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Author Topic: [DVC]DevCoin - Official Thread - Moderated  (Read 1053662 times)
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markm
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June 10, 2020, 05:18:13 AM
 #8341

Ah well that of course brings us back to the idea they should be creating value for the coins/assets. Smiley

I think way back in the beginning it was hoped that by giving them the coins they would be motivated to include the coins somehow into their projects, maybe enhancing the value of the coins and, by having that currency in common, the ability of their project to interact with others enhancing the value of them all and so on.

We were also trying to support all the other coins that could be merged-mined alongside DeVCoin, and trying also to motivate the creation of "exchanges" where all those coins could be traded.

It likely still makes sense that the first free open source projects we should be "supporting" should be those coins, since from the start those who have been with us from the beginning have presumably been accumulating all of them in the course of their merged-mining, and those mining pools that offered merged-mining might also still have such coins and so on.

Also the platforms where we can trade them, such as HORIZON and Stellar.

HORIZON used to be on Poloniex, I managed to buy up quite a few of them back then, it fluctuated usually between about 33 satoshis to 133 satoshis back then. It would be useful to get it (its native coin, HZ) onto exchanges again since on the HORIZON platform all pairs involve HZ, it insinuates itself into all trades. Maybe FreiExchange can be convinced to list it? Part of what could be in it for them could be that maybe that way we can finally get DeVCoin's "spot price" on the exchange back up over one satoshi to get some volume moving there in DeVCoin; it might also lead to more I0Coin activity too. IXCoin is already nicely active and is already up over 800 satoshis so hey, maybe folks looking to "cash out" to fiat could buy IXCoins? Or of course they could buy Stellar Lumens with something? I tried to set up pairs on the Stellar platform of everything against Lumens as well as everything against DeVCoins, so maybe if there are not a lot of Lumens offered directly against DeVCoin you could consume a whole bunch of offers of other things against DeVCoin then those other things against Lumens?

I think someone posted something somewhere about InterStellar maybe even having a tool or something for multi-stage converting of things?

Basically what we should probably be supporting first-off are things that provide value to our multiverse of intertwined projects, those so far being a whole bunch of classic and antique and science-fiction-milieu coins, the HORIZON and Stellar platforms (both originally chosen due to their distribution methods both of which handed out lots of free coins of their native coin allowing us to get set up on those platforms), and the various free open source multiplayer online games we have so far found to actually work and found a way to weave into the Milieu.

Speaking of which, there is one called Galaxy of Drones that looks like it could be useable given enough scale (as in number of players) and backstory and such, IF we can do well enough at this to be able to incorporate seven new products into the mix. Its basic concept seems to be that it is possible to set up a galaxy in such a way that power can be shared across the galaxy, serving as currency, and seven different types of planets can be mined each primarily for one particular type of "fuel" used to generate the power. The "technology levels" are basically a progression from the least-efficient fuel (and therefor type of planet) toward the most-efficient as well as through a fairly short list of types of ships used to attack and defend the planets.

It has a "mothership" mechanism whereby each player has a "mothership" they originally start play with and to which they ship the seven types of fuel-substance for "sale"; so it looks like it could be fitted into a larger scheme from which those motherships were presumably sent and to which the "motherships" send those seven products as they are "sold" for the "power" that acts as both the local currency of that galaxy and the means of production of all the building types and ship types within that galaxy.

So basically all we would need to do would be to monitor the "sales" of those products at the motherships, and have the products vanished by each mothership in the course of those "sales" arrive in some larger scheme of things in the warehousing depots of who-ever each particular "mothership" is backed by in that larger scheme of things.

So basically we would have seven new kinds of assets, complete with a scheme whereby they are "mined" and ability of the "miners" to build fleets to attack each other and to defend their own mining operations (planets) and so on.

As a free open source online massively multiplayer game that seems to actually work it certainly qualifies to be incorporated into the Milieu, but it is maybe a bit TOO massive for our current level of development inasmuch as test-playing it I easily racked up hundreds of planets but it became quite time-consuming to maintain a huge empire in it given I have so many other things to do. It could use more automation tools to make it easier to run huge empires or a very large population of players to exploit an entire galaxy without eating up the entire lives of the exploiters.

So basically turn your question around: which free open source projects can we find ways to create value with, and how can we expand our repertoire of projects and types of projects we can do that with?

We should look at projects with an eye to how we can fit them into our growing economy of projects.

We use a couple of "O-game clones" for intergalactic mining, FreeCiv for planetary scale running of civilisations in the civilised galaxy or galaxies, Crossfire RPG for "rogue-like" two-dimensional individual-character scale operations on those civilised planets, CoffeeMUD for text-based and thus easily scrip-table  individual character scale operations, and Battle for Wesnoth for, so far, creating docudramas documenting history, though for years now Wesnoth is supposed to have been heading toward being able to actually create history by being able to manipulate persistent worlds (databases) instead of merely creating docudramas or carrying our small scale "duel" type operations involving small units of troops and such.

What other projects do you have in mind to support first, and what does each have to offer as an enhancement to what we have so far?

We were supporting Open Transactions because it had looked like it would give us a good platform, and also if it did so maybe even be able to be used as a zoom in on FreeCiv worlds to provide actual operating markets, banks and stock-exchanges so when a city builds such a bulding it could pop up an entire Open Transactions server per market, bank or stock-exhange making them actually functional beyond the mere abstractions they exist as in FreeCiv itself.

Since in FreeCiv we can save each game-turn, thus could in principle branch off different timelines from any saved game, Battle for Wesnoth offers the potential to create time-cadet operations whereby a player could change the outcomes of some turn on some planet and branch off a new timeline, if time travel ends up somehow sometime being discovered / developed.

And so on.

Let us hear about more potentially useful free open source projects we can put to good use...

... Like STEEM maybe? STEEM seems like it could be useful... Wink

With STEEM maybe we can reward people for creating masses of documention of what we already have going?

Folks could write about how they got into whatever facet of it all, what they found to be effective tactics for scaling up to some of the other facts and stuff like that? How and whay to create a Clan or Guild or Party or Society or Association, why one would choose to start such a thing using the Crossfire RPG interface rather than the COffeeMUD interface or vice-versa, gosh there is just so much folks could usefully write about...

-MarkM-

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June 10, 2020, 06:50:47 AM
Last edit: June 10, 2020, 08:49:51 AM by Traxo
 #8342

I tried to set up pairs on the Stellar platform of everything against Lumens as well as everything against DeVCoins, so maybe if there are not a lot of Lumens offered directly against DeVCoin you could consume a whole bunch of offers of other things against DeVCoin then those other things against Lumens?

I think someone posted something somewhere about InterStellar maybe even having a tool or something for multi-stage converting of things?

You mean pathfinding?

Cross-asset payments

Suppose you are holding sheep and want to buy something from a store that only accepts wheat. You can create a payment in Stellar that will automatically convert your sheep into wheat. It goes through the sheep/wheat orderbook and converts your sheep at the best available rate.

You can also make more complicated paths of asset conversion. Imagine that the sheep/wheat orderbook has a very large spread or is nonexistent. In this case, you might get a better rate if you first trade your sheep for brick and then sell that brick for wheat. So a potential path would be 2 hops: sheep->brick->wheat. This path would take you through the sheep/brick orderbook and then the brick/wheat orderbook.

These paths of asset conversion can contain up to 6 hops, but the whole payment is atomic–it will either succeed or fail. The payment sender will never be left holding an unwanted asset.

This process of finding the best path of a payment is called pathfinding. Pathfinding involves looking at the current orderbooks and finding which series of conversions gives you the best rate. It is handled outside of Stellar Core by something like Horizon.


With Interstellar v3.5, we took our most unique feature, the crypto asset swap, and transformed it from something good to something insanely great. It now allows anyone to swap between any two crypto assets on the SDEX (Stellar Decentralized Exchange), even without a direct market between those two crypto assets. We achieve this feat by FINDING the best PATH between any two assets and use only the best path to swap one crypto asset for another. Hence the internal codename: PathFinder.
 
Our primary motivation for this PathFinder update was to address some shortcomings that our previous crypto asset swap feature had. One of the flaws our previous model had was that it only handled crypto asset swaps for the absolute best current offers on the SDEX without considering liquidity and depth of the orderbook. It was also limited to direct markets between any two crypto assets, i.e. you couldn’t swap from Interstellar’s BTC to Tempo’s EUR on the SDEX because there wasn’t any direct market between both crypto assets. Users who also used our advanced multisig feature experienced difficulties making swaps work for them because by the time all the signers signed the crypto asset swap transaction, the orderbook would most likely have already changed, transforming their market order into a limit order. This wasn’t a good user experience. Our new crypto asset swap feature solves all the above-mentioned issues beautifully, by finding the best path between any two crypto assets in real time.



So basically turn your question around: which free open source projects can we find ways to create value with, and how can we expand our repertoire of projects and types of projects we can do that with?

We should look at projects with an eye to how we can fit them into our growing economy of projects.
[...]
Folks could write about how they got into whatever facet of it all, what they found to be effective tactics for scaling up to some of the other facts and stuff like that? How and whay to create a Clan or Guild or Party or Society or Association, why one would choose to start such a thing using the Crossfire RPG interface rather than the COffeeMUD interface or vice-versa, gosh there is just so much folks could usefully write about...

CrossFire RPG seems like rather complex game. Perhaps other games are as well, so I think a lot of people might find it not worth their time to delve into it. I remember OGame and similar games involving risks of somebody attacking you, thus taking part of your resources, and thus making some players actually quit the game, or start playing on another server.  
Maybe there could be simpler games? Just so that folks can start with something tangible, and easy to understand, to get the general idea what it's about?  
Since you are already scaling the... perspective(?) down (galaxy->civilization->individual), how about creating some simple "mini-games" which individual ("character") would be playing? For example some simple puzzle games (competitive?), or some gambling-type games?
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June 10, 2020, 02:33:29 PM
Last edit: June 10, 2020, 06:32:17 PM by markm
 #8343

Hmm well there are slot machines somewhere in Crossfire RPG, I have not tried them nor checked their code to see what kinds of odds they provide; and in CoffeeMUD there is a script for making a poker dealer which presumably implements a poker game of player or players versus dealer, but I do not recall seeing it in use so it might not ever have worked for all I know. But actual "gambling" can be a "hot button" possibly best avoided so never really dug into either of those options.

In CoffeeMUD though there is an entire crafting system and that is what I set it up to aim for rather than the usual or even expected running around killing monsters for loot. After all, who has so much loot they feel like just giving it away to passing adventurers?

Characters in CoffeeMUD are so productive in fact, even with simple things like foraging, woodchopping, mining and gemdigging, that just giving accounts away would be an ever-growing hole in the economy; so far we have been playtesting with an eye toward figuring out about how much stuff a top-level character can rake in in a real year in order to figure a reasonable yearly fee per account aimed at letting those who make full use of the entire year can profit from those who don't stick with it and give up before breaking even.

Meanwhile the accounts the players have are financed by their nation, clan, guild. society, association or suchlike: the group they are part of that is already active on a larger scale.

There are less crafting / gathering type things in Crossfire RPG but there are some, and more maps focussed on such things can be made, but the main question with those would be who is going to "foot the bill" of keeping them stocked? So far players do not seem to be "milking the system" a lot so the Crossfire RPG "rabbithole" into the Milieu is still open at no charge for folks to join, but a person could for example simply keep creating a character, dropping its starting gear, and deleting the character, over and over and over again. piling up lots of loot then send another character for it or create another new character and cart all the stuff off to a pawnshop to sell it. A bunch of people going hard at that might be able to become a sufficient hole in the economy to force us to close even that last free rabbit-hole though I suppose we could first try reducing the starting equipment or making more of it be "gifts of the gods" that vanish back to the gods when you drop it or give it or try to sell it.

Economic considerations along such lines were always a major part of the point of having nations, clans, guilds and such, "groups" in general, so that players already in the game would finance bringing in new players by recruiting potential players into their "groups".

So basically right now one hangs out in Crossfire RPG making friends and hoping a friend will finance one into farther levels of play or show one how to do well enough by oneself in Crossfire to bootstrap oneself farther.

But one thing I learned from watching the Cryptocurrency industry is that a lot of "players" are happy to just "play" the currency / asset markets without feeling any need nor desire to be playing some character on some world somewhere walking potentially dangerous streets to reach a market, bank or stock exchange at which the character would be doing such trading; pure abstract trading where you just go to a website and trade seems quite engrossing enough for a lot of people without necessarily even caring what planet the things they are trading are on and without even any "rail baron" type layer involving actually transporting the traded stuff from place to place, it is just traded right where it is in effect then the profits taken home to the non-game world. So just having lots of things to trade at lots of different prices with lots of different interactions behind the scenes (from the perspective of the players just trading on web based exchanges) affecting the relative prices is probably quite game enough for some demographics.

Heck there are entire styles / strategies of play that do not even really show much interest in background details at all, they just play the changes in price without particularly caring, it often seems, why those changes happen. ("Technical analysis" for instance maybe if I understand such terms correctly?)

If you know of free open source online game code that would be suitable to deploy I'd love to hear of it and check it out. I have looked at a LOT of free open source online games and am still looking.

-MarkM-

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June 11, 2020, 10:03:49 PM
 #8344

I just paid hosting for 2 months on https://chainz.cryptoid.info/dvc/
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June 12, 2020, 04:39:04 AM
 #8345

I just paid hosting for 2 months on https://chainz.cryptoid.info/dvc/

That's awesome! One thing to look into though:

It shows 2020-06-12 00:45   Paymium 25da19   + 62.0 (Days)
But then it shows expiration as 2020-07-06 (in 23.7 days)

This doesn't make sense... clearly shows you added 62 days so I don't understand why it's claiming it expires in 1/3 of that time.
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June 12, 2020, 05:20:33 AM
 #8346

I just paid hosting for 2 months on https://chainz.cryptoid.info/dvc/

That's awesome! One thing to look into though:

It shows 2020-06-12 00:45   Paymium 25da19   + 62.0 (Days)
But then it shows expiration as 2020-07-06 (in 23.7 days)

This doesn't make sense... clearly shows you added 62 days so I don't understand why it's claiming it expires in 1/3 of that time.

Because at the time of payment, the validity period expired another 38 days ago, apparently it was simply not turned off all this time.
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June 12, 2020, 06:15:45 AM
 #8347

I just paid hosting for 2 months on https://chainz.cryptoid.info/dvc/

Thanks for your kind contribution!

- develCuy

develCuy's posts at steemitDevcoin on Telegram  |  Devcoin - from the many, one. From one, the source
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June 12, 2020, 01:29:34 PM
 #8348

Remind me again which retailers and service providers accept DVC as payment? TIA Grin

████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
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June 15, 2020, 04:09:19 PM
Merited by develCuy (1)
 #8349




Is there a possibility that one day I will find Devcoin among the best? Optimism can be considered a fuel for great actions.

The community is alive and with experienced people. I would not be surprised if new moments were installed here.

Following with enthusiasm...
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June 15, 2020, 08:59:06 PM
 #8350




Is there a possibility that one day I will find Devcoin among the best? Optimism can be considered a fuel for great actions.

The community is alive and with experienced people. I would not be surprised if new moments were installed here.

Following with enthusiasm...

Thanks for the motivation and nice design!

Btw, can I borrow it for use in other channels?

Go go Devcoin!

- develCuy


develCuy's posts at steemitDevcoin on Telegram  |  Devcoin - from the many, one. From one, the source
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June 15, 2020, 09:47:49 PM
 #8351




Is there a possibility that one day I will find Devcoin among the best? Optimism can be considered a fuel for great actions.

The community is alive and with experienced people. I would not be surprised if new moments were installed here.

Following with enthusiasm...

Thanks for the motivation and nice design!

Btw, can I borrow it for use in other channels?

Go go Devcoin!

- develCuy





Feel free, the more you spread the better.  Smiley
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June 16, 2020, 01:07:46 PM
 #8352


I like it.  Corn, your daily cornbread (code got daily use?).  Lol
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June 22, 2020, 12:10:29 AM
Merited by FuzzyBear (1)
 #8353

Hey everybody,

Just to let you know that @Qtera and me teamed up to build the Devcoin wallet for Windows 32bit and 64bit. We need help with both, compiling and testing the binaries. The build is cross-compiled on Ubuntu 18.04 (and Linuxmint 19.3). If you are willing to help please use the following links:

- Cross-compile Windows wallet from Linux https://github.com/devcoin/core/issues/80
- Test Windows wallet https://github.com/devcoin/core/issues/85

Go go Devcoin!

- develCuy

develCuy's posts at steemitDevcoin on Telegram  |  Devcoin - from the many, one. From one, the source
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June 25, 2020, 01:13:33 AM
Last edit: June 25, 2020, 01:58:30 AM by realdantreccia
Merited by Vlad2Vlad (7)
 #8354

Hey everybody,

Just to let you know that @Qtera and me teamed up to build the Devcoin wallet for Windows 32bit and 64bit. We need help with both, compiling and testing the binaries. The build is cross-compiled on Ubuntu 18.04 (and Linuxmint 19.3). If you are willing to help please use the following links:

- Cross-compile Windows wallet from Linux https://github.com/devcoin/core/issues/80
- Test Windows wallet https://github.com/devcoin/core/issues/85

Go go Devcoin!

- develCuy

I would send merit if I had it. I'd send all of it. THANK YOU. I will try to test the 64 bit for Windows. I currently use 32 bit v 0.8.5.1-(something beta)... technically above 0.8.5.0 Smiley

This is great!

Edit: Is there a compiled version for download to Windows? No idea how to successfully do so on Ubuntu and then get over to my Windows 10 PC... (I tried before I suck at such things). As in - is there a link like the one on Devcoin.org to download a Windows version?

NVM...

answered my own ? here (https://github.com/devcoin/core/issues/80#issuecomment-647188204)

I suppose once that is out I will run something other than 0.8.5.1 (I still get 5 connections)

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June 25, 2020, 04:40:04 AM
Merited by realdantreccia (4)
 #8355

Hey everybody,

Just to let you know that @Qtera and me teamed up to build the Devcoin wallet for Windows 32bit and 64bit. We need help with both, compiling and testing the binaries. The build is cross-compiled on Ubuntu 18.04 (and Linuxmint 19.3). If you are willing to help please use the following links:

- Cross-compile Windows wallet from Linux https://github.com/devcoin/core/issues/80
- Test Windows wallet https://github.com/devcoin/core/issues/85

Go go Devcoin!

- develCuy

I would send merit if I had it. I'd send all of it. THANK YOU. I will try to test the 64 bit for Windows. I currently use 32 bit v 0.8.5.1-(something beta)... technically above 0.8.5.0 Smiley

This is great!

Edit: Is there a compiled version for download to Windows? No idea how to successfully do so on Ubuntu and then get over to my Windows 10 PC... (I tried before I suck at such things). As in - is there a link like the one on Devcoin.org to download a Windows version?

NVM...

answered my own ? here (https://github.com/devcoin/core/issues/80#issuecomment-647188204)

I suppose once that is out I will run something other than 0.8.5.1 (I still get 5 connections)

There’s some merits for that post, brother.  Keep it reel.  Wink

iXcoin - Welcome to the F U T U R E!
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June 25, 2020, 10:58:27 PM
 #8356

Hey everybody,

Just to let you know that @Qtera and me teamed up to build the Devcoin wallet for Windows 32bit and 64bit. We need help with both, compiling and testing the binaries. The build is cross-compiled on Ubuntu 18.04 (and Linuxmint 19.3). If you are willing to help please use the following links:

- Cross-compile Windows wallet from Linux https://github.com/devcoin/core/issues/80
- Test Windows wallet https://github.com/devcoin/core/issues/85

Go go Devcoin!

- develCuy

I would send merit if I had it. I'd send all of it. THANK YOU. I will try to test the 64 bit for Windows. I currently use 32 bit v 0.8.5.1-(something beta)... technically above 0.8.5.0 Smiley

This is great!

Edit: Is there a compiled version for download to Windows? No idea how to successfully do so on Ubuntu and then get over to my Windows 10 PC... (I tried before I suck at such things). As in - is there a link like the one on Devcoin.org to download a Windows version?

NVM...

answered my own ? here (https://github.com/devcoin/core/issues/80#issuecomment-647188204)

I suppose once that is out I will run something other than 0.8.5.1 (I still get 5 connections)

There’s some merits for that post, brother.  Keep it reel.  Wink


<3 I sent it back. I am not worthy Tongue

Earn Devcoins by Writing
DVC: 1EP4QqKq42kpfuZB3XQSyscrWNYRt158Et
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June 26, 2020, 03:45:36 AM
 #8357

Hey there!

We have been waiting for the STEEM/HIVE situation to settle for some time but I still did some work to explore investment opportunities for the Devcoin Foundation (DF). As a reminder, we have the DevSTEEM project receiving ongoing shares since round 83 (25 rounds or ~2 years). Let's see what we have so far:

DevSTEEM assets

We have two @devcoin and @devtome accounts owned by the DF and the cooperation of @dropahead in both STEEM and HIVE. In other words, we have 6 accounts to help us raise funds. DF's STEEM & HIVE accounts have a net worth of $380 USD as of today May 25th, 2020.

There are other kind of assets. The 6 accounts sum up ~6500 followers and dropahead is contributing 400 subscribers that can trigger 20k STEEM POWER and 20k HIVE POWER of upvotes. This time the numbers seem bigger but they can only generate up to $0.30 USD per post and we can only have dropahead help about 1 or 2 times per day.

Building up Devcoin buy side in the markets

At end of day, the DF should buy Devcoins in the markets (whether via Stellar tokens or Freiexchange). So we still have the opportunity to generate income for the DF. What can we do as a community?

Collaborating with the DF by writing!

There is a functionality in steempeak.com (STEEM) and peakd.com (HIVE) that allows to split generated earnings from a post or comment. The button: "Add benefiaries" brings a pop up where one can type the username: devcoin and hit the + button to set the % to contribute. The deal is that @dropahead will release a generous amount of upvotes to posts/comments with "devcoin" as beneficiary, as long as the share is 50% or more for @devcoin. I'll setup some automation for this process but we should start somewhere, so you claim your free upvotes here: https://discord.io/devcoin. I recommend you to add the tag "devcoin" to your posts so that we can find it faster.

As an example, I'm posting this same writing to my personal STEEM & HIVE accounts (find me as @develcuy).

"Community" feature in STEEM & HIVE

Someone said somewhere: "If I only would get paid a cent for every forum post of my own..." OK you can now make it for real. STEEM & HIVE have a "community" feature, that works similar to forums, with the added functionality of content curation and monetization. I kindly invite you there to continue our discussions about Devcoin:

https://peakd.com/c/hive-152825/
https://steempeak.com/c/hive-152825/

Go go Devcoin!

- develCuy

Cross-posted to STEEM: https://steempeak.com/hive-152825/@develcuy/building-up-devcoin-buy-side-with-our-steem-hive-power-as-a-community
Cross-posted to HIVE: https://peakd.com/hive-152825/@develcuy/building-up-devcoin-buy-side-with-our-steem-hive-power-as-a-community

develCuy's posts at steemitDevcoin on Telegram  |  Devcoin - from the many, one. From one, the source
john1010
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June 26, 2020, 03:51:35 PM
 #8358

I didn't see this coin on CMC, what the heck for the coin who are develop since 2013 are now faded away and forgotten, in a first look I just thought that it was a Deviant coin, i know this coin because i bought in the first appearance in the market. I wish this coin will recover and circulate again in the market.

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Vlad2Vlad
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June 26, 2020, 06:14:39 PM
 #8359

I didn't see this coin on CMC, what the heck for the coin who are develop since 2013 are now faded away and forgotten, in a first look I just thought that it was a Deviant coin, i know this coin because i bought in the first appearance in the market. I wish this coin will recover and circulate again in the market.

Wish upon a star.  And join the telegram room - they also have have a telegram casino room they’re working on. 

iXcoin - Welcome to the F U T U R E!
develCuy
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June 28, 2020, 05:38:36 AM
 #8360

Announcement of trading markets for the Devcoin token on Stellar DEX:

https://peakd.com/hive-152825/@devcoin/active-markets-for-trading-devcoin-token

https://steempeak.com/hive-152825/@devcoin/active-markets-for-trading-devcoin-token

Go go Devcoin!

- develCuy

develCuy's posts at steemitDevcoin on Telegram  |  Devcoin - from the many, one. From one, the source
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