snailbrain
Anyway, I changed my mind! Teach me please how to play against these bots?
What is impossible to me:
1. At bots destruction takes place in the course of 1, 2 and 3 turns! It's not luck, and in any case not a coincidence! They are destroyed as they should be! They all goes according to plan!
2. Unity Client updated blocks (during the bout) 2-3 unit in rare cases after 5. In any case this is not due to poor internet and not because of weak computer!
I see the presence of a new block in the android on the map and other Computers! On my Computers this block is not loaded even after restarting the Unity! The most interesting things that happens during a battle! When there are no fights all runs smoothly!
Delay blocks occurs on the computer on which the battle (playing a few people from multiple computers). Where there are no fights, no delays!
3.Sometimes it happens that a hunter throws in another plane! For example, we have vertical rows of cells 150, I'm going horizontally on the 75th row and throws me into the 74th horizontal and bot kills me!
Question: how moved me?
4. We go with the enemy to each other at a meeting between us a distance of 2 cell destruction and I hit the enemy presses too, but I find myself dead!
I know what you say! We are doing well - it's something you have a problem, you are to blame !!! This policy response!
I must tell you that:
1 times - it was an accident!
2 times - a coincidence
3 times - this pattern!
Hi
it depends Osya what is happening.
also if you are talking about the g2 etc type characters on the map.
These ones are probably being controlled by someone using a modifed version of MM client. And i know he is not mining to cause "miner favoritism".
If you look at all the moves here in the memory pool, you can see that this persons move have untidy json :
[
{
"op": "name_update",
"name": "g1",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 242,\r\n 491,\r\n 242,\r\n 497,\r\n 247,\r\n 498,\r\n 260,\r\n 492\r\n ]\r\n }\r\n}",
"txid": "d22c09053ca61ddc0f8f55f47ddf2c585ee64b9bc4fe743a6d2e8d13c7a7fb7f",
"ismine": false
},
{
"op": "name_update",
"name": "ik22",
"value": "{\"0\":{\"wp\":[260,8,258,5,253,2,247,2,247,3,252,11]}}",
"txid": "7d319d02e84606632d971913f8d29e8cc2fd4fe714cf0b634aaad651b7bd0e5f",
"ismine": false
},
{
"op": "name_update",
"name": "ik35",
"value": "{\"0\":{\"wp\":[19,249,9,245,8,244,7,243,6,242,5,241]}}",
"txid": "86f91d26673f9a2610d86e481482765535f3deb10638447e3dda349b9cd62845",
"ismine": false
},
{
"op": "name_update",
"name": "ik12",
"value": "{\"0\":{\"wp\":[245,5,246,5,245,3,245,2,243,3,242,3,249,12]}}",
"txid": "ef81cbaffdfe108d7315cb71d5729eb03757b422f561d4509fbeaa6532dbdf51",
"ismine": false
},
{
"op": "name_update",
"name": "r7",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 221,\r\n 136\r\n ]\r\n }\r\n}",
"txid": "ed85f52e1f0b5a652abdaf31f932669445752f66dd12894e1228177a014efb4f",
"ismine": false
},
{
"op": "name_update",
"name": "b7",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 76,\r\n 433\r\n ]\r\n }\r\n}",
"txid": "8f9099e3b17337e372fa51303775a5ba805c12a2a9f56963380518c72446efd0",
"ismine": false
},
{
"op": "name_update",
"name": "b1",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 435,\r\n 312\r\n ]\r\n }\r\n}",
"txid": "5e782bd9f7aa92151de5db8f1b985902a8e12e218ed773f400a45ff5562cf02f",
"ismine": false
},
{
"op": "name_update",
"name": "g7",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 272,\r\n 344\r\n ]\r\n }\r\n}",
"txid": "a4d078b68a7aa7df2a46a610197257cd5096389f5e21fd56fad64f402a18b521",
"ismine": false
},
{
"op": "name_update",
"name": "g9",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 101,\r\n 218\r\n ]\r\n }\r\n}",
"txid": "798729bab81a9726d101accdbf327e02250fb7666e753e0827229240533db4cd",
"ismine": false
},
{
"op": "name_update",
"name": "b12",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 97,\r\n 410,\r\n 95,\r\n 409,\r\n 94,\r\n 407,\r\n 95,\r\n 407,\r\n 99,\r\n 411,\r\n 101,\r\n 412\r\n ]\r\n }\r\n}",
"txid": "953ae36c74c6756d6a75a29526b69cc47137d8e5a7e76c428c601b8fcd0f8a8b",
"ismine": false
},
{
"op": "name_update",
"name": "b8",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 221,\r\n 407,\r\n 220,\r\n 408\r\n ]\r\n }\r\n}",
"txid": "a9b29b126eb16a2f2a5ae7b60a7f0270603025de56d0ba31f07e01baf47c51e7",
"ismine": false
},
{
"op": "name_update",
"name": "b14",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 336,\r\n 223,\r\n 340,\r\n 227\r\n ]\r\n }\r\n}",
"txid": "951773b3dbab7dec11d53625181c8c4137571f8fdfeb534ad1adb8254a2dc251",
"ismine": false
},
{
"op": "name_update",
"name": "y1",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 407,\r\n 403,\r\n 406,\r\n 409,\r\n 403,\r\n 410,\r\n 402,\r\n 410,\r\n 402,\r\n 411,\r\n 402,\r\n 412\r\n ]\r\n }\r\n}",
"txid": "1336d8d521168e18f4692d343e739217cce9657ddb8b23e57caf70ba04726334",
"ismine": false
},
{
"op": "name_update",
"name": "5",
"value": "{\r\n \"0\": {\r\n \"wp\": [\r\n 9,\r\n 152\r\n ]\r\n }\r\n}",
"txid": "d012f3f47f27129af1cf38c0344933947864564a205c82dcd19a1713af80a319",
"ismine": false
}
]
they have "\r\n" and spaces.. this is a known issue caused by MirthilMans client.
http://forum.huntercoin.org/index.php/topic,1970.0.htmlProbably MithrilMan has created a bot now that he is using in the game to take over from the last dominator or join forces with him.
Just speculation..
-
Regarding unity client, you must press the "update" button to see new moves in the memory pool. it does not auto check the memory pool for name_pendings.
-
1. At bots destruction takes place in the course of 1, 2 and 3 turns! It's not luck, and in any case not a coincidence! They are destroyed as they should be! They all goes according to plan!
can you explain what you mean - do you mean one of these bots is destructing every block? if so give us a block number this occured in and character name.
2. Unity Client updated blocks (during the bout) 2-3 unit in rare cases after 5. In any case this is not due to poor internet and not because of weak computer!
I see the presence of a new block in the android on the map and other Computers! On my Computers this block is not loaded even after restarting the Unity! The most interesting things that happens during a battle! When there are no fights all runs smoothly!
Delay blocks occurs on the computer on which the battle (playing a few people from multiple computers). Where there are no fights, no delays!
check if the block has gone up in the QT client (block number). If it has not it is more than likely a network issue.
3.Sometimes it happens that a hunter throws in another plane! For example, we have vertical rows of cells 150, I'm going horizontally on the 75th row and throws me into the 74th horizontal and bot kills me!
Question: how moved me?
it';s impossible - unless you had network issue and then it skipped a few blocks.. if you tell us the block number we can check to see if that did happen.
4. We go with the enemy to each other at a meeting between us a distance of 2 cell destruction and I hit the enemy presses too, but I find myself dead!
this is only possioble if may be your destruct went in first (next block), and his skipped a block.. or some other scenario may be.
-
I must tell you that:
1 times - it was an accident!
2 times - a coincidence
3 times - this pattern!
I understand your pain, but i don't know what to say.
Maybe download some software which checks your internet connection by constantly pinging an IP address... at least as a start.