dstm (OP)
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October 06, 2017, 08:46:43 PM |
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This is excellent! I will also give it a try over the weekend, and let you know. The only thing I would add is the name of the GPU. For people with several types of GPU in one rig, it would really help to know which is the 1070 and 1080.
Will do.
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GaryH
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October 07, 2017, 12:47:12 AM |
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using the new Version 0.5.1:
gpu_id 2 5 0x10851f60400 the launch timed out and was terminated cudaMemcpy 1 failed
GPUs are still overclocked, but wanted to let you know the extra info in this new version. Seen this error a few times on GPU #2 so it's my problem GPU.
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UnknownX
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October 07, 2017, 07:29:03 AM |
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New Version 0.5.1
con: fix reconnection might have give up too early con: enable TCP Keepalive to prevent nat-routers from dropping the connection. ui: output rejected shares ui: optional output of timestamps telemetry: make web ui mobile friendly + add share stats telemetry: json: add more GPU stats
Great! Maybe some news about windows release? On 24th of September you have told that we can expect it in in 1-2 weeks, any updates of dates? I'm working on it right now. If I'll get new issue reports I have to interrupt the work on it again otherwise it should be ready next week. Thank you for update! I hope you won't have any issues with v.0.5.1 and can finish win version in planned dates.
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PickAxe131
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October 07, 2017, 07:55:02 PM |
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This looks like a very promising project you got here! Im going to buy a new SSD to try this miner out I'll be back with results in a week or so.
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N0pr3s3n7
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Activity: 107
Merit: 11
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October 08, 2017, 06:01:05 AM |
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Version 0.5.1 seems to be working great on my rig. You should delay the Windows version by a day every time someone asks for it. Seriously though, I was getting about 2460 Sol/s on my rig under Windows, but I changed over to Linux and I get about 2600 Sol/s now. Your miner is what convinced me to convert over and now there's no way i'd go back to Windows, unless I really had to. Even with EWBF's miner, just switching over to Linux gave me about 100 Sol/s more with no other changes. can you please state what GPU's u have , and what speed you where getting exactly each GPU on win 10 compared to linux ? Thanks Since dstm's linux miner also has expected hash rate of ewbf under win 10 . Good thing is that he is still working on it , and might get it better . I am following this thread and hope you can finish win 10 version
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NameTaken
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October 08, 2017, 01:18:17 PM |
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I think some useful info to display on the webui include pool info such as url, port, username and miner uptime.
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dstm (OP)
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October 08, 2017, 01:39:16 PM |
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I think some useful info to display on the webui include pool info such as url, port, username and miner uptime.
Thx, will add.
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dstm (OP)
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October 08, 2017, 05:50:11 PM |
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Thx a lot for this detailed comparison. I haven't done this kind of comparison myself, so I'm happy to see zm performing pretty good I'll check if I can reproduce the '< pl 110' behavior, I'm not sure what interactions may cause it currently. I don't have enough time to look at the numbers more carefully now, I'll got trough them in detail somewhat later, so thx this is very helpful.
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Biterion
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October 08, 2017, 06:08:29 PM |
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Great! Maybe some news about windows release? On 24th of September you have told that we can expect it in in 1-2 weeks, any updates of dates?
I'm working on it right now. If I'll get new issue reports I have to interrupt the work on it again otherwise it should be ready next week. sure, still waiting for windows version. many people do not familiar with linux, so do i hope any new release soon
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GaryH
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October 08, 2017, 07:19:53 PM |
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Great! Maybe some news about windows release? On 24th of September you have told that we can expect it in in 1-2 weeks, any updates of dates?
I'm working on it right now. If I'll get new issue reports I have to interrupt the work on it again otherwise it should be ready next week. sure, still waiting for windows version. many people do not familiar with linux, so do i hope any new release soon Ubuminer or nvOC makes it real easy... you can boot off a USB drive. I know Ubuminer has the zm v0.5.0 on it.
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jarkle
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October 08, 2017, 07:24:51 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
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dstm (OP)
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October 08, 2017, 07:38:18 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
This might happen if one of your GPUs crashes/gets unresponsive and stops consuming messages - so check your overclocking.
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jarkle
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October 08, 2017, 07:43:55 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
This might happen if one of your GPUs crashes/gets unresponsive and stops consuming messages - so check your overclocking. So this error would be a good one to trigger a rig reboot?
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dstm (OP)
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October 08, 2017, 09:45:16 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
This might happen if one of your GPUs crashes/gets unresponsive and stops consuming messages - so check your overclocking. So this error would be a good one to trigger a rig reboot? This is a very bad idea, you can easily end up in a boot loop, which might damage your hardware.
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jarkle
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October 08, 2017, 09:47:16 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
This might happen if one of your GPUs crashes/gets unresponsive and stops consuming messages - so check your overclocking. So this error would be a good one to trigger a rig reboot? This is a very bad idea, you can easily end up in a boot loop, which might damage your hardware. Gotcha. What I found interesting is that the api was still reporting normal hashrate for all the cards.. Is there a debug option I can set that will create a debug file?
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dstm (OP)
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October 08, 2017, 11:43:02 PM |
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Got an output that said 'msg buffer full'. What does this mean? Is it an issue? I also notice the pool hashrate for this rig dropped drastically like some cards were not submitting shares.?
This might happen if one of your GPUs crashes/gets unresponsive and stops consuming messages - so check your overclocking. So this error would be a good one to trigger a rig reboot? This is a very bad idea, you can easily end up in a boot loop, which might damage your hardware. Gotcha. What I found interesting is that the api was still reporting normal hashrate for all the cards.. Is there a debug option I can set that will create a debug file? Right, this happens if one of the GPUs crashes and stops updating its stats. I'll improve this in one of the next versions. There is no debug option, however I'm pretty verbose if something violates assertions.
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zzz.to.the.moon
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October 09, 2017, 04:31:31 AM |
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@dstm unfortunately the API doesn't play well with the rest of the HTTP crowd. I tried three different libraries, including one specifically for JSON-RPC, and none was able to read the values. They all throw various HTTP connection errors. The problem is that it's returning the JSON string in the head of the reply, not in the body, which is confusing the libraries I tried. If you could add a separate path specifically to read the values, and send them in the body it would be awesome.
Thank you.
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dstm (OP)
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October 09, 2017, 09:50:38 AM |
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@dstm unfortunately the API doesn't play well with the rest of the HTTP crowd. I tried three different libraries, including one specifically for JSON-RPC, and none was able to read the values. They all throw various HTTP connection errors. The problem is that it's returning the JSON string in the head of the reply, not in the body, which is confusing the libraries I tried. If you could add a separate path specifically to read the values, and send them in the body it would be awesome.
Thank you.
I don't use http to transfer json-objects. Just open a socket make a request and parse the returned json-object. This is exactly the same way json-rpc is used by pools in their stratum implementation. Nokia555 did a client implementation for zm, so maybe he can help you with the libraries.
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