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Author Topic: [1050 TH] BitMinter.com [1% PPLNS,Pays TxFees +MergedMining,Stratum,GBT,vardiff]  (Read 836876 times)
DeathAndTaxes
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January 29, 2012, 02:18:04 AM
 #801

Anyone else have "weird" stats since the reboot when it comes to namecoin?

My namecoin shares are a tiny fraction of my bitcoin shares.  They aren't being rejected there just aren't any Huh
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ZodiacDragon84
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January 29, 2012, 05:16:36 AM
 #802

Anyone else have "weird" stats since the reboot when it comes to namecoin?

My namecoin shares are a tiny fraction of my bitcoin shares.  They aren't being rejected there just aren't any Huh

everything looks a-ok on my miners namecoin wise

Looking for a quick easy mining solution? Check out
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See my trader rep at Bitcoinfeedback.com
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DeathAndTaxes
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January 29, 2012, 05:23:48 AM
 #803

Yeah the "issue" went away.  Not sure what that was.  For the last round BTC & NMC were the same.
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January 29, 2012, 09:31:30 AM
 #804

Whatever it was, it hasnt gone away. Reject rates are still through the roof. I guess that new server cant come soon enough.
https://bitminter.com/livestats/big

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January 29, 2012, 09:38:45 AM
 #805

Strange Huh

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January 29, 2012, 10:12:42 AM
 #806

High load causing high stales this morning. Please be careful with connecting too many CPU workers. It will be smoother after switching to the new server.

ZodiacDragon84 and DeathAndTaxes, I think those are some very good ideas about advertisements. I don't like ads much, but as long as bitcoin is small I think this could be very interesting for both audience and advertisers. I may not have time to create an automated system for some time, but if someone wants to advertise just contact me and it can be done manually.

P4man, lots of good ideas there. All noted.

Yeah the "issue" went away.  Not sure what that was.  For the last round BTC & NMC were the same.

BTC and NMC rounds are not always the same, starting at the same point in time. Sometimes a lone NMC block is created and the current BTC round is longer than the NMC round. It can be confusing when looking at the worker stats.

Id offer no more than 2 or 3 donation levels max. One of them being "donate namecoins".

Yeah, that song is right. Wink There's a balance to strike though between so complex it's confusing and so simple it loses its flexibility. I think just 2-3 levels is too simple. On the other hand, multiple coin types add to complexity, maybe the perks can require minimum donations of both BTC and NMC to activate.

I think http://www.humblebundle.com/ does it well. Unfortunately there's no bundle on sale as I write this so you can't play with the payment options right now.

What I'm thinking so far: A new page under "my account" -> "donations and perks" working as follows.

Perks are listed saying what they do and what they cost. There's a button to toggle them on/off. The "VIP" perk turns everything else on in addition to itself.

Donations are listed by cause. There's a + button to add more causes to donate to ("block bonuses", "bitcoin core developers", "bitcoin miners union", and so on). One cause is always listed, the bitminter main donations that give you perks, cover the expenses of running the service, and can maybe one day help me break even. Wink

For each cause there are separate settings for each coin type (BTC, NMC). You have a box where you can type the percentage to donate and a slider you can drag if you prefer that instead. - and + buttons could go down and up 0.5%. Perhaps also a "max" button to automatically set the value+slider to the rest of your income of that coin type (that you haven't already set to donate to a different cause). Also a button to remove the cause from your list.

Turning on perks will make the BitMinter cause adjust up its value and sliders to cover the price of that perk if the setting isn't already high enough. Not sure if turning perks off should auto-adjust down. Maybe adjust down if the donation was set to exactly cover the perks. Also need to auto-disable perks if the donation is manually adjusted too low.

Perks could require X percent donation on one coin type or all. To keep it simple maybe a "pay unconfirmed blocks immediately" perk should require donations on all types and work on all types. Having one for each coin type may be more screen clutter and complexity than it is worth? At least if there are many perks and all are duplicated for each coin type. May have to think of something smart to make everyone happy there.

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January 29, 2012, 11:17:32 AM
 #807

Doc, I'm loving that perk purchase page idea.
Are you going to change the layout a bit to resemble Fallout's interface? Grin

Those good-old days of 2D games are never coming back :tries to hold back tears, to no great success:
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January 29, 2012, 12:19:04 PM
 #808

Doc, you rock.

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DrHaribo (OP)
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January 29, 2012, 02:32:02 PM
 #809

Slow miners totally crashed the server. Getting things up again now. Please don't run more than a handful of CPU miners until we get moved over on the new server.

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January 29, 2012, 02:44:47 PM
Last edit: January 29, 2012, 03:13:59 PM by Turbor
 #810

Pool is down...

Edit: And up  Smiley

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January 29, 2012, 03:30:08 PM
 #811

And we have a new king of the kill
1   Bossland   18,077 (MH)

Nice!

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January 29, 2012, 04:01:46 PM
 #812

Just restarted the back end with a new version, with better long polling (priority for faster miners, and some tweaks), plus X-Roll-NTime support to reduce load from fast miners. Load is still high on the server, but hopefully the other changes can help hold the stales down.

Edit: Forgot to mention another important change: We are now running with BIP-16 voting. The discussion here seemed pretty unanimous in supporting Gavin and his BIP-16, so that is now in effect. We already had BIP-16 support in the server's bitcoind for a couple days, but we weren't voting until now because I had to update the block generation code.

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DeathAndTaxes
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January 29, 2012, 04:23:51 PM
 #813

Pushing 110GH/s (and that is w/ 3GH/s of mine down).  Good work minters.

[/semi off topic]
After spending all day getting BAMT+cgminer working (which BTW it rocks), doing my monthly inspection, and cleaning of miners, and making some changes to cooling setup I was tired.

However I decided to upgrade my AMD drivers on my watercooled workstation to finally get rid of CPU bug.

BSOD.  Reboot.  BSOD.  Somehow last good config = BSOD.  I had no flash drives to reinstall windows so I said frak it.  Thanks AMD+windows.  Great ending.
[/semi]
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January 29, 2012, 04:30:22 PM
Last edit: January 29, 2012, 04:45:43 PM by jake262144
 #814

... Somehow last good config = BSOD.  I had no flash drives to reinstall windows so I said frak it.  Thanks AMD+windows.  Great ending.
I reckon you did manage to log into windows prior to the BSOD?
The "Last good config" registry value gets overwritten on each successfully finished boot, hence is of limited use.
Then again, Windows itself is of limited use Wink
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January 29, 2012, 05:09:47 PM
 #815

And we have a new king of the kill
1   Bossland   18,077 (MH)

Nice!

Welcome Bossland!  Grin
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January 29, 2012, 05:27:36 PM
 #816

Strange the server is struggling (its actually down atm). When we had those poolhoppers, it seemed to cope just fine when he had 120+GH.
Is it possible you are logging something and that log file is becoming massive?

DeathAndTaxes
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January 29, 2012, 05:30:59 PM
 #817

P4man it isn't raw hashpower that hurts servers it is those pathetic CPU miners with 100+ workers to generate a couple GH.

Sorry guys I had to switch to backup pool.  I can't handle 3%+ stales.  I doubt Dr H will do this but if it were my pool I would ban CPU miners.   The cheapest GPU gets what 80MH/s?.  Anyone with a worker running less than that is likely a botnet CPU mining scumbag.

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January 29, 2012, 05:32:07 PM
 #818

P4man it isn't raw hashpower that hurts servers it is those pathetic CPU miners with 100+ workers to generate a couple GH.

There are no more workers than otherwise. 280 or so.




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January 29, 2012, 05:33:50 PM
 #819

Doc is working on it !

DeathAndTaxes
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January 29, 2012, 05:51:01 PM
 #820

P4man it isn't raw hashpower that hurts servers it is those pathetic CPU miners with 100+ workers to generate a couple GH.

There are no more workers than otherwise. 280 or so.


I guess I should have said getworks.  A single worker requesting 100x the normal amount of getwork is equally "hard" on the server as 100 workers.

With ntime rolling, and long polling high end GPU are very efficient they get 1 (sometimes >1) share per getwork on average.

So 1 billion shares ~= 1 billion getworks.

However CPU are horribly inefficient.  They rarely finish a getwork before it becomes stale thus they end up requesting multiple getworks per share.  For example a CPU getting 2 MH/s per core will take on average 35 minutes to find a share.  However on average every ~4 minutes their is an LP.  so it will take up to 8x as many getworks to provide work for an equivelent amount of hash power.

So 200 GH/s made up of nothing but 5870s vs 200 GH/s made up of nothing but Pentium 4.    A small pool can handle the former and even something like Deepbit feels the load of the latter.  Even Tycho has to routinely ban/block botnets not because of DDOS but because their large but inefficient presence is brutal on the server.

The sad thing is there is a "solution" but it must be made by the CPU miner.  Use a custom built proxy server.  It requests 1 getwork (4 billion hashes).   The proxy server then chops that up into 100 "baby sized" getworks to fuel 100 CPU cores.  Each "baby getwork" is now 40 million hashes.  At 2MH/s a CPU core will finish its work in 20 seconds.  From the pool server's perspective there is just a single 200 MH/s high efficiency worker.
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