Ya...they have problems properly cloning a coin. A product development lifecycle will be an utter disaster.
Been wondering about that, I think someone else mentioned one game a month over the next 12 months? So like, concept, design, create, test, review, launch and market one game per month? That's a lot of work for a team struggling to let their fancy new hybrid flex blockchain breath.
Maybe they should try dropping it on its head a few times, worked for me as a baby...
Anyway...yeah....so there's a dev fund for other developers etc, are there any third party developers already working on games? Are there instructions for them on how they're going to integrate all the fancy shiny toys into the games? Actually genuinely curious atm.
No sarcasm...I really wanna know. Hey...stop laughing, alright it's a straight up question. They might have loads of stuff on the way, for all we know...
Okay. That was sarcasm, the last sentence.