Piggy
|
 |
October 29, 2017, 11:51:55 AM |
|
I don’t think that the price will go down after the ico, it’s not always like that, and I think that gyzer is a really strong project, the future of gyzer will be huge. The target market of the project is big and I think gyzer will have a great sucess.
A project can go down if the platform or product is far away after the ICO, and the project is popular enough, and if there is only one exchange at the beginning, especially if its a decentralized one, why is that? because whales will dump the token to get to buy cheaper and stop when the product is released, it happened to KICK and to PayPay for example, incredibly popular projects that sold out fast, and now they are way below ICO price, because of whales and lack of exchanges. It constantly happens like this. But Paypie does not have a work product, and GIZER even has a working application. Maybe the price will fall not so much, I hope. Gizer has the advantage of dealing with games, if something get the right traction with games things can go extremely well really fast.
|
|
|
|
kraterion
Full Member
 
Offline
Activity: 616
Merit: 145
🚀🚀 ATHERO.IO 🚀🚀
|
 |
October 29, 2017, 12:09:48 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all
|
|
|
|
cantdecide
|
 |
October 29, 2017, 12:21:23 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 12:30:21 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. Yeah like you can bring mobile everywhere (same with laptops) but you can not bring a PC or a console just like that. Thats why mobile gaming will be huge soon. It already is though
|
|
|
|
Elkmar
|
 |
October 29, 2017, 12:31:21 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. One of the thing you need to take into account are the ads on phone, and the fact that most of the mobile games offer premium items such as clash of clan etc, and people spend a lot more in mobile game than in console and pc.
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 12:32:59 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. One of the thing you need to take into account are the ads on phone, and the fact that most of the mobile games offer premium items such as clash of clan etc, and people spend a lot more in mobile game than in console and pc. And yeah, the Clash games got the most income last year due to the micro transactions in their app. Most profitable way is to make a free addicting game with a lot of options to speed up your progress in game
|
|
|
|
SparrowMano
Member

Offline
Activity: 106
Merit: 11
|
 |
October 29, 2017, 12:35:05 PM |
|
Nice !
I'm on it
|
|
|
|
martinholly167
|
 |
October 29, 2017, 12:52:11 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. Yeah like you can bring mobile everywhere (same with laptops) but you can not bring a PC or a console just like that. Thats why mobile gaming will be huge soon. It already is though They will have their own position, they cant replace each other. Mobile games can be played everywhere, but almost all of pc/console games cant be played on smartphone. Each of them have their own players/fans/enthusiast.
|
|
|
|
levyashin
Sr. Member
  
Offline
Activity: 980
Merit: 276
$CYBERCASH METAVERSE
|
 |
October 29, 2017, 01:01:27 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 01:05:58 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits. Most games arent p2w, just speeding up proggress
|
|
|
|
the_donald
|
 |
October 29, 2017, 01:07:12 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits. Doesn't matter if you like a market or not, as long as there's money in it 
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 01:13:14 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits. Doesn't matter if you like a market or not, as long as there's money in it  Thats true,and I just got the 1000th reply yay
|
|
|
|
cantdecide
|
 |
October 29, 2017, 01:37:52 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits. Doesn't matter if you like a market or not, as long as there's money in it  That's true and counts for so many markets, not only gaming. As long as you can make money with it, people will make money with it.
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 01:46:11 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all. I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits. Doesn't matter if you like a market or not, as long as there's money in it  That's true and counts for so many markets, not only gaming. As long as you can make money with it, people will make money with it. And people will create new stuff on that platform, so it will be kept up to date
|
|
|
|
livetolove0707
Newbie
Offline
Activity: 8
Merit: 0
|
 |
October 29, 2017, 01:58:26 PM |
|
Promise. I wait project.
|
|
|
|
kraterion
Full Member
 
Offline
Activity: 616
Merit: 145
🚀🚀 ATHERO.IO 🚀🚀
|
 |
October 29, 2017, 02:06:26 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all It a known fact that hardcore gamers play on PC, but with the rise of mobile game development and mobile gamers, there is really a market for this project. I just stated that I like more PC and console games, there's no problems about that for Gizer, they're gonna support all 3 platforms 
|
|
|
|
SEELE^^01
|
 |
October 29, 2017, 02:14:14 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all It a known fact that hardcore gamers play on PC, but with the rise of mobile game development and mobile gamers, there is really a market for this project. yeah nothing beats a fast game on mobile phones, when you are taking a smoke break at work, go to the toilet to dump, wait for the bus/train to come and so on  there is a huge market already 
|
|
|
|
cmg12
|
 |
October 29, 2017, 02:42:30 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all It a known fact that hardcore gamers play on PC, but with the rise of mobile game development and mobile gamers, there is really a market for this project. yeah nothing beats a fast game on mobile phones, when you are taking a smoke break at work, go to the toilet to dump, wait for the bus/train to come and so on  there is a huge market already  Exactly, there are many hardcore players who like to play in mobile games 
|
|
|
|
clartedscunner
Member

Offline
Activity: 159
Merit: 10
|
 |
October 29, 2017, 03:22:31 PM |
|
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion" I would say gaming is pretty big ye  What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next. https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles  , that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all It a known fact that hardcore gamers play on PC, but with the rise of mobile game development and mobile gamers, there is really a market for this project. yeah nothing beats a fast game on mobile phones, when you are taking a smoke break at work, go to the toilet to dump, wait for the bus/train to come and so on  there is a huge market already  Exactly, there are many hardcore players who like to play in mobile games  Just look at clash royale and the addicted players ahaha
|
|
|
|
windreamteam
|
 |
October 29, 2017, 03:28:56 PM |
|
Video game companies will have the opportunity to promote their products to tournament participants, an ultra-precise target of communication that is most of the time on the same issues.
|
|
|
|
|