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Author Topic: [1050 TH] BitMinter.com [1% PPLNS,Pays TxFees +MergedMining,Stratum,GBT,vardiff]  (Read 837110 times)
notme
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August 09, 2011, 08:51:48 PM
 #81

Yes, it's our first unlucky block. I hope we finish it soon.

Many pools struggling with long blocks lately, and some pools seem to get abandoned. I appreciate you guys sticking it out.


Hit it with a stick :-p.

https://www.bitcoin.org/bitcoin.pdf
While no idea is perfect, some ideas are useful.
DrHaribo (OP)
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August 10, 2011, 02:01:48 PM
 #82

Finally! Our first unlucky block is behind us. The solution to finally mint these coins came from Colby, who is now the pool's new hero. Wink

Love the miner...actually have three people from work FINALLY getting into mining, as even at $7-8 it is still profitable for the casual miner.

The two I know of that are going to sign up have a 5870 and the other has a 4870.  That should add roughly another 540Mh/s to the pool.  If I can get the other two 5870's at work to join that would add another 900 Mh/s to the pool.

Great! Sounds like my efforts to make the miner user-friendly are paying off. Smiley

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ManOfKnight
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August 10, 2011, 08:05:26 PM
 #83

Hopefully we continue to solve blocks.  One of my buddies was upset with the payout due to the unlucky block, I tried to explain how it works on smaller pools.  He is still thinking about going back to BTCGuild...I am hoping he stays.
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August 11, 2011, 07:29:16 AM
 #84

Problems at the data center where the server is hosted makes the server unreachable from the internet. Sorry for this. I hope they get things straightened out quickly.

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DrHaribo (OP)
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August 11, 2011, 11:05:03 AM
 #85

Engineers at the datacenter finally fixed their networking after approx. 5 hours downtime. I will think about different hosting options. Sorry for the downtime!

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DrHaribo (OP)
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August 12, 2011, 11:17:26 PM
 #86

Getting back online now.  Should have all workers back by tonight (most are remote and I need to do a hard reset).

Good stuff Smiley

Pool hashrate looking very nice now.

Glad we solved that evil block!  Smiley

Yes, me too. Such unlucky blocks are hard for a small pool.

Might want to reverse the sort order of the transaction history page, or it will become rather tedious to check fresh transactions after you have solved many blocks.

I wanted to make it look a bit like internet banks. Don't they usually show the newest transaction at the bottom? Maybe I should make it possible to switch sorting order.

Anyway, I plan to add pagination before we solve too many blocks, so you can jump from page to page like with a google search. Need to do the same thing with the block list.

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Xephan
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August 13, 2011, 03:19:02 PM
 #87

Newbie might need some attention here Cheesy
https://bitcointalk.org/index.php?topic=36604.0
DrHaribo (OP)
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August 14, 2011, 02:29:53 PM
 #88

Thanks, Xephan, I replied in that other thread.

Just updated the website with a few changes:
  • Fixed a bug where some workers would not show in the worker list if they had no shares in the current round. Thanks to Soak for reporting the bug.
  • Block list now shows the average hashing speed for each block found.
  • New LCD-display of the pool speed on top of each page (shows as normal text in old browsers)
  • A "contact" page to send me an email, to make it easier to get help in case of problems

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Juggernaut118
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August 15, 2011, 03:11:56 AM
 #89

I just started using this miner. I like the miner. It's easier to use and It's giving me an extra 6 Mhps. Is there a way to save my setup so my settings are saved?
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August 15, 2011, 01:53:31 PM
 #90

I just started using this miner. I like the miner. It's easier to use and It's giving me an extra 6 Mhps. Is there a way to save my setup so my settings are saved?

Cool that you like it, and welcome on the team.

The only thing saved right now is name+password (if you check the little box in the login window). But it is certainly on my TODO list to save the settings! I hope to get that done soon, there's just a lot of things to do.

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Juggernaut118
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August 15, 2011, 03:27:23 PM
 #91

What does proofs of work accepted and proofs of work rejected mean? I just had 512 accepted and 248 rejected. Is that normal? Also I mined over night and my unconfirmed balance is still 0. Does it not change until a block is solved? I'm still pretty new to this stuff.
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August 15, 2011, 03:39:32 PM
 #92

What does proofs of work accepted and proofs of work rejected mean? I just had 512 accepted and 248 rejected. Is that normal? Also I mined over night and my unconfirmed balance is still 0. Does it not change until a block is solved? I'm still pretty new to this stuff.

The unconfirmed balance will be 0 until we solve a block, that's right. Because the pool is small that can take a few days, but I hope we get one soon now. I will soon add something to show how much you are likely to get when the block is solved.

Every proof of work that is accepted gives you 1 share out of the money that is split when a block is solved. Often the word "share" is used to mean basically the same thing when it comes to pool mining.

You should not have so many rejected. That is very strange. At the moment I have 90571 accepted and 138 rejected. The numbers should be more like that - rejected should be very few.

I wonder what could be causing so many rejected proofs of work. Anyone else seeing something similar? I've never seen high rejected numbers ("stales") when using the BitMinter miner.

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DrHaribo (OP)
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August 15, 2011, 06:35:48 PM
 #93

As you may have noticed there are more pool hoppers these days, and tools for pool hopping. Therefore moving away from proportional payouts seems prudent. Of course we won't switch in the middle of a block, and the new system will take a bit of time to implement, but it's probably a good idea to switch soon.

Of all the payout systems people have thought of so far I believe PPLNS is the best. It's a good combination of fair payouts and not letting the pool become bankrupt or end up in some other situation where miners leave.

Basically PPLNS (pay-per-last-N-shares) works like this:

  payout = blockvalue * your shares among the last N shares / N

The people over at Eligius have a write-up on PPLNS with more details here: http://eligius.st/wiki/index.php/Pay_Per_Last_N_Shares

As for the question of how to determine N, I think N = 2 * difficulty might make most sense. In that case many shares will get paid twice. If choosing N = difficulty / 2 then many shares aren't paid at all. I think people will be more comfortable with most shares being paid 2 times, instead of 0-1 times.

One issue I have with PPLNS is the idea of storing million after million of individual shares in the database. This could become a bottleneck as the pool grows larger. It could also limit running statistics, and I would like to have a lot of statistics.

An idea I have to limit the load on the server is to group shares into "shifts" and pay per shifts. Just like some people work night and day shifts. Every time we have, say, a number of shares equal to 20% of the difficulty, that is stored away as a shift, and we begin on a new one. Whenever a block is found, the last 10 shifts are paid. This way the server only handles a handful of numbers instead of millions to display statistics.

It would be possible to pay the last 10 complete shifts, or the last 10 shifts + the current (incomplete) shift. Paying the current shift would make share payments vary in value with how complete the current shift is. This might make the system slightly hoppable. Not paying the current shift might feel unfair to some, though, especially as you might solve a block and not even get paid 1 share, if you don't have any shares in existing shifts.

Any thoughts?

It would also be possible to pay for last N hours, for instance last 12 hours. But I think this is a bad idea at least while the pool is small. If it takes a week to find a block, paying only the last 12 hours means a lot of shares aren't paid. And if we pay all shares from the last 7 days, then it gets out of hand when the pool gets larger.

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ManOfKnight
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August 16, 2011, 12:01:05 PM
 #94

You could eliminate the pool hoppers by requiring miners to use your front end.  (That's why I joined in the first place...)

I don't think you should try do things the way other pools do.  Clearly it's not working for them.

Why overcomplicate things?

 Cool

The only problem with requiring the current front end is that the 5800 series is still not 100% optimized.  While I use the front end for my 6970 series card, as it is the fastest available...one of my buddies uses it for his 5870 and is almost 90mh/s slower than me.  The 5870 should be as fast or faster than my card using any miner.  I know this is being worked on, but until it is resolved, it would be cruel to force individuals to use the front end if using a 5000 series card.
DrHaribo (OP)
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August 16, 2011, 10:17:49 PM
 #95

I think not allowing other mining software would mean losing members.

Also, I think it's best not to let people know in advance whether a proof of work they submit will get a high or low payment, unless using PPS (Pay Per Share). From what I understand, what happened to Swepool was that they got a very very unlucky block, and almost everyone left the pool.

I think it works well if this is the situation at all times: If you do some work and submit a proof of work, you are very likely to get paid an average value for it, and there's some chance to get paid a lot or nothing at all. You can't know in advance how much value the proof of work will bring.

This way it always makes sense to keep mining, and things are perfectly fair for 24/7 miners. I think things are fair for casual miners too, although they may be unlucky and mine for 30 minutes without getting any pay (very unlucky).

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Digigami
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August 17, 2011, 01:16:49 AM
 #96

one of my buddies uses it for his 5870 and is almost 90mh/s slower than me. 

Seconding the post above, I have 5870's and 5830's and there was a very slight decrease from phoenix and tweaked phatk vs the java front end.. less than 5mh/sec difference on any given card. Something's wrong with your friends gear.
Plus, at the same oc the java miner is much more stable in my experience, so I'm a fan of it even though it's not optimized for 5800 series cards.
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August 19, 2011, 12:43:32 AM
 #97

Some updates to the miner today. Details are in the separate miner thread: https://bitcointalk.org/index.php?topic=31163.0

DrH please optimize for the 5800 when you can!

I have some good ideas for this. Hopefully if things work out this will be in the next update.

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DrHaribo (OP)
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August 19, 2011, 04:37:32 PM
 #98

Pool backend was just restarted with a small bug fix. It would sometimes send out work that the new miner version did not like, which would result in miscalculations ("bombs" in the GUI). This is now fixed. Sorry if this caused you to think you had a hardware problem.

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iopq
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August 20, 2011, 01:40:42 PM
 #99

note that it might take 10 days to get paid at 2x difficulty PPLNS because you can still get a payment for a block that is 3.6M shares later which in this pool is a while
mineco.in uses 1/2 difficulty for this reason
eligius can use 8*difficulty because they can blow through 10M shares fairly quickly
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August 21, 2011, 10:26:38 AM
 #100

note that it might take 10 days to get paid at 2x difficulty PPLNS because you can still get a payment for a block that is 3.6M shares later which in this pool is a while
mineco.in uses 1/2 difficulty for this reason
eligius can use 8*difficulty because they can blow through 10M shares fairly quickly

That is a good point.

So either it takes a long time to get paid, or you have many shares you don't get paid for. Neither sounds perfect. But it seems miners at mineco.in don't care too much about unpaid shares.

If anyone has a preference on this, let's hear it.

High N (2*difficulty): small chance shares don't get paid, but payments still coming for old shares after 12 days
Small N (difficulty/2): high chance shares don't get paid, but payments for a share finish within 3 days or so

If anyone has any questions about PPLNS or another reward system, feel free to ask.

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