I agree, there should be different distribution methods.
But there must be "end of game" defined to make investors confident.
Ok airdrop is cancelled. First things first:
When the dumping began back in the summer, a lot of people screamed to stop the airdrop, allocate it entirely to the dev and marketing fund or even burn the airdrop funds, now that it stops people are crying.
It's not the way THAT airdrops stopped, it's the way HOW they stopped.
Sure they didn't bring enough new users, no doubt about that, but this airdrop was announced for a long time. Tony should swallow the bitter pill, do this airdrop and cancel the airdrop distribution AFTER this one.
The way it was performed seems a little like a I-do-what-I-want-thing from Tony. I know he could do it, it is his coin, but that could yield to many people who may turn their back to Byteball.
Okay. Enough with that. Next thing: Tony.
Now that the new distribution methods are ready and proven, and we've added even more methods than originally planned, the March airdrop is cancelled. November airdrop was the last one that paid to holders in proportion to their balances.
This is the list of the current distribution methods (in no particular order) that we'll continue to use and improve:
1. Cashback.
2. Verification rewards and referral rewards to those who verify their real name. It is true that the referral system didn't work quite well for new users who have no Bytes yet, and we are going to introduce a new scheme which will allow to refer new users without sending them any Bytes.
3. Giveaways, such as those that Rafael does to his youtube subscribers.
4. Mass sending of textcoins to subscribers of our partners. We have done two so far
https://docs.google.com/spreadsheets/d/1heT6TUSpTJgRW-FUM0LbcoVjXZRCb3PbXQQLmzvNRvM/edit#gid=323859176 and will work on improving conversion in the future campaigns.
To be honest: I don't think that those distribution method worked very well.
Sure they will bring new users, and I agree that this is the most important part for any crypto, but at what price?
- Cashback doesn't take off since there are not enough users. It's like the chicken-and-egg problem. I'm certain that this will work at a later time.
- Verification already caused a lot of trouble (see this thread) and according to the numbers, most people don't really use it.
- Giveaways: I think they could work, if done correctly.
- Mass sending textcoins: If BYTEBALL ensures the partners that the subscribers will stay, there are a lot of potential partners out there. But most of the time, only people from this thread or the slack subscribe to get some balls.
I think it is crucial to distribute the remaining bytes very fast. And I would prefer competeting marketing actions combined with giveaways. Let the world feel the pressure!
There are 1,000,000 GBYTE - 665,282 GBYTE already distributed, so 334,717 GBYTE to go.
Let me give you some examples:
1. Tony should go out to the exchanges and say they get 1,000 GBYTE each, if they integrate BYTE exchange within 1 month from his message (maybe via a smart contract?). Make that for 10 or 20 exchanges.
That way there is a market for people who have never heard about BYTEBALL and they can buy them right away and also the "We need exchanges"-people fall silent.
2. The same with companies. Not cashback, give the BYTES to the company. If a company integrates BYTES to their payment process, until, lets say 07-01-2018 (or any other date not to far in the future) they get 100 GBYTE each. That will cover their costs and people have new options to actually USE BYTES in the blink of an eye and the "We need usecases"-people fall silent.
3. Make a marketing contest: Let people create Banner ads and videos that people can integrate on their websites and profils. Use the poll bot to let the community decide which is the best banner/logo/video. Price: 100 GBYTE each (or less for the second and third place). It sure is a lot, but imagine the buzz when people hear they can become "rich" through BYTEBALL over night and also the "Do some marketing"-people fall silent.
4. Give the translators some BYTES. I've had it in the slack but: Set up a wiki or FAQ in different languages. Give the translators some bytes. Make it easy for people to read about BYTEBALL in their language. Give some BYTES to the wallet translators as well for upcoming languages.
5. Go further with cashback(!) and giveaways, but with a limit. 100,000 GBYTE for cashback and 100,000 GBYTE for giveaways. End it after that.
6. Let the verification and referral rewards run till a certain date and stop there. For instance until 09-01-2018. They don't work as good as it seemed in the first place. With a deadline, maybe people will use it to get some free bytes.
x. After that: Distribute the remaining BYTES to the community fund. To be honest: $2m is not that much for a project that might run for the next few years. Most people don't want to spend their money, and the community fund can give some BYTES away in the future and since Tony is a member of that fund he can also decide what to do with it.
This mess with undistributed BYTES have to end. And in my opinion it should end soon.