content of the game?
4. How do I play the game? It's a multiplayer game, right?
5. How are Moneroj and gameplay linked? Can I play the game without (having) XMR?
6. Who is behind the game? Company? Group of players? Investor(s)?
7. What's the license of the game?
8. Why should I be interested in playing this particular game?
9. Is there some website (or so) set up for the game?
10. What's the overall goal? Will the game be updated over time? Can I win something?
11. Why the name 'CryptoKingdom'?
12. Are there any score lists online? Can achievements or missions or equipment be shared/traded/lost/damaged/renewed during the game?
13. Is it necessary to continuously play the game? Can I save and load?
14. How much does it cost? Any costs involved?
akula999
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November 30, 2014, 01:38:40 AM
 #17392

Hi Guys! So I have setup my Monero Pool. I'm the only one mining it with around 4KH/s right now. Everything seems to working fine except for the automatic payout. Anyone know what values I need to put in the config file to make it payout at .50 Monero's ? I've tried different option but it's not working out.
Can anyone help?


Can you be more specific?
What is your current config?

It's in the config.json file.
I have 3 options which i'm unsure what they are exactly:
transferfee: 50000000
minPayment: 100000000
denomination: 100000000

Those above are default values. What should they be?


Ideally you should be running a version of the daemon which includes per-kb fees (this was merged into master on Nov. 7). I'm not sure whether the transferFee value is ignored or not, but in any case, a safe bet would be to set it to 10000000000 (0.01 XMR). For a payout at 0.5 XMR you should use these settings:

        "transferFee":   10000000000,
        "minPayment":   500000000000,
        "denomination": 100000000000

If you are still having troubles, look into logs/payments_error.log for relevant info. If you still need some help, please post your config.json to http://pastebin.com/ or a similar site (obfuscating any sensible data) , so we can help you better.

Thanks for that info. I have one more question:
The pool found a few blocks but weren't distributing the coins (obviously since I had the settings incorrect). I manually dispersed the coins. Now when the correct settings are in place I get an error that it's trying to send the original amount pending balance, however that amount is no longer there. Any insight? I've tried restarting the server but it doesn't help.

Bitcoin: 1FzZehkiwfeeUmfmBrym8VvXX7gUj3miHe
XMR: 4AqrzGPfEKeZrVXyPDNXUrNeKZZGNYiXMDoY49PvdffKNTRg6xp2Qz74SZ72gT5F9HH8Vaic99ndRg6 UBGcVijaNStQjwwf
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November 30, 2014, 01:49:21 AM
 #17393

It's in the config.json file.
I have 3 options which i'm unsure what they are exactly:
transferfee: 50000000
minPayment: 100000000
denomination: 100000000

Those above are default values. What should they be?


Half a monero is 500000000000. You'll want that for minPayment. Either set denomination to the same, or to 100000000000 (0.1 monero).

For the transfer fee, I am not sure. If you have the fixed 0.1 version it'd be 100000000000 but if you have the per kB fee version I think (but I'm not certain) it'd be ignored.


Just curiosity do we have a name for the smallest unity (000000000001 XMR) like a satoshi or something? thx.
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November 30, 2014, 02:19:26 AM
 #17394

Just curiosity do we have a name for the smallest unity (000000000001 XMR) like a satoshi or something? thx.

Not really, afaik, but I like tacoshi Cheesy
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November 30, 2014, 03:14:31 AM
Last edit: November 30, 2014, 03:44:18 AM by bclcjunkie
 #17395

here's another reason how this "generic drugs" economy can leverage on xmr... the way i see it, there's a true potential for xmr in this billion dollar economy where patients can have true freedom against bloodsucking Big Pharmas and FDA. Reminds me of movie "Dallas Buyers Club"? http://www.imdb.com/title/tt0790636/   Cheesy
and remember anyone can get sick and not everyone can afford or choose what Big Pharma forces us to buy...

https://www.reddit.com/r/Bitcoin/comments/2n5378/cancer_patients_driven_to_darknet_for_cheap_drugs/


here's more info to read up on story behind Dallas Buyers Club movie... you can search yourself and understand how FDA and BigPharmas are in cahoots to charge you sky high bills and mark generics as "illegal" when it's actually profits that they are worried about...

http://www.dailymail.co.uk/news/article-2244249/Pictured-Real-life-AIDs-victim-Ron-Woodroof-tragic-life-played-Matthew-McConaughey-movie-The-Dallas-Club.html
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November 30, 2014, 08:49:29 AM
 #17396

here's another reason how this "generic drugs" economy can leverage on xmr... the way i see it, there's a true potential for xmr in this billion dollar economy where patients can have true freedom against bloodsucking Big Pharmas and FDA. Reminds me of movie "Dallas Buyers Club"? http://www.imdb.com/title/tt0790636/   Cheesy
and remember anyone can get sick and not everyone can afford or choose what Big Pharma forces us to buy...

https://www.reddit.com/r/Bitcoin/comments/2n5378/cancer_patients_driven_to_darknet_for_cheap_drugs/


here's more info to read up on story behind Dallas Buyers Club movie... you can search yourself and understand how FDA and BigPharmas are in cahoots to charge you sky high bills and mark generics as "illegal" when it's actually profits that they are worried about...

http://www.dailymail.co.uk/news/article-2244249/Pictured-Real-life-AIDs-victim-Ron-Woodroof-tragic-life-played-Matthew-McConaughey-movie-The-Dallas-Club.html


Greece used to have a great health care system; well... Until the "crisis" began. After that, "genome" drugs got into place which "accidentally" are being manufactured by "certain" factories and they seem to have about 10 to 100x the profit for 1/10 or 1/100 the effect. Whoever has been into a lab trying to manufacture an organic compound he knows that theres' a big difference from method to method and TBH, from company to company. Cheaper ones almost always are the worse.

From time to time (since I've studied my 1st degree in the US) I recall an incident back in the 90s that got me stumbled. A person outside of a hospital needing immediate health care and not having the money to afford it (back then if you had not a Social Security Number, you had to pay for the hospital). A young doctor volunteered and a senior one said to him "you KNOW you've got to pay for his drugs & treatment right?"

This is one of the worst moments I've lived in the US which was (is) a lightyear away regarding technology, education, etc from my home country. I really wish we hold on a minute, to put some thought on this and start thinking about a human-focused society than money-focused society. We'll be able to deal with most of our problems easier and build a better future for us and our children. I wonder; nobody of those scums have thought, that they will get old too and they will be treated with their own medicine?

 Angry

Chaos could be a form of intelligence we cannot yet understand its complexity.
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November 30, 2014, 09:20:05 AM
 #17397

It is possible that eventually some of the smarter (i.e. more paranoid) dark net market operators will not only accept XMR, but make XMR mandatory for buying pharmaceuticals. However, XMR is a long way from that.

Quote
I really wish we hold on a minute, to put some thought on this and start thinking about a human-focused society than money-focused society. We'll be able to deal with most of our problems easier and build a better future for us and our children. I wonder; nobody of those scums have thought, that they will get old too and they will be treated with their own medicine?

Much of the hardcore crypto community are crypto-anarchists, which isn't really compatible with socialized/subsidized medicine. Is that what you're advocating? IMO, the best way to make medicine cheap is to get rid of the FDA. Encourage medical tourism. Get your surgery done in Singapore for cheap. Buy some pharmaceuticals from India. Open up the markets so that people compete over both quality and price.

Year 2021
Bitcoin Supply: ~90% mined
Supply Inflation: <1.8%
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November 30, 2014, 10:20:39 AM
 #17398

USA has to pay on their (medical) insurance. Everything cost is 10 times more higher (thank UK), because they can gradually creep and manipulate the costs up and up its only the insurance paying, right?
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November 30, 2014, 10:21:01 AM
 #17399

Much of the hardcore crypto community are crypto-anarchists, which isn't really compatible with socialized/subsidized medicine. Is that what you're advocating? IMO, the best way to make medicine cheap is to get rid of the FDA. Encourage medical tourism. Get your surgery done in Singapore for cheap. Buy some pharmaceuticals from India. Open up the markets so that people compete over both quality and price.

It's more generalized from medicine market. Granted that most of us are crypto-anarchists (with whatever that means) but there are some steps we want to make sure they happen before we move forward (if we ever do, that is...) as a species.

1. New economic ground that will be more just and decentralized
2. Focus on technology & science as primary goals of the society
3. Recalibrate sciences like Bioethics and start "getting the job done" towards stronger and more long-lasting humans.
4. Maintain this planet and colonize AT LEAST one more nearby
5. Educate people on remote areas about essential new tech stuff (Barefoot College is a nice example)

That's just a short list of what is truly wrong from my perspective and if I ever get the chance to contribute to any of the above, I assure you I'll do it as a primary goal of life.

Chaos could be a form of intelligence we cannot yet understand its complexity.
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November 30, 2014, 12:26:23 PM
Last edit: November 30, 2014, 01:39:03 PM by David Latapie
 #17400

I am similarly confused about crypto kingdom.
Duly noted, I'll try to setup a FAQ but I'd like it to be filled with actual questions, not questions I make up. Care to start with questions?

Some 101 questions:

1. What is CryptoKingdom? Is there any relation to some ancient game?
2. What's the user-interface?
3. What's the content of the game?
4. How do I play the game? It's a multiplayer game, right?
5. How are Moneroj and gameplay linked? Can I play the game without (having) XMR?
6. Who is behind the game? Company? Group of players? Investor(s)?
7. What's the license of the game?
8. Why should I be interested in playing this particular game?
9. Is there some website (or so) set up for the game?
10. What's the overall goal? Will the game be updated over time? Can I win something?
11. Why the name 'CryptoKingdom'?
12. Are there any score lists online? Can achievements or missions or equipment be shared/traded/lost/damaged/renewed during the game?
13. Is it necessary to continuously play the game? Can I save and load?
14. How much does it cost? Any costs involved?


Please provide some feedbacks. Then I will post it on Codex Cryptonica

Crytpo Kingdom FAQ

1. What is CryptoKingdom? Is there any relation to some ancient game?

Crypto-Kindgom is the first hybrid Faucet/MMO
It is a game, so its primary goal is to provide fun. It intents to targets several audiences:
- Free-riders can get some XMR just by hanging around. Having some actual conversation does help.
- Casual gamers can just come and play various games and earn more XMR
- More dedicated gamers can go much beyond that: gain prestige and title, invest and speculate, set up business of almost any kind, enter into politics...

Several games inspired Crypto-Kindgom but as far as we know, it is the only one of his kind. In no particular order:
- Civilization I for the "economy" aspect and the 90's graphics
- Ultima Online for the retro online/community flavour
- PrimeDice for the "game of chance with fun" aspect
- Habbo Hotel for the graphical appearance
- Probably some other. The main creator of the game, Risto Pietilä, has several years of experience in game-design

2. What's the user-interface?
Until December, it was only forum-based with some Google Docs (v1.x, "Ancients")
Starting from v2, the interface is graphical

3. What's the content of the game?
In just one word: everything!
Truly, Crypto-Kingdom is a sandbox so the content will be whatever you, as a player, want it to be. That being said, it will strongly tend toward economy and life simulation. Buying lands, building commerces, organising networks or information, playing the game of thrones, exploring... Again, take a look at EVE Online to get some ideas of what is possible when players are given free rein. Burn Jita!

Crypto-Kingdom will be (purposefully) limited by its game engine so that it won't have any immersive 3D like a FPS. Combat is highly unprobable (except if someone creates an arena, maybe) with the exception of large-scale fights (sieges).

4. How do I play the game? It's a multiplayer game, right?
Yes, this is a multiplayer game, a MMORPG. So you'll need an internet connection. The game will be usable on both mobile and desktop.
During the Ancient era (forum-based) there was a first period when you had to buy 1000 gold with XMR - it was a sort of paid public beta. Then came a second period where, whilst still forum-based, playing was for free - still, actually doing something was difficult without cashing in, since it is mostly land grab.
Very soon, you will just have to go to a web address and create a PC. Some tutorial/"first steps" might get implemented.

5. How are moneroj and gameplay linked? Can I play the game without (having) XMR?
The open agenda of Crypto-Kingdom is to boost the visibility of Monero. This is the reason why Crypto-Kingdom only allows Monero (XMR) as a paiment method. If you don't have XMR, you may either acquire some with BTC (or XUSD, or DOGE) or just play for free and get some by playing inside games or even just waiting for faucets and rains.

6. Who is behind the game? Company? Group of players? Investor(s)?
Risto Pietilä is the lead designer. Some members of the Monero Core Team are helping behind-the-scene and actively playing. Of course, a lot of members of the Monero community are heavily invested. The automated version of the game is funded by crowdsourcing - crowdsourcing here being part of the game itself, since buying land from the king is how the game is being crowdsourced.
Inside the game, architect designs, for example, are royalty free so if a theatre you designed is copied and built a thousand times all over, your joy of contributing to success is your reward Cheesy. Still, you can be payed for designing (and this is already the case, we have several paid architects), this is just that the ensuing design is royalty-free.
Ultimately, investors are the players, the game is "owned" by itself - meaning that the "shares" of the game ("company" if you wish) named gold (CKG) pay their dividends ingame. So if you buy gold and the game becomes a success, you will get periodical rewards to your game accounts. The early players were required to buy gold (to keep the number of players small and dedicated) but now that requirement is no more.

7. What's the license of the game?
The game uses a proprietary licence and there is no plan to open-source it.

The license is closed source, and will remain. On the other hand, I am not a great fan of IPR so if someone copies all our databases and their formulas (anyone can do it), I won't probably do anything. Smiley

Inside the game, architect designs, for example, are royalty free so if a theatre you designed is copied and built a thousand times all over, your joy of contributing to success is your reward Cheesy

8. Why should I be interested in playing this particular game?
Because you want to help increasing the visibility of Monero. Because you like sandbox games rewarding the creativity and empowerment of players. Because you think that a game is a great addition to the cryptocurrency community. Because you like experimentation. Because you like socializing. Because you want money. Because it is fun.

9. Is there some website (or so) set up for the game?
Not yet. Presently, the forum version of the game is located at https://bitcointalk.org/index.php?topic=819073

10. What's the overall goal? Will the game be updated over time? Can I win something?
What is the goal of life? Yes the game will be updated over time. A tentative and non-binding roadmap is available here: http://cryptokingdom.wikia.com/wiki/Crypto_Kingdom_Wiki#Eras

11. Why the name 'CryptoKingdom'?
It is is medieval setting, with a King at its head, hence Kingdom. And it is based on cryptocurrency, hence Crypto.

12. Are there any score lists online? Can achievements or missions or equipment be shared/traded/lost/damaged/renewed during the game?
The forum-era database (https://docs.google.com/spreadsheets/d/1tgIzgMza7NQsTpMO9pHke1ZVXYH7l5Sj5bHdZHItivo/edit?usp=sharing) is a kind of score list, but soon it will be obsolete with the automated version. Score lists, like most thing, will be available if players decide to do it.

13. Is it necessary to continuously play the game? Can I save and load?
This is an MMO, so there is no "save" or "load". When you're not online, the game continues without you. Please follow medical advices to prevent MMO addiction (some links: http://www.wikihow.com/Overcome-an-MMORPG-Addiction, https://en.wikipedia.org/wiki/Video_game_addiction, http://www.techaddiction.ca/computer_game_addiction.html)

14. How much does it cost? Any costs involved?
The game is free. It is a non-profit initiative and we expect enough money to be generated to cover server costs. That bein said, injecting some actual cash (in the form of XMR) will probably give you an edge, but first remember there is no winning condition and second that with enough dedication, you can achieve everything without spending a single piconero (or monereto, that's the same thing). Time is money, and money is just a replacement for dedication.

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