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1001  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 20, 2017, 09:14:15 AM
I can't login to Crypto Kingdom. After entering the captcha and clicking the login button a Slim Application Error appears as shown below:


I get this error also ...

Not sure if this was the same error that prevented me from logging in a few days ago (there was no error message, just kept looping me back to login), but after I cleared my cache it worked fine--also, opening in internet explorer worked too.
1002  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 02:31:23 PM
I have contacted PJ to ask whether or not he'll be able to create the pathway for automatic deposits/withdrawals of the token, his answer was affirmitive.

If that's okay, I believe we should proceed with the Crypto Kingdom Markka tokenization?

Just need SirJacket or Mooo to chime in to make it official. Obviously, it's a yes from me.


1003  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 11:36:31 AM
Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.


How do players claim these coins in an automated way?

By withdrawing, the same as any other depository. Whether it is automated or not depends on how the depository is set up. If I recall correctly some operations (maybe only deposits?) were previously automated, some required manual assistance from the depository operator.


I'm talking about claiming the CK they'd be withdrawing? How would you automate the process so iluvbitcoins wouldn't have to manually check their M consumes?

The depository can be implemented to automatically process withdraws, although that puts a high requirement level on security


What would be the KISS way to do that?
1004  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 09:06:44 AM
Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.


How do players claim these coins in an automated way?

By withdrawing, the same as any other depository. Whether it is automated or not depends on how the depository is set up. If I recall correctly some operations (maybe only deposits?) were previously automated, some required manual assistance from the depository operator.


I'm talking about claiming the CK they'd be withdrawing? How would you automate the process so iluvbitcoins wouldn't have to manually check their M consumes?
1005  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 08:33:22 AM
Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.


How do players claim these coins in an automated way?
1006  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 07:51:11 AM


Anyway, Smooth has the right idea. You run it like any coin/token distribution where all the coins start in the depository wallet.

In regards to token types, the absolute fairest way is to have the currency and ownership amounts based on current M. Current M distribution has a backlog of embedded currency and ownership value from CON, "old" CK, and so on. Please, don't make this confusing/stupid and go with gold or anything. And I own a lot more gold as a % of total gold than M as a % of total M, so I'm shooting myself in the foot here, but really M makes sense as the base.

To illustrate, if someone owns 1% of M right now, they will own 1% of CKM (money/currency) and 1% of CKO (ownership). Once the CKM and CKO distributions are done to the depository wallet and accounts, you delete M.



Let's just call it CK as per the Bounty's stipulations.

1007  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 07:43:38 AM
I don't understand the technical issue. Regardless of which token is used, you need a depository to interface between in-game and out-of-game (blockchain).

Since all of the M (CK/CKM/currency, whatever you call it) is currently in game, the depository (blockchain) wallet starts 'full' with all of the blockchain tokens (as if the currency started out of game, like XMR or BTC, but were all deposited). As people withdraw, the depository wallet pays them out on-chain.

As always, depository fraud or negligence is going to create problems. Multisig, good transparency/reporting, dividing the wallet between multiple custodians, etc. may all be good ideas.

Misread the following statement as CKO instead of CKG--so not a technical issue in comparison.



I would like to create an ERC23 token
For M with 4 trillion supply (3,999,999,999,706)
I'd have to contact PJ to see if it's possible to create a website simmilar to deposit.cryptokingdomgold.com
Since it is actually the ingame currency, it needs to be liquid and deposited/withdrawable automatically

Such a website wouldn't be necessary if we were creating a token for CKG instead of M
And that would be a lot easier and a lot quicker


@iluvbitcoins creating the tokens at that rate would be fine with a website similar to cryptokingdom.com.



1008  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 19, 2017, 02:40:52 AM
Just please for the love of HMC make the damn main token CKM (currency/money). That is the easiest one for a complete newbie to understand. I buy CKM and can use it immediately to buy stuff in this Crypto Kingdom game should be the newbie perspective.

I agree, BUT iluvbitcoins has a technical issue to solve and pleading with me isn't doing anything to solve that issue. Right now the ownership token looks like the easier to implement, so how do we lessen the burden of a an M/CK conversion.

@iluvbitcoins, what would the process look like now if we were to do an M/CK conversion (CK being the exchange asset)?
1009  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 18, 2017, 01:56:22 PM

The only problem is exchanges are more sceptical to ownership assets versus currencies

The bounty calls for adding it to an exchange, so that's a big hurdle.

My guess is that one of the exchanges that fit the 1million a day in transactions will add a coin for a modest fee/bribe. If you have a figure needed, I'm sure we could raise the funds needed without any out-of-pocket on your part.
1010  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 18, 2017, 12:36:11 PM
Town would get 10% over the 4 trillion, so 400 Billion  (should have stipulated this--and no, this would not affect the Bounty total). This is needed to create Bounties--like the one you'll receive--so necessary if you want to jump start development.  

Will people want to trade the ownership token? I'm happy either way and would be fine with it being an ownership token, just feel the question should be asked.

Also, Risto's shares would go to whom? I would be happy if Mooo as GM would hold them until the obligation is met or the funds could be used to pay back creditors.


You don't seem to understand my question.
If there is  4 trillion M and we will not issue more M, it is all currently owned by users ingame, how do we create the 10% with the supply remaining the same? It makes no sense  Cheesy

What does make sense, is that Town holdings remain town holdings and that Ristos holdings get transfered to Town in order to liquidate his debt and the issue of bounties etc. is resolved.

A CK ICO of Ristos holdings is also a viable option.

I meant taking 10% (400Billion) and adding it to the current supply making the new supply 4.4 Trillion, but I'm fine with Town raising those funds through in-game sales and taxation--wanted to jump start development, but what's the hurry now?

I'm fine with Town holding risto's funds as long it is understood that debts will be paid, and if there is any left over, it will go back to risto, NOT be used for development.

Now, what is the most KISS solution to the asset? Ownership asset or M asset? What are the steps for each?

I'm fine either way, I just want something that is fairly easy to implement and understand (from an investor standpoint).





1011  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 18, 2017, 06:40:30 AM

Town would get 10% over the 4 trillion, so 400 Billion  (should have stipulated this--and no, this would not affect the Bounty total). This is needed to create Bounties--like the one you'll receive--so necessary if you want to jump start development.  

Will people want to trade the ownership token? I'm happy either way and would be fine with it being an ownership token, just feel the question should be asked.

Also, Risto's shares would go to whom? I would be happy if Mooo as GM would hold them until the obligation is met or the funds could be used to pay back creditors.


So you want the 10% poofed into existence to dilute everyone? How about we look at this again:


In regards to the game, about 50% of M and numerous game items are Zech-related. The game will own 50% CKM and 50% CKO to do what they wish with as well as all the game items. So you could raise funds off that CKM/CKO and then have all the items for market making by the game (sort of like Coinshop used to do).


So take 10% of that M amount and use that. Town can add that to it's roughly 40 bil M it currently has. Town can also take over all non-M items, such as land and whatnot, for market making and business interests (in the same way that, say, Linden Labs runs in-game assets).

You can use the remaining 40% for a very small crowdfund as you'll probably need BTC/ETH/XMR to get a dev better than Wizard Developer "I never test anything and can't even get the damn lame-ass login for underwhelming clans module working" PJ.

In regards to if people will want to trade the ownership token (CKO), I say still have it blockchain-based, but don't actively seek listing on an exchange at this time. What you want listed in CKM as that is the in-game currency. You can have a CKM/CKO market in the new CK implementation.

I would also consider, on any CKM/CKO distribution, users only have say a month or two to log into their accounts and claim them. Otherwise, the coins revert to Town ownership.  

I have no problem with Town having to tax or create funds via sales, but wanted to jumpstart the available funds. It would be nice if those running their mouths the most would donate something to this process, but I guess talk is cheap.

In regards to a token, I believe M to CK is the best bet as it is easy to explain--also it addresses smooth's observations on branding and exchanges being leery of any ownership token.

BUT, the M/CK asset adds complexity in distribution and implementation--so instead of posting "Just Do It" memes, add a viable solution to that problem.

A simple switch where players can claim their CK assets and the M is destroyed ingame--though any due date misses the marketing opportunity (and subsequent bad publicity) of "I signed up a year ago and logged on and my account is worth a thousand bucks!" Vs "Assholes, stole everything in my account!"

It was sobering how many early players were disappointed or angry that their accounts were seized--and while this may pay a few bills or bounties, it misses natural reactions and the power of social media to make these annoyances--quickly and en masse--heard.

An air drop is another option, but I don't have a clue how that would work, or what complications (if any) it would add to the process.


1012  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 18, 2017, 02:21:04 AM
20 Billion M Bounty

Step 1: Create specs for a CK money asset. This will include things like type of blockchain, emission (if any), how it will be distributed to players, etc....

Stipulations are that the name of the asset is CK, Town gets 10% for development purposes, the development plan is complete to the point where the Board only needs to do a yes/no vote, and that you've coordinated your efforts with PJ so there aren't any unforeseen technical issues.

Step 2: Create and distribute CK to players.

Step 3: Get CK listed on an exchange that averages more than a million dollars daily in transactions.

PLEASE NOTE: This will be changing M into CK, so your Bounty will be effected if you change the supply above or below the current 4 Trillion. For example if you doubled it to 8 Trillion, your Bounty would be 40 Billion; and if you halved the current supply to 2 Trillion, your Bounty would be 10 Billion.

Nice bounty!

Where is best to contact PJ?

PM me your email and I'll invite you to the slack Smiley

If the supply is the same as in Crypto Kingdom (4 trillion) how does Town get 10%?
Doesn't town get the same assets it has already ingame?

I would like to create an ERC23 token
For M with 4 trillion supply (3,999,999,999,706)
I'd have to contact PJ to see if it's possible to create a website simmilar to deposit.cryptokingdomgold.com
Since it is actually the ingame currency, it needs to be liquid and deposited/withdrawable automatically

Such a website wouldn't be necessary if we were creating a token for CKG instead of M
And that would be a lot easier and a lot quicker

What I believe we should do, is create an ownership token independent from M (a currency shouldn't represent ownership), which CKG previously was.
We should create a token according to M ownership and distribute it accordingly, however, M would remain the ingame currency and the new token would be traded on exchanges and held by players and it would represent ownership and voting rights when decisions are made.

Can I get your opinions to figure out how to proceed?



Town would get 10% over the 4 trillion, so 400 Billion  (should have stipulated this--and no, this would not affect the Bounty total). This is needed to create Bounties--like the one you'll receive--so necessary if you want to jump start development.  

Will people want to trade the ownership token? I'm happy either way and would be fine with it being an ownership token, just feel the question should be asked.

Also, Risto's shares would go to whom? I would be happy if Mooo as GM would hold them until the obligation is met or the funds could be used to pay back creditors.
1013  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 15, 2017, 03:17:57 PM
Beware

Risto is impersonating Town and sending emails in-game with a promotion offer--do not send him BTC as he is known scammer.
1014  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 14, 2017, 01:28:44 PM


1687 Army and Horse Promotions are Complete



PTE on sale from Town

1015  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 13, 2017, 08:23:27 AM

Civilian NPC and Production Shares for 1686 are Complete

1016  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 12, 2017, 04:31:18 PM


1017  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 11, 2017, 03:25:55 PM
This is from Bittrex's coin submission page:

"A logo for your coin - png format with a transparent background.  The logo should be square with dimensions of 1000x1000 pixels with no white space on its border and no taglines.  It should only be a logo and expect it to show up in multiple spots in the Bittrex UI."

So Town is offering 1 Billion M for CK logo that's original, meets with the community's approval and the stipulations from Bittrex's guidelines.

1018  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 10, 2017, 03:05:04 AM

PJ added a Development Roadmap: https://cryptokingdom.me/dev-roadmap
1019  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 09, 2017, 11:17:37 AM
20 Billion M Bounty

Step 1: Create specs for a CK money asset. This will include things like type of blockchain, emission (if any), how it will be distributed to players, etc....

Stipulations are that the name of the asset is CK, Town gets 10% for development purposes, the development plan is complete to the point where the Board only needs to do a yes/no vote, and that you've coordinated your efforts with PJ so there aren't any unforeseen technical issues.

Step 2: Create and distribute CK to players.

Step 3: Get CK listed on an exchange that averages more than a million dollars daily in transactions.

PLEASE NOTE: This will be changing M into CK, so your Bounty will be effected if you change the supply above or below the current 4 Trillion. For example if you doubled it to 8 Trillion, your Bounty would be 40 Billion; and if you halved the current supply to 2 Trillion, your Bounty would be 10 Billion.

Nice bounty!

Where is best to contact PJ?

PM me your email and I'll invite you to the slack Smiley
1020  Alternate cryptocurrencies / Altcoin Discussion / Re: CryptoKingdom Uncensored on: August 09, 2017, 01:52:56 AM
20 Billion M Bounty

Step 1: Create specs for a CK money asset. This will include things like type of blockchain, emission (if any), how it will be distributed to players, etc....

Stipulations are that the name of the asset is CK, Town gets 10% for development purposes, the development plan is complete to the point where the Board only needs to do a yes/no vote, and that you've coordinated your efforts with PJ so there aren't any unforeseen technical issues.

Step 2: Create and distribute CK to players.

Step 3: Get CK listed on an exchange that averages more than a million dollars daily in transactions.

PLEASE NOTE: This will be changing M into CK, so your Bounty will be effected if you change the supply above or below the current 4 Trillion. For example if you doubled it to 8 Trillion, your Bounty would be 40 Billion; and if you halved the current supply to 2 Trillion, your Bounty would be 10 Billion.
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