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Author Topic: RE-OPENED! MyBitMine.co | New Type Of Faucet | Get Bitcoin From Playing  (Read 170890 times)
maxpaynezzz
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January 08, 2015, 11:02:03 AM
 #521

Got an idea for an update - history of things sold in market. Right now i have no idea if my resources were sold or not or what happened with them (they disappeared anyway), and how much of what i got for it, was it gold or satoshis or mix and how much. Also still don't know how are the roundings done.
Im not 100% sure but i think i sold 100 iron and (also not 100% sure) i think my satoshis increased by 107.

So any kind of transactions history would be nice to get.
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MyBitMine (OP)
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January 08, 2015, 11:22:04 AM
 #522

Got an idea for an update - history of things sold in market. Right now i have no idea if my resources were sold or not or what happened with them (they disappeared anyway), and how much of what i got for it, was it gold or satoshis or mix and how much. Also still don't know how are the roundings done.
Im not 100% sure but i think i sold 100 iron and (also not 100% sure) i think my satoshis increased by 107.

So any kind of transactions history would be nice to get.

The market history has already been suggested and I will work on it after completing a few other things.
I am working on a nice thing which I will reveal soon. At least I hope it's nice though. Supposed to spice things up a bit, so the game doesn't become too trivial Wink

It seems like you've sold ~107 iron then - however, the rounding is done so it benefits both buyers and sellers effectively making the site give out free gold/satoshi on (almost) every sale/purchase.
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January 08, 2015, 12:44:59 PM
 #523

I have something for you guys, who are following this thread closely  Cool

A small teaser of what's to come - it is still some time in the future, but I could not help myself from sharing with you readers.

While actively mining
Quote
"You find a dark figurine laying close to your mine. Do you want to examine it?"

Upon action requested by above message
Quote
"Looking at the figurine, you notice it has valuable gems in the eye socket. You try to sell them in the market and even get a good price!"

It was suggested by a member (can't remember who) and I really liked the idea!

Now, I would love some ideas for what events could happen at your mine. This could be anything!
Help me shape the future of this game, by suggesting random events like the above mentioned. I am only one person and I believe you guys have a lot of potential stories that only need a place to shine Wink

You have 100% freedom of creativity - the stories could include aliens, witches, spartans or anything!
It can also have both good and bad outcomes. It does not necessarily have to have a "happy ending" Wink
I cannot guarantee that I accept all stories though, but will definetely enjoy reading your suggestions.
maxpaynezzz
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January 08, 2015, 02:01:42 PM
Last edit: January 08, 2015, 03:01:04 PM by maxpaynezzz
 #524

I have something for you guys, who are following this thread closely  Cool

A small teaser of what's to come - it is still some time in the future, but I could not help myself from sharing with you readers.

While actively mining
Quote
"You find a dark figurine laying close to your mine. Do you want to examine it?"

Upon action requested by above message
Quote
"Looking at the figurine, you notice it has valuable gems in the eye socket. You try to sell them in the market and even get a good price!"

It was suggested by a member (can't remember who) and I really liked the idea!

Now, I would love some ideas for what events could happen at your mine. This could be anything!
Help me shape the future of this game, by suggesting random events like the above mentioned. I am only one person and I believe you guys have a lot of potential stories that only need a place to shine Wink

You have 100% freedom of creativity - the stories could include aliens, witches, spartans or anything!
It can also have both good and bad outcomes. It does not necessarily have to have a "happy ending" Wink
I cannot guarantee that I accept all stories though, but will definetely enjoy reading your suggestions.


Your miners broke a wall to the underground stream, flooding a corridor in the mine. Next 30 minutes of mining will yield none/75% lowered results.
Your miners found a big lump of precious metals, after careful cleaning of that node, you discover 50/75/100/150 worth gold/gems.
A traveller visits your mine offering you a bit of a gamble - to buy his sack for 500 gold. Yes/No. Upon further inspection of the contents of his sack you find gold/iron/coal/gems/new pickaxe/metal detector/coal extractor/gem locator/new equipment/just some old clothes/a dead rat/some anthrax killing 1 of your miners/etc
You have encountered a big and rare vein of gold - you have tripled your earnings for the next hour, but due to the overload, you broke one of your mine carts.
Some bats made home in your mine, causing anxiety among your miners, reducing their effectivity by 50% for the next hour.
During the night a bear decided to make a lair inside your mine, unfortunately the miner who find that out in the morning is already dead.
A cave in trapped your miners underground, no mining results till they can break free - like 25-50% chance each mining.
Your miners discovered ancient tomb underground full of different riches. It will take a whole day to empty it, but it contains 10x-30x what you can earn per hour (gold and gems).
Your miners found some remains of an old mine shaft, carts and rails and were able to salvage 500 iron from it.
Your miners found some glowing mushrooms growing on the walls of the mine. They gave a nice, calming light increasing miners' effectiveness by 10%.
Your miners struck a very hard vein and broke their pickaxes.
Some ancient paintings has been discovered on a wall in a newly found corridor, do You want to try finding and expert who could understand and translate their meaning? % chance for something - run out of ideas ;p

Certain encounters of those could be 1time only or on very low % chance.
DARKANGEL6415
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January 08, 2015, 04:29:45 PM
 #525

come on need to get some profit lol i dont want to loose all i built up  Cry

Dude if you are working real hard on your incomes, this autominer could be exploited within 2 weeks from your first login ... :O

Maybe when the option of a month i suggested there could be a profit allowed, I would say about 10% profit allowed from automining wouldn't harm than.
But I do think there should be something else than that upgraded member should do like login once every 24 hours at least to do a little task or something.

I had considered this but came to the conclusion, that users will have to be actively mining in order to get a profit - exactly like getting a drip from a faucet. So the autominer is simply the one option for users to invest Bitcoin into getting upgrades which provides more gold. I was honestly in doubt, whether to add it or not, seeing as I generally do not want users to be able to invest BTC into getting more gold. That's how a ponzi scheme starts lol.
it is ok i dont mind having to click on it every once in a while like a faucet like you say i got my stuff to 38 minutes between each click. I also work from home so my work computer is 1 feet from this personal computer 10 hours a day so i wont miss much clicks. I got to where i am slowly 1 5 minute click at a time LOL

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DARKANGEL6415
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January 08, 2015, 04:33:10 PM
 #526

whats auto miner,  u have a pool  we can shoot our gear at or something, if not maybe u could run a pool that charges a fee. it also looks like people are loving this faucet , u should definitly think about attracting some bigger  advertisment, when the time comes of course.  u should ask  cex  if they want to buy some ad space.  people can make more over here than over there right now.ahahah, i laugh but its not a joke. 
lol oh puma you kill me, but you are right on some days feel like make more here than on cex.io, In any case i agree with this i doubt cex will go for it but you never know i mean they still have the 3 or 4% refferals so maybe they will. In any case i am sure there are always some casinos or pot sellers wanting to promote  Wink

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DARKANGEL6415
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January 08, 2015, 04:39:16 PM
 #527

I have something for you guys, who are following this thread closely  Cool

A small teaser of what's to come - it is still some time in the future, but I could not help myself from sharing with you readers.

While actively mining
Quote
"You find a dark figurine laying close to your mine. Do you want to examine it?"

Upon action requested by above message
Quote
"Looking at the figurine, you notice it has valuable gems in the eye socket. You try to sell them in the market and even get a good price!"

It was suggested by a member (can't remember who) and I really liked the idea!

Now, I would love some ideas for what events could happen at your mine. This could be anything!
Help me shape the future of this game, by suggesting random events like the above mentioned. I am only one person and I believe you guys have a lot of potential stories that only need a place to shine Wink

You have 100% freedom of creativity - the stories could include aliens, witches, spartans or anything!
It can also have both good and bad outcomes. It does not necessarily have to have a "happy ending" Wink
I cannot guarantee that I accept all stories though, but will definetely enjoy reading your suggestions.
mmm interesting i can say i did not see this coming but am willing to see where it goes. Sounds like a little role play while working it so i cant wait for it to be released  Wink

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Clifhanger12
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January 08, 2015, 08:49:51 PM
 #528

@MyBitMine

What do you require as information for the events?
I hate do to a job half done Smiley

Let me know what is allowed (to what radius of discovery) and what rewards van be found (limits please).
this way I can even provide you with numbers in detail Smiley
(So far I always kept you getting profit into my calculations, won't be a problem now either Cheesy)

Either share the info here of send me a message ^^
greetz

@maxpaynezzz
I freaking HATE some of your ideas :O
*You have encountered a big and rare vein of gold - you have tripled your earnings for the next hour, but due to the overload, you broke one of your mine carts.
*Some bats made home in your mine, causing anxiety among your miners, reducing their effectivity by 50% for the next hour.
*During the night a bear decided to make a lair inside your mine, unfortunately the miner who find that out in the morning is already dead.
*A cave in trapped your miners underground, no mining results till they can break free - like 25-50% chance each mining.

I would kill myself if those would ever be added ...
I don't like any of them actually, ever single one has no balance what so ever :O
akustik
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January 08, 2015, 08:51:46 PM
 #529

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
Clifhanger12
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January 08, 2015, 08:57:35 PM
 #530

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
#workers x #gold ores = gold per minute Smiley

7 workers and 3 gold ores = 21 gold /min
maxpaynezzz
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January 08, 2015, 09:02:08 PM
 #531

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
#workers x #gold ores = gold per minute Smiley

7 workers and 3 gold ores = 21 gold /min



Should be

gold per minute = workers x gold ores x (1+0,02*pickaxe)
maxpaynezzz
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January 08, 2015, 09:07:31 PM
 #532


@maxpaynezzz
I freaking HATE some of your ideas :O
*You have encountered a big and rare vein of gold - you have tripled your earnings for the next hour, but due to the overload, you broke one of your mine carts.
*Some bats made home in your mine, causing anxiety among your miners, reducing their effectivity by 50% for the next hour.
*During the night a bear decided to make a lair inside your mine, unfortunately the miner who find that out in the morning is already dead.
*A cave in trapped your miners underground, no mining results till they can break free - like 25-50% chance each mining.

I would kill myself if those would ever be added ...
I don't like any of them actually, ever single one has no balance what so ever :O


Those were just loose ideas, but he won't be throwing away money only, there have to be some negative outcomes, he doesn't have millions to just rush promotion after promotion and giveaway after giveaway.
Clifhanger12
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January 08, 2015, 09:09:57 PM
 #533

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
#workers x #gold ores = gold per minute Smiley

7 workers and 3 gold ores = 21 gold /min



Should be

gold per minute = workers x gold ores x (1+0,02*pickaxe)

Owyeah the pickaxes, forgot about those x'D
I got 11 of those toothpicks ::O

And Than I rather choose not to get any rewards and just mine like I always done Shocked
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January 08, 2015, 10:09:43 PM
 #534

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
#workers x #gold ores = gold per minute Smiley

7 workers and 3 gold ores = 21 gold /min



Should be

gold per minute = workers x gold ores x (1+0,02*pickaxe)

Owyeah the pickaxes, forgot about those x'D
I got 11 of those toothpicks ::O

And Than I rather choose not to get any rewards and just mine like I always done Shocked
LOL i thought i was the only one who wasted gold getting pickaxes i felt bad about it was all ike could have used gold else where. I only got to 5 level " purchases " of pick axes i might try to go for atleast a good 10 lol

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Clifhanger12
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January 09, 2015, 12:40:26 AM
 #535

LOL i thought i was the only one who wasted gold getting pickaxes i felt bad about it was all ike could have used gold else where. I only got to 5 level " purchases " of pick axes i might try to go for atleast a good 10 lol
Actually the pickaxes are pretty decent Cheesy
See it this way, from the moment you get 50 gold a min calculated only with workers and ores, the pickaxes will give you ALLOT Cheesy
I'm currently at 21 gold each minute, with my pickaxes (witch in total for the 11 was around 20k gold I think) brings me to 26-27 gold a minute Cheesy
Currently to get to that gold a minute with only workers I would have spend around 60k more gold already :p
So much win Cheesy
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January 09, 2015, 04:00:49 AM
 #536

LOL i thought i was the only one who wasted gold getting pickaxes i felt bad about it was all ike could have used gold else where. I only got to 5 level " purchases " of pick axes i might try to go for atleast a good 10 lol
Actually the pickaxes are pretty decent Cheesy
See it this way, from the moment you get 50 gold a min calculated only with workers and ores, the pickaxes will give you ALLOT Cheesy
I'm currently at 21 gold each minute, with my pickaxes (witch in total for the 11 was around 20k gold I think) brings me to 26-27 gold a minute Cheesy
Currently to get to that gold a minute with only workers I would have spend around 60k more gold already :p
So much win Cheesy
mmm i never actually did the maths as to what i get with each pick axe. I know each one is like 2% increase but always seemed like such a small trivial amount that i stop after i got 5 level ups of pick axes. Maybe i will see more notice when i have like a legion of miners digging aways for me full time lol  Grin

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maxpaynezzz
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January 09, 2015, 07:30:37 AM
 #537

LOL i thought i was the only one who wasted gold getting pickaxes i felt bad about it was all ike could have used gold else where. I only got to 5 level " purchases " of pick axes i might try to go for atleast a good 10 lol
Actually the pickaxes are pretty decent Cheesy
See it this way, from the moment you get 50 gold a min calculated only with workers and ores, the pickaxes will give you ALLOT Cheesy
I'm currently at 21 gold each minute, with my pickaxes (witch in total for the 11 was around 20k gold I think) brings me to 26-27 gold a minute Cheesy
Currently to get to that gold a minute with only workers I would have spend around 60k more gold already :p
So much win Cheesy
mmm i never actually did the maths as to what i get with each pick axe. I know each one is like 2% increase but always seemed like such a small trivial amount that i stop after i got 5 level ups of pick axes. Maybe i will see more notice when i have like a legion of miners digging aways for me full time lol  Grin


I did the math once, tho i dont recall the effects, but im sure that 1st pickaxe wasnt worth buying before 3rd worker
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January 09, 2015, 07:48:27 AM
 #538

Can we learn how muck gold we mine per minutes
if we can see it it will be great
maybe we can do this but i dont know Smiley
#workers x #gold ores = gold per minute Smiley

7 workers and 3 gold ores = 21 gold /min



Should be

gold per minute = workers x gold ores x (1+0,02*pickaxe)

Thanks for information
now i know my mining power
its better Smiley
MyBitMine (OP)
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January 09, 2015, 09:29:09 AM
 #539

Instead of quoting you guys, I am just going to mention you here. Otherwise this reply would be very long!

@maxpaynezzz:
I took some of your suggestions and rewrote them a little. At the moment, it will not be as advanced as what you propose. However, look at my reply to clifhanger to see what I am looking for.


@Clifhanger12:
Anything is allowed to be discovered. Could be a spaceship or simply a silver locket.
However, in terms of rewards it should be either gold, iron, coal, gems or time.
There is no need to mention the reward you get though. Like in my example, I simply said "You try to sell them in the market and get a good price".
I am basically just looking for some story lines. I would be able to make a lot myself, but think it would be fun to let you guys participate.

@akustik:
I am still considering to make this. It has been suggested before and I will most likely do it at some point Wink


@everyone:
I love the fact that you are actually calculating what is most profitable for you Cheesy
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January 09, 2015, 09:54:26 AM
 #540

Instead of quoting you guys, I am just going to mention you here. Otherwise this reply would be very long!

@maxpaynezzz:
I took some of your suggestions and rewrote them a little. At the moment, it will not be as advanced as what you propose. However, look at my reply to clifhanger to see what I am looking for.


@everyone:
I love the fact that you are actually calculating what is most profitable for you Cheesy


Feel free to do whatever You like, these were just loose ideas. I don't know about possible profitability for both You and us players but rewards such as boosters we can buy, with limited time ofc, for example 1-2 hours, could also work i believe.

About story telling it depends how deep You could write it to work, like couple questions/lines/decisions deep and if that would be in popup window or how. Then You can simply write about breaking a wall underground to find a chamber with... and couple yes/no questions to do something inside, like walk the unstable ground or past a creature of sorts or on not so wide bridge over a deep fall or a pool of lava/acid/whatever if our imagination is not to be limited. If You want i could sit after work today or sometime during this weekend and write down some ideas, after all i used to be game master in d&d for couple years, so i have some experience with dungeoneering adventures ;p

About the calculations - i still want to play and maybe at one point finally profit from this game but for that You need to keep it not only enjoyable but also profitable for Yourself, therefore the fewer calculations ppl do, the better for You ;p
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