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Author Topic: [ANN][DASH] Dash (dash.org) | First Self-Funding Self-Governing Crypto Currency  (Read 9722507 times)
mfhc
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February 14, 2014, 02:22:05 AM
 #1801

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

If your update is going to involve a fork, I think you should leave a message in the first post of this thread too.
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eduffield (OP)
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February 14, 2014, 02:26:45 AM
 #1802

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

If your update is going to involve a fork, I think you should leave a message in the first post of this thread too.


Done

Dash - Digital Cash | dash.org | dashfoundation.io | dashgo.io
drawing1211
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February 14, 2014, 02:30:08 AM
 #1803

Great !!!!!!!!!!!!

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http[Suspicious link removed]
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

Which block will the change take effect on?
eduffield (OP)
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February 14, 2014, 02:32:09 AM
 #1804

Great !!!!!!!!!!!!

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http[Suspicious link removed]
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

Which block will the change take effect on?

It takes effect when we hit 75 difficulty, so whenever the GPU miner comes out

Dash - Digital Cash | dash.org | dashfoundation.io | dashgo.io
blaaaaacksuit
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February 14, 2014, 02:36:20 AM
 #1805

Great !!!!!!!!!!!!

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http[Suspicious link removed]
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

Which block will the change take effect on?

It takes effect when we hit 75 difficulty, so whenever the GPU miner comes out

Does the block reward calc re-adjust to moores if diff drops below 75?
eduffield (OP)
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February 14, 2014, 02:39:26 AM
 #1806

Great !!!!!!!!!!!!

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http[Suspicious link removed]
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

Which block will the change take effect on?

It takes effect when we hit 75 difficulty, so whenever the GPU miner comes out

Does the block reward calc re-adjust to moores if diff drops below 75?

Once we move to GPUs we'll never be below a diff of 75 again, but if we do fall below that for some reason it will use the old equation which is fine.

Dash - Digital Cash | dash.org | dashfoundation.io | dashgo.io
LimLims
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February 14, 2014, 02:40:44 AM
 #1807

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http[Suspicious link removed]
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!

Just my 2c, but forking this coin to change difficulty calculations is basically market manipulation, and if the DarkCoin devs are doing this regularly I think it'll reduce confidence in the coin. Part of the advantage of open-source currencies is that major features like difficulty calculations are public & open, and presumed constant. If major changes like this are made which affect the community & the market, I feel it's better if it's put to the community as a vote.

This isn't to diminish the efforts or intentions of the devs, who I think are doing an excellent job in most respects.

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jl777
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February 14, 2014, 02:43:45 AM
 #1808

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!
How do you determine if it is a GPU?

Assuming same as last time, pools will update and Mac users just need to wait for Mac wallet?

http://www.digitalcatallaxy.com/report2015.html
100+ page annual report for SuperNET
eduffield (OP)
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February 14, 2014, 02:46:02 AM
 #1809

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!
How do you determine if it is a GPU?

Assuming same as last time, pools will update and Mac users just need to wait for Mac wallet?


The GPUs are basically six times faster, so when our difficulty starts moving that's how the algorithm knows.

I inquired about the mac wallet, I'll post it when it's updated.

Dash - Digital Cash | dash.org | dashfoundation.io | dashgo.io
jl777
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February 14, 2014, 02:48:39 AM
 #1810

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!
How do you determine if it is a GPU?

Assuming same as last time, pools will update and Mac users just need to wait for Mac wallet?


The GPUs are basically six times faster, so when our difficulty starts moving that's how the algorithm knows.

I inquired about the mac wallet, I'll post it when it's updated.
So basically once the difficulty goes above 75, CPU mining is dead.

http://www.digitalcatallaxy.com/report2015.html
100+ page annual report for SuperNET
eduffield (OP)
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February 14, 2014, 02:50:59 AM
 #1811

Being that the GPU's are joining the game we wanted to redefine the difficulty/reward curve to be the same as it was in the prior phase of mining. This involves a fork to apply a new rewards curve to above a difficulty of 75, and scales at a rate similar to the growth rate seen in other GPU coins.

The new formula for GPUs is 2222222/(((x+2600)/9)^2) with a block reward max of 25 and a minimum of 5. This will provide a very interesting incentive for GPUs to jump on earlier while the rewards are high, and it will ensure that the CPU miners coins remain valuable for the foreseeable future, while making this coin a more scarce and a limited resource.

Code:
 if(nHeight >= 17000 && dDiff > 75) { // GPU/ASIC difficulty calc
            // 2222222/(((x+2600)/9)^2)
            nSubsidy = (2222222.0 / (pow((dDiff+2600.0)/9.0,2.0)));
            if (nSubsidy > 25) nSubsidy = 25;
            if (nSubsidy < 5) nSubsidy = 5;
        } else { // CPU mining calc
            nSubsidy = (11111.0 / (pow((dDiff+51.0)/6.0,2.0)));
            if (nSubsidy > 500) nSubsidy = 500;
            if (nSubsidy < 25) nSubsidy = 25;
        }


Anyone using a windows wallet should update: http://darkcoin.io/downloads/darkcoin-qt.exe
To recompile from source, download from here: https://github.com/evan82/darkcoin

Thanks

PS.  thanks to Kaene for helping out with the new formula!
How do you determine if it is a GPU?

Assuming same as last time, pools will update and Mac users just need to wait for Mac wallet?


The GPUs are basically six times faster, so when our difficulty starts moving that's how the algorithm knows.

I inquired about the mac wallet, I'll post it when it's updated.
So basically once the difficulty goes above 75, CPU mining is dead.

Yeah, that tends to happen when GPUs come in.

Dash - Digital Cash | dash.org | dashfoundation.io | dashgo.io
TanteStefana
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February 14, 2014, 03:39:00 AM
 #1812

Coinwarz says it's around 605? or something?   Given the volatility of these things, it doesn't sound too bad?  A few days ago it went under 550.  or???

Woopie!  I just bought my first bitcoins! I spent $40 for 0.07 BTC!  I'm a big spender!

but my BTC won't show up for a whole week Sad

Did you buy it through coinbase?

Yup, hope my account is safe (shivers) but I figure since I have no money in it, they can't steal much, LOL

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TanteStefana
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February 14, 2014, 03:39:49 AM
 #1813

Coinwarz says it's around 605? or something?   Given the volatility of these things, it doesn't sound too bad?  A few days ago it went under 550.  or???

Woopie!  I just bought my first bitcoins! I spent $40 for 0.07 BTC!  I'm a big spender!

but my BTC won't show up for a whole week Sad

Did you buy it through coinbase?

She barked down the long hallway to her PA, who got straight on the phone to her broker.
I hope she dosn't get cigar ash on the keyboard.

OMG, so funny!!  LOL  Cheesy

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February 14, 2014, 03:49:31 AM
 #1814

Downloading isn't working?  At least not for me??

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illodin
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February 14, 2014, 04:31:38 AM
 #1815

Just my 2c, but forking this coin to change difficulty calculations is basically market manipulation, and if the DarkCoin devs are doing this regularly I think it'll reduce confidence in the coin. Part of the advantage of open-source currencies is that major features like difficulty calculations are public & open, and presumed constant. If major changes like this are made which affect the community & the market, I feel it's better if it's put to the community as a vote.

This isn't to diminish the efforts or intentions of the devs, who I think are doing an excellent job in most respects.

Generally agree, but it's the GPUs that change the situation/market from the original intent, so adjusting to that is actually diminishing the GPU-manipulated change.  Wink
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February 14, 2014, 04:38:01 AM
 #1816

Just my 2c, but forking this coin to change difficulty calculations is basically market manipulation, and if the DarkCoin devs are doing this regularly I think it'll reduce confidence in the coin. Part of the advantage of open-source currencies is that major features like difficulty calculations are public & open, and presumed constant. If major changes like this are made which affect the community & the market, I feel it's better if it's put to the community as a vote.

This isn't to diminish the efforts or intentions of the devs, who I think are doing an excellent job in most respects.

Generally agree, but it's the GPUs that change the situation/market from the original intent, so adjusting to that is actually diminishing the GPU-manipulated change.  Wink

Exactly, I would normally agree, and in fact I didn't like the first fork to update precisely the reward, but this update makes sense, and we probably agree that the coin is still in development stage, once the coin is mature the dev should only take care of bug fixing.

This update doesn't affect much the coin as we see it currently, it extends the variable reward that characterizes this coin beyond diff = 75. In fact, checking the 1st post, it wasn't specified the minimum reward of the coin, most people assumed it was 1, dev thought of setting it at 15 but in reality the code had it already at 25, so it was sort of a pending to fix subject rather than a modification.
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February 14, 2014, 04:41:00 AM
 #1817

Question:

If my pool hasn't updated yet, am I mining for nothing?  I have very little time left on my servers, and I really don't want to waste them.  So should I shut them down?

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February 14, 2014, 05:01:29 AM
 #1818

Question:

If my pool hasn't updated yet, am I mining for nothing?  I have very little time left on my servers, and I really don't want to waste them.  So should I shut them down?

Not sure, but this is probably the best use of them ... Shut them down when the GPUs come in and actually raise the diff.

Alas that I've finally figured out how to compile on linux and can bring my server cpus online just at the end of the era of cpu mining Smiley

DRK: XepkHLT2MYTXSFDc2muiGeA9eRzG6ytpSy       P2Pool: stratum+tcp://darkcoin.kicks-ass.net:7903
BTC: 1LVE3pFpAhSrHbiK5hAUWDeVrB5UrPXRkJ                    http://darkcoin.kicks-ass.net
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February 14, 2014, 05:01:48 AM
 #1819

Question:

If my pool hasn't updated yet, am I mining for nothing?  I have very little time left on my servers, and I really don't want to waste them.  So should I shut them down?

No the new code is only necessary when we hit a Diff of 75. We arent near that yet. So the pool admins do have time to update.

DarkCoin - https://bitcointalk.org/index.php?topic=421615 - DarkCoin aims to be the first privacy-centric cryptographic currency with fully encrypted transactions and anonymous block transactions.
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February 14, 2014, 05:07:07 AM
 #1820

Thanks guys, I'll stop panicking, then  Grin

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