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Question: What type of pool payouts do you prefer?
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Author Topic: [4+ EH] Slush Pool (slushpool.com); Overt AsicBoost; World First Mining Pool  (Read 4328520 times)
BadAss.Sx
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August 26, 2013, 04:57:22 PM
 #11721

Ah well, luck will come back Smiley

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unknown.usr
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August 26, 2013, 06:57:09 PM
 #11722

Ah well, luck will come back Smiley

Already getting better:

Pool luck (1 day, 7 days, 30 days):   97%, 95%, 101%

But we don't want it to get TOO high or the difficulty will go up, right? 

"The difficulty is adjusted every 2016 blocks based on the time it took to find the previous 2016 blocks. At the desired rate of one block each 10 minutes, 2016 blocks would take exactly two weeks to find. If the previous 2016 blocks took more than two weeks to find, the difficulty is reduced. If they took less than two weeks, the difficulty is increased. The change in difficulty is in proportion to the amount of time over or under two weeks the previous 2016 blocks took to find."

https://en.bitcoin.it/wiki/Difficulty


But now that ASIC miners are cheap and people like me can get into this, we may be out of luck and the difficulty will continue to skyrocket.
arklan
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August 26, 2013, 08:10:08 PM
 #11723

Ah well, luck will come back Smiley

Already getting better:

Pool luck (1 day, 7 days, 30 days):   97%, 95%, 101%

But we don't want it to get TOO high or the difficulty will go up, right? 

"The difficulty is adjusted every 2016 blocks based on the time it took to find the previous 2016 blocks. At the desired rate of one block each 10 minutes, 2016 blocks would take exactly two weeks to find. If the previous 2016 blocks took more than two weeks to find, the difficulty is reduced. If they took less than two weeks, the difficulty is increased. The change in difficulty is in proportion to the amount of time over or under two weeks the previous 2016 blocks took to find."

https://en.bitcoin.it/wiki/Difficulty


But now that ASIC miners are cheap and people like me can get into this, we may be out of luck and the difficulty will continue to skyrocket.

Can't skyrocket forever.

... Or so i tell myself at night.
Trongersoll
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August 26, 2013, 08:29:26 PM
 #11724

As long as our good luck is someone else's bad luck, it won't affect difficulty.
BuhTuglia
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August 26, 2013, 11:50:04 PM
 #11725


Yah... I just wonder if the difficulty is going to ever plateau at some point... when the little guys are shut out completely, the medium sized guys have spent all they are budgetted for, and the greedy bean-countin big boys are finally getting enough... or will enough ever be enough for the greedy bastards...

russell

Just another dust miner... Enquiring Gnomes want to Mine!
Send nothing to 16SVa2iQA6HuNPDGYShpmeEvUBRi2gW7f1
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August 27, 2013, 12:05:32 AM
 #11726

considering how little power ASICs use, the little guys will only get shut out if we run out of decimal places. you may end up mining for dust, but you'll still be able to mine.
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August 27, 2013, 01:40:14 AM
 #11727


Mining for dust... a century ago a hell of a lot of people were mining for gold dust... I guess when people ask me what I do, from now on I'll say "I'm a dust miner."

russell

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bspurloc
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August 27, 2013, 03:33:12 AM
 #11728

you can run as many instances of bfgminer as you would like, i tend to create a worker for each hub i am running

how do u set it per hub?

I have 3 hubs and 16+ miners it cant display so I want to separate it out like that!
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August 27, 2013, 03:37:21 AM
 #11729


Yah... I just wonder if the difficulty is going to ever plateau at some point... when the little guys are shut out completely, the medium sized guys have spent all they are budgetted for, and the greedy bean-countin big boys are finally getting enough... or will enough ever be enough for the greedy bastards...

russell


essentially an illogical statement...
There will never be a reason to turn off an asic usb miner, and if there ever was it would be because everyone has 500gh/s.
so u r hoping everyone has 500gh/s which means the diff will be astronomical as it will be regardless of your wishes.
it is illogical to think the diff will level out or even slow down.
It is quite funny all the people on the BFL wait list as their jalapenos look less and less useful haha...
gourmet
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August 27, 2013, 06:32:54 AM
 #11730

Ah well, luck will come back Smiley
But we don't want it to get TOO high or the difficulty will go up, right? 

When Slush pool has e.g. 110 % luck, it increases the global luck by some 1 % only, as its global share is roughly 10 %. That manifests itself by 1 % rise in difficulty in the next period. So it's not so bad to have good luck in our pool provided that other pools/miners have normal 100 % luck. :-)

As long as our good luck is someone else's bad luck, it won't affect difficulty.

According to the statistics, everyone's luck is independent of the other's one. Sure, when you're lucky, say, 110 % luck, and the other one is "only" 100% lucky, your share is higher. But this doesn't mean it's their bad luck. Just lower than yours. It doesn't work the way that when you have 110 %, they must have 90 %.
trasla
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August 27, 2013, 06:52:15 AM
 #11731

According to the statistics, everyone's luck is independent of the other's one. Sure, when you're lucky, say, 110 % luck, and the other one is "only" 100% lucky, your share is higher. But this doesn't mean it's their bad luck. Just lower than yours. It doesn't work the way that when you have 110 %, they must have 90 %.

Not only according to statistics, but also according to how the system works.
But thanks for stating this, i was just too tired to type it again Smiley
gourmet
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August 27, 2013, 08:07:03 AM
 #11732

According to the statistics, everyone's luck is independent of the other's one. Sure, when you're lucky, say, 110 % luck, and the other one is "only" 100% lucky, your share is higher. But this doesn't mean it's their bad luck. Just lower than yours. It doesn't work the way that when you have 110 %, they must have 90 %.

Not only according to statistics, but also according to how the system works.
But thanks for stating this, i was just too tired to type it again Smiley

Maybe I should have been more precise. Sure I've had statistics as the science the system is based on on my mind (i.e. "how the system works"), not a statistic result of real data observation.
bspurloc
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August 27, 2013, 02:59:37 PM
 #11733

heh another diff boost
75'711'668.90
 +5 used to be so nice! now we are getting +10 +12!
unknown.usr
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August 27, 2013, 05:18:29 PM
 #11734

heh another diff boost
75'711'668.90
 +5 used to be so nice! now we are getting +10 +12!
When?  Today?
inevertell
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August 27, 2013, 05:38:53 PM
 #11735

Pool stats are not showing an increase.

heh another diff boost
75'711'668.90
 +5 used to be so nice! now we are getting +10 +12!
When?  Today?
unknown.usr
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August 27, 2013, 06:17:47 PM
 #11736

Pool stats are not showing an increase.

heh another diff boost
75'711'668.90
 +5 used to be so nice! now we are getting +10 +12!
When?  Today?

That's why I was asking...
trasla
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August 27, 2013, 06:53:47 PM
 #11737

Its still ~ 15000 blocks till the next retarget.
zamot
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August 27, 2013, 07:18:32 PM
 #11738

Its still ~ 15000 blocks till the next retarget.
You mean ~1500 blocks. Next change is on block 256031.

trasla
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August 27, 2013, 07:32:17 PM
 #11739

Its still ~ 15000 blocks till the next retarget.
You mean ~1500 blocks. Next change is on block 256031.
Ah, yes, sure, there is a 0 too much, thanks for pointing out.
JCaferJr
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August 27, 2013, 08:03:22 PM
 #11740

I noticed on the account page that NameCoins unconfirmed rewards was temporarily N/A.  Does that mean we aren't currently merge mining and will receive no NameCoin?  Or that we just don't have a nice unconfirmed indicator?

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