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Author Topic: Crypto Kingdom - 1991 Retro Virtual World(City)  (Read 632640 times)
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March 31, 2015, 12:26:19 PM
 #1301


The list of the Buildings in the Order of Precedence for RWWC windows production from 1601.1.1
(Cultured/Important Buildings category; normal price, 50% of the production is allocated to them)

The Royal Palace
The Town Hall Annex
The Hall of Justice bldg
RWWC HQ & Research
The Grand Hotel
The Town Hall
The Noble Palace
RWWC Windows Factory
Church Offices Building
The Monero House

The Marquess of Arda School for Nobles
The CryptoMuseum-The Hypothecary Bank-Foreign Ministry Bldg
Violin Museum and Violin Making School
Villa Rotonda School of Economics
The Military Sciences Department
The Palace of Culture and Science
The University Main Building

The Town Palace of the Duke of New Liberty
The Episcopal Palace
The Town Palace of the Prince of North Face
The Prince of OZ Town Palace
The Marquess of Arda Town Palace
The Marquess of Tavastia Town Palace
The Prince of Forte Spagnolo Palace main building

The list is divided to 3, but the buildings are in a strict order. Although the non-essential buildings (such as the Cultured Theatre and HofM) have been left out, and windowcounts are not yet known, it seems unlikely that all these buildings could be supplied from the quota, and that especially those in the end of the list are instructed to procure their windows by any means available.

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March 31, 2015, 04:01:19 PM
 #1302

The Round Table Auction


Final Results for Bars #3-#5

#3 HE The Prince of Soul  300 (3)

#4 HE The Marquess of Cryptoluna  275 (4-10)

#5 HE The Prince of North Face  225 (5)

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March 31, 2015, 04:15:23 PM
 #1303

Arda Auction #1 Final Results

Tue 2015-3-31 (16:15) Auction deadline - Sir Rhadamanthus, The Marquess of Arda Estate 1st Auction


Item 1:
785 CKG - to be sold as a whole item. Minimum bid is King's buyprice at the close of the Auction. Item is left unsold if no such bid, and sold to King instead. Bid has to be divisible by 5. - Luigi 385 mil

Item 2:
200 CKS (trade silver in year 156X; will be added to the buyer for the same year unitemized). No minimum. Bid has to be divisible by 1. - King 6 mil

Item 3:
Rhadamanthus' Palace 1-N-J15. This Palace is composed of 348 sqm Residential/Special section and 49 sqm shopfront. The land in 1488 cost 250 million and the construction cost was 295 million. The land is legally considered a haw and is exempt from property tax.

The 87 sqm high-arched main room is overlooking the School for Nobles and King's Park, h=7. 15m long gallery in the first floor, windows to School for Nobles over King's Park Street. Direct access to King's Park. Palace has 7 other rooms.

No windows, 150% lux, pre-Earthquake. 16*"AED3" (3x1 m Ancient Elaborate Door) included. Does not include NPCs nor items. 270 CKG in the large statue and panellings in the main room are included premium-only. Building features included. See /LOT, /BLDG for lot code. - Minimum bid 600 million. Bid has to be divisible by 50. - King - 700 mil

Item 4:
65 gold coins. Includes 3 TH sets that were sold at 10 mil/set. See The Marquess of Arda line in the /CKG_COINS. Minimum bid 100 million. Bid has to be divisible by 5. - Duke NL 110 mil upon realizing that this collection includes the ULTRA RARE  ZE1500AW with perhaps the most exclusive distribution of any coin, and for which there is no record of any being sold at any price

Item 5:
1,453,835 stone in Old Town - to be sold as a whole item. Minimum bid 100 million. Bid has to be divisible by 5. -Lord noms 125 mil

Item 6:
K5 Elaborate Dinner Table+6 chairs from 1488 (Item CAF-A6). No minimum. Bid has to be divisible by 1. - King 18 mil

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March 31, 2015, 04:51:18 PM
Last edit: March 31, 2015, 05:34:37 PM by rpietila
 #1304

The Round Table Auction Interim Situation

Wed 2015-4-1 (16:00) Auction deadline - Gold Bars #6-#10 of the Ancient Fellowship of the Knights of the Round Table


#6 HG The Bishop  190+20 (6)

#7 The Marquess of Ramsey  230 (7)

#8 Lord noms  180 (7-10)

#9 The Prince of Soul  160 (6-10) mistake bid but clear according to the rules

#10 HE The Prince of OZ  150 (10)


Non-winning and explanations
HE The Prince of Soul bids 250 for #4, 200 for #5 and 160 for #6-10, all on the condition that this is his only winning bid at the time.

HM The King supports 40 for Earl James (highest bid of the said character)
HM The King supports 20 for HG The Bishop (highest bid of the said character)
HM The King supports 20 for Dame Roopatra, AOK-C (highest bid of the said character)
HM The King supports 20 for Earl Paulson (highest bid of the said character)

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March 31, 2015, 04:56:54 PM
Last edit: April 01, 2015, 10:48:24 AM by rpietila
 #1305

Arda Auction #2

Wed 2015-4-1 (16:15) Auction deadline - Sir Rhadamanthus, The Marquess of Arda Estate 2nd Auction


Item 1:
16 * ARS1 "Silver Ring 1488 AD, 3 CKS" - The Items are Fungible, so you can bid for 1-16 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1. - we (HM) believe that the floor price for any Most Ancient items will be about 1-2 million after the game has gained some traction, so buying these items even for speculative purposes makes sense.

10   0.2   Baron noms
6   0.1   King
------------------
0.1

Item 2:
10 * ARS2 "Big Silver Ring 1488 AD, 5 CKS" - The Items are Fungible, so you can bid for 1-10 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1.

10   0.2   King
------------------
5   0.2   Baron noms

Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

4   1.5   Baron noms
------------------
1   1.5   Baron noms

Item 4:
(/ITEMS_U: TRC-B4) An elaborate wood, wood color, 2-horse carriage K7 from 1591 AD. Minimum bid 30 million. Bid has to be divisible by 5. -Baron noms 40 mil

Item 5:
(/ITEMS_U: WOC-B5) A green carpet 5x3 m in size K4 from 1488 AD. Bid has to be divisible by 1. -King 3 mil

Item 6:
(/ITEMS_U: PWS-B6) Rhadamanthus' Sword: K6, 1490 AD, Dress Sword, Imported, Powerful. Bid has to be divisible by 2. -King 12 mil

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March 31, 2015, 07:45:15 PM
 #1306


The list of the Buildings in the Order of Precedence for RWWC windows production from 1601.1.1
(Cultured/Important Buildings category; normal price, 50% of the production is allocated to them)

The Royal Palace
The Town Hall Annex
The Hall of Justice bldg
RWWC HQ & Research
The Grand Hotel
The Town Hall
The Noble Palace
RWWC Windows Factory
Church Offices Building
The Monero House

The Marquess of Arda School for Nobles
The CryptoMuseum-The Hypothecary Bank-Foreign Ministry Bldg
Violin Museum and Violin Making School
Villa Rotonda School of Economics
The Military Sciences Department
The Palace of Culture and Science
The University Main Building

The Town Palace of the Duke of New Liberty
The Episcopal Palace
The Town Palace of the Prince of North Face
The Prince of OZ Town Palace
The Marquess of Arda Town Palace
The Marquess of Tavastia Town Palace
The Prince of Forte Spagnolo Palace main building

The list is divided to 3, but the buildings are in a strict order. Although the non-essential buildings (such as the Cultured Theatre and HofM) have been left out, and windowcounts are not yet known, it seems unlikely that all these buildings could be supplied from the quota, and that especially those in the end of the list are instructed to procure their windows by any means available.

In order to facilitate the process and uphold the fiduciary duty to the shareholders/members of the Noble Palace club, there are 206 windows total in the building, 4 of which serving the Noble Palace Chapel were preserved.

So on behalf of the Noble Palace an order of 202 windows in placed and even a partial order will be accepted in order to restore some utility and comfort to the guests and patrons.

In the interim the kitchens are running 24x7 to serve those taking refuge from the chill and generating some heat in the process.

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March 31, 2015, 11:21:45 PM
 #1307

The Church proclaims the Great Flash of Light is the Lord's response to the sinful wallowing in luxury of warm homes while not showing devotion.  It is clear that He has driven people through the dark night to the only warm place left in the Kingdom, the house of God. It would behoove all good Christian men and women to reflect upon this and consider leaving their life of sin behind and joining the ranks of the Church. May God have Mercy on your Souls!

Quote
"The Lord is a jealous God, filled with vengeance and wrath.  He takes revenge on all who oppose him and furiously destroys his enemies!  The LORD is slow to get angry, but his power is great, and he never lets the guilty go unpunished.  He displays his power in the whirlwind and the storm.  The billowing clouds are the dust beneath his feet.  At his command the oceans and rivers dry up, the lush pastures of Bashan and Carmel fade, and the green forests of Lebanon wilt.  In his presence the mountains quake, and the hills melt away; the earth trembles, and its people are destroyed.  Who can stand before his fierce anger?  Who can survive his burning fury?  His rage blazes forth like fire, and the mountains crumble to dust in his presence.  The LORD is good.  When trouble comes, he is a strong refuge.  And he knows everyone who trusts in him.  But he sweeps away his enemies in an overwhelming flood.  He pursues his foes into the darkness of night."
(Nahum 1:2-8 NLT)

To this end, there is now a new gameplay element, Religion Points, in the game now-REL points (they are like SCI and CUL). REL can be interpreted as “Christian reputation”; being a "good Christian". REL points are mostly obtained indirectly: by contributing to the Church in one way or another. REL points can in turn be used to get favours, like lower prices (especially if you buy Church land around a Church), for instance for joining the Pious order. They can also be used for paying indulgence - roleplay-wise, this means that someone having luxury without donating to the Church will be considered less and less of a good Christian, since his REL score will become thinner.  REL is the key component that allows you to climb the hierarchical order in the Church, to become more powerful and have more influence.

There are two ways to start out with REL. The first method: players who have no money and just want to play the game may join the Church and will start as a Junior Friar (see table below).  Second method: if a CK player wishes to start in the Church at a higher level, a donation of 5,000,000 moneritos to the Church will be accepted and they will start out in the Church at the third level (Senior Friar).  

Further donations to the Church will be evaluated by The Bishop on a case-by-case basis. There is the possibility to gain rank in the Church more quickly by gifting moneritos, gold, land, or buildings to the Church.  Involvement in the Church will play a role as well--we reward active members!

No member of the Church is homeless or in a hotel, as the Church cares for its members, so we shall provide.  Historically, this was one major reason for peasants to join the Church. Each character who is in the Church shall be gifted a small home with a 10x10m lot on a lifetime lease once he reaches level 5 (Acolyte proper). This helps new players who are trying to start but may not have the funds to purchase a house outright initially.  Because of this gift, the Church requires that the income from the player (friar) be donated to the Church. When the player dies, the house ownership automatically reverts to the Church. If the player has assets of 25,000,000 moneritos at the time of gaining Acolyte proper status, this player sacrifices their claim to a house.  This is not to punish players, but to reward those who want to play and don’t have much Monero to spare.

Another duty of a friar is to help the Church by using their HLP points for the Church. This gets turned into BLD points and will help make it possible for the Church to create the homes without huge financial toll.  There will be more announcements regarding the HLP/BLD system as the Church gets more information from His Majesty.

Additionally, the higher a character’s level in the Church, the more valuables and/or land they will bring back from expeditions to foreign lands (via Templar's rented boats, for instance) once this is a part of gameplay.
 
"Major order" is like "nobility". "Minor order" is like "commoner". All the terms are based on historical data. When a character dies, the player's next character will get some bonus according to his rank in the Pious Order--God's will. Said bonuses are not defined yet.


Code:
Tier            Title                 REL 
Major order     Senior Bishop         2546
Major order     Bishop proper         1750
Major order     Junior Bishop         1203
Major order     Senior Priest          827
Major order     Priest proper          568
Major order     Junior Priest          390
Major order     Senior Deacon          268
Major order     Deacon proper          184
Major order     Junior Deacon          126
Minor order     Senior Subdeacon        86
Minor order     Subdeacon proper        59
Minor order     Junior Subdeacon        40
Minor order     Senior Acolyte          27
Minor order     Acolyte proper          18
Minor order     Junior Acolyte          12
Minor order     Senior Friar             8
Minor order     Friar proper             5
Minor order     Junior Friar             0

So come, join The Church!

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March 31, 2015, 11:32:27 PM
 #1308

Gold Bars #6-#10, 220.

Monero's privacy and therefore fungibility are MUCH stronger than Bitcoin's. 
This makes Monero a better candidate to deserve the term "digital cash".
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April 01, 2015, 11:45:37 AM
Last edit: April 01, 2015, 01:35:48 PM by rpietila
 #1309

The Round Table Auction Interim Situation

Wed 2015-4-1 (16:00) Auction deadline - Gold Bars #6-#10 of the Ancient Fellowship of the Knights of the Round Table


#6 The Marquess of Tavastia  240 (6-10)

#7 The Marquess of Ramsey  230 (7)

#8 Lord binaryFate  220 (6-10)

#9 Lord noms  180 (7-10)

#10 HE The Prince of OZ  200 (10)

Non-winning and explanations

HM The King supports 40 for Earl James (highest bid of the said character)
HM The King supports 20 for HG The Bishop (highest bid of the said character)
HM The King supports 20 for Dame Roopatra, AOK-C (highest bid of the said character)
HM The King supports 20 for Earl Paulson (highest bid of the said character)

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April 01, 2015, 01:19:41 PM
 #1310

The Prince of OZ bids 150 for bar #10

Bid increased to 200
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April 01, 2015, 01:54:38 PM
 #1311

The Round Table - governance and Meeting Hall

Soon we will have the complete list of the first 10 Knights of the Round Table.

It will become acute to find a place for meeting. The table needs to be at least 12 m in diameter to seat all the 50 Knights, and 14-16 m allows for more space. This type of demand is likely easiest to fulfill by having a room with a dome (as in the Theatre in a 2x3 lot or the House of Magnificence in the 3x3 lot). Neither of these is optimal even for a temporary meeting hall use, since the Theatre has auditorium floor, and HofM is walk-in.

Due to the Knights residing in the Old Town, finding the land is an additional consideration. The Old Town has chapelries that are nearly unbuilt, but land that would be big enough for the sizable final building, impressively and conveniently located, and where the House would suit the existing buildings, is hard to find. Regardless of the exact location, the land value there is also high.

To give the Fellowship a chance of reaching the stature of the Noble Palace, the Grand Hotel and the Town Hall, the lot should be at least 3x4 in size. If such is acquired, despite the brisk funds now, there will not be much for the building itself. The building costs vary from 200,000 m/sqm in Model1 houses to 2,000,000 m/sqm in San Pietro proper.

Since the interest in the memberships is good, we can also build a smaller meeting place now, which could later be sold and the income from future member donations added to the total for the Grand House.

Detailed discussions concerning the scope and rollout plan chosen, will take place once the Knights have redeemed their seats.

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April 01, 2015, 03:14:52 PM
 #1312

Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

4   1.5   Baron noms
------------------
1   1.5   Baron noms


King 2.0 for 2

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April 01, 2015, 04:01:19 PM
 #1313

The Round Table Auction


Final Results


#6 The Marquess of Tavastia  240 (6-10)

#7 The Marquess of Ramsey  230 (7)

#8 Lord binaryFate  220 (6-10)

#9 Lord noms  180 (7-10)

#10 HE The Prince of OZ  200 (10)

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April 01, 2015, 04:17:19 PM
 #1314

Arda Auction #2

Final results


Item 1:
16 * ARS1 "Silver Ring 1488 AD, 3 CKS" - The Items are Fungible, so you can bid for 1-16 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1. - we (HM) believe that the floor price for any Most Ancient items will be about 1-2 million after the game has gained some traction, so buying these items even for speculative purposes makes sense.

10   0.1   Baron noms
6   0.1   King

Item 2:
10 * ARS2 "Big Silver Ring 1488 AD, 5 CKS" - The Items are Fungible, so you can bid for 1-10 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.1.

10   0.2   King

Item 3:
4*60 CKS (trade silver in year 151X; will be added to the buyer for the same year unitemized). - The Items are Fungible, so you can bid for 1-4 units. All pay the same price, the highest non-winning bid. Bid per unit has to be divisible by 0.5.

2   1.5   Baron noms
2   1.5   King

Item 4:
(/ITEMS_U: TRC-B4) An elaborate wood, wood color, 2-horse carriage K7 from 1591 AD. Minimum bid 30 million. Bid has to be divisible by 5.
-Baron noms 40 mil

Item 5:
(/ITEMS_U: WOC-B5) A green carpet 5x3 m in size K4 from 1488 AD. Bid has to be divisible by 1.
-King 3 mil

Item 6:
(/ITEMS_U: PWS-B6) Rhadamanthus' Sword: K6, 1490 AD, Dress Sword, Imported, Powerful. Bid has to be divisible by 2.
-King 12 mil

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April 02, 2015, 02:53:00 PM
 #1315

The Spring is coming for real,


Sun is shining and some have opted to start living in their houses, taking planks off the windows, instead of being packed like sardines in San Pietro.

It is as if months had passed from the Great White Light, and indeed that had become the start of the New Era in people's thinking. Time is now divided to (from the V.4: Reconstruction Specifications):
Quote
* The day the V.4 launches, at midnight 0:00 UTC = 1601.1.1
* The resolution of the gametime is 1 gameday, so after 1601.1.1 comes 1601.1.2; the gamemonth changes daily at midnight, so 24 hours after the launch, the gametime passes from 1601.1.24 to 1601.2.1. The gameyear has 12 months, so the gameyear changes after every 12 days, calculated from the launch of V.4. This keeps on happening so that if there are breaks on service, the time passes nevertheless and all the pending scripts are run at the initialization.
, although it seems to pass more slowly than that at this moment. We are now in 1600.5.1.

The scientists have been trying to find signs of earthquake activity, and say that the period when ground is not frozen is more likely than the frost. The majority of the people are turning to whatever the Church says however, because without it, their suffering would be much greater.

We, the King, saw a strange dream last night - we could not ascertain whether it came from Good or the Deceiver, but it affirmed that the Earthquake will certainly come, and many great Buildings will fall, and when the ground starts to shake, life can still be spared, but the unprotected Items are at peril.

The AIC conversion is ending tomorrow so there is absolutely no time to waste. We have been in deep thoughts whole this morning and think that perhaps an audience with the Bishop could solve some matters. We have disregarded the Church during the time when the Bishop was also lenient, and it seems that the whole Kingdom is now suffering under our sins. This is not a nice burden to bear.

The spring has also brought waters from the sky, and they have in many places completed the spoilage that the winter elements, animals, and (we are deeply sorry to say) lawless looters have left. The Luxury% of the Buildings is evaluated, and Townwise, it is now found that the luxury content in the Buildings has been reduced to 68%, using the (applied) formula also in the Specifications:
Quote
Luxury is a measure of the Building’s finishing and interior (in absence of Items, the furniture etc. are also abstracted here). Luxury depreciates weekly at a fixed rate:
lux% += -1%.

Admin note: there is a manually-enforced maximum_luxury_allowed, which prevents the Building’s luxury be set higher than reasonably allowed given the Building’s overall stature.

It is still possible to have Buildings completely without Luxury, but they will be harshly punished in Pool Formulas. On the other hand, depreciation can not go below zero...

After decades, even centuries of wear, topped with the lack of adequate provisions against weather, 37% of the Buildings are currently at 0% lux.

Where the Engineers are being better trusted than the Church, is the structural integrity of the Buildings. They also bring bad news: during the overall perceived immortality during the Ancient Era, many Buildings were constructed so that the structures are under heavy load. Already, and especially as elements now come into play, even Buildings that have not outright collapsed, will have to be periodically reinforced.
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Repair is a measure of the Building’s physical condition and integrity. It is a percentage and no decimals. Daily, the Building may undergo Wear, reducing its Repair% by one. The formula whether Wear occurs is:
if(rnd()<0.2*repair%*propensity => repair% += -1%.

The propensity for the repair% to go down is increased by:
- height of the Building
- lack of Support (vertical reinforcements/buttresses)
- having wide windows, especially if in between is only 1x1 m of stone
- having low-arch 4
- having columns supporting heavy load from upper floors
- having roof garden (terrace OK).

The exact results of every Building's repair% will be known after the Earthquake, because that is due to introduce a large random factor. Prior to the Earthquake, all Buildings still seem standing...

While thinking, the thoughts concerning the possible sinning and the Church have been cleared as well:

We will donate 5,000 CKG to the Church, partly in Ancient Items, and Silver as a bonus.

If heavenly Justice is involved in the events, my conscience is clear, and the Church can continue helping the poor, surely my Buildings and Items will fare better in the Destruction...

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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April 02, 2015, 03:00:55 PM
 #1316

The King has sinned and The Bishop has given an audience to him. The church welcomes his repentance. His gift of 5000 gold shows his devotion to the church.  Especially with the tremors approaching, the time to act is now.  The Church has blessed the king and his ancient posessions due to the large donation that has been given. It cannot make up fully for all the sins of the Kingdom, however...

Others are welcome to the opportunity to donate in the name of Christ, Our Lord. Their sins shall be forgiven and their items blessed as well.

NOW IS THE TIME TO ACT. 

With the earthquake coming, will you want to take a chance without The Church's blessing?  Any donations will also be applied to the new Church level system that is now in place. We will determine after the quake which level this may be.

With God's grace,
The Church

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April 02, 2015, 03:26:54 PM
 #1317

While we have only hours left until the last AIC must be spent and Items created, every hour after that should be considered the last one to make repentance of Ancient sins and take a more reverent approach to the Church.

[During the Ancient Era, the Church did not take its historical role as a massive, wealthy, all-reaching organization, but starting from now, and especially V.4, it will have this role and ingame privileges including listed REL points that they can give at will, and blessing/cursing.]

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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April 02, 2015, 03:43:03 PM
 #1318

Blessing is good, but Forces favor the prepared. There is a recently constructed High-arched Exhibition hall below the Arco di Sergiu. It is done in such a way that even if the building above collapses, there should not be damage to the hall after the rubble is cleared. (Purposeful late-1500s bomb shelter in the middle of the town.)

The Royal 2nd Company, the most battleworthy Army unit in the Kingdom, is tasked to take the movable treasures from the Royal Palace there. (This is in addition to the Ancient doors still warehoused there, which the King in his foresight ordered to be removed, even though most of the windows could not be spared.) This applies to items in other Royal buildings as well.

Due to the hall now containing some of the most precious treasures of the Kingdom, The Royal 2nd Company will guard this building and leave the guarding of the Palace to the Royal Palace Guard.

As for the House of Magnificence, we have stoically decided that because it was constructed only 70 years ago to show the Royal Might, and has an incalculable amount of fine red cloth in curtains enough to cover all the windows (22 sqm each), and the carpet below the dome, if the dome collapses despite the best engineering knowledge used upon construction, it is the will of God: all Items still wholly or partially salvaged from there will be given to the Church, as well as the stone (the gold I cannot spare  Embarrassed ) , and the House will never be rebuilt.

The Throne Room is also left in its original condition, because moving the most fundamental items of the Kingship was considered a greater shame than a possibility of losing them in a fair natural event.

May it be added that without explanation here, in the thread, when the Earthquake script is run, your Items are considered to be where they are normally used/stored, in most cases the buildings with temporary doors and windowholes shut with whatever was available a few months ago.

HIM TVA Dragon, AOK-GM, Emperor of the Earth, Creator of the World, King of Crypto Kingdom, Lord of Malla, AOD-GEN, SA-GEN5, Ministry of Plenty (Join NOW!), Professor of Economics and Theology, Ph.D, AM, Chairman, Treasurer, Founder, CEO, 3*MG-2, 82*OHK, NKP, WTF, FFF, etc(x3)
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April 02, 2015, 05:14:23 PM
 #1319

May the Church spare us from impending doom!

I hereby donate 300 gold to the Church (100 each from Saddam, Riddick, and Gabriel).


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April 02, 2015, 05:27:18 PM
 #1320

Upon hearing the news of a devastating Earthquake looming in the near future, The Marquess of Ramsey, Riddick, and Gabriel have moved all of their precious Items out of their buildings. They are now stored outside in the middle of Saddam's garden, where nothing is close to falling on them. A waxed tarp has been fashioned out of discarded clothing in order to protect from any rainfall.

For protection, both Saddam and Riddick Company have been dispatched to guard the items from theft and destruction.

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