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Author Topic: Nexus - Pure SHA3 + CPU/GPU + nPoS + 15 Active Innovations + More to Come  (Read 785182 times)
RiverBoatBTC
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November 25, 2014, 01:51:14 AM
 #1901

Hey yall still destroying coins?

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Videlicet
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November 25, 2014, 02:31:59 AM
Last edit: November 26, 2014, 09:40:34 PM by Videlicet
 #1902

Not yet, this process will require a lot of community involvement.
Let alone I'm still building the Infrastructure to support such action  Wink

We'll see what time brings.


--------------------------------------


New Release of Prime Solo Miner
Source Code [Github]

Windows Binary x86
Windows Binary x64


Features Meter Data, protocol upgrades, etc.
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
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November 25, 2014, 03:46:06 PM
 #1903

Ok I have a new build of SKMiner for Win x64!


I fixed the slow down issue, mainly caused by memory leaks.

My R9 280x ran for 6.5 hours last night and found 5 blocks. It was still running at the same speed this morning, 41 MH/s.

I put the new build up on my dropbox here:


https://www.dropbox.com/s/h2lcngoudtbuv5w/SKMiner.7z?dl=0



I will update the source on my github later tonight.



Hello.
I am running miners fine 2 days now, but with lower speed. Please some advice what to check.
4x280x running with 120000 kh
thanks

What are your config settings?

"algorithm" : "sk1024_djm",
   "gpu-engine" : "1100",
   "gpu-memclock" : "1550",
   "gpu-shaders" : "2048",
   "gpu-threads" : "1",
   "gpu-vddc" : "0",
   "gpu-powertune" : "0",
   "intensity" : "22",
   "xintensity" : "0",
   "rawintensity" : "0",
   "thread-concurrency" : "8192",
   "lookup-gap" : "2",
   "worksize" : "64",
   "temp-target" : "75",
   "temp-overheat" : "80",
   "temp-cutoff" : "95",
   "auto-engine" : "false",
   "auto-fan" : "false",
   "submit-stale" : "false",
   "vectors" : "1"
}
Also tried with worksize 256. Same speed. Maybe a lilbit slower


Hmmm...

It might just be that you're pushing your cards too hard.

try

"gpu-engine" : "1050"

and

"gpu-memclock" : "1500"


"worksize" : "256" should be good.


Also make sure you have the latest version of the miner. If you are using the one from the download above then you're good.

I am using latest version. tried clock 1050 and 1500 but same
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November 26, 2014, 02:28:51 PM
 #1904

@olajos

I'm not sure what your issue is. It seems as if your cards are running at 30 MH/s each. They should be closer to 39 MH/s each.

I'm currently working on a better interface for the miner. One where you can easily see the hash rate and info for individual cards.

I might have it done by Sunday but Thanksgiving will probably push it into next week.

BitSlapper      Coin Shield : 2QscvkN2ddvKHhQZD9RjYS6nGXSLSSgQYJ6peCCXV8RNP8FZj2r
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November 26, 2014, 02:42:57 PM
 #1905

@olajos

I'm not sure what your issue is. It seems as if your cards are running at 30 MH/s each. They should be closer to 39 MH/s each.

I'm currently working on a better interface for the miner. One where you can easily see the hash rate and info for individual cards.

I might have it done by Sunday but Thanksgiving will probably push it into next week.
hm... I don`t know where is the problem. I have 3 rig
1: 4x280x                 117-8 kh
2: 4x280x                 113-4 kh
3: 3x290x+1x280x     146-7 kh

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November 29, 2014, 07:04:42 PM
 #1906

This coin I feel is intended to deceive the calculation capacity,
The development of take all is force to dig other coins
Yes, when you hope, DEV theft our stress
I only got three days to give it up, there were people dig this?
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November 29, 2014, 08:55:59 PM
 #1907

This coin I feel is intended to deceive the calculation capacity,
The development of take all is force to dig other coins
Yes, when you hope, DEV theft our stress
I only got three days to give it up, there were people dig this?


What???

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November 29, 2014, 09:59:15 PM
 #1908

This coin I feel is intended to deceive the calculation capacity,
The development of take all is force to dig other coins
Yes, when you hope, DEV theft our stress
I only got three days to give it up, there were people dig this?


What???

Translation: "Whoa! That was some gooood weed, man!!!"
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November 30, 2014, 04:24:56 AM
 #1909

Everything with Coinshield is quite transparent, you just need to do some reading  Wink

If you're talking about the supply being at 83%, it will get to 100% in time. If you notice it is increasing a little bit everyday.
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
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November 30, 2014, 07:28:23 AM
 #1910

This coin I feel is intended to deceive the calculation capacity,
The development of take all is force to dig other coins
Yes, when you hope, DEV theft our stress
I only got three days to give it up, there were people dig this?


What???

Translation: "Whoa! That was some gooood weed, man!!!"

In the fully closed condition
DEV took all miners mining
For example: XMR, BBR or other coins
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November 30, 2014, 07:44:13 AM
 #1911

OK So it doesn't look like much right now but I'm successfully testing the API for the AMD SKMiner.

I made myself a basic "UI" using a simple webpage and an ajax request that occurs every 5 seconds.


I'm Implementing more commands for the API and I'm going to produce a nicer Web GUI to use with the miner.

Here is a screen shot of my successful test tonight. I Had the miner and the html page on 2 separate screens so I cut the screenshots up to make it easier to see.




or

https://i.imgur.com/b3EjBim.jpg


If you have any suggestions for the API or the Web GUI end then let me know!


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November 30, 2014, 04:42:05 PM
 #1912

Great work Bitslapper!

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
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December 02, 2014, 01:49:59 AM
Last edit: December 02, 2014, 02:28:18 AM by BitSlapper
 #1913

I have a new build of SKMiner for Windows x64!

I've added an API to the miner and provided a nice little GUI to use with the miner.

It's just a simple web page GUI for now. It displays information for each card.


Here's the build:

https://www.dropbox.com/s/eyqrbvkpkx1hf3v/SKMiner_Win_x64.7z?dl=0


and here's a screenshot of the web gui.




To use the GUI just open the SKMinerGUI.html file in the /resources/ui folder.

It refreshes every 5 seconds right now. So if you don't see any info right away just wait 5 to 10 seconds.


I also fixed an issue with the ADL SDK. There's a potential that some cards might not have had their settings changed in a rig with multiple cards.

That's fixed now and you should see higher hashrates.

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December 02, 2014, 02:23:26 AM
 #1914

@olajos

I'm not sure what your issue is. It seems as if your cards are running at 30 MH/s each. They should be closer to 39 MH/s each.

I'm currently working on a better interface for the miner. One where you can easily see the hash rate and info for individual cards.

I might have it done by Sunday but Thanksgiving will probably push it into next week.
hm... I don`t know where is the problem. I have 3 rig
1: 4x280x                 117-8 kh
2: 4x280x                 113-4 kh
3: 3x290x+1x280x     146-7 kh



I fixed an issue with the ADL SDK. You should see higher hash rates now. Check out the new build posted above.

BitSlapper      Coin Shield : 2QscvkN2ddvKHhQZD9RjYS6nGXSLSSgQYJ6peCCXV8RNP8FZj2r
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December 03, 2014, 05:22:37 PM
 #1915

when is PoS wallet out?
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December 03, 2014, 11:49:22 PM
 #1916

Working on that now. POS will become active on Core 1.0.2. This will be a mandatory update with block version 3. I'd guess a good week until release. Will then be a week after release before updates activate at Time-Lock.

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
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December 04, 2014, 03:37:04 AM
 #1917

I have a minor but helpful update.

I added the ability to view the specific info of each GPU to the GUI. This is so you can tell which GPU maps to which device, or at least help you to figure it out.

The GUI also shows the Address Bit width. This way you can see if your card is supported or not for the sk1024 algorithm, needs to be 64 not 32.


Here's the new Windows x64 build:

https://www.dropbox.com/s/of4fq5c9zr...ws_x64.7z?dl=0



Here's a screen shot of the new functionality:





All you have to do is click on a device in the GPU table.

BitSlapper      Coin Shield : 2QscvkN2ddvKHhQZD9RjYS6nGXSLSSgQYJ6peCCXV8RNP8FZj2r
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December 05, 2014, 08:11:05 PM
 #1918

Nice work BitSlapper, I'm going to try this out when I get home from work today.
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December 06, 2014, 04:48:51 AM
 #1919

Nice work BitSlapper, I'm going to try this out when I get home from work today.


Thank you MisO Smiley

Let me know how it goes and if you have any suggestions!

BitSlapper      Coin Shield : 2QscvkN2ddvKHhQZD9RjYS6nGXSLSSgQYJ6peCCXV8RNP8FZj2r
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December 06, 2014, 04:51:18 AM
 #1920

I have another build of SKMiner for Windows x64.

https://www.dropbox.com/s/of4fq5c9zr041ks/SKMiner_Windows_x64.7z?dl=0


This fixes the issue of not being able to use certain AMD cards that don't support the 64 bit address width in OpenCL, such as the HD6950 and HD6970.

BitSlapper      Coin Shield : 2QscvkN2ddvKHhQZD9RjYS6nGXSLSSgQYJ6peCCXV8RNP8FZj2r
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