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Author Topic: Nexus - Pure SHA3 + CPU/GPU + nPoS + 15 Active Innovations + More to Come  (Read 785444 times)
lobertse
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October 21, 2014, 02:13:48 PM
 #1421

GPU tool where to download?
What time GPU mining?
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cestballot
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October 21, 2014, 03:14:21 PM
 #1422

////////////////////////

...

all lib looks good, but probably bad version for one. any idear to solve this on V1.2 mining code?

Best regards


In types.h the Timer class should start like this:

   class Timer
   {
   private:
      boost::posix_time::ptime TIMER_START, TIMER_END;
      bool fStopped;
   public:
      Timer()
      {
         fStopped = false;
      }

      inline void Start() { TIMER_START = boost::posix_time::microsec_clock::local_time(); fStopped = false; }

and in the miner.cpp at the beginning of the MinerThread class should be look like this:

class MinerThread
   {
   public:
      CBlock* BLOCK;
      bool fBlockFound, fNewBlock;
      LLP::Thread_t THREAD;
      boost::mutex MUTEX;
      
      unsigned int nSearches, nPrimes;
      
      MinerThread() : BLOCK(NULL), fBlockFound(false), fNewBlock(true), THREAD(boost::bind(&MinerThread::PrimeMiner, this)) { nSearches = 0; nPrimes = 0; }



Thx, Thx, I solved that quickly

Best

skunk
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October 21, 2014, 06:22:48 PM
 #1423

 Cry

Videlicet
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October 21, 2014, 06:35:13 PM
 #1424

GPU Launch Extended. Will release the SKMiners this Friday, 10/24/14 @ 12:00 GMT - 7

The reason for this extension, is that ironically the OpenCL miner is not as efficient as the Cuda miner. More time will be required to get them up to par with each other. This is for the fairest distribution possible.

Thank You,
Viz.


[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
go6ooo1212
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October 21, 2014, 06:55:16 PM
 #1425

Ok friday seems more suitable...
bigreddmachine
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October 21, 2014, 10:44:35 PM
 #1426

GPU Launch Extended. Will release the SKMiners this Friday, 10/24/14 @ 12:00 GMT - 7

The reason for this extension, is that ironically the OpenCL miner is not as efficient as the Cuda miner. More time will be required to get them up to par with each other. This is for the fairest distribution possible.

Thank You,
Viz.



Not sure why that is ironic... CUDA miners are better than OpenCL ~50% of the time.  Or is it just ironic because more time was spent on the OpenCL one?

Anyway, glad to see things are going well here.
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October 22, 2014, 04:20:08 AM
 #1427

GPU Launch Extended. Will release the SKMiners this Friday, 10/24/14 @ 12:00 GMT - 7

The reason for this extension, is that ironically the OpenCL miner is not as efficient as the Cuda miner. More time will be required to get them up to par with each other. This is for the fairest distribution possible.

Thank You,
Viz.



Not sure why that is ironic... CUDA miners are better than OpenCL ~50% of the time.  Or is it just ironic because more time was spent on the OpenCL one?

Anyway, glad to see things are going well here.

Irony is that we were short a CUDA miner come last GPU Activation, and now it is the OpenCL lacking Wink
Performance difference was 100x which I'm sure could be improved.

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
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October 22, 2014, 08:05:05 AM
 #1428

GPU CUDA Miner Release

So it appears the extension to the GPU launch will not be possible since someone decided to start mining on that channel. I can't let this one individual rape the channel while nobody gets the benefits, so this is as fair as I can make it. Here are the miners as they stand right now. Keep in mind the difficulty you'll get from getmininginfo will not be correct for this channel, I will release a fix in 1.0.1c.

Windows CUDA Binaries
Windows CUDA Source - This source code needs to be ported for linux.

OpenCL:
I asked Bitslapper to post his source, that will be coming soon.


I wish I could make this more fair, but my hands are tied.
Viz.





[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
vedran82
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October 22, 2014, 08:19:50 AM
 #1429

Sorry, but I didn't get it - how should we mine on GPU channel? Is there a specific port or...?
Videlicet
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October 22, 2014, 08:22:25 AM
 #1430

Download the gpu miner and run it with commandline arguments 127.0.0.1 9325.
It will mine for the GPU channel once you are synced.

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
vedran82
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October 22, 2014, 08:24:47 AM
 #1431

Thank you! Any news about other exchanges (with better volume)? It's standing still on cryptoine, bid is way too low.
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October 22, 2014, 08:32:40 AM
 #1432

Download the gpu miner and run it with commandline arguments 127.0.0.1 9325.
It will mine for the GPU channel once you are synced.

Thank You,
Viz.

Doesn't seams to work for me. This is the output:
Code:
Initializing Miner 127.0.0.1:9325 Threads = 1 Timeout = 10
Connected to 127.0.0.1:9325...
[MASTER] Coinshield Network: New Block 22949
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 1                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 2                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 1                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 3                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
Videlicet
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October 22, 2014, 08:41:56 AM
 #1433

mumus,

E-mail me your debug.log so I can take a look why it is rejected from your node.

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
skunk
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October 22, 2014, 08:45:31 AM
 #1434

any good soul for fixing linux build scripts?

vedran82
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October 22, 2014, 08:49:18 AM
 #1435

Download the gpu miner and run it with commandline arguments 127.0.0.1 9325.
It will mine for the GPU channel once you are synced.

Thank You,
Viz.

Doesn't seams to work for me. This is the output:
Code:
Initializing Miner 127.0.0.1:9325 Threads = 1 Timeout = 10
Connected to 127.0.0.1:9325...
[MASTER] Coinshield Network: New Block 22949
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 1                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 2                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 1                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by (null) on thread 3                  0.0 kHash/s (rejected) Booo !!!
[MASTER] Block Found by GeForce GTX 750 Ti on thread 0                  0.0 kHash/s (rejected) Booo !!!

I've got the same problem here.
Videlicet
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October 22, 2014, 08:53:14 AM
Last edit: October 22, 2014, 09:06:29 AM by Videlicet
 #1436

Send your debug.log file. I didn't code this miner so I need to start debugging at the node, I'll then work my way into the miner source to isolate where its issue resides. This will need to be tested by you as I do not have an Nvidia GPU.

Thank You,
Viz.


[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
skunk
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October 22, 2014, 09:01:21 AM
 #1437

Send your debug.log file. I didn't code this miner so I need to start debugging at the node, I'll then work my way into the miner source to isolate where its issue resides. This will need to be tested by you as I do not have an Nvidia GPU.

Thank You,
Viz.


i'm available all the day for testing, just post here once you get it to compile correctly.
thank you

Videlicet
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October 22, 2014, 09:08:14 AM
 #1438

Thanks to mumus who sent his debug.log, I now see the issue. It is not submitting the nNonce to the server properly. Is everyone experiencing this issue, and has anyone compiled from source? From the source code it looks fine, I do not know if the binaries includes the proper uint2bytes64 which I would see as causing this issue.

Thank You,
Viz.

[Nexus] Created by Viz. [Videlicet] : "videre licet - it may be seen; evidently; clearly"
mumus
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October 22, 2014, 09:12:29 AM
 #1439

Thanks to mumus who sent his debug.log, I now see the issue. It is not submitting the nNonce to the server properly. Is everyone experiencing this issue, and has anyone compiled from source? From the source code it looks fine, I do not know if the binaries includes the proper uint2bytes64 which I would see as causing this issue.

Thank You,
Viz.
Trying to compile now.
Meantime I have this problem: miner.h(17): fatal error C1083: Cannot open include file: 'curl/curl.h': No such file or directory
Working on resolving it. If somebody has a quick solution to this let me know.
skunk
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October 22, 2014, 09:15:56 AM
 #1440

Trying to compile now.
Meantime I have this problem: miner.h(17): fatal error C1083: Cannot open include file: 'curl/curl.h': No such file or directory
Working on resolving it. If somebody has a quick solution to this let me know.
install curl development package (something like curl-dev)

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