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Author Topic: [1200 TH] EMC: 0 Fee DGM. Anonymous PPS. US & EU servers. No Registration!  (Read 461528 times)
Inaba
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November 15, 2011, 04:18:36 PM
 #1061

Previous blocks should be correct now and your accounts are updated with the correct unconfirmed and confirmed BTC. 

I paid a little bit extra in the last three blocks for the trouble.  So your confirmed balance increased a bit as did your unconfirmed balance compared to previous.  If there are any problems with your balances, let me know.

I think the issues are worked out with block solves, but should a problem arise next solve I will get it taken care of immediately.  Sorry for the troubles.

I've also added NMC quick stats info to the quick stats box at the top of the page.

Additionally, your estimated payout on every page is now calculated against your DG score instead of prop (previously, it was calculated against prop on all but the My Accounts page). 

If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
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Inaba
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November 16, 2011, 02:20:26 AM
 #1062

How does the prop differential and payout look for this block for everyone?  It looks ok from the numbers here, but I want to check with the actual miners to make sure you guys are happy with things or if I need to make adjustments.

If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
gnar1ta$
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November 16, 2011, 03:48:06 AM
 #1063

Everything looks good for me. Thanks for all the work. This is the only pool I've found with constant improvements and great stability.

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cyberlync
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November 16, 2011, 06:11:35 AM
 #1064

How does the prop differential and payout look for this block for everyone?  It looks ok from the numbers here, but I want to check with the actual miners to make sure you guys are happy with things or if I need to make adjustments.


Looks fine here. There was a round where the Top20 miner list looked off, everyone's hashrates were cut by half approximately. I don't think it affected the payout or anything.
Thanks for the work you put into the pool.

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BadPenny
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November 16, 2011, 01:44:40 PM
 #1065

Lookin' good here.   Cool
Thanks for all the hard work that goes into Eclipse!

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Inaba
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November 16, 2011, 02:13:27 PM
 #1066

I'm glad everything is working for you guys.  Sometimes it's hard to tell what the miner experience is just by looking at the numbers. Smiley

How does the prop differential and payout look for this block for everyone?  It looks ok from the numbers here, but I want to check with the actual miners to make sure you guys are happy with things or if I need to make adjustments.


Looks fine here. There was a round where the Top20 miner list looked off, everyone's hashrates were cut by half approximately. I don't think it affected the payout or anything.
Thanks for the work you put into the pool.

Yeah, the top miners is calculated by dividing the time and shares submitted over the life of the block.  Due to some of the changes, the calculation got screwed up.  But in either case, the calculation doesn't have any relation to the payout tables, so it doesn't have any reflection on payouts, as you surmised.

If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
blackhat
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November 16, 2011, 05:23:06 PM
 #1067

Let me get this straight: "(+9.24%)" under "Prop diff." means payout is 9% greater compared to what the payout would have been using proportional method? If so, a positive amount means "good". In the "luck" column, positive amounts mean "bad".

So, it would be my suggestion you should color this column accordingly (orange for "bad", green for "good" - this has to be the miners view, of course Smiley)
Inaba
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November 16, 2011, 05:50:41 PM
 #1068

Let me get this straight: "(+9.24%)" under "Prop diff." means payout is 9% greater compared to what the payout would have been using proportional method? If so, a positive amount means "good". In the "luck" column, positive amounts mean "bad".

So, it would be my suggestion you should color this column accordingly (orange for "bad", green for "good" - this has to be the miners view, of course Smiley)

That's correct, you received 9.24% more than you would have under Proportional.  

That's a fine idea with the colors and I've added that to the block display!

One of the problems with the luck column is that there is no upward bound on "bad" luck, whereas there is a negative bound of 1% (or 0% if it takes exactly one share to find a block) - you can only have a -99% luck factor, but you can have a theoretically infinite + luck factor.  So the color visualization is kind of misleading... if anyone has any ideas on how to improve the luck factor display, I'm all ears.


If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
Druas
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November 16, 2011, 11:38:28 PM
 #1069

One of the problems with the luck column is that there is no upward bound on "bad" luck, whereas there is a negative bound of 1% (or 0% if it takes exactly one share to find a block) - you can only have a -99% luck factor, but you can have a theoretically infinite + luck factor.  So the color visualization is kind of misleading... if anyone has any ideas on how to improve the luck factor display, I'm all ears.
You could make it so that every +50% or +100% is a new darker shade of red. Then at some point (maybe like +400%) the dark red just turns into a small nuclear explosion.
BadPenny
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November 18, 2011, 01:14:05 PM
 #1070

The Shares per block Graph seems to have flipped.

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Inaba
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November 18, 2011, 03:07:01 PM
 #1071

Ah... yeah they seem to be backwards now huh.  I limited the graphs to the last 100 blocks, since they were getting pretty crowded.  I didn't consider that it would start graphing them from the other way, doh.  I need to fix the labels.


If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
Math Man
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November 19, 2011, 08:59:57 PM
 #1072

I got an email notification that we solved block 153862 this morning.  It's not showing up in the block stats though. 
Inaba
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November 19, 2011, 09:18:01 PM
 #1073

Yeah, it was a mistake.  We solved 153863 a bit earlier and the system thought we solved 153862 for some reason later.  I changed the way new blocks are discovered to prevent that from happening in the future.  I thought I had it the proper unique keys set on the DB, but apparently I didn't have it set to the TXID like it should have been and it was keying off of the block number.  Doh.


If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
likuidxd
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November 20, 2011, 07:12:03 PM
 #1074

It's time to try a new pool. Can I still get in on merged mining here?

Inaba
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November 20, 2011, 07:59:20 PM
 #1075

Sure thing, come on in!  We would be glad to have you!

If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
Meni Rosenfeld
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November 20, 2011, 08:22:32 PM
 #1076

One of the problems with the luck column is that there is no upward bound on "bad" luck, whereas there is a negative bound of 1% (or 0% if it takes exactly one share to find a block) - you can only have a -99% luck factor, but you can have a theoretically infinite + luck factor.  So the color visualization is kind of misleading... if anyone has any ideas on how to improve the luck factor display, I'm all ears.
Depends on what exactly you want to achieve with the luck factor display, but one obvious way to have a balanced view is to use percentiles. If the round length is N and the difficulty is D, then exp(-N/D) is the (opposite of the) percentile, which is uniformly distributed from 0% to 100% - higher is better and 50% is in some sense average luck (unlike the current luck factor which is green more often than red). Then you can color-code that, maybe even with a continuous gradation from red to green.

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Inaba
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November 21, 2011, 03:04:01 AM
 #1077

So I made some adjustments as you mentioned, Meni... I'm not sure that clears up any confusion, just seems to be trading it for different confusion.

So we have a 95% block, which is good luck, but a 13% block which is bad luck.  Seems like we should still have some sort of positive/negative list as to if we are under or over expected shares (difficulty). 

If you're searching these lines for a point, you've probably missed it.  There was never anything there in the first place.
organofcorti
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November 21, 2011, 03:12:48 AM
 #1078

I'm not sure this is any better, but I've used -log(N/D) in the past. This will give you a number between about +/- 2.5 for most rounds, but it overemphasises lucky rounds.

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Druas
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November 21, 2011, 03:39:37 AM
 #1079

So I made some adjustments as you mentioned, Meni... I'm not sure that clears up any confusion, just seems to be trading it for different confusion.

So we have a 95% block, which is good luck, but a 13% block which is bad luck.  Seems like we should still have some sort of positive/negative list as to if we are under or over expected shares (difficulty). 
I agree, but I do like the varying shades of green/red.
Math Man
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November 21, 2011, 04:51:44 AM
 #1080

The shades of red and blue are neat.

The luck column now cuts off some of the leading digits though.  I checked in both Chrome and IE.  I think you need to increase the luck column width.
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