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Author Topic: [CLOSED] BTC Guild - Pays TxFees+NMC, Stratum, VarDiff, Private Servers  (Read 828457 times)
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HellDiverUK
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October 18, 2013, 01:21:03 PM
 #4321

Use CGMiner 3.1.1 so you don't have to continually restart your miner. 

Yeah, that's great advice.  Shame it's bollocks.   Roll Eyes

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner. 

BFG has been running just shy of 9 days on Windows, and that was when I upgraded to the latest version.  Previous version was running for weeks.  This is on a Windows 8 machine that's regularly used, too.
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October 18, 2013, 07:03:23 PM
 #4322

Use CGMiner 3.1.1 so you don't have to continually restart your miner. 

Yeah, that's great advice.  Shame it's bollocks.   Roll Eyes

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner. 

BFG has been running just shy of 9 days on Windows, and that was when I upgraded to the latest version.  Previous version was running for weeks.  This is on a Windows 8 machine that's regularly used, too.

How is BFGMiner "way" better?  Getting more than 333mh/s per miner?  3.1.1 works just fine days on end with 333mh/s per miner.  If you're getting 400mh/s, then I could see "way", otherwise sounds like a fan boy comment to me.

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October 18, 2013, 07:18:43 PM
 #4323

Use CGMiner 3.1.1 so you don't have to continually restart your miner. 

Yeah, that's great advice.  Shame it's bollocks.   Roll Eyes

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner. 

BFG has been running just shy of 9 days on Windows, and that was when I upgraded to the latest version.  Previous version was running for weeks.  This is on a Windows 8 machine that's regularly used, too.

How is BFGMiner "way" better?  Getting more than 333mh/s per miner?  3.1.1 works just fine days on end with 333mh/s per miner.  If you're getting 400mh/s, then I could see "way", otherwise sounds like a fan boy comment to me.

M

I'm using 3.2.2 on one of my rigs with 35 USBs, runs fine. Uses a bit more CPU time than I'd like, but i believe in "if it ain't broke, don't fix it". I've never used BFGminer and don't see any need to.

*insert appropriate begging line here* 
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October 18, 2013, 09:39:02 PM
 #4324

You can estimate it by looking at how many blocks are required to do a bit more than beat the PPS rate.
It looks to be a little bit more than 12.

Umm  what happened?

As soon as we started to find a lot of blocks the payment got slashed??  Is our Pool Speed getting messed with? (big jumps in and out?)

from last night:

11217 14 0.00000009320013  2013-10-17 09:08:41 PM

then a few hours later???

11224 14 0.00000008179816 2013-10-18 02:06:11 AM

11225 14 0.00000007990530 2013-10-18 02:54:12 AM

11226 14 0.00000007905769 2013-10-18 03:42:11 AM


That is a major nosedive..  looks like everyone is going to jump to PPS if we need 15 blocks in a shift to breakeven with PPLNS






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October 18, 2013, 09:53:30 PM
 #4325

That is a major nosedive..  looks like everyone is going to jump to PPS if we need 15 blocks in a shift to breakeven with PPLNS

The shifts were about to drop under 30 minutes per shift, so the N value was increased by ~30% to bring it back to the 45-50 minute spot.  This means it takes more blocks to equal PPS, but you have more time to get them, meaning shifts will on average end closer to neutral (lows won't be as low, highs won't be as high).  This has absolutely zero impact on your variance in a 24 hour period, it only affects per-shift variance (decreasing it).

R.I.P. BTC Guild, 2011 - 2015.
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mdopro1
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October 19, 2013, 01:58:56 AM
 #4326

Can anyone give me a quick hint here? I'm trying to connect 48 block erupters distributed on 6 USB hubs on a single rig and BFGMiner doesn't load, just gets stuck at showing me the version number.

I've gotten rid of 1 of 2 rigs, so all worked well before with the settings below but now maybe there are too many devices?

C:\bit\b06\bfgminer.exe -o http://stratum.bitcoin.cz:3333 -u XXXX.XXXX3 -p ******* -S all --icarus-options 115200:1:1 --icarus-timing 3.0=100

This argument worked well for upto 25 block erupters, never before have I tried 48 on one machine.

Any help is appreciated.

what version of bfgminer you using and also are you sure that your computer is seeing all erupters?
Latest version of BFGMiner. All COM Ports are visible.

I have a few question...

How do you have it wired? How many usb ports is PC using? Do you have USB 2.0 or 3.0? What type of hubs are you using? Do you have enough power?
6 USB 3.0 ports connected directly to the motherboard. 2 of them are on USB 2.0 ports on the board. They are all Orico 10 port with 4 amp power supply. All recognized too. USB 2.0 on my previously (identical) rig worked fine.

Additional question. How can I run 2 instances of BFGMiner, 1 running a BFL single and other running 25 block erupters? If I can't figure out getting all of them to work on one machine, then I can try to figure out how to get BFL and block erupters to behave on a separate machine.

I got it working. Aparently USB 3.0 hub doesn't lilke USB 3.0 port - who would've thought. Plugging them all in USB 2.0 worked like a charm. However, I don't have 6X USB 2.0 ports on one computer so I had to plug half on a different machine. At least now I know it wasn't any of my hardware.

Thanks for all the help, you guys always bail me out.

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os2sam
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October 19, 2013, 02:16:32 AM
 #4327

Use CGMiner 3.1.1 so you don't have to continually restart your miner.  I've left mine on for about a month now, no restarts, no drops, nothing going wrong.  Works great, but you have to use the -S //./COM for each erupter...

Hmm, I don't need to restart 3.4.3.  Plus I don't need to mess with USB Serial drivers. Win, win.

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October 19, 2013, 02:19:07 AM
 #4328

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner. 

CGMiner works great for me.

But if you like messing with USB Serial drivers the have fun. I guess that's fine if you point all of your hash rate at one place a at a time.

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beekeeper
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October 19, 2013, 02:24:41 AM
 #4329

I use a modified version of cgminer 3.1 I think. I noticed that from time to time it crashes when pool connection gets interrupted. It even outputs some message.

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October 19, 2013, 05:49:07 AM
 #4330

Use CGMiner 3.1.1 so you don't have to continually restart your miner.  I've left mine on for about a month now, no restarts, no drops, nothing going wrong.  Works great, but you have to use the -S //./COM for each erupter...

Hmm, I don't need to restart 3.4.3.  Plus I don't need to mess with USB Serial drivers. Win, win.

3.4.3 would crash for me eventually with a winsock error.  3.6.4 seems the most promising stable one since 3.1.1 for me.

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October 19, 2013, 11:05:03 PM
 #4331

I doubled my hashrate for 3 hours (direct another mining rig towards BTCGUILD), but during the next several shift, each new shift contains almost the same submitted shares as before, is this normal?

As a comparison, my hashrate were cut by half (maintenance of existing rigs) for several hours just a few days ago, and I could observe an immediate drop in submitted shares in each new shift

Now I dare not to direct that rig towards BTCGUILD

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October 19, 2013, 11:47:45 PM
 #4332

I doubled my hashrate for 3 hours (direct another mining rig towards BTCGUILD), but during the next several shift, each new shift contains almost the same submitted shares as before, is this normal?

As a comparison, my hashrate were cut by half (maintenance of existing rigs) for several hours just a few days ago, and I could observe an immediate drop in submitted shares in each new shift

Now I dare not to direct that rig towards BTCGUILD

Pointing a new rig would take ~1 hour to visible under the PPLNS open shifts.  The next shift to complete (top of open shifts) would only be slightly higher (since the extra hash power was only present for part of the period).  The following one (added to the top of open shifts) would reflect the extra shares since that shift you had the extra power running the entire time.

Considering there is 740 TH/s mining successfully, if you're seeing a problem, you need to be more specific on what you've done.  Mining software versions, actually hash rates used, same/different worker, etc.


My suspicion:  If you truly doubled your hash rate for a period, you either didn't setup the second miner correctly (wrong pool/worker), or you had it running on PPS.  PPS Shares do not get listed under PPLNS stats.

R.I.P. BTC Guild, 2011 - 2015.
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October 19, 2013, 11:55:48 PM
 #4333

I doubled my hashrate for 3 hours (direct another mining rig towards BTCGUILD), but during the next several shift, each new shift contains almost the same submitted shares as before, is this normal?

As a comparison, my hashrate were cut by half (maintenance of existing rigs) for several hours just a few days ago, and I could observe an immediate drop in submitted shares in each new shift

Now I dare not to direct that rig towards BTCGUILD

Pointing a new rig would take ~1 hour to visible under the PPLNS open shifts.  The next shift to complete (top of open shifts) would only be slightly higher (since the extra hash power was only present for part of the period).  The following one (added to the top of open shifts) would reflect the extra shares since that shift you had the extra power running the entire time.

Considering there is 740 TH/s mining successfully, if you're seeing a problem, you need to be more specific on what you've done.  Mining software versions, actually hash rates used, same/different worker, etc.

My suspicion:  If you truly doubled your hash rate for a period, you either didn't setup the second miner correctly (wrong pool/worker), or you had it running on PPS.  PPS Shares do not get listed under PPLNS stats.

Thanks, that explained it, that miner was using an old worker which was set to PPS from the beginning.  Smiley

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October 20, 2013, 02:14:02 AM
 #4334

Thanks, that explained it, that miner was using an old worker which was set to PPS from the beginning.  Smiley

Woohoo!  I love when my ESP works properly Smiley.  I guess after seeing the situation enough times (but explained differently each time), eventually I can link up the proper answer on the first try.

R.I.P. BTC Guild, 2011 - 2015.
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C.Steven
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October 20, 2013, 04:32:01 AM
 #4335

BTC Guild really grows very fast this week.

The latest hour pool speed has already exceed 750 TH/s. Shocked

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October 20, 2013, 05:59:20 AM
 #4336

BTC Guild really grows very fast this week.

The latest hour pool speed has already exceed 750 TH/s. Shocked

The whole network is growing quite rapidly lately.  BTC Guild historically has *slightly* outpaced network growth ever since ASICs started coming online, slightly increasing our share of the network as each round of new hardware comes online (then losing a giant chunk whenever a new private mining company arrives).

R.I.P. BTC Guild, 2011 - 2015.
BTC Guild Forum Thread
HellDiverUK
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October 20, 2013, 12:38:28 PM
 #4337

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner.

But if you like messing with USB Serial drivers the have fun.

What?!?  This is the most retarded post I've ever seen on this board.  

BFGMiner is far simpler to get going - install VCP drivers, job done.  No messing with WinUSB, zdiag and all that shite. 


The original post I was replying to was saying "If you don't want to restart your miner all the time use an old version of cgminer" - which is crap.  
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October 20, 2013, 06:50:35 PM
 #4338

BFGMiner is WAY better for running the Block Erupters than an ancient version of CGMiner.

But if you like messing with USB Serial drivers the have fun.

What?!?  This is the most retarded post I've ever seen on this board.  

BFGMiner is far simpler to get going - install VCP drivers, job done.  No messing with WinUSB, zdiag and all that shite.

And your serial port mappings *never* change when you reboot or replug your mining hardware so that you don't have to continually edit your .bat files so that you get what you want when running 4 instances of your miner software?

A: Because it messes up the order in which people normally read text.
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October 20, 2013, 07:40:37 PM
 #4339

And your serial port mappings *never* change when you reboot or replug your mining hardware so that you don't have to continually edit your .bat files so that you get what you want when running 4 instances of your miner software?

To be fair, running multiple instances of mining software is pretty rare.  Most people don't waste their time.  For the vast majority, BFGMiner is superior.  For fringe cases that for some reason decide they want to split it over multiple instances, cgminer is better (possibly).

R.I.P. BTC Guild, 2011 - 2015.
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October 20, 2013, 10:38:52 PM
 #4340

Nice, six blocks in a row!
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